Am I the only person who didn't realize that the buck toothed bandit is generic until I spent two gba playthroughs thinking "why does this guy keep showing up?"
So at 50:30 when the nomad destroys the village, it's due to the relevent air not being tied to the class but instead to the unit itself. So before the randomizer, that nomad was a reinforcement bandit with village destroying ai. It's class may have been randomized, but it's ai was not. Then at 51:12, that Canto glitch occurs due to action tiles being a consistently game-breaking thing in fe7. What many people know as the mine glitch isn't tied to only the mine. The mine is the most popular use of exploiting this mechanic as it allows a lot of player control over where an action tile is. The enemy control glitch can be activated on any action tile (i.e. opened doors, magma tiles, where snags were before they're knocked over), and those tiles also activate a Canto glitch where you essentially get canto+ if you perform your initial action there.
This was a great series! I enjoyed seeing El-lyn Eliwood and Hectre's romp in Elibe. I hope we get something like an FE6 or 8 Rando sometime! Also was the Randomizer you used the Yune one? I'd love to know!
Nice compilation but somehow you forgot about the soldier crit in the Eubans chapter and that time you had to restart Keenneth's chapter because Kennet himself didn't count for Karel/Harken requirements
Devil axe has a 31%- (Unit's luck stat) chance to damage the holder instead, this works on every single attack, so you can accidentally kill yourself hitting walls if you're unlucky
The adventures of Lynwood, Eliwood and Warrior will never be forgotten
"Draw your swords"
*Fucking kills you from the next town
ah yes, the series where 2 mages tank better than most generals in all of fire emblem
Am I the only person who didn't realize that the buck toothed bandit is generic until I spent two gba playthroughs thinking "why does this guy keep showing up?"
Reincarnation
Do gotta say Eliwood with Lyn's palette goes hard.
So at 50:30 when the nomad destroys the village, it's due to the relevent air not being tied to the class but instead to the unit itself. So before the randomizer, that nomad was a reinforcement bandit with village destroying ai. It's class may have been randomized, but it's ai was not.
Then at 51:12, that Canto glitch occurs due to action tiles being a consistently game-breaking thing in fe7. What many people know as the mine glitch isn't tied to only the mine. The mine is the most popular use of exploiting this mechanic as it allows a lot of player control over where an action tile is. The enemy control glitch can be activated on any action tile (i.e. opened doors, magma tiles, where snags were before they're knocked over), and those tiles also activate a Canto glitch where you essentially get canto+ if you perform your initial action there.
Eliwood and Lyn, otherwise known as the Christmas Cavs
Oh man this series was a treat, didn't know there was a highlight comp for it
I love how in a randomizer lyn mode enemies can have literal negative stats
Raven still could have used that Heaven seal.
Rath, the paper armor General
This was a great series! I enjoyed seeing El-lyn Eliwood and Hectre's romp in Elibe. I hope we get something like an FE6 or 8 Rando sometime!
Also was the Randomizer you used the Yune one? I'd love to know!
At the very least this run got some good art from it. And my submission
Nice compilation but somehow you forgot about the soldier crit in the Eubans chapter and that time you had to restart Keenneth's chapter because Kennet himself didn't count for Karel/Harken requirements
30:58 The innocence with which he says it
exactly 1000 views. I wish I could savor this.
7:30 Never seen that before. Didn't even deal damage.
Devil axe has a 31%- (Unit's luck stat) chance to damage the holder instead, this works on every single attack, so you can accidentally kill yourself hitting walls if you're unlucky
Priscilla looked worst than Nino lol
NO!!!
Sain...