Clash of Clan's Has A Massive Problem...

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  • Опубликовано: 20 дек 2024

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  • @dylanc5773
    @dylanc5773 11 месяцев назад +350

    They either need to let you use heros while upgrading or massively reduce upgrade times. Not really because of these issues but literally just QOL

    • @randall517
      @randall517 11 месяцев назад +9

      It'll have to be the times if anything. Allowing people to war while heros are upgrading would effectively make the book of heros useless. And supercell isnt gonna throw away that money.

    • @dylanc5773
      @dylanc5773 11 месяцев назад +22

      @@randall517 I disagree. Books of building are still really nice even though upgrading defenses doesn’t change war

    • @MichiruKnoxwell
      @MichiruKnoxwell 11 месяцев назад

      ​@@dylanc5773he's saying about the book of HEROES, not the books in general.

    • @da_dogbar
      @da_dogbar 11 месяцев назад

      Books of heroes would lose a ton of value though. @@dylanc5773

    • @soccerboss7924
      @soccerboss7924 11 месяцев назад

      @@dylanc5773wdym upgrading defenses doesn’t change war?

  • @masterlotiondmt
    @masterlotiondmt 11 месяцев назад +846

    Is it just me or does the blacksmith not really change as you upgrade it, it looks like they didn't really put any thought into the design to make it match each Town Hall even slightly

    • @Boblob27
      @Boblob27 11 месяцев назад +68

      Yeah it also holds ores and there’s no sign of any storage. Makes me think even more this was just another money grab inching us to pay to progress being the only way to catch up

    • @vinhpham3066
      @vinhpham3066 11 месяцев назад +94

      ​@@Boblob27you see, we can steal resources from every buildings with a visual storage, but we cant steal ores, so logically the storage that hold ores is keep well hidden somewhere so that we cant steal it.

    • @Boblob27
      @Boblob27 11 месяцев назад +9

      @@vinhpham3066 I like that thought

    • @herbnfizz4113
      @herbnfizz4113 11 месяцев назад +4

      It doesnt really change according to Town Halls because it only has like 5 levels and unlocks at th8 so it would look out of date by the time u reach th14 or th15

    • @masterlotiondmt
      @masterlotiondmt 11 месяцев назад

      @@herbnfizz4113 I think it has 9 levels so it goes up to 16 with 1 upgrade at 8, I looked at it on the wiki and the design makes more sense

  • @poggio07
    @poggio07 11 месяцев назад +539

    The problem isn't really with the ores and equipment, there was already a problem with upgrading heros, hero's equipment just made that a bit worse

    • @MrWolf-ln1gi
      @MrWolf-ln1gi 11 месяцев назад +80

      Locking extremely powerful equipment behind a time limited event and then a pay wall isn’t a good path too

    • @SoulTwinky
      @SoulTwinky 11 месяцев назад +7

      ​@MrWolf-ln1gi what about magic items? They've been in the game for years and work the exact same way.

    • @GDBLUNT420
      @GDBLUNT420 11 месяцев назад +10

      But now you don't have to level the hero to upgrade the skills. Skills take 0 time to upgrade. The only thing they have ever needed to do is make heros and outs avail while upgrading like troops

    • @MrWolf-ln1gi
      @MrWolf-ln1gi 11 месяцев назад +8

      @@SoulTwinky you get enough through clan games, not to mention they aren’t an active ability for your heroes. They also usually relate to resources that you are very accessible (elixir, gold, de).

    • @SoulTwinky
      @SoulTwinky 11 месяцев назад +5

      @@MrWolf-ln1gi but they're tied to either gems or limited time events. All in all, people are overreacting about the new system, even though the only difference is the fact that there's a new currency. The game is easier now than ever, and hero equipment only adds to the progression and fun of Clash of Clans

  • @charadreemurr445
    @charadreemurr445 11 месяцев назад +1141

    i’m not going to lie, the ores and equipment and all that really killed the game for me. i think one of the biggest issues is that if you miss an equipment from an event, it’ll eventually sold later for 1500 gems. i think it’s really scummy to lock a core gameplay mechanic behind such a large gem wall.

    • @kenzy-406
      @kenzy-406 11 месяцев назад +161

      1500 gems is not really lot

    • @igseed
      @igseed 11 месяцев назад +140

      It wouldn't be such a big deal if epic equipments weren't objectively better than common. Eventually, higher rarity equipment will completely outclass lower rarities making them useless, forcing you to indulge in the expensive high rarity equipment.

    • @pbxpikachu2470
      @pbxpikachu2470 11 месяцев назад +61

      1500 is not much dude.Furthermore they are not compulsory to have. You can still 3 star bases without gauntlet and and probably will without other upcoming epic equipment. For people like they don't matter. Just farm and max out

    • @Trathien-
      @Trathien- 11 месяцев назад +74

      ​@@pbxpikachu2470you're missing the fact it's only a matter of time until equipment better than epic will come

    • @Trathien-
      @Trathien- 11 месяцев назад +58

      ​​@@pbxpikachu2470also, you can 3 star most bases with barch, but you definitely arent skilled enough to do that

  • @superluigi6423
    @superluigi6423 11 месяцев назад +67

    For me a good way to fix this problem is that for all 5 heroes upgrade you get a good amount of ores so that you can *at least* upgrade 1, 2 equipment so that we still keep the old system of 5 heroes levels = 1 level of capacity

    • @CollateralKaos
      @CollateralKaos 11 месяцев назад +3

      I like this, though I would instead, on every 5th level, give a token for a free upgrade. They just need to make a magical item for that, or make items like we have where it fills your storage.
      Things like this would be perfect to help us out with the upgrades, and could be mixed into hero upgrades, as you mentioned.
      Still though, they should really just make heros usable in war when upgrading, even if it's not everywhere, at least that would solve pretty much the entire issue.

  • @makattack930
    @makattack930 11 месяцев назад +451

    Something I would like to see is when hero’s are being upgraded they can’t be used on defense but they can be used on attack while being upgraded

    • @martial-guy_235
      @martial-guy_235 11 месяцев назад +65

      i think they should compress the hero level... like from 95 reduce it to 20... that way we will have 1 or 2 new levels of heros for each townhall and it will help the players use the heroes easily...
      yeah they can increase the hero prices and time and also the hero book price (1500 gems

    • @aoao7407
      @aoao7407 11 месяцев назад +5

      it's used to be like that, they changed in a few years back

    • @daridon2483
      @daridon2483 11 месяцев назад +23

      ​@@martial-guy_235 That seems to be the best case scenario. Make every level a meaningful stat boost since abilities are no longer linked to them.

    • @hippopolove
      @hippopolove 11 месяцев назад +1

      It would be a nonsense.
      It's better that they are unavailable. Make sense.

    • @mayapril6202
      @mayapril6202 11 месяцев назад +4

      Guys, coc have pause and play for boost potions. Maybe they can implement it on upgrading too.

  • @djhanirharrissmith4494
    @djhanirharrissmith4494 11 месяцев назад +140

    My biggest issue with the ores is besides the limited ways to acquire them, during CWL they don't drop double the amount even though you only get 1 attack. Similarly, during star bonus events only the loot gets the multiplier and not the ores. Seems very short sighted.

    • @mrbabypark5495
      @mrbabypark5495 11 месяцев назад +22

      In wars you get 2 attacks, after a prep day. Normal wars take around 2 days, so you get 2 amounts of ores for 2 days which is 1 ore amount per day. CWL is the same , 1 ore amount per day, as the next prep day happens during the current war.

    • @randall517
      @randall517 11 месяцев назад +1

      Think about it like this though, reg war takes 2 days, 1 prep then war day. You get around 2k of the blue ores. Thats 1k per day, same as cwl becaue you war everyday. We are doing side wars in a different clan so now Im averaging 3k per day, thats with the daily bonus included.

    • @SoulTwinky
      @SoulTwinky 11 месяцев назад +6

      A completely free to play player can max a piece of equipment in roughly a month, it really doesn't need to be faster than that. If upgrading equipment got any faster, then the progression would be ruined and everyone would lose motivation to play the game

    • @coolchocolatecake1718
      @coolchocolatecake1718 11 месяцев назад +1

      @@randall517 harder for lower town halls though, unless I, a th10 want to push into high champion or titan I am only getting around 450 from star bonus. My clan does wars twice a week with me earning around 900 if I win both attacks and we only win the war about 50/50. I am making only around 4500 a week or 650 a day on average.
      The cost to max all of the gear that I use to level 12 for me is 31200 which means it will take almost seven weeks of constant warring and collecting star bonus everyday which also grinding for trophies to star in my league. If I was a bit more casual this could easily take months .

    • @theoviganestorhaug1366
      @theoviganestorhaug1366 11 месяцев назад +1

      @@coolchocolatecake1718That’s not that slow tho. I just did some calculation and to upgrade four hero equipments from 1-12 with your income of ores, it will take 11 weeks. To upgrade the barbarian King from 1-40 will take 10 and a half week. It’s basically the same as before just split up, but you can choose what equipments you want to upgrade!

  • @kingdomofgenevamapping
    @kingdomofgenevamapping 11 месяцев назад +144

    honestly the equipment should have still been tied to hero levels since there still is a reason to upgrade them and you still can mess around with different combinations

    • @yrbelite8450
      @yrbelite8450 11 месяцев назад +1

      Fr.

    • @Galacsia
      @Galacsia 11 месяцев назад +2

      That would hinder progression massively, you wouldn't just need to have the require dark elixir but also the ores to be able have better abilities.

    • @kingdomofgenevamapping
      @kingdomofgenevamapping 11 месяцев назад +5

      @@Galacsiaif equipment was tied to hero levels, what would be the point of ores?

    • @Galacsia
      @Galacsia 11 месяцев назад

      @@kingdomofgenevamapping Since you said that "equipment should have *bold*still*bold* been tied to hero levels" I assumed you meant that hero upgrades should be needed despite the need of ores to upgrade equipment.
      I think the way it is now is better than what you propose since now the most important part of upgrading heroes is under a currency that is faster obtainable and doesn't have any upgrade time.

    • @fayaz.n3344
      @fayaz.n3344 11 месяцев назад

      ​@@GalacsiaFaster?

  • @Pietra707
    @Pietra707 11 месяцев назад +33

    That update was great. We just get too small amount of ores to upgrade equipment. We should get some from just attacking bases and it would be enought. Also putting ores in raid medals shop is important.

  • @zvkronos
    @zvkronos 11 месяцев назад +94

    i also think its a good idea to maybe implement ores into the builder base star bonus so people will play it more. I have no reason to play it anymore because I already got the 6th builder. I only play it when im waiting for troops to train or just bored

    • @martial-guy_235
      @martial-guy_235 11 месяцев назад +4

      i think they should compress the hero level... like from 95 reduce it to 20... that way we will have 1 or 2 new levels of heros for each townhall and it will help the players use the heroes easily...
      yeah they can increase the hero prices and time and also the hero book price (1500 gems

    • @Nym-v4l
      @Nym-v4l 11 месяцев назад

      @@martial-guy_235They should reduce hero levels to 80

    • @Jimbob-2
      @Jimbob-2 11 месяцев назад +4

      @@martial-guy_235that won’t work, people have spent too much time and money getting those hero’s up 95 levels. Also it would only take like 18 books at th 16. Which would make you buy less books and supercell loses money.

    • @Nym-v4l
      @Nym-v4l 11 месяцев назад

      @@ChillstoneBlakeBlast ew imagine it just for that I play it because builder base>>> home village 💩

    • @Jose-Luis.Garnica-Sanchez
      @Jose-Luis.Garnica-Sanchez 11 месяцев назад +4

      Should be implemented everywhere tbh. Clan games for maxing out points, clan capital for getting 25K with 6 attacks, completing troop events, three starring base challenges and completing daily BB star bonus. As for clan games, they need to update that too. They should expand to other modes, including clan wars. As a legends player, doing clan games is so slow and BB just ain't it for me. Feels like too much of a grind. They should also let you claim a challenge during matchmaking search just in case you forget to do so when leaving the home village

  • @marceloasensiofilho3833
    @marceloasensiofilho3833 11 месяцев назад +179

    It could be simply elixir or dark elixir. It would be way simpler.
    We really did not need or want any sort of new currency.
    Those gems are extremely annoying

    • @osky529
      @osky529 11 месяцев назад +34

      Yeah so uneccesary we now have
      Reg gold
      Reg elixir
      Dark elixir
      Capital gold
      Builder gold
      Builder elixir
      League medals
      Raid medals
      Shiny ore
      Starry ore
      Glowy ore
      Not including the
      Sweet elixir
      Sour elixir

    • @stefluyten712
      @stefluyten712 11 месяцев назад +7

      yeah i feel like they definitely should have kept it at 1 new ore, maybe 2 at most. 3 is way too much. and i agree just using elixer or DE would have been a lot better. that way the players who want to grind can just farm it, it isnt limited in this way to only star bonus/war

    • @TheYolo20
      @TheYolo20 11 месяцев назад +1

      In all honesty i think they are great. People are now truly incentivised to A do wars and B be higher in Trophies as they are the only way to get the ores

    • @bungiecrimes7247
      @bungiecrimes7247 11 месяцев назад

      ​​@@osky529then why include the one time event resources?

    • @edi_gun_awan
      @edi_gun_awan 11 месяцев назад +3

      @@TheYolo20 agree. but this game just casual for me (and i believe so for 90 % of active user rn). Do wars every day just too much

  • @DarthLaker24
    @DarthLaker24 11 месяцев назад +121

    There are a couple changes that I believe would help with this
    -Reward people with ores for upgrading heroes
    (Already upgraded heroes would automatically receive the ores)
    -Make the original equipment only upgradable by heroes levels (how it originally was)
    That would would make it more likely to upgrade heroes since almost every attack includes one of the original equipment for each hero
    -Similar to 2 but maybe make every piece be able to reach a certain level depending on hero levels
    -Not let the hero potion make your heroes max depending on your town hall, maybe instead of 5 levels increase it to 10 levels per hero
    Other side things that can be done
    -Make a Star potion for the home base
    - Be able to purchase ore with raid medals

    • @svenderslol
      @svenderslol 11 месяцев назад +8

      i like all of your ideas

    • @ThePeilislt
      @ThePeilislt 11 месяцев назад +6

      Those are really good ideas

    • @اصلاعادي-ه6ص
      @اصلاعادي-ه6ص 11 месяцев назад

      Nerfing the hero potion would destroy every rushed base

    • @DarthLaker24
      @DarthLaker24 11 месяцев назад +6

      @@اصلاعادي-ه6ص The potion was barely changed to give max hero levels depending on your town hall level. It was just 5 levels before… so the better buff option would have been to increase 10 levels per hero which would still make the user have a need to upgrade heroes.

    • @اصلاعادي-ه6ص
      @اصلاعادي-ه6ص 11 месяцев назад +1

      @@DarthLaker24 it would be only usefull for th14 and 15 since the have only 5-10 levels of hero and pets
      And you still need to upgrade the heroes lvl to push-farm

  • @ClashofClansGrim
    @ClashofClansGrim 11 месяцев назад +15

    The current issue with ores is 2 fold.
    The first issue is the lack of which you can receive from cwl, clan wars, and attacks. If we look at best case scenario for a month. You're a th16, your in Legends League, you war every day including cwl.
    If you war every day for 30 days besides the 7 days for cwl then do regular wars on top of doing Legend league 3 star bonuses. You'd get on average if you win all wars.
    For LL you'd make 30,000 shiny and 1,620 glowy.
    Cwl will net you 7,532 shiny, 266 Glowy, and 35 stary.
    Regular wars is basically the same as cwl 2 attacks taking 2 days. Giving a total of 30,128 shiny, 1064 glowy, and 140 stary.
    For a grand total over a full month you'd get 67,660 Shiny, 2950 glowy, and 175 stary ore on average if we won every war.
    What does it cost to upgrade 1 equipment from 1 to 18.
    27260 shiny ore, & 1920 glowy ore, or 36860 gems ($270) to max a single equipment from 1 to 18.
    What about epic equipment you might ask.
    56060 shiny ore, 3720 glowy ore, and 480 stary ore; or 91460 gems ($660)
    You will never get enough stary ore to keep up with new epic equipment if it drops even every 3 months for new epic equipment. The bottleneck is the glowly ore really because you will have an abundance of shiny but never enough glowly or stary.
    In addition you need to be online every day for at the very least 6 months to upgrade the 6 "new" hero equipments not to mention the 8 "old" hero equipments that should already be at lv 15.

    • @BabyKnxckz
      @BabyKnxckz 11 месяцев назад +1

      lvl 18 for the epic equipment is prettymuch good enough the part above it is really endgame and doesnt give u asmany stats but yeah after 18 the stary or amounts are kinda insane

    • @InvestWithFFI
      @InvestWithFFI 9 месяцев назад +1

      @@BabyKnxckzcouldn’t agree more. People act like you have to, or even it’s wise, to upgrade every piece of equipment. Be selective and upgrade what gives you the best bang for your buck and you’ll be fine. For starters, absolutely do not waste ore on every single common equipment. Maybe pick one common equipment per hero and then save up for their epic. Problem mostly solved.

  • @masterlotiondmt
    @masterlotiondmt 11 месяцев назад +59

    I think the best way to balance the hero upgrades is to make it reward ore upon completion and maybe like a certain milestones you get more of the rarer ores. Either that or they just have to flat out reduce the time and cost for each upgrade level cuz you don't get anything remotely worth the investment, or they need to make it so you can use the hero at the previous level during war attacks like how you can use the buildings that are upgrading for your war defenses. They have made it so that the hero potion boosts heroes to the town hall max instead of + 5 so they basically buffed rushing heroes since you can get enough hero potions through raid metals to cover three wars a week, and it's not like wars are the biggest way to get ores as the daily bonus gives you more per day but having the extra income from wars is necessary. I definitely think they were trying to boost the popularity of normal wars cuz I bet most clans just do cwl and nothing else so this makes it so that clans are always going to be spinning up wars which will improve the matchmaking but they didn't think about all the consequences it would have on the game economy. If they really wanted to buff the popularity of something they should have added the ores to the builder base considering the battle machine and battle copter will probably get equipment eventually as well, and with builder hall 11 coming out soon maybe they could add either three new collectors or just combine them somehow into like a multi resource collector

  • @_Unknownium_
    @_Unknownium_ 11 месяцев назад +22

    the war part isn't a huge issue as there are plenty of clans that don't care about basic wars and don't care whether or not ur heros are upgrading. only time it does if u want to participate is in clan war league. The only thing i don't really like about these new resources is that there are only 2 ways to acquire them for free. On top of that one of the ways heavily depends on winning clan wars and if u lose u get less than half u would of gotten by winning. A lot of time gating and a lot of relying on others to get this resource effectively

    • @Trathien-
      @Trathien- 11 месяцев назад +3

      without heros you dont win most wars meaning everyone gets 1/3 the ores

    • @_Unknownium_
      @_Unknownium_ 11 месяцев назад +1

      @@Trathien- honestly if u have atleast one hero with right equipment as i have done it plenty of times i’ve gotten 3 stars with the appropriate army its actually just more dependent on how active ur clan is in traditional war and if u can get 2 stars even it’s fine in traditional cw

    • @_Unknownium_
      @_Unknownium_ 11 месяцев назад

      @@Trathien- but yet again too reliant on others in order to get something for free especially that risky as relying on dozens of people to take their part is just a really cheap

    • @helios2664
      @helios2664 11 месяцев назад

      @@_Unknownium_ As long as you have the warden in most cases, it is still possible to triple because he’s the most important hero. That said still a little cheap or supercell to do.

  • @MrJFL
    @MrJFL 11 месяцев назад +6

    I think something to really consider though too is that we know CoC recently expanded their dev team, and as a result they'll likely place some focus on expanding the world and game by trying new things. They have the people that allows the time for experimentation. Maybe we're simply in an early phase of a concept that had initial release oversights and simply needs to be better fleshed out to help everyone's capability for smooth progression.
    That said, I agree with everything mentioned in this vid but I just wanted to voice that possibility.

  • @jordan_cagle
    @jordan_cagle 11 месяцев назад +8

    “Epic equipment isn’t out”
    We do have one out, the giant gauntlet.

    • @CollateralKaos
      @CollateralKaos 11 месяцев назад

      He meant we have 1 of bare minimum 4... one of them is out, sure, but its only 1/4th of the amount we will get at the very least, and likely we will end up with more than one per hero

  • @InternetTaliban
    @InternetTaliban 11 месяцев назад +6

    they should make it so you can use your heros in war even if they are upgrading and leave everything else as it was before

  • @Setonix1-.-1
    @Setonix1-.-1 11 месяцев назад +4

    For me updating heroes would be great if you got some huge bonus of ores every 5 levels maybe even reduce time or make them completely usable so their update would be like walls, instant with some small bonus for big price but after a while it would add up, i dont know why they didnt keep this mechanism of updating skill/equipment of heroes as you reach new +5 level, especially when lower townhalls dont have any bonus from previous levels of heros skills and even those who has they dont have much ores to update those new equipments to usable form for their townhall

  • @superluigi6423
    @superluigi6423 11 месяцев назад +3

    "Epic equipement isn't out yet"
    Giant gauntlet : *Am I a joke to you ?*

  • @mikerodriguez34
    @mikerodriguez34 11 месяцев назад +2

    I leveled my base to TH14 and maxed all heros and troops completely f2p. Working on TH15 now. The game has gotten wayyy better every year for f2p. No army cost was a game changer, because before that, i never used any good armies especially dark elixir troops because I needed resources for upgrading. Raid shop was also great, and it's hard to tell cause all my equipment was given lvl 15, but the new system should be better for f2p because you can now increase the power of all heros partially without putting them down for upgrade. The key as always is, you have to play the game. Clan wars, CWL, raids, multiplayer attacks....

  • @ash-2650
    @ash-2650 11 месяцев назад +9

    I think they should incorporate the upgrades of heros into the blacksmith as well which will allow us to use them even when upgrading. Also getting rid of book of heros is a better idea imo. Also we need more ores. They can just give us more ores from clan wars and star bonus to mitigate the problem of insufficient ores.

  • @3ds438
    @3ds438 11 месяцев назад +6

    I love that you started to make videos longer than 8 mins, i don’t know if you read my comment a few vids ago but it may be a coincidence that I asked that you make them longer since they initially felt like cash grabs feeding off the popularity of the update

    • @yrbelite8450
      @yrbelite8450 11 месяцев назад

      Yeah…you aren’t a smart kid are you…why tf would he make a cash grab 8 minute video. 10 is the literal least you can do for a cash grab. Educate yourself please.

    • @felipepoffo
      @felipepoffo 11 месяцев назад +1

      but his videos are cash grabs! Almost every video is talking bad things about Supercell's game.

  • @gapedandamazed6988
    @gapedandamazed6988 10 месяцев назад +1

    If you start upgrading the equipment at townhall 8 like usual, you'll find yourself maxing your equipment easily. It's just hard because it got added to th8, and people who are way higher now have to catch up multiple townhalls worth of equipment upgrades. It's like if they suddenly released a new hero in the future that you can get access to at th15, but then you start crying about it because you have like 40 levels of catching up because you're a th17. Why can't people just think before complaining? Even if you participate in 0 wars due to hero upgrades, you'll still have a fairly easy time leveling up your equipment, as long as you try to stay at higher leagues than usual for your townhall level.

  • @alhamdullilah12
    @alhamdullilah12 9 месяцев назад +1

    the beauty of coc was when you didnt play for like some years you could come back and just start grinding again and still eventually unlock every new thing…..
    but with the equipments now not anymore once miss the event and then the offer for gems you cant get it anymore🤮

  • @Karma_cat
    @Karma_cat 11 месяцев назад +2

    People are complaining about the 1500 gems but gems in coc are way easier to get than many people realize. You will be able to get that amount in 3-4 months easy f2p just through regular game play

  • @autonomous8108
    @autonomous8108 11 месяцев назад +1

    Glad to see I'm m not the only one seeing this problem. I was wondering when people were gonna speak up about it. Especially with the starry ore. I play casually, so I'm always opted out of clan wars.

  • @Notnert1010
    @Notnert1010 11 месяцев назад +6

    I understand that the upgrading of heroes feels kinda underwhelming now but other than that it’s really good. I think this update is great and that people should be happy about change in such an old game, it’s just so hard for people to be happy now

    • @TheYolo20
      @TheYolo20 11 месяцев назад

      Wasnt it introduced the same time TH16 was? So its not a separate upgrade but one big.

  • @IIalfreII
    @IIalfreII 11 месяцев назад +3

    Actually it is a problem that can be easily solved. As BDLegend rightly said, with the heroes potions now raise them to the maximum of your TH, so you go to clan war all the time until you have a large amount to have all the common and epic ones at level 18. Once you have done that, start improving the heroes, because even if you have them low level, with a potion you can raise them to lvl 80-95 in case you are TH14-16, and with the medals of the capital you can buy potions for the 7 days of CWL, saving the whole month that you are raising the heroes.

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      just do heroless wars. Unless you are the top3 players of your clan or everyone is TH16 it literally does not matter in CW.

    • @BabyKnxckz
      @BabyKnxckz 11 месяцев назад

      ive beein doing heroless wars for most of the time it kinda sucks bcs you cant do qc stuff or other strats that require the heros wich is les funn but deff works for farming ores@@vanessaxoax7646

  • @DefinitelyNotAnAddict
    @DefinitelyNotAnAddict 10 месяцев назад +1

    Despise this system was the dumbest thing they could've done.

  • @orangesupreme7019
    @orangesupreme7019 11 месяцев назад +4

    They should reduce the cost of hero upgrade (dark elixir) and have more ways to obtain ores such as raid weekend, normal attacks, or even special events

  • @mircobiguzzi1084
    @mircobiguzzi1084 11 месяцев назад +1

    The thing is quite simple:
    F2P or average player cannot depend on heroes and power potions for ever because raid medals are more useful for builder and lab potions due to massive time and costs reduction(same for CWL medals except in few cases where buying hammers is a better choice) . Even if you use potions to have a max offence, your skill cannot be boosted by a potion so if you are not able to attack and score high destruction you are doing worse than stay at you current level without rushing.
    You need to have high level heroes otherwise high level defenses knock them down in seconds. So to short things up if you have pretty strong heroes you can do as much wars as possible to gain ores and max out few strategic equipments. (Eternal tome at 1st place) otherwise I think it's better to upgrade heroes and doing only CWL once a month to balance out between heroes level and equipment one and if you are used to buy gold pass or you buy it often it's even better due to books, bigger banks and even more reductions.
    Right now ores are a concept like in royale so totally pay to win also time wise is better to upgrade heroes at hight levels.

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      How are ores pay to win? You get them for free for actually playing the key aspects of the game (trophy pushing and clan wars). A single days star bonus in legends costs 1270 gems, thats like 10$. A single war win nets like 20$ of ores. If you want to skip an entire month of playing you actually are looking at paying 600$. Noone besides the big whales is gonna do this and even most content creators havent gemmed all their equipment.

  • @jonoxes8662
    @jonoxes8662 11 месяцев назад +1

    the only problem here is that the trophy economy is broken. When I pushed back to champion on my th9 most of the bases I found would give 3 trophies per 3 star. Especially townhalls at equal level or th10. Mostly I had to attack th11's which are ofc impossible to 3 star, and really hard to 1 star (for a th9). Hoping that I could find a base where 1-2 stars would give me 10-20 trophies (often just getting 5-7 trophies).
    Okay, all fine and dandy right? NO! When I got attacked I would lose 40-50 trophies, so I had to attack 5-10 attacks just to BREAK EVEN... And I have a lot more time to spend than most people. Let's not even talk about losing like 30+ trophies if I fail to get a star on a th11. Because of this, I only had time to push trophies during the halloween event, with broken troops, and I had to play during classes.
    This needs to be fixed, because attacking cassually. It's genuinely hard for a th9 to break out of gold/crystal... that's AWEFUL. And because of this, the ores I can get are sooo limmited unless I nolife the game to an unreal extent, and that's unacceptable for a mobile game.

  • @oliverrepp131
    @oliverrepp131 11 месяцев назад +1

    All of this is mitigated when Hero Potions are accounted for. They now max your heros for you townhall Level and you can ALWAYS get enough of them from raid weekends to participate in every war and CWL attack and have max Heros.
    So this update actually made progression much much friendlier, because hero levels now don't really matter, so you can always have them up and use them + still upgrade the equipment via the ores you get.

    • @LloydTheZephyrian
      @LloydTheZephyrian 11 месяцев назад

      It kinda ruins the point of upgrading your heroes at that point, though.

  • @darkvikingg3209
    @darkvikingg3209 11 месяцев назад +1

    $ on top of that the hero potion gives anyone any hero from lvl 1 to max which is unfair to those of us who were grinding from the beginning to lvl up heroes

  • @Brzzzyexe
    @Brzzzyexe 9 месяцев назад +1

    have heros upgrading be "weaker" having 50-75% health and attack but still have their abilities, OR make the heros max upgrade like 3 days

  • @itzTheAryan
    @itzTheAryan 11 месяцев назад +1

    I m a casual rushed th 14 player in legend 4900 didnt sign up for the league , i get 2000 shiny ore every 2 days from bonus and around 1500 shiny ore from 1 war ,
    Which gives me a total of
    10500 shiny ores in 6 days ( 3 wars +6 bonus) as only doing 2 to 4 attacks daily thats it . With these many ores i can get any equipment about 5 levels , you can calculate glowy ores yourself as it requires about 50% more time to acquire for the level upgrades
    Tip:
    Day 1
    Do only 4 stars in bonus
    Day 2:
    get 1200 raid medals
    Buy 3 hero potion and 3 power potion and 3 training potion.
    Every 2nd day do attack in war with max level heroes and troops and , the use the training potion to get your army fast and get 6 stars for 2 bonus(after your 2nd bonus has become active) with max level army as it will be boosted within that 1 hour., so a total of only 4 attacks on 2nd day with max level and only 2 attacks with 2 stars on the first day . This will give you an efficient use of the potions

  • @JuanTonSoupXP
    @JuanTonSoupXP 11 месяцев назад +1

    I think it’s really stupid that upgrading my hero’s is basically pointless besides the hp boosts. The fact that no matter how much I upgrade my hero’s, it won’t ever matter to their abilities again. This update was a cool idea, but the game suffered because of it.

  • @Tid55584
    @Tid55584 11 месяцев назад +3

    Ores would be completely fine in my opinion if they reduced the time for upgrading heroes. No reason to keep the original upgrade times if they’re going to lock most of the stats away in something else

    • @daz-ut1sd
      @daz-ut1sd 11 месяцев назад +1

      the reason is money

  • @Joseph_Kalder1492
    @Joseph_Kalder1492 11 месяцев назад +20

    I personally really like the new ‘Hero’ update. Yes it could be tweaked a little but…I still think it’s good for the game.

  • @oliverrepp131
    @oliverrepp131 11 месяцев назад +1

    "First ressource that is limited and blocks progression for free to play players"
    Are you actually crazy?
    TIME. TIME IS THE BIGGEST WALL IN THIS GAME.
    If they didn't limit the ressources you could earn per day, the upgrading would just take time and people would hate that too like come on.
    Also just use Hero Potions for clan wars instead of upgrading Heros, you can easily get enough of them per week via raid medals.

  • @Nathan-uc6rn
    @Nathan-uc6rn 11 месяцев назад

    Two simple solutions for these problems: Make heros available during attacks while upgrading (they can still be disabled for defense while upgrading) and make the ores available for purchase with raid medals as an easier way to obtain them for free to play players, as well as make them a part of the win attack bonus that players get for winning an attack.

  • @johnMulaney922
    @johnMulaney922 11 месяцев назад +10

    I think everytime you upgrade your heroes you still level up the originak gears/abilities and only thoes so it allows you to have a reason to upgrade heroes and allows you to usee your ores on the new equipments for the heroes

    • @Zohard104
      @Zohard104 11 месяцев назад +1

      I too am my fan of John Mulaney. I once lived like a goddamn ninja turtle.

  • @christocream
    @christocream 11 месяцев назад

    The problem that always was is that heros are unusable for a week when you upgrade them. Ores just make this issue much worse. I have lvl 90 hero’s and I’m treating them as walls now and saving them for last as the gear is just more op

  • @qxlf
    @qxlf 11 месяцев назад +1

    the best way to fix this issue is lowering the upgrade times for heroes and allowing them to be used while upgrading (just like troops) and boost the ammount of ores you get

  • @MasterCWG
    @MasterCWG 11 месяцев назад +1

    Lol since you don't have a Creator Code, you're the only one talking about this xD

  • @honeyjuice219
    @honeyjuice219 11 месяцев назад +1

    yeah currently hero levels are trash, they cost so much for little value and one thing people judge your progressions is hero levels so having them low restricts you from cwl. they need to change the cost and especially the time and currently it's very much very needed to make sure everyone will upgrade their heroes. if changes not made it's actually cheaper to buy hero potions in the shop for war

  • @KINGTACO31
    @KINGTACO31 11 месяцев назад +2

    Maybe somewhere in the middle would make all players feel better?
    Retain the items and the heros being separate, no need to roll back their work. What they can do to pivot is tie the original items to the heros level, leaving those unable to be leveled with ores and every 5th hero level you get the next rank of their ability like it was before. This way you can still have the heros level matter being tied to two items that will keep up with them and if you want to swap then you only need to level half the amount of items.

  • @rammott6894
    @rammott6894 11 месяцев назад +1

    I hate the merged defenses. They aren't strong and fuck up base layouts

  • @martial-guy_235
    @martial-guy_235 11 месяцев назад +3

    i think they should now compress the hero level... like from 95 reduce it to 20... that way we will have 1 or 2 new levels of heros for each townhall and it will help the players use the heroes easily...
    yeah they can increase the hero prices and time and also the hero book price (1500 gems)

    • @jee213_
      @jee213_ 11 месяцев назад +1

      This would be a horrible solution, you have to consider the people that have put thousands of builder hours into upgrading their heroes. It would be all in vain.

    • @spiked146
      @spiked146 11 месяцев назад +1

      this happens everytime a new th drops. The past th levels get time and cost reductions. But still i think it is a bit too drastic, maybe like compress into half like the current 90 to 45@@jee213_

  • @clashwithdaragh
    @clashwithdaragh 11 месяцев назад +1

    Things that must be added to make ores ab it more accessible:
    1) If there is a X2 or X4 star bonus event, give the multiplier to the ores as well not just the loot.
    2) Add a new clan perk to give 20% more ores in wars.
    3) Add ores to the free rewards in the season challenges

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      Imagine whining because it takes maybe a year to max everything right now.

    • @BabyKnxckz
      @BabyKnxckz 11 месяцев назад

      only thing i would add is that u get some ores with every hero upgrade not many but some that upgrading ur hero is "buffed"

  • @clashgoku
    @clashgoku 11 месяцев назад

    once again great topic to cover! keep up the great work!

  • @hugofernandez2518
    @hugofernandez2518 11 месяцев назад +1

    The hero equipment should not be upgradable, it should get better along with the hero upgrades.

  • @Fileags
    @Fileags 11 месяцев назад +1

    This man representing many players, i hope Supercell hear this 🥲

  • @roach590
    @roach590 11 месяцев назад +1

    I really like the new equipment system but they really need to do something about the ores, it feels like they put no thought into it

  • @constitution7167
    @constitution7167 11 месяцев назад +2

    I think removing the inability to use heroes in attacks while they’re being upgraded and maybe reduce their costs by at least 25% but preferably over 50% would solve some of the big issues this update brought along.
    ATM I can basically only upgrade my heroes for 2 and a half outta the 4 weeks of every month (for CWL). If I do upgrade them then I earn even less ores from regular clan wars because we’re more likely to lose.
    I do like the idea of ores being obtained from builder base bonuses and I personally think even the raid capital should be included in this. You get a certain amount of ores based on how many attacks you do each weekend + the league your clan is in or the amount of damage your clan does. Or even just adding them to the raid medal shop. (I just want more people to do raid weekend 😭)

    • @Zohard104
      @Zohard104 11 месяцев назад

      I agree with you, my friend, or should come from all game modes. That way it incentivizes you to play all game modes to speed up progression in the home village, because all game modes should tie back into the home village. In the builder base specifically does not do that very well anymore. And just to be clear I am a big fan of the builder base, but it feels separate from the rest of the game.

  • @austinpowers1061
    @austinpowers1061 11 месяцев назад +1

    Too bad the entire premise of this video falls apart because of one simple fact.
    The new hero gear is exceptionally easy to get to a high level.
    and once you do easily get to that high level you can resume the former gameplay loop of upgrading heroes constantly except during certain events (like CWL), where you can now use heroes who would have had an otherwise similar hero level (because you resumed the normal loop of upgrading) but with INCREASED power as compared to the previous gameplay loop before the update because their hero gear is maxed out, making them very strong..

  • @wyattlavigne
    @wyattlavigne 11 месяцев назад +2

    LOVE the new update.
    That said, the suggestion of some ore included with each new hero level would assist casual players.

  • @WakandaMan99
    @WakandaMan99 11 месяцев назад +1

    let us buy ores with raid medals, decent solution for the short term

  • @wastedsoul1024
    @wastedsoul1024 11 месяцев назад

    my problem is if an equipment gets nerfed or a better one is introduced, all your progress leveling the old equipment is gone. Your hard earned ores can be gone in a patch notice.

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      Right now the balance is pretty good though. Also maxing out a single equipment doesnt that long, unless its an epic.

  • @Vymix
    @Vymix 11 месяцев назад

    easiest solution would be reduce by 33% or 50% cost and time, and make it so you can still use them while theyre upgrading tbh'

  • @GeorgeLovesV12
    @GeorgeLovesV12 11 месяцев назад +3

    Ores farming in boulder base? Greatest clash of clans idea I've ever heard since the latest update!

  • @lennio4912
    @lennio4912 11 месяцев назад +1

    I don’t think that the amount of ores you get is too limited since I could already upgrade the new epic equipment to lvl 12 by just doing a few attacks every couple days, so changing that would just lead to everyone having every hero ability maxed out in like a month but I do agree, that hero upgrade have been made much worse

  • @mikemike5666
    @mikemike5666 11 месяцев назад +1

    how are my heroes getting stronger while sleeping? makes no fucking sense to me. Let me use them while they're getting upgraded ffs.

  • @maiby_kally
    @maiby_kally 11 месяцев назад

    I really do hate the fact that it's kinda a must now to play in clan wars
    I've not been very active the last few months but its kinda like a daily routine to empty my collectors, do maybe one attack and upgrade when i got the ressources
    Now it sucks even more since upgrading my heroes is worth nothing and i don't have the resources to upgrade my equipment

  • @floydvandeveerdonk3874
    @floydvandeveerdonk3874 11 месяцев назад

    I love that you switched the clash a rama content with content that you are talking about

  • @koshiredemption
    @koshiredemption 11 месяцев назад +7

    They will probably have to balance it by nerfing Hero Equipment Upgrading, aside from being limited by the level of the blacksmith to upgrade an equipment it also needs a requirement for specific level of heroes, example for a level 8 Eternal tome, Warden must be at level 40, something like that.

    • @SoulTwinky
      @SoulTwinky 11 месяцев назад +1

      Maybe bump that number up a little because if you had a level 40 warden before the update, then you were automatically given a level 11 eternal tome

    • @koshiredemption
      @koshiredemption 11 месяцев назад +1

      @@SoulTwinky either way its the only solution I can think off to balance this mess.

    • @SoulTwinky
      @SoulTwinky 11 месяцев назад +1

      @@koshiredemption I think it would be good to tie equipment levels with hero levels to give more incentive to upgrade you're heros

  • @deathboitechnobladeneverdi7918
    @deathboitechnobladeneverdi7918 11 месяцев назад +1

    They should cut the time and resources for upgrading heroes and put these resources and time somewhere else so they don't speed up ftp progress but still make hero upgrades better

  • @derp24lordz
    @derp24lordz 11 месяцев назад +3

    I like my clan because theyre pretty chill about wars, you can join a regular war even with all heroes down, as long as you get both attacks in they dont care, in CWL though you must have your heroes up which has led to some mistakes in timing making me buy a hero book for 500 gems, but they let you grind ores without your heroes so its not so bad for me to upgrade heroes before cwl

    • @hoppel9177
      @hoppel9177 11 месяцев назад

      I just spend 1k gems bc in the midle of the cwl my leader thought that he should put me in 💀

    • @derp24lordz
      @derp24lordz 11 месяцев назад

      @@hoppel9177 jeez, my clan has co-leaders that check for heroes and activity before putting people into wars

  • @tobiaschislom9876
    @tobiaschislom9876 11 месяцев назад +3

    There’s nothing wrong with the ores. I love that no one can just max them all out overnight. I think it will also have ppl think twice about rushing. Forces ppl to go into war more too.
    I remember being in clans where our like #1 would attack their #20. I think there will be less of that too, given that the amount of ores you get depends on the strength of the base.
    It’s the hero upgrade mess that needs to be fixed, ores are fine.

    • @SatanTheDarkLord
      @SatanTheDarkLord 11 месяцев назад

      Well said

    • @Beaudin196
      @Beaudin196 11 месяцев назад

      100% agree with you great update and people just like to complain

    • @BabyKnxckz
      @BabyKnxckz 11 месяцев назад

      Ores make rushing more op ur higher townhall u and higher league = get more ores

  • @destroyuhh8001
    @destroyuhh8001 10 месяцев назад

    They should make it so ALL ores can get obtained from clan games as well,it’s only once a month for a week but the very first level of the blacksmith can already hold 10000 shiny ore so it shouldn’t be a problem to make a tier 5 reward like 3000 shiny ore,600-800 glowy ore, or 20-25 (maybe more) stary ore,it wouldn’t be huge but it would be a good first step to making it more achievable to free 2 play players along with encouraging higher participation with clan games since in my experience some clans still struggle with getting higher participation in them especially when we have the rewards up to 75000

  • @ruxqzz9472
    @ruxqzz9472 11 месяцев назад +1

    7:52 isnt the giant fist of the Kind epic ?

  • @connormarsh6339
    @connormarsh6339 11 месяцев назад +2

    Make the OG equipment get upgraded w the heroes and it solves the issue! F2P players can just use default equipment and ores will be for all other equipment

  • @neilcox5884
    @neilcox5884 11 месяцев назад

    The ores are so hard to get, especially starry ores. For some upgrades you need 100 starry ores which takes too long to get. I messaged supercell and all i got was "thanks for your feedback" reply.

  • @Chill_bista
    @Chill_bista 11 месяцев назад

    You and your channel is really unique 😊

  • @akibahmed1956
    @akibahmed1956 11 месяцев назад

    They should treat Hero upgrade like troop upgrade, or the revamped barrack and spell factory upgrade.
    1. Either war would have a different system that would allow Heroes be always available, just like how war base has everything always available. I mean it was unfair to begin with, for the offence side.
    2. Can use hero while in upgrade with a greater healing time, though I think the previous idea is much better.

  • @erictyrrell9713
    @erictyrrell9713 11 месяцев назад

    I agree with a lot of others here. There needs to be some correlation between hero level and equipment. A multiplier onto the gears effects based on the previous hero +5 lvl system could be a good compromise that keeps a similar feel while allowing you to use any equipment.

  • @knockedtfout5333
    @knockedtfout5333 11 месяцев назад

    Getting put into wars and winning wars is not an issue with rushed bases,especially now days. You can pop a hero/power potion to get almost the full benefits of a maxed players offence while being matched against someone who’s just as rushed as you or simply a lower townhall. You are actually encouraged to rush in clash of clans now days. It’s a myth you will lose more wars,in fact if most of your clan strategic rushes they can go on crazy winning streaks due to being matched against less optimal rushed bases. 90%+ wars are won simply based on activity,especially in rushed clan wars.

  • @arando1410
    @arando1410 11 месяцев назад

    Acquiring ores is just sooo slow, and then you spend it immediately on one level for the equipment

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      So is every other aspect of the game though, whats your point? How fast do you want f2p players to max out everything in terms of equipment? Right now its like somewhat around a year if you suck.

  • @oraclesdaily
    @oraclesdaily 10 месяцев назад

    I don't mind the upgrading time for heroes, but I think they should make the heroes available to use even when they are still upgraded.

  • @potatoking6308
    @potatoking6308 11 месяцев назад

    this is true, very bad for the loop with upgrading heroes, people just use the newly buffed hero boost potion for every clan war instead, and just not upgrading the heroes

  • @latios3874
    @latios3874 11 месяцев назад

    I feel like a good solution would be to just let you use the heros while upgrading. They've done this to several buildings already. The training barracks, the reserch lab, the spell factories, even the pet house and blacksmith can all be used while upgrading... so why not heros. Defenses are one thing, and theres probably a discussion if those should even be turned off while upgrading, but all the buildings in the game that don't turn off so far when upgading are offensive based buildings for your armies. Heros are part of that offense... so just let us use them

  • @frozenice9634
    @frozenice9634 11 месяцев назад

    1. Allow hero to be used while upgrading
    2. Compress the time upgrade if hero is lower than townhall level.. So if you're TH 13 and still have lvl 15 BK(th8 lvl), you can just do 1 upgrade and skip a few level.. (1 upgrade for 5 lvl for example)

  • @roccociccone597
    @roccociccone597 7 месяцев назад +1

    Super Cell has been making a lot of predatory bs pay to win decisions as of late. I really don't like the hero equipment and I like the way they implemented this feature even less. As someone who doesn't like clanwars that much I barely get any of these ores.

  • @soupe2000
    @soupe2000 11 месяцев назад

    The main problem here is the same than before. You can't use your heroes while upgrading them, meaning you can't play in wars. We still can use troops and spells when upgrading them. Why not with heroes ? At high level, they are absolutely mandatory to succeeded but they are all the time unusable, meaning you can't play the game. Same issue as before

  • @gergogyarmati5469
    @gergogyarmati5469 11 месяцев назад

    Upgrading the heroes was already quite flustrating above th 12 because they are really the most op troops for attacking, even with 1 hero down it's basically impossible now to score 3 stars against a th 15. Equipment is a really refreshing and cool feature making attacking a bit easier but the accumulation of ores are definitely a problem that need to be solved. Hero upgrade time is also getting a bit out of hand when the max level is almost 100. I think it's good punishing rushed th-s because it's ruining the gameplay for both ends. Limiting the th upgrades to a certain average levels of defensive towers would be a great solution.

  • @keegie_creeper146
    @keegie_creeper146 11 месяцев назад

    only a matter of time before they cave into the popular idea to add a potion that allows temporary use of heros when upgrading

  • @arickmunoz550
    @arickmunoz550 11 месяцев назад +1

    I agree, i was excited with new abilities of the heroes but i really hated the addition of 3 new currencies. I have really continued upgrading my heroes because im around maxing them in th14, and i thought that upgrading the heroes would also improve the abilities. I havent really payed that much of attention to the new abilities, but between them and unlocking the epic equipment only by a specific period or event is really shitty. I have a feeling those abilities are gonna be OP and the full idea of equipment should be variety on strategies, but it seem they are trying to make it more pay to win. I love the idea of variety but make it accesible. We dont need to duplicate the currencies just for them.

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      The game is pay to progress, not pay 2 win. Also i dont get your complaint about the new currency. Its free to get by playing key aspects of the game (wars and leagues) and actually its gem pricing is awful. Noone in their right mind is going to spend 50$ on a single level of equipment.

  • @AkshatSingh-j6m
    @AkshatSingh-j6m 11 месяцев назад

    I am in titan 1 I get most of my shiny and glowy ore from normal attacks but I get starry ores only from clan war which is not a big problem because I am leader of lvl 12 clan so I think those who are at high leagues and high level clans this update is beneficial to them (also I am a free to play player) my tip to succes in clash of clans is just stay in a clan for high time then start a new clan with low requirements then you can be successful after few months my clan was a success after starting 7 clans so I think its a bit risky also

  • @andymcclurg9916
    @andymcclurg9916 11 месяцев назад

    Probably your best video, but the delivery is rough, and even the comments section has more insight.

  • @nave9948
    @nave9948 11 месяцев назад

    I have a lot of problems with the ore system but what annoys me the most is the fact that I made sure to keep my hero’s maxed for every town hall I’ve upgraded to before going on and then the abilities come out and it basically made my hero’s rushed because all my abilities are low level and the ones they upgraded for me aren’t even maxed like my hero’s are. Now I’m playing for 3 days and playing wars every other day just to get one upgrade on one ability for one hero. Why did I play for years and keep everything maxed just for them to do this? If I want to switch to another attack style then I have to use low level abilities because the game made me a rushed player. And legends league is even worse now because everyone wants the higher bonus but no one wants to be limited to only 8 attacks per day so if you are trying to drop out of legends league you just can’t. I’ve been above 5k but not signed up for legends league for 2 days and no one is attacking my base and the people that do are just dropping and give me a defense. This was not a problem until ores came out.

    • @vanessaxoax7646
      @vanessaxoax7646 11 месяцев назад

      Yeah ive been maxed TH15 and now they added a new town hall, its such a scam.

  • @yikes7523
    @yikes7523 11 месяцев назад

    As a solo player who just wants to max for fun, watching them continually add content that can only be majorly farmed through clans is depressing

  • @dandan9772
    @dandan9772 11 месяцев назад

    It would be so easy to fix. When you upgrade a defense, it's still functional in your war base. Just do the same with the heroes. If you upgrade them, you can't use them anywhere except for war attacks.

  • @hideiomusic9161
    @hideiomusic9161 11 месяцев назад

    I still participate in clan wars when I don’t have a hero or two available I’m not sure what’s the big deal with upgrading a hero just attack lower than you usually would. You make it seem like you can’t still attack.

  • @ameenoahmad
    @ameenoahmad 11 месяцев назад

    This is absolutely true. Upgrading heroes for days just for +3 damage is ridiculous. So dishesrtening

  • @mircobiguzzi1084
    @mircobiguzzi1084 11 месяцев назад +1

    It seems like a Reverse Uno Card.
    After the Golden age or OG's time we were stopped to do bases.5 or bases.11 because with th12 SC "tried to get rid" of engineering bases or minimax. 😂😂😂
    Now things are opposite because they are encouraging people to rush to "abuse" of potions. Remember your skill cannot be boosted with a potion. My only hope is that new supercell team for Coc can find a solution even if it means to reduce their income

  • @ashsattva
    @ashsattva 11 месяцев назад

    You know how when your barracks upgrades, it doesn't prevent you from making troops, it just takes longer? Why don't they do that for heroes, upgrading them just makes their rest time longer. And they still can't defend your base, but they're at least usable for attacks.

  • @nogitsune4542
    @nogitsune4542 11 месяцев назад

    It is time for supercell to finally listen to the community and let us use heroes in wars while upgrading them

  • @declanmcalister4681
    @declanmcalister4681 11 месяцев назад +1

    Yall need to quit whinging. Th16 already reduced the th15’s upgrade times ALONE by about 250 days. It gets easier every year and yet every year it’s just more complaining. Learn patience

  • @lonelee7867
    @lonelee7867 11 месяцев назад

    They created the same problem as the builder base problem for the heroes like damn it was so hard to farm builder base resources before