Hello Thanks for the great videos really enjoying them. Everything is working as expected, I can equip and remove weapons I am having a problem with the sockets, I have created my own weapons/Shield I have made sure the pivot is in the middle of the mesh, although I have placed the Shield on the back of the Skelton, when I pick it up its at the elbow, it does not matter where I place the Shield on the skelton it always appears at the elbow. Any Ideas
@@click.o Thank You. The same problem was fixed. Inside Data Table (Items_DT) Item type must be "Shield", not "OffHand". Everything is working good.👍👍👍
Hey there. I followed this to the Letter. Every socketed item spawns between the players legs?... Yeas all names were copied pasted...All names exist... Skeleton was changed...?
Brilliant, great explanation and flow through these tutorials.👍
nicee
Hello
Thanks for the great videos really enjoying them.
Everything is working as expected, I can equip and remove weapons
I am having a problem with the sockets, I have created my own weapons/Shield
I have made sure the pivot is in the middle of the mesh, although I have placed the Shield on the back of the Skelton, when I pick it up its at the elbow, it does not matter where I place the Shield on the skelton it always appears at the elbow.
Any Ideas
have you created item type called shield? Because we converting that to socket name when we attaching it to player
@@click.o Thank You. The same problem was fixed. Inside Data Table (Items_DT) Item type must be "Shield", not "OffHand". Everything is working good.👍👍👍
Hey there. I followed this to the Letter. Every socketed item spawns between the players legs?... Yeas all names were copied pasted...All names exist... Skeleton was changed...?
Send screenshot of your AttachItem function, most likely problem will be there
@@click.o Once I get home I will get on the Discord and send you everything.