its not even that good of a combo tbh the engine of branded is too big to add in another rather big engine with thunder dragons but thunder dragons work really well combined with bystials although it most likely will still struggle quite a bit against snake eyes
@@anyways827 Theoretically there is a one card combo with brafu in branded to turbo colossus, but the issue is that having one colossus and some other stuff is just infinitely worse than the normal branded board
Colossus has been limited to 1 in masterduel for forever and it’s barely even used. I don’t even think I’ve ever run into the card going from rookie to master.
It’s seen stints of play. Auroradon combos made it back when Halq was legal, Dragon Link often played a ThunDra engine when Grass was at 3, a few rogue decks like Dinos like to make it, the Ishizu Chaos piles liked to run it when those decks were legal, etc. But it’s not really played in good decks. It’s scary that it’s out there, as there could be a relevant deck that just naturally has a Cupid pitch line available to it and that is consistent enough to justify the one soft brick. But it’s not likely to be a widely played card.
@nharviala you do realize that S:P also outs the colossus easily right? If anything colossus does worse in a world where any 2 monsters gets rid of him for free.
The other day I made colossus on TOP of my normal endboard of traptrix on my first try with very few changes to the deck. If a bricky deck like TT can do it, anyone can
Nah, people been mentioning that you can leave longyuan up to declare fire, which is also shaky but it's honestly more because the deck it's in sucks harder then the card itself.
Who the F declaring DARK when we in FIRE META. People who just woke up from 2 years comma or what. When this deck can summon Link-2 Tenyi easily. And you know what her attribute is? Yes, FIRE.
You all do realize you just pop the nemeses flag that grabbed the protos right? I'm not saying protos is good or anything, but most paths to him are through flag which is a fire that will always be on board with him.
Thunder Dragob Collosus “Mistake on legs” effect is power crept because of Droll & Lock Bird necessitating Konami to design around the bird. Because of that, most decks don’t search all that much because they’re dumping/banishing the cards from deck, special summoning from deck, setting or placing from deck and maybe will have 1 or 2 effects that add from deck that would get affected by Colossus. It is just not that good anymore, still decent as a silver bullet to a specific deck, but not the floodgate that stops all decks anymore.
@@trevizee806 these guys dont care for 90% of the playerbase, they just want 3 decks in the meta to do easy sideck and always win, thats their fun. Sadly people take their oppinions as the absolute true. In my locals everyone is playing runick now since its untouched and is a pain in the ass and not fun at all.
These floodgates used to exist alongside omninegaters like Baronne de Fleur and Borrel Savage Dragon protecting them. Now that they don't have access to those, they are very vulnerable to modern day removal options.
@@idkdontask7142 You need to banish your opponent monster with dis pater and none of those 3 are gonna be consistently existing before the 5th summon stop coping.
The most unironic proof that people are overreacting are that these cards are available in Master Duel and aren't carrying any Decks through the meta. If they aren't even a part of the best meta strategies in a Bo1 official simulator with a weird card pool, why would they fare better in the TCG? Unironically one of the best ways of using Master Duel for TCG hypotheticals because people play Master Duel every day with these cards and have more experience with them
@@arrownoir If you're referencing the Roach, keep in mind that Snake-Eye (a Deck that plays extremely hard into Roach) is still the top deck on MD despite the bug's existence. In fact, Colossus is arguably stronger in MD because it has easier ways to access it thanks to Auroradon and it still isn't even played that much
Idc how good the decks are, there is literally no reason to bring them back while also not banning Calamity and Sanctifire. Stop trying to defend bad banlist decisions
@@zerochill4096Aintnoway you are that dumb, SE can play in a Max c environment because it can play a million HTs and any engine piece is a one card combo like people have been saying that for months at this point 💀💀
Bro, "theyre not doing anything in MD" is nonsense, they dont deserve to be unbanned, theyll need to be banned again if they release an archetype that can make them with little investment or that can gain advantage by making them. In BO3, theyre side deckable "draw the out or die" cards, protos blind is not the same as a protos when you know what your opponent is on.
Everytime I got Auroradon comboed in Master Duel, Colossus always somehow felt _least_ of my worries, especially when the next zone have the omni negates. On the Protos, good luck blind declaring stuff
I've come to realize that in Yu-Gi-Oh, you can do literally anything you want off of one card. You can FTK. You can handrip your opponent. You can perform infinite loops. You can summon Gate Guardian, Zushin, Dark Sage, Venominaga, and Theinen all while resolving Final Countdown in one turn with one single card.
It doesn't matter whether they are relevant or not, neither does it mater if it performs well at tournaments, there are many reasons they should be banned. Like how they limit card design because how if konami makes a card that just happens to interact with these cards in a cancer way as what happens with a lot of cancer cards like the starving fusion that copies affects because of how that card being legal affects card design as well. Another reason is whenever they do pop up, (whether they are meta relevant or not) it just makes the game unfun because of these floodgates, just being sacky. Not to mention that they are not only floodgates but floodgates with protection as well they are ridiculously easy to put out. These cards simply just make the game worse by being legal.
I don't see the point in commiting to search these as part of your combo, but if your deck naturally banishes a monster(s) as part of its combo going 1st, isn't having Nemeses Corridor as the 5th card in your hand for a free Colossus at the end of your combo more impactful than basically any handtrap you could've drawn instead (or trap card to set, etc)? Seems to me like if your deck has a lot of room for non-engine there's not much downside to jamming 2-3 Corridor and 1 Colossus.
I mean sure but is that taking the deck it gets jammed in to new heights? Or is it just a gimmick that’ll be fun for a bit only to get stale because it’s suboptimal?
Yes, they are irrelevant, yet I never want to play against them again. In Master Duel they do nothing, but still take a lot of games just because you didn't draw the out.
100% agree I said the same thing on social media, and got lambasted for it. I have been playing MD with these cards legal since its start and they do not have a major impact on the meta. TD is a lower power deck and Cupid Pitch and/or Corridor too bricky to just be splashed in anything (even with Auroradon legal!). MD has Bo3 tournaments all the time, and Protos does not see play in thise outside of Swordsoul, which is still a Tier 3 deck. These cards are 100% fine to come back.
2:13 Maybe it's because the game is based on whoever stops the other playing wins, anything that has "Negate" or "your opponent can't" will always be better.
@henrywilliams7573 colossus is defently unhealthy, but it being splashable isn't an issue also I still have PTSD from that one time I saw people "Rhongo is fine If you make him require Heroic monsters".
Swordsoul doesn’t have to build their deck around protos, just need to add it to their list and that’s it. Protos shouldn’t have been brought back. Colossus should be fine.
Nah it's the other way arroung. Swordsoul is the only deck that can make good of protos and without Barone that is basically the only powerfull card they are ending on lol.
Protos is definitely stronger on its own but it’s still only stuck in swordsoul which was mid even before the Baronne hit. I also don’t see colossus being busted but I definitely feel it’s more likely to be abused if corridor or another thunder engine becomes convenient in a meta deck
Colossus is nothing against Imperm/Widow Anchor/Monster Theft cards, Protos is unironically more annoying but hasn't been that difficult to out since CoH came back and Fire meta cause it to split between Dark and Fire as its lock of choice.
Yeah TTT is everywhere and change of heart is pretty popular especially now that baron and savage are gone. Also thanks to typhon you can steal the colossus make your board and convert that colossus into a typhon if he is the highest att monster. Or turn the stolen monster into sp little knight and get an on summon banish
Colossus is nothing against any Spell or Trap you hard draw, not with every Deck's two walking omninegates gone, what it kills is monster mash combo piles where every monster searches every other monster and the Spells in the combo are also searches.
@geiseric222 Not necessarily literal monster mash so much as stuff where the Spells and Traps you do use are for searching more monsters to summon and activate more monsters, so even the Spells and Traps they do have become useless against "no monsters" or "no adding".
@@autobotstarscream765 but we are pretty quickly going away from cards search cards that search cards that search. Most modern decks can play around this easily enough. It will hurt but is it worth going out of your way to do it? I think that’s not clear right now
that guy was *almost* right. SwSo is objectively worse off without Baron, but Chao *does* stop Nib, and Evil Long Juan is better than Baron 9.9 out of 10 times when going first. All though, you do need to open Ashuna+Vish/Adarah in addition to a MoYe/Taiya if you want Chao, Chixao, and a level 10.
Thank you😂 they didnt let me explain. I obviously know that baronne ban is a huge nerf but you can do way more if you summon Qixing Longyuan. You can draw a card, have one more interuption and you can generate follow up with ashuna and adhara bc wyrm lock doesnt matter anymore. The downside is that this endboard is very weak into boardbreakers and nib
I've even seen someone put colossus in a yubel deck. While it's neat. Brother the deck already plays like 4 soft bricks depending if you play the unchained package or not. Why introduce more bricks if the regular yubel combo post LEDE already beats most decks. While you could instead add superpoly with the same combo Even in ogdoadic where they naturally banish their and could already search flag for echatos doesn't need protos. Their endboard is a 3 step link. Bagooska, a Lars and one of the ogdoadic boss monsters.
I think for protos maybe but colosseus is do generic that i can see the engine being put in the side on some decks as its only a 3 card engine (cupid pitch,nemesis,colossus)
2 extra deck slots for a mistake on legs, when you could just side 3 droll and lock bord. Nemsis corridor is pure cope. It might see play at the beginning but people will realise its just not good enough. Just like Josh explained xD
@@roarbahamut9866 Haha I bet but nahh I'm playing Invoke Dogmatika/Branded just splashing the thunder dude that makes Colossus. All I'm saying Colossus hasnt been nearly as effective as I thought he would be lol
@@BK-wl6hyI never said it was a crazy combo its just a dumb gimmick. If you use edopro you can see what im talking about if you load up the kashtira bot. Wouldnt be surprised if someone tried coping with it at the local level.
I really want to find some wombo combo deck that can end some crazy end board that can use nemesis flag to summon Colluss (with corridor) game 1, then side in protos for games 2 and 3
I think colossus might be solid. Not broken, and likely not good enough to justify playing thunder dragons but I have a hard time imagining that there won’t be a single deck that can’t splash a corridor in main and the colossus in extra.
I have concerns about both cards (more so Colossus due to it being a floodgate summonable from the Extra Deck), but I'm willing to see how things play out. Maybe it is overreacting, maybe not... only way to be sure is to play the format and see how they fit in. At least there's no Duality shenanigans possible with Colossus thanks to its summoning conditions!
"Why are people so addicted to not playing yugioh." Like yes man wtf, if your only goal is to get a floodgate on the field then you might as well don't play at all.
What I would like to see for Woods is a main deck monster that can special summon itself from hand by by discarding any card and/or a White Woods spell/trap that special summons a token that can be lv.2 or lv.4 tuner. Summoning a token may not look that amazing at the beginning but say we do cut 2 of the 3 potential Rcias from the deck wouldn't this up the consistency at which we can make plays without having to add in other engines like Spright(Which allows us to search for Spright spell/traps.). This deck is so close to being consistent enough to be a deck by itself that only more solid extender and/or spell would do it. The deck already use Witch Wolfs effect up to 3 times per turn and it easily clear the board with Red Dragon Archfiend. So I think the deck is a lot closer to being its own thin than people may think it is. In my version of the pure variant I'm able to get away with 9 of the 17 non-engine cards being monsters despite running 3 of each of the White Woods cards because some of the best non-engine cards in the game are spell/traps(Impermanence included) and my deck has 19 spell/traps in a 40 card deck. Having a White Woods spell that comes back from grave like the other spell/traps in the archetype and be able to special summon a token that has the option of being a lv.2 or lv.4 tuner or non-tuner would up the consistency of the deck and is that unheard of because they are making Genroku with the same level of flexibility for Tenpai Dragons. This would easily make 21 cards or more spell/traps without lowering the consistency meaning that Konamis vision of a game where the luck element doesn't mean you can't play the game because you bricked would still apply this deck despite the slightly awkward requirements to activate your monsters effects. I've experienced issues bricking despite playing package which helps with Spright Jet. But just a little more consistency and it'll be roughly as consistent as everything else is. The token card I mentioned also would allow you to skip making Rciela, Wicked of the White Woods in the event that you don't have a spell to discard and make Diabell to get a spell/trap from grave allowing you a better emergency 1 card combo if you have to normal summon Silve instead of Asteria.
Thunder Dragon player for years here. I think you are half wrong and half right. Thunder Dragon has always been a huge wombo combo deck that always took pretty good pilots (like Jesse Kotten) to utilize effectively. You can handloop for 4 in the current format with these specific combos. In my opinion, the power level is around tier 2, but you won't see a lot of pilots that can top with it. I think you will see a couple tops with Colossus, though.
As OCG & MD player saw this TCG banlist. -I think Protos & Colossus is very good option for any tier 2 or lower deck that can access Infernal Flame Banshee & Cupid Pitch to counter Snake-Eye and Fire King. Those two fire deck don't have relevent way to access Colossus. And If they want to use Protos, They have to take heavy drawback from calling fire or dark attribute. -TCG don't have Auroradon & Isolde anymore. In OCG and MD, They are the most consistent way to access Cupid Pitch to make Colossus. Especially Isolde can also allow you to summon Protos by mill 4 equip spell to summon Infernoble Knight Ogier from deck, And use Heroic Call ( That you get from M-X-Saber Invoker-Heroic combo before you make Isolde ) or Brigandine to get another Lv.4 body to make Infernal Flame Banshee. And they are not meta in OCG and MD. Auroradon doesn't do anything to the environment of both format after Halq banned. And even OCG & MD Infernoble Knight have Isolde, That deck still doesn't summon Colossus. I saw only Mikanko Phantom Knights summon both Protos and Colossus by using Isolde. Also another warrior-type deck can do this but they are all rogue deck in OCG and MD. -Protos has potential, But Colossus without omni-negate like Baron & Savage is not that good in my mind.
Are you sure? I hope so. It wouldn’t even matter if they banned colossus again if they just added a new boss monster and made the deck a little more modern.
There is no way we are not getting Thunder Dragon support because Sky Striker and Salad got it and there is no reason why they would bring back a floodgate if not to sell new support. It’s just a matter of when the new support drops, my guess is it’s in the set after INFO
Cupid Pitch has zero ftks that are consistent without requiring a lot of bricks. Dino requires no bricks to FTK and can still just make a normal board if need be.
I think the most compelling argument for colossus seeing play is like, yubel. They have the one continuous spell that has a gold sarc effect, making it much more reasonable to splash dark and hawk. And even then, that shit is kinda ass until legacy of destruction. And even that’s not guaranteed, it’ll still prob be ass.
@@danielesquivel9326 what about my comment implies that I didn’t? It’s still not here yet, and even then, I’m not sure if it’ll even be enough to make a difference, like I said in my original comment
@@chrisburns9898 Saying the line is garbo until LEDE drops made it seem like it was far off in the future when it's not even two weeks away Whether or not it makes a difference, I remain skeptical of the position that it will make zero impact, but I also don't think it will be that much of a metastomper either
Some cards are just better off being banned just in case they become relevant, because it's not going to be in a healthy way. Aside from Collossus and Protos there's the Barrier statues that serve as examples of this. They're not good, but when they are things get bad (like the wind barrier statue in Floo).
My fav line for colossus is visas samsara can make it with a 3 mat appo for protection from nib but I still don't think it's particularly good, considering ash/imperm/veiler all stop the combo completely, but it's honestly the kind of thing I just wish wasn't in the game at all.
are we though ? Are you really saying that searchable droll for turn 1 combo is not a severe issue? From a competitive POV youxmay be right because no matter zhe toxicity, in that context only efficiency matters no matter what. By the same logic you could bring back every floodgate, turnskip, FTK under the sun. Rhongo? Mystic mine? No problem, there are counter for all of them, just gear your deck and sidedeck against them and simply draw the out bro. But regarding the game health, enjoyment and fun - you know, the entire point of games? Every single floodgate, turn skip and FTK that is legal makes the game a lot less enjoyable and every single one brought back from the ban list is a catastrophy.
> Play kash engine > Uni banish colossus/banshee > Fenrir banish colossus/protos on board > Modern deck can easily put 2 bodies summon sp if its just colossus Welcome to ygo 2024
The biggest (non thunder) winner from colossus coming back is Dino's, they have very easy rank 4 access, they already banish multiple times for their normal combos and can set up big boards to pair with colossus. Won't be tier 1 since the banshee lines lose to nib, but it will definitely be competitively viable.
The tear deck with both is actually scary. Either mill a flag with Beatrice, and promethean reborn it, then search protos or corridor, link to spring, merli play is live. That thing ends on colossus protos kaleido appo
The main changes I've made as a pure SE player is moving my crossouts to the SB, switching to Chengying/adding zeus package to my extra. This list really doesn't kill the deck, it just gets rid of the jet synchro line. It's still way better into droll than FK SE, and can run more hand traps.
Both should’ve remained banned. They’re pretty oppressive floodgates. And they both have protection while being massive bodies. No, you don’t have to build your deck around them. They’re very easy to get on the board.
I think he'll be surprised. I do think colossus at 1 won't be as nuts as people think until it's at at least 2, but I definitely think ot will still be thrown in a few decks that can play it easily on top, but I do think protos will definitely see play.
Everyone hyping these cards forget that MD existed alongside these cards and strategies and no one plays them. You just have better things to be doing than trying to accommodate Collosus in Branded and that's true in all formats currently. Protos is a nice option for Swordsoul yes but your full combo doesn't guarantee access to it without an extra Emergence or just drawing the card itself.
The thing is they ruin design space and send mixed messages on the banlist ideology of do you want fun interactive gameplay or everything is turbo stun stopping you
Josh managing to go the entire video about how the floodgate bosses will be too clunky to play, without mentioning that sprights summon Colossus and combine with White Forest? Chef’s kiss.
These cards won't do anything because they are "win more". Can Mannadium get access to either of these on their end board? Yes, absolutely, but literally who cares? That requires going full Mannadium combo and at that point they already won the game probably 80%+ of the time. Adding a bunch of bricks to make that 85% instead at the cost of consistency is NEVER worth it.
Protos and collosus just get hand trapped to death and a majority of decks can play around not searching also most decks can easily banish or have so much destruction that’ll you’ll run of thunders to banish that’ll collosus will just get annihilated
Thing is, even if u are right. ONE DAY you will be wrong 😂 thats the issue with the card being playable. A new archtype could play it super easy one day.
I was going against Branded and all White Woods really needs to win is to resolve Witch Wolf, use Red Dragon Archfiends effect to clear their board attack for a bunch of damage and invalidate your opponents next turn with a 4 material Apollousa. I did all of this and I Ashed Branded Fusion the previous turn. Without Branded Fusion Branded dies to a deck that primarily just Books you up to 3 times in 1 turn. They made Dusk Dragon but they didn't have enough gas so they lost the moment I destroyed their board and locked them off with Apollousa. I even went as far as to negate Cartesias' grave effect so they probably wouldn't have anything. Suppose it's fine though because they were on so little resources that my Dark Ruler would have been enough anyways.
when people come up with colossus in branded ... nah can't understand it it's just a waste of 2-3 spaces in main + 1 in extra deck in branded in my eyes...i see maybe a fun/annoying interaction with it in other decks but just boring. and protos well i hate him that's about it^^
I can't see why a 2-card package wouldn't be good in Despia to access one of the most busted floodgates in the game. Ppl played 2 garnets for Dragoon or DPE right?
Dragoon and dpe had certain access with verte, after it got banned, people dropped the engines aswell. Plus the fact that dpe generates card advantage and dragoon is one of, if not the best fusion boss monster ever printed. Just side 3 droll and lockbird instead of running 2 garnets in your maindeck.
Specifically for despia it's because they can already play a 1 card package to ftk you with puppet. So if your opponent is running colossus, they are probably just bad as they could have ran less bricks to beat you easier
MD has BO3 tournaments all the time, neither card is doing anything in those. Also people play balls to the wall combo decks in MD as much as in TCG, if anything MD has more potential for those despite Maxx C because more cards are unbanned. SHS was one of the best decks in the recent DC Cup. Whenever Colossus gets summoned it's usually the least of your concerns on the field and if it's not accompanied by multiple negates it's as good as dead. MD is literally a better format for those cards than TCG because TCG banned most easily accessible generic negates and SP doesn't exist yet. Also funny that people use the "different format" argument only in a way that benefits them, always "it's basically the same format, Maxx C doesn't keep anything in check" when Maxx C is discussed and "oh no the format is actually completely different" when people discuss anything else. Can yall decide already if it's different or not
@@vtgare yeah I probably am guilty of that as well cause I’m all for bringing max C back and my arguement was always the ocg and masterduel has it 😂 but ocg and tcg are also very different even in the way the players deck build I find it interesting that over there they use 2 of’s more often in the side and that’s what I like to do too. At the end of the day they’re all different but we try to connect what we can to prove our own points and theories. Part of what makes YuGiOh so fun is what also makes it so toxic.
Unless your deck has the room/capability to run either of these idiots without warping your decks gameplan or taking up too much room these wont do much. Protos is the only one thats iffy
Josh, you nailed it at the end! You should be mad, not because protos breaks the meta, but because it will hurt the game eventually, it's a lingering floodgate, and literally NOBODY wants it in the game.
Its hilarious watching TCG players lose their minds over colossus being back. As if we didn't have deck lock down or mistake this entire time. And formats as well where droll doesn't even see play and its just a vastly better colossus. Also we are getting a maxx C 2 soon so we have bigger fish to fry than Thundus Dundus
the whole thing of protos calling fire and then the opponent plays something other than snake eye reminded me of a master duel game i played... my opponent went first and slapped down prohibition calling the snake eyes dragon but i was playing kash so i simply did not care
The thing people don’t get is, yeah you can make these cards easily, in decks that are already good and you have to put a bunch of bad cards in your deck that you *will* draw to do it.
People always say the stupid Cupid Pitch line like the world is gonna end. In the current Yu-Gi-Oh where extra deck space is so tight you're not going to spend 1-2 slots PLUS running a worthless brick in your deck to maybe play Colossus. Not to mention in modern Yu-Gi-Oh the card is far more vulnerable as it loses to tons of hand traps, any negate, cards like SP, or even TWO pops because if your deck isn't thunder heavy it is only gonna have your little gimmick combo to banish and keep it alive. Colossus has genuinely been power crept and won't see any use unless something comes out that turns makes thunder hand effects relevant again.
I saw Protos got unbanned and went, "Oh. I guess I should pick one up for Sword Soul even though it's not gonna do anything." Then I saw the price spike which solidified my thesis that people are morons.
Can’t every single deck that ever banishes any card just now play 3 Corridoor, leading to their end board being whatever it would be plus Colossus now? That leads to games that’ll feel luck sacky and that’s not a healthy game state.
I personally think protos is better in a blind second build, he board wipes and cuts followup with attribute knowledge. Ill try blind 2nd swordsoul to see if im wrong
Josh, please, I need the copium... I'm not ready to stop summoning Mo Ye.
Nah sorry. You’re not allowed to play unless you spend $1000 on snake eye.
You need summon blue eyes alternative dragon and then, proceed to pass the turn
Branded meanwhile: HMMMMMMMMM… What cards would be good to do synchro plays with.
@@justice8718branded has a 2.5 card calamity lock
I'll never Stop summoning Mo Ye.
Best thing about this video is that the next recommendation is "COLOSSUS In BRANDED Is INSANE!!! Thunder Dragon Branded Despia"
i dont see the synergy between those archetypes, except they all summon fusions
its not even that good of a combo tbh the engine of branded is too big to add in another rather big engine with thunder dragons
but thunder dragons work really well combined with bystials although it most likely will still struggle quite a bit against snake eyes
@@anyways827 Colossus is a powerful sticky floodgate that can be summoned under the Branded Fusion restriction.
Yup. The difference between a pro (Joshua) and a normie (Cards&CoffeeTCG).
@@anyways827 Theoretically there is a one card combo with brafu in branded to turbo colossus, but the issue is that having one colossus and some other stuff is just infinitely worse than the normal branded board
already sold everything so thanks YGO overreaction crowd for the hype.
Keep up the hustle
Colossus has been limited to 1 in masterduel for forever and it’s barely even used. I don’t even think I’ve ever run into the card going from rookie to master.
Even decks that can easily shove it in like prank kids dont even bother
Mainly because S:P doesn't exist there. That's the card that gives literally every deck access to Corridor/Colossus
It’s seen stints of play. Auroradon combos made it back when Halq was legal, Dragon Link often played a ThunDra engine when Grass was at 3, a few rogue decks like Dinos like to make it, the Ishizu Chaos piles liked to run it when those decks were legal, etc. But it’s not really played in good decks.
It’s scary that it’s out there, as there could be a relevant deck that just naturally has a Cupid pitch line available to it and that is consistent enough to justify the one soft brick. But it’s not likely to be a widely played card.
@nharviala you do realize that S:P also outs the colossus easily right? If anything colossus does worse in a world where any 2 monsters gets rid of him for free.
The other day I made colossus on TOP of my normal endboard of traptrix on my first try with very few changes to the deck. If a bricky deck like TT can do it, anyone can
People thinking Protos declare dark will be a problem during FIRE format of all things is crazy to me
Nah, people been mentioning that you can leave longyuan up to declare fire, which is also shaky but it's honestly more because the deck it's in sucks harder then the card itself.
Who the F declaring DARK when we in FIRE META. People who just woke up from 2 years comma or what. When this deck can summon Link-2 Tenyi easily. And you know what her attribute is? Yes, FIRE.
@@renaldyhaen yeah and that’s a terrible fuckin play
@@epazote4204it's actually not if you know what your opponent is plsying
You all do realize you just pop the nemeses flag that grabbed the protos right? I'm not saying protos is good or anything, but most paths to him are through flag which is a fire that will always be on board with him.
Thunder Dragob Collosus “Mistake on legs” effect is power crept because of Droll & Lock Bird necessitating Konami to design around the bird. Because of that, most decks don’t search all that much because they’re dumping/banishing the cards from deck, special summoning from deck, setting or placing from deck and maybe will have 1 or 2 effects that add from deck that would get affected by Colossus. It is just not that good anymore, still decent as a silver bullet to a specific deck, but not the floodgate that stops all decks anymore.
They design around Ash not Droll. Why would they design around Droll? It's extremely format dependent.
The silent :stare: at the end was just priceless
I think in tournaments you are right, you wont see these as much. But locals are gonna have to sit thru these constantly now.
True, super excited for my locals when everyone knows what I'm playing and the can blindly call the attribute 😂
Yea this is mostly why people are so scared. Their point of reference is not a ycs topcut, it's table 4 out of 10 at a local
Anyways imperm.
@@tokemon1547 yeah, floodgates aren't real, you can just open the out
@@trevizee806 these guys dont care for 90% of the playerbase, they just want 3 decks in the meta to do easy sideck and always win, thats their fun. Sadly people take their oppinions as the absolute true. In my locals everyone is playing runick now since its untouched and is a pain in the ass and not fun at all.
This is omegacope but you can summon a Colossus on top of any Spright as long as you activated Pixies’ effect in hand that turn…
I’ll see myself out…
So no gigantic? Eat nibiru
These floodgates used to exist alongside omninegaters like Baronne de Fleur and Borrel Savage Dragon protecting them. Now that they don't have access to those, they are very vulnerable to modern day removal options.
Dis Paeter, dragite and the level 10 red dragon archfiend exist yknow
@@idkdontask7142 You need to banish your opponent monster with dis pater and none of those 3 are gonna be consistently existing before the 5th summon stop coping.
@@ASoldierify you have brain damage if you think that
@@idkdontask7142keep coping
@@idkdontask7142get dis parter and king calamity out AND banish one of your opponents cards on turn 1 before summoning 5 times then
The most unironic proof that people are overreacting are that these cards are available in Master Duel and aren't carrying any Decks through the meta. If they aren't even a part of the best meta strategies in a Bo1 official simulator with a weird card pool, why would they fare better in the TCG?
Unironically one of the best ways of using Master Duel for TCG hypotheticals because people play Master Duel every day with these cards and have more experience with them
They’re not problematic there because Masterduel has other broken nonsense legal.
@@arrownoir
If you're referencing the Roach, keep in mind that Snake-Eye (a Deck that plays extremely hard into Roach) is still the top deck on MD despite the bug's existence. In fact, Colossus is arguably stronger in MD because it has easier ways to access it thanks to Auroradon and it still isn't even played that much
Idc how good the decks are, there is literally no reason to bring them back while also not banning Calamity and Sanctifire.
Stop trying to defend bad banlist decisions
@@zerochill4096Aintnoway you are that dumb, SE can play in a Max c environment because it can play a million HTs and any engine piece is a one card combo like people have been saying that for months at this point 💀💀
Bro, "theyre not doing anything in MD" is nonsense, they dont deserve to be unbanned, theyll need to be banned again if they release an archetype that can make them with little investment or that can gain advantage by making them.
In BO3, theyre side deckable "draw the out or die" cards, protos blind is not the same as a protos when you know what your opponent is on.
Everytime I got Auroradon comboed in Master Duel, Colossus always somehow felt _least_ of my worries, especially when the next zone have the omni negates.
On the Protos, good luck blind declaring stuff
It's a quick effect, you can wait until they reveal what they're playing before you use it
@@HumanoidCableDreads what's a quick effect again?
@@HumanoidCableDreadsit's not
@@HumanoidCableDreadswhat are you talking about? Protos’s effect isn’t a quick effect. You have to declare an attribute on your turn.
@@HumanoidCableDreadsno it isn't
I've come to realize that in Yu-Gi-Oh, you can do literally anything you want off of one card. You can FTK. You can handrip your opponent. You can perform infinite loops. You can summon Gate Guardian, Zushin, Dark Sage, Venominaga, and Theinen all while resolving Final Countdown in one turn with one single card.
Not at all
@@yuseifudo6075 that's the joke
Not joking, I'm dead serious. In fact, Jessie Kotton did exactly that on TeamSam's channel.
@@solobugg5087 that's Goofy as fuck thanks for sharing
It doesn't matter whether they are relevant or not, neither does it mater if it performs well at tournaments, there are many reasons they should be banned. Like how they limit card design because how if konami makes a card that just happens to interact with these cards in a cancer way as what happens with a lot of cancer cards like the starving fusion that copies affects because of how that card being legal affects card design as well. Another reason is whenever they do pop up, (whether they are meta relevant or not) it just makes the game unfun because of these floodgates, just being sacky. Not to mention that they are not only floodgates but floodgates with protection as well they are ridiculously easy to put out.
These cards simply just make the game worse by being legal.
I don't see the point in commiting to search these as part of your combo, but if your deck naturally banishes a monster(s) as part of its combo going 1st, isn't having Nemeses Corridor as the 5th card in your hand for a free Colossus at the end of your combo more impactful than basically any handtrap you could've drawn instead (or trap card to set, etc)? Seems to me like if your deck has a lot of room for non-engine there's not much downside to jamming 2-3 Corridor and 1 Colossus.
I mean sure but is that taking the deck it gets jammed in to new heights? Or is it just a gimmick that’ll be fun for a bit only to get stale because it’s suboptimal?
Can someone explain to me why a floodgates that doesnt let me add cards to my Hand ontop of a Full Board with interactions and negates is irrelevant?
Colossus hasn't done crap in the OCG for years lol.
Yes, they are irrelevant, yet I never want to play against them again.
In Master Duel they do nothing, but still take a lot of games just because you didn't draw the out.
100% agree I said the same thing on social media, and got lambasted for it. I have been playing MD with these cards legal since its start and they do not have a major impact on the meta. TD is a lower power deck and Cupid Pitch and/or Corridor too bricky to just be splashed in anything (even with Auroradon legal!). MD has Bo3 tournaments all the time, and Protos does not see play in thise outside of Swordsoul, which is still a Tier 3 deck. These cards are 100% fine to come back.
2:13 Maybe it's because the game is based on whoever stops the other playing wins, anything that has "Negate" or "your opponent can't" will always be better.
I swear some people in this community see a card being played outside of their archetype is automatically bad design.
Mixing cards from different archetypes to make unique synergies is what makes Yugioh fun and different than other tcg games.
The floodgate effects are the bad design, and they’re also the reason these cards get played outside of archetype.
@@alchemistarcher02Yes, it's just floodgates, which is why people complained about Baronne and Savage Dragon until they got banned...
@henrywilliams7573 colossus is defently unhealthy, but it being splashable isn't an issue also I still have PTSD from that one time I saw people "Rhongo is fine If you make him require Heroic monsters".
@@HumanoidCableDreads fun but cancerous
Swordsoul doesn’t have to build their deck around protos, just need to add it to their list and that’s it. Protos shouldn’t have been brought back. Colossus should be fine.
oh no a trash deck can search it w/e
I agree Protos should be banned. However, Swordsoul also sucks. Baronne is bigger for the deck than Protos
Nah it's the other way arroung. Swordsoul is the only deck that can make good of protos and without Barone that is basically the only powerfull card they are ending on lol.
Protos is definitely stronger on its own but it’s still only stuck in swordsoul which was mid even before the Baronne hit. I also don’t see colossus being busted but I definitely feel it’s more likely to be abused if corridor or another thunder engine becomes convenient in a meta deck
@@Alkhemia8that trash deck was meta when they had protos :)
Colossus is nothing against Imperm/Widow Anchor/Monster Theft cards, Protos is unironically more annoying but hasn't been that difficult to out since CoH came back and Fire meta cause it to split between Dark and Fire as its lock of choice.
Yeah TTT is everywhere and change of heart is pretty popular especially now that baron and savage are gone. Also thanks to typhon you can steal the colossus make your board and convert that colossus into a typhon if he is the highest att monster.
Or turn the stolen monster into sp little knight and get an on summon banish
Colossus is nothing against any Spell or Trap you hard draw, not with every Deck's two walking omninegates gone, what it kills is monster mash combo piles where every monster searches every other monster and the Spells in the combo are also searches.
@@autobotstarscream765to be fair what deck even does this anymore
SHS?
@geiseric222 Not necessarily literal monster mash so much as stuff where the Spells and Traps you do use are for searching more monsters to summon and activate more monsters, so even the Spells and Traps they do have become useless against "no monsters" or "no adding".
@@autobotstarscream765 but we are pretty quickly going away from cards search cards that search cards that search. Most modern decks can play around this easily enough. It will hurt but is it worth going out of your way to do it? I think that’s not clear right now
that guy was *almost* right. SwSo is objectively worse off without Baron, but Chao *does* stop Nib, and Evil Long Juan is better than Baron 9.9 out of 10 times when going first. All though, you do need to open Ashuna+Vish/Adarah in addition to a MoYe/Taiya if you want Chao, Chixao, and a level 10.
Thank you😂 they didnt let me explain. I obviously know that baronne ban is a huge nerf but you can do way more if you summon Qixing Longyuan. You can draw a card, have one more interuption and you can generate follow up with ashuna and adhara bc wyrm lock doesnt matter anymore. The downside is that this endboard is very weak into boardbreakers and nib
I've even seen someone put colossus in a yubel deck. While it's neat. Brother the deck already plays like 4 soft bricks depending if you play the unchained package or not. Why introduce more bricks if the regular yubel combo post LEDE already beats most decks. While you could instead add superpoly with the same combo
Even in ogdoadic where they naturally banish their and could already search flag for echatos doesn't need protos. Their endboard is a 3 step link. Bagooska, a Lars and one of the ogdoadic boss monsters.
I think for protos maybe but colosseus is do generic that i can see the engine being put in the side on some decks as its only a 3 card engine (cupid pitch,nemesis,colossus)
2 extra deck slots for a mistake on legs, when you could just side 3 droll and lock bord. Nemsis corridor is pure cope. It might see play at the beginning but people will realise its just not good enough. Just like Josh explained xD
I like how the sw soul chatter copium of baronne not making a diff gets 30 seconds straight of silence
what if u play spright with the pixie and main phase 2 make your colossus on top of a jet
"Why are people so addicted to not playing Yugioh?"
Because for years and years now, the goal in Yugioh is to prevent your opponent from playing.
Bring back tear to it's former glory
@@guto5009 activate dweller?
@@MiyaoMeow588how about don't activate dweller
@@مرتجىصفاءاحمدShifter + Calamity, Centur-Ion strongest!
@@MiyaoMeow588Yeah, dweller with one effect before they activate a Tear and start milling sure buddy
"your overreacting" there not gonna be relevant "hopefully" lmao . My man
Thunder-Dragonruler are back on the menu boys... no idea what they would do but colossus tho
thank you for being the one to say this, people just have too much copium
I turn 1 Colossus+Mechaba with Ash and a spell negate in hand and still got smashed by sky striker lastnight🤦🏽♂️🤦🏽♂️
Invoked TD has to be one of the worst TD versions you could play lol
@@roarbahamut9866 Haha I bet but nahh I'm playing Invoke Dogmatika/Branded just splashing the thunder dude that makes Colossus. All I'm saying Colossus hasnt been nearly as effective as I thought he would be lol
The EdoPro Kash bot predicted the future. Kash can run Nemeses Corridor for Colossus💀
How
Cause they banish cards? And corridor is a 1 card Colossus
@@hightidekraken yea but what’s the combo lol
@@BK-wl6hyI never said it was a crazy combo its just a dumb gimmick. If you use edopro you can see what im talking about if you load up the kashtira bot. Wouldnt be surprised if someone tried coping with it at the local level.
I really want to find some wombo combo deck that can end some crazy end board that can use nemesis flag to summon Colluss (with corridor) game 1, then side in protos for games 2 and 3
Dino's bby
I think colossus might be solid. Not broken, and likely not good enough to justify playing thunder dragons but I have a hard time imagining that there won’t be a single deck that can’t splash a corridor in main and the colossus in extra.
I have concerns about both cards (more so Colossus due to it being a floodgate summonable from the Extra Deck), but I'm willing to see how things play out. Maybe it is overreacting, maybe not... only way to be sure is to play the format and see how they fit in. At least there's no Duality shenanigans possible with Colossus thanks to its summoning conditions!
Side note, how did the yugioh community end up pronouncing "Protos" as "Protoss"? Seems like a weird mistake for literally everyone to make.
I think it's like how "Zerg Rush" was adopted.
Sounds cooler that way
The same way that resulted in 90% of the community saying “Tear-Element” instead of “Tear-laments”
@@RoyaltonDrummer922that one at least makes sense, since the early translation from the OCG before it got localized to English was Tearalaments
I think it's the other way around @@RoyaltonDrummer922
colossus isn't a problem, i just backhanded someone using it with Raika naturia with no synchros
"Why are people so addicted to not playing yugioh." Like yes man wtf, if your only goal is to get a floodgate on the field then you might as well don't play at all.
What I would like to see for Woods is a main deck monster that can special summon itself from hand by by discarding any card and/or a White Woods spell/trap that special summons a token that can be lv.2 or lv.4 tuner. Summoning a token may not look that amazing at the beginning but say we do cut 2 of the 3 potential Rcias from the deck wouldn't this up the consistency at which we can make plays without having to add in other engines like Spright(Which allows us to search for Spright spell/traps.). This deck is so close to being consistent enough to be a deck by itself that only more solid extender and/or spell would do it. The deck already use Witch Wolfs effect up to 3 times per turn and it easily clear the board with Red Dragon Archfiend. So I think the deck is a lot closer to being its own thin than people may think it is. In my version of the pure variant I'm able to get away with 9 of the 17 non-engine cards being monsters despite running 3 of each of the White Woods cards because some of the best non-engine cards in the game are spell/traps(Impermanence included) and my deck has 19 spell/traps in a 40 card deck. Having a White Woods spell that comes back from grave like the other spell/traps in the archetype and be able to special summon a token that has the option of being a lv.2 or lv.4 tuner or non-tuner would up the consistency of the deck and is that unheard of because they are making Genroku with the same level of flexibility for Tenpai Dragons. This would easily make 21 cards or more spell/traps without lowering the consistency meaning that Konamis vision of a game where the luck element doesn't mean you can't play the game because you bricked would still apply this deck despite the slightly awkward requirements to activate your monsters effects. I've experienced issues bricking despite playing package which helps with Spright Jet. But just a little more consistency and it'll be roughly as consistent as everything else is. The token card I mentioned also would allow you to skip making Rciela, Wicked of the White Woods in the event that you don't have a spell to discard and make Diabell to get a spell/trap from grave allowing you a better emergency 1 card combo if you have to normal summon Silve instead of Asteria.
Thunder Dragon player for years here. I think you are half wrong and half right.
Thunder Dragon has always been a huge wombo combo deck that always took pretty good pilots (like Jesse Kotten) to utilize effectively. You can handloop for 4 in the current format with these specific combos. In my opinion, the power level is around tier 2, but you won't see a lot of pilots that can top with it.
I think you will see a couple tops with Colossus, though.
As OCG & MD player saw this TCG banlist.
-I think Protos & Colossus is very good option for any tier 2 or lower deck that can access Infernal Flame Banshee & Cupid Pitch to counter Snake-Eye and Fire King. Those two fire deck don't have relevent way to access Colossus. And If they want to use Protos, They have to take heavy drawback from calling fire or dark attribute.
-TCG don't have Auroradon & Isolde anymore. In OCG and MD, They are the most consistent way to access Cupid Pitch to make Colossus. Especially Isolde can also allow you to summon Protos by mill 4 equip spell to summon Infernoble Knight Ogier from deck, And use Heroic Call ( That you get from M-X-Saber Invoker-Heroic combo before you make Isolde ) or Brigandine to get another Lv.4 body to make Infernal Flame Banshee. And they are not meta in OCG and MD. Auroradon doesn't do anything to the environment of both format after Halq banned. And even OCG & MD Infernoble Knight have Isolde, That deck still doesn't summon Colossus. I saw only Mikanko Phantom Knights summon both Protos and Colossus by using Isolde. Also another warrior-type deck can do this but they are all rogue deck in OCG and MD.
-Protos has potential, But Colossus without omni-negate like Baron & Savage is not that good in my mind.
idc how bad it is, I just get flashbacks to getting colossus’d in my second locals ever 😭😭
Konami is cooking up a new Thunder deck as we speak.
Are you sure? I hope so. It wouldn’t even matter if they banned colossus again if they just added a new boss monster and made the deck a little more modern.
There is no way we are not getting Thunder Dragon support because Sky Striker and Salad got it and there is no reason why they would bring back a floodgate if not to sell new support. It’s just a matter of when the new support drops, my guess is it’s in the set after INFO
God I love when my opponent plays sub-optimal builds so i can slap them with Nibiru.
Cupid Pitch has zero ftks that are consistent without requiring a lot of bricks. Dino requires no bricks to FTK and can still just make a normal board if need be.
I think the most compelling argument for colossus seeing play is like, yubel. They have the one continuous spell that has a gold sarc effect, making it much more reasonable to splash dark and hawk. And even then, that shit is kinda ass until legacy of destruction. And even that’s not guaranteed, it’ll still prob be ass.
You do know LEDE drops soon, right?
@@danielesquivel9326 what about my comment implies that I didn’t? It’s still not here yet, and even then, I’m not sure if it’ll even be enough to make a difference, like I said in my original comment
@@chrisburns9898 Saying the line is garbo until LEDE drops made it seem like it was far off in the future when it's not even two weeks away
Whether or not it makes a difference, I remain skeptical of the position that it will make zero impact, but I also don't think it will be that much of a metastomper either
Some cards are just better off being banned just in case they become relevant, because it's not going to be in a healthy way.
Aside from Collossus and Protos there's the Barrier statues that serve as examples of this.
They're not good, but when they are things get bad (like the wind barrier statue in Floo).
My fav line for colossus is visas samsara can make it with a 3 mat appo for protection from nib but I still don't think it's particularly good, considering ash/imperm/veiler all stop the combo completely, but it's honestly the kind of thing I just wish wasn't in the game at all.
are we though ?
Are you really saying that searchable droll for turn 1 combo is not a severe issue?
From a competitive POV youxmay be right because no matter zhe toxicity, in that context only efficiency matters no matter what.
By the same logic you could bring back every floodgate, turnskip, FTK under the sun. Rhongo? Mystic mine? No problem, there are counter for all of them, just gear your deck and sidedeck against them and simply draw the out bro.
But regarding the game health, enjoyment and fun - you know, the entire point of games?
Every single floodgate, turn skip and FTK that is legal makes the game a lot less enjoyable and every single one brought back from the ban list is a catastrophy.
> Play kash engine
> Uni banish colossus/banshee
> Fenrir banish colossus/protos on board
> Modern deck can easily put 2 bodies summon sp if its just colossus
Welcome to ygo 2024
Love the Digimon 2003 theme in the background 🥰
The biggest (non thunder) winner from colossus coming back is Dino's, they have very easy rank 4 access, they already banish multiple times for their normal combos and can set up big boards to pair with colossus.
Won't be tier 1 since the banshee lines lose to nib, but it will definitely be competitively viable.
The tear deck with both is actually scary. Either mill a flag with Beatrice, and promethean reborn it, then search protos or corridor, link to spring, merli play is live. That thing ends on colossus protos kaleido appo
The main changes I've made as a pure SE player is moving my crossouts to the SB, switching to Chengying/adding zeus package to my extra. This list really doesn't kill the deck, it just gets rid of the jet synchro line. It's still way better into droll than FK SE, and can run more hand traps.
Both should’ve remained banned.
They’re pretty oppressive floodgates. And they both have protection while being massive bodies.
No, you don’t have to build your deck around them. They’re very easy to get on the board.
The moment they make a new strong thunder and wyrm deck of course they become problematic.
Today I learned about floodgates
I think with these conversations in the competitive lens you underestimate how different locals meta is than competitive in a lot of places.
Digimon World 3 OST in the Endcard caught me off guard xD
Speaking of side decking these cards, I'm gonna try the Flag line as a side option for a Bonfire target under Shifter
I think he'll be surprised. I do think colossus at 1 won't be as nuts as people think until it's at at least 2, but I definitely think ot will still be thrown in a few decks that can play it easily on top, but I do think protos will definitely see play.
What about infernal flame banshee?
Everyone hyping these cards forget that MD existed alongside these cards and strategies and no one plays them. You just have better things to be doing than trying to accommodate Collosus in Branded and that's true in all formats currently. Protos is a nice option for Swordsoul yes but your full combo doesn't guarantee access to it without an extra Emergence or just drawing the card itself.
The thing is they ruin design space and send mixed messages on the banlist ideology of do you want fun interactive gameplay or everything is turbo stun stopping you
Colossus is fantastic. Nemesus flag is searchable by bonfire
5:25
Josh managing to go the entire video about how the floodgate bosses will be too clunky to play, without mentioning that sprights summon Colossus and combine with White Forest? Chef’s kiss.
These cards won't do anything because they are "win more". Can Mannadium get access to either of these on their end board? Yes, absolutely, but literally who cares? That requires going full Mannadium combo and at that point they already won the game probably 80%+ of the time. Adding a bunch of bricks to make that 85% instead at the cost of consistency is NEVER worth it.
Protos and collosus just get hand trapped to death and a majority of decks can play around not searching also most decks can easily banish or have so much destruction that’ll you’ll run of thunders to banish that’ll collosus will just get annihilated
Small world by itself is a 1 card colossus.
Fenrir absolutely cooks Colossus, everybody already has droll in the side anyways.
I feel like you can play them both in runick white hoods but like i can also name you other better cards than them
Thing is, even if u are right. ONE DAY you will be wrong 😂 thats the issue with the card being playable. A new archtype could play it super easy one day.
I just wanted to let you know I love your soundtrack choices (DMW3).
I was going against Branded and all White Woods really needs to win is to resolve Witch Wolf, use Red Dragon Archfiends effect to clear their board attack for a bunch of damage and invalidate your opponents next turn with a 4 material Apollousa. I did all of this and I Ashed Branded Fusion the previous turn. Without Branded Fusion Branded dies to a deck that primarily just Books you up to 3 times in 1 turn. They made Dusk Dragon but they didn't have enough gas so they lost the moment I destroyed their board and locked them off with Apollousa. I even went as far as to negate Cartesias' grave effect so they probably wouldn't have anything. Suppose it's fine though because they were on so little resources that my Dark Ruler would have been enough anyways.
when people come up with colossus in branded ... nah can't understand it it's just a waste of 2-3 spaces in main + 1 in extra deck in branded in my eyes...i see maybe a fun/annoying interaction with it in other decks but just boring. and protos well i hate him that's about it^^
I can't see why a 2-card package wouldn't be good in Despia to access one of the most busted floodgates in the game. Ppl played 2 garnets for Dragoon or DPE right?
Dragoon and dpe had certain access with verte, after it got banned, people dropped the engines aswell. Plus the fact that dpe generates card advantage and dragoon is one of, if not the best fusion boss monster ever printed. Just side 3 droll and lockbird instead of running 2 garnets in your maindeck.
Why play a 2 card package when you can just play puppet, and puppet is a lingering extra deck lock, which is better than colossus 99% of the time
Specifically for despia it's because they can already play a 1 card package to ftk you with puppet. So if your opponent is running colossus, they are probably just bad as they could have ran less bricks to beat you easier
Gimmick puppet lock. Did that answer your question?
The masterduel comparison always pisses me off. 2 different formats people a best of 1 is not the same as the tcg or ocg even with maxx c
MD has BO3 tournaments all the time, neither card is doing anything in those. Also people play balls to the wall combo decks in MD as much as in TCG, if anything MD has more potential for those despite Maxx C because more cards are unbanned. SHS was one of the best decks in the recent DC Cup. Whenever Colossus gets summoned it's usually the least of your concerns on the field and if it's not accompanied by multiple negates it's as good as dead. MD is literally a better format for those cards than TCG because TCG banned most easily accessible generic negates and SP doesn't exist yet.
Also funny that people use the "different format" argument only in a way that benefits them, always "it's basically the same format, Maxx C doesn't keep anything in check" when Maxx C is discussed and "oh no the format is actually completely different" when people discuss anything else. Can yall decide already if it's different or not
@@vtgare yeah I probably am guilty of that as well cause I’m all for bringing max C back and my arguement was always the ocg and masterduel has it 😂 but ocg and tcg are also very different even in the way the players deck build I find it interesting that over there they use 2 of’s more often in the side and that’s what I like to do too. At the end of the day they’re all different but we try to connect what we can to prove our own points and theories. Part of what makes YuGiOh so fun is what also makes it so toxic.
Unless your deck has the room/capability to run either of these idiots without warping your decks gameplan or taking up too much room these wont do much. Protos is the only one thats iffy
Josh, you nailed it at the end! You should be mad, not because protos breaks the meta, but because it will hurt the game eventually, it's a lingering floodgate, and literally NOBODY wants it in the game.
Dark ruler and nib are definitely carrying me this format
Purrely spright with colossus is a little scary but I’m not worried about anything else lol
Josh is right. Imagine you invest so much stuff in one floodgate and your opponent draws a Kaiju...
Its hilarious watching TCG players lose their minds over colossus being back.
As if we didn't have deck lock down or mistake this entire time. And formats as well where droll doesn't even see play and its just a vastly better colossus.
Also we are getting a maxx C 2 soon so we have bigger fish to fry than Thundus Dundus
Eyyy you!! Thank You So Much!! An honorable man and I will email u on Monday.. GoodNight
the whole thing of protos calling fire and then the opponent plays something other than snake eye reminded me of a master duel game i played... my opponent went first and slapped down prohibition calling the snake eyes dragon but i was playing kash so i simply did not care
The thing people don’t get is, yeah you can make these cards easily, in decks that are already good and you have to put a bunch of bad cards in your deck that you *will* draw to do it.
People always say the stupid Cupid Pitch line like the world is gonna end. In the current Yu-Gi-Oh where extra deck space is so tight you're not going to spend 1-2 slots PLUS running a worthless brick in your deck to maybe play Colossus. Not to mention in modern Yu-Gi-Oh the card is far more vulnerable as it loses to tons of hand traps, any negate, cards like SP, or even TWO pops because if your deck isn't thunder heavy it is only gonna have your little gimmick combo to banish and keep it alive. Colossus has genuinely been power crept and won't see any use unless something comes out that turns makes thunder hand effects relevant again.
Just wait for the thunder dragon support
The soulsword and Thunder dragon Decks that have them make them better again and they needed it.
I saw Protos got unbanned and went, "Oh. I guess I should pick one up for Sword Soul even though it's not gonna do anything." Then I saw the price spike which solidified my thesis that people are morons.
Im just gonna spash the corridor into my voicless. because shuffle back safira and get a free flood gate sounds great.
Definitely counting on them being a flop as I sold protos, ultra colossus, and some nemesis supers for $80 during the hype lol
Can’t every single deck that ever banishes any card just now play 3 Corridoor, leading to their end board being whatever it would be plus Colossus now? That leads to games that’ll feel luck sacky and that’s not a healthy game state.
I finally have a good excuse to recycle Misc in Dinos
Just give me Thunderdragon Support🎉👍🏻
I personally think protos is better in a blind second build, he board wipes and cuts followup with attribute knowledge. Ill try blind 2nd swordsoul to see if im wrong
i sold the normal thunder dragons from my goat deck for 8 bucks a piece because of the hype 😂 they were 2.50 before the banlist
They brought Protos back at 1 to keep newly Armageddon Knight at 3 in check. 🤭🤭