#3DQuickTips

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  • Опубликовано: 11 сен 2024
  • A very quick tip how to setup your Polypaint from ZBrush in Keyshot properly. It can be frustrating sometimes. If you follow my tip, it won't be anymore.
    Website: janjinda.com
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Комментарии • 44

  • @prezweeb4492
    @prezweeb4492 2 месяца назад +1

    youre a savior, im here years later!

  • @owl5523
    @owl5523 3 года назад +3

    Hands Down, one of the best, most straight forward tutorials out there

    • @JanJinda
      @JanJinda  3 года назад

      cheers, glad it helped

  • @SpeedChar
    @SpeedChar 3 года назад +1

    This video has saved my life more than once :).

  • @kuptsovdanil6861
    @kuptsovdanil6861 11 месяцев назад

    Man! That’s insane! I never even thought about it! Thanks a lot!

  • @tommyhodges2920
    @tommyhodges2920 3 года назад +1

    Perfect, you answered every question i had in less than 3 minutes! thank you so much!

    • @JanJinda
      @JanJinda  3 года назад

      Haha glad you found it useful

  • @kostasfassoulas6915
    @kostasfassoulas6915 5 лет назад +1

    Nice tut! Hope your channel grows day by day! Keep it up!! Wish u the best!

    • @JanJinda
      @JanJinda  5 лет назад

      Thanks! I really appreciate it.

  • @jonathanquesada5275
    @jonathanquesada5275 5 лет назад +1

    Excellent tutorial, straight to the point and effective, thank you very much for the information.

    • @JanJinda
      @JanJinda  5 лет назад +1

      Thanks a lot Jonathan.

  • @kingdeanvfx
    @kingdeanvfx 5 лет назад +2

    Thank you !! Wish to see more tuts on keyshot n zb from u!!

    • @JanJinda
      @JanJinda  5 лет назад

      Thanks man. I’ll definitely do some more in the future.

  • @prateeknath79
    @prateeknath79 8 месяцев назад

    Thank you! very useful

  • @goilo888
    @goilo888 3 года назад +1

    Very helpful tip.

  • @AbhiMoz
    @AbhiMoz 4 года назад +1

    Damn this is a neat trick for Keyshot GPU too! Kind of the only way to get polypaint

    • @JanJinda
      @JanJinda  4 года назад

      Cheers! It changed my life when I discovered it :D

  • @djeydrg1339
    @djeydrg1339 3 года назад +1

    big up !!

  • @milkbread5036
    @milkbread5036 Год назад +1

    thank you so much!

  • @Venom-cv2rz
    @Venom-cv2rz 4 года назад +1

    Wow friend what a great help, you have made my life easier, I am your new subscriber!!!!!!!!!

  • @markpalcko9753
    @markpalcko9753 3 года назад +1

    Awesome, thanks man! I subbed the channel!

  • @OmarHesham
    @OmarHesham 5 лет назад +1

    Nice tip! cheers

    • @JanJinda
      @JanJinda  5 лет назад

      Thanks a lot Omar. I have more coming soon.

  • @jeffbecket2311
    @jeffbecket2311 Год назад +1

    press alt to keep the polypaint from zbrush when dragging the material

  • @omarrrfahmy1
    @omarrrfahmy1 3 года назад +1

    thanks

  • @MarcosPaulo-xb6sl
    @MarcosPaulo-xb6sl 3 года назад +1

    Thank you!!!!!

  • @Raretdr
    @Raretdr 2 года назад +1

    Hello Mr Jinda. Is there ANY Way, how i can export the polypaint without the bridgefrom zbrush ? Im try that now for 6 hours and im not getting anything.

    • @JanJinda
      @JanJinda  2 года назад

      Yeah sure.
      You either keep it in obj as vertex colour. You just have to be sure that you have polypaint turned on when exporting and have Txr enabled in Preferences-ImportExport-Export.
      Or you would have to create uvs and bake them to texture. You can use Zplugin-UVMaster, and then Texture Map-Create-New From Polypaint. Then you just export the texture and subtool with uvs.

  • @x0747
    @x0747 5 лет назад +1

    good work ,but I think most glossy for body

    • @JanJinda
      @JanJinda  5 лет назад

      Thanks. It was just a quick setup for tutorial purposes. Final image with that guy is here artstn.co/p/E10eN

  • @ZephrusPrime
    @ZephrusPrime 5 лет назад +1

    Is there a work around to adjust materials in the non pro version of Keyshot for Zbrush?

    • @JanJinda
      @JanJinda  5 лет назад

      Hi, unfortunately Color Adjust is a node in Material Graph which is not available in Keyshot HD. With Keyshot HD you'll have to assign Flat shader to your polypainted Subtools in ZBrush before sending them to Keyshot to get texture without Shader or MatCap baked into it.

    • @ZephrusPrime
      @ZephrusPrime 3 года назад

      @@JanJinda Hey just wanted to thank you for trying to help me with a work around for my Keyshot HD. I didn't know you replied over a year ago and your information is greatly appreciated. Even now I was trying to figure a way to get my Keyshot HD for ZBrush to work again since I wanted to light some projects without having to do UV's and bakes while I'm in between projects. Unfortunately my Keyshot license can't be upgraded cause it's too old and I'm stuck with HD. No way to get light passes, clown passes or even fix materials like in this video.

  • @JDM126Gaming
    @JDM126Gaming 5 лет назад

    Thanks a lot