@@click.o well my character has long hair and it clips through, I wanted to still be able to see the har out the back at least? Is there a way to use physics to push the hair down when putting a helmet on? Or is the best way to get the metahuman model in blender and make the top part of the hair separate from the bottom and only make the bottom visible when wearing the helmet?
Awesome! Thank You! 👍👍👍
muito bom
My helmet doesn't stay attached to the head. When I move, it floats and isn't fixed in place.
@vipercursos Check if you socket is named the same as item type and if you connected socket name to Attach to actor
To wait for another episode for today or tomorrow?😃
probably today, I'm not on my main computer atm so it takes me bit longer ;)
@@click.o and what about magic system?will you cover it?
Do you know how you could simulate the hair so it works with the helmet?
in what way? You don't have to turn off the visibility
@@click.o well my character has long hair and it clips through, I wanted to still be able to see the har out the back at least? Is there a way to use physics to push the hair down when putting a helmet on? Or is the best way to get the metahuman model in blender and make the top part of the hair separate from the bottom and only make the bottom visible when wearing the helmet?
@@mattjensen3472 yes that is the only way i know of unfortunately