Thanks Bradley! Great stuff as usual! Also, as a representative of Kerbal Pilot's Union, I'm grateful that you finally gave our members a comfy ride and stipulated amounts of snacks.
To be fair, this feels like a pretty comfy ride. I mean, high TWR if you need it, no mind-bending multiple gravity assists, that's what I call a really well done ship.
I propose a mission time challenge. Most of KSP videos focus on efficiency and simplicity. However, usually it will take hundred of years to finish. Anyone tried to visit every space body as fast as possible?
Quick question: Are you talking about player/RL time or in-game/mission time? In other words, are you trying to take the most direct possible path, or just the path that requires the least work so you can time warp through everything else? I personally think mission time is the better challenge. There are two problems with mission time: It basically completely ignores things like landing/take-off and, to lesser extent, refueling times since those are irrelevant compared to orbit time, and the second problem only applies to many-destination missions. You basically need to choose a launch time which provides the best possible alignment for all the planets in-sequence. The thing is, while the perfect alignment exists and due to the irrational (or near irrational, the fact that it's technically rational will create insignificant issues) it is attainable with *some* amount of waiting before launch (this statement is basically an extension of the idea of Fourier series), actually waiting that long would take far too long with the meager 100,000x time acceleration of KSP, so you'd need to cheat to place the planets in the right position.
@@yaksher I'm talking about mission time. I think waiting for a perfect launching window is legit and also a necessary thing if you want to be more time efficient. With that been said, it will be pretty impressive if someone can start the mission from day 0 in KSP. The reason I propose such challenge is because, in real world case, mission time probably is one of, if not the most important thing that we need to take into consideration. Sure, it is cool if you can visit several planets with a small SSTO and save a lot of money. But, if it would take a century to finish it will be meaningless (think about inflation... You get the idea).
I can guarantee that 130 of those years were just in the mining alone; look at the jump from immediately after landing and immediately before takeoff. On Vall, it's a 12-year jump.
Again you make me question my entire KSP existence..... granted I've gotten to Mun and Minmus... still figuring out every thing the control nodes can do..... didn't know they were a thing till after my first mun crash either....
@Guilhem Mollier i made an SSTO plane now :D It is quite efficient, it has 40 parts (i dont remember the mass, but its less than 30 tons) and made it to LKO and then did a intercontinental trip with the remaining fuel Also i did a trip between the desert and the KSC in 5 minutes with that plane
Have you considered making a "fastest in-game time to" mission? Your videos are all about efficiency, and I think I think that mission time efficiency is a challenge that would match your talents. "10 year grand tour" :p Excellent video, as usual. Thanks for the content!
I just have one question: How? Do you have a lot of experience with doing this kinda stuff, and that's how, or is it something else. I would like to know. What's next? 2 or 4 parts to every planet?
I've only recently started playing ksp and so am very new to your channel, but my goodness I'm impressed with your builds and challenges! I started out over engineering all of my builds, but after seeing the amazing things you accomplish with minimalist builds, I'm rethinking my approach. It's been very fun watching your content. Thanks so much!
I looked at the elapsed time dounter when you got to Eve, and when you left. 8 FREAKING YEARS TO MINE AND REFINE YOUR FUEL??!?!!??!?!?! DAYUMN!!!!!! Kerbals are patient and obviously IMMORTAL!!!!!!
Nice craft and great video. Still you let me question my right to even play KSP ( with 550 hours) lol. I hope to see some videos from the new DLC once it comes out! Oh and thanks for naming the planets and moons on the right. I have not seen most of them myself lmao.
That was a pretty cool landing on the Laythe slope; a nice bit of piloting to make the best of a difficult situation. But if you want an easier landing spot, there's a large area of fairly flat terrain in what I call Chasmer Island -- it has a long lake in what's almost a chasm. East and north-east of that lake, the terrain's remarkably flat for Laythe. I got very bored driving a high-speed rover across it. :) The area is a little north of the equator; a natural harbor in the island's southern tip is on the equator. The north of the island has 3 large lakes, but it's lumpy around there. Also, I'm taking notes for a Jool 5 mission in the hope that my latest spaceplane will be suitable. :) I'm not even considering Eve... yet! :)
Eu estava orgulhoso de minha navezinha com 945323 partes que pousou e decolou de EVE (nível do mar). E você me aparece com uma nave com 5 partes... Parabéns pela criatividade e eu, de volta para a mesa de projetos.
i'd like to see a vid of a fully reuseable duna mission. first stage gets craft to orbit, returns to pad. second stage goes to duna, lands (possibly done though a smaller sub-craft), returns to orbit then goes home.
Build a ship which has no more parts than it carries kerbals and give them a flyby of the planets and moons you find most picturesque. This is for super low cost space tourism for middle class Kerbals who need a nice getaway on a budget.
you are the legend. do you have any advice against the kraken because of asparagus staging? I have an eve lander that I calculated to be able to get to LEO from sea level, but I can't even make it past LKO because of the kraken :(
What I would love to see you try to make possible is a run where you get one burn after an orbit from one body to get to another and land using only aerobraking. I feel like if anyone can pull it off, you can.
if there is only one stage(technically only one stage, no decouplers) then as soon as you press space at the start of a flight and deactivate the twin boar it removes your stages (assumes you've already staged completely)
I know this isn’t your most ‘calculated’ mission, but it blows my mind how you can use physical principles and mathematics in this game to such a large extent.
The way you can run the ISRU unit off its own output with fuel cells is unlike how it works in human space program, where ISRU requires outside energy. The kerbals should build a perpetual motion machine with this technology.
Hey brad, i have a challenge: Try to 1-up turbo pumped's video where he went for highest speed possible. He hit 107km/s(relative to the sun), i think you could do better
Stupid question, but how do you switch from the large fuel tank to the twin boar so quick? Is there a hotkey for it? Cause I always have to go through the tracking station
When we can find a fuel source that can be found literally anywhere in the solar system And biological immortality And rocket parts that don’t get damaged by sliding on a planet’s surface.
There's a modded planet that should give you quite the challenge. It's juiced-up Tylo in Alternis Kerbol (Rekerjiggered). It's even worse than Eve and Tellumo from GPP. ...Maybe try racing to and from there with other KSP YTers?
Hey, Brad! Big fan here. I’ve watched a lot of your (and other KSP RUclipsrs’) videos and noticed that a lot of your gravity turns start really early and lose a lot of delta V to drag - to the point of almost overheating. In this video you used almost 3km/s, while my gravity turn mod taught me how to use much less by tipping to 10° at 100m/s for most crafts. Is there a specific reason you take such aggressive turns? Am I using more (and you using less) delta V than I think? Great video as always and thanks for all you do!
Aggressive gravity turns are good for efficiency! Losing delta-V to gravity is more significant relative to drag than it would seem. The drag on this craft was a lot higher than on a typical craft, so the delta-V to orbit was always going to be higher than normal.
@@bananman5656 With a craft optimized for low drag (which certainly doesn't include this one!) turning over as much as possible without overheating or falling back to the planet is usually the way to go.
Thanks Bradley! Great stuff as usual! Also, as a representative of Kerbal Pilot's Union, I'm grateful that you finally gave our members a comfy ride and stipulated amounts of snacks.
Don't get used to it =)
e
e
e
e
29 units of fuel left? I never thought I'd see such an over-engineered craft from you, Brad.
yeah, waste of natural resources
Paweł Pakura i k r
@@pawepakura5404 , seriously😕😕😕
Some people
@@willmar1461 seriously. Cause i'm kind of person, that usually brings back to kerbin around 500-1000 dv :D without nuclear engines :D
People: *Joke about Brad doing a 10 part to everywhere mission*
Brad: *Cracks knuckles and pulls out TI-84 Plus CE*
Lmao so true
Brad da man
Lmao!
I have one of them. Regular graphing calc features but so many things to program on it.
Actually it was an N-Spire II
To be fair, this feels like a pretty comfy ride. I mean, high TWR if you need it, no mind-bending multiple gravity assists, that's what I call a really well done ship.
and it isn`t a can with a seat, which also matters
Check out kergarian aerospace grand tour. Sure, it's way more massive, but its comfy and looks great.
Ugly one at that. But one that works.
He said he did a multiple gravity assist to get to laythe, but even still it is a very well made ship
Alex Towers the jool system assists are actually pretty easy since the moons are large and near each other
I propose a mission time challenge. Most of KSP videos focus on efficiency and simplicity. However, usually it will take hundred of years to finish. Anyone tried to visit every space body as fast as possible?
Dude you are right. Best challange ever!
Using a life support mod could also help
Quick question: Are you talking about player/RL time or in-game/mission time? In other words, are you trying to take the most direct possible path, or just the path that requires the least work so you can time warp through everything else?
I personally think mission time is the better challenge. There are two problems with mission time: It basically completely ignores things like landing/take-off and, to lesser extent, refueling times since those are irrelevant compared to orbit time, and the second problem only applies to many-destination missions. You basically need to choose a launch time which provides the best possible alignment for all the planets in-sequence. The thing is, while the perfect alignment exists and due to the irrational (or near irrational, the fact that it's technically rational will create insignificant issues) it is attainable with *some* amount of waiting before launch (this statement is basically an extension of the idea of Fourier series), actually waiting that long would take far too long with the meager 100,000x time acceleration of KSP, so you'd need to cheat to place the planets in the right position.
@@yaksher I'm talking about mission time. I think waiting for a perfect launching window is legit and also a necessary thing if you want to be more time efficient. With that been said, it will be pretty impressive if someone can start the mission from day 0 in KSP.
The reason I propose such challenge is because, in real world case, mission time probably is one of, if not the most important thing that we need to take into consideration. Sure, it is cool if you can visit several planets with a small SSTO and save a lot of money. But, if it would take a century to finish it will be meaningless (think about inflation... You get the idea).
@@Pierce1996h It will be cool. But I think Bradley mainly do stock challenges and I won't expect too much for a kick starter in this area :)
Well done, that's some really smart engineering!
ShadowZone I’m in the process of going to every planet single launch no refueling including jool and eve
Not on this channel though
Next video: I went too Eeloo with only one sepratron
Espen Hansen or, no separation, Eeloo SSTO.
That's pretty easy to do with an SSTO
@@serbianspaceforce6873 seperatron, the tiny SRB, not separation.
or: I went to KLO using only sepatrons
no don't give him idea
Only took about 141 years.
It'd be neat to see a continuation of the Odyssey by Bill, but with the Outer Planets mod.
I can guarantee that 130 of those years were just in the mining alone; look at the jump from immediately after landing and immediately before takeoff. On Vall, it's a 12-year jump.
@@Derpy-qg9hn Exactly
Almost 5 years to refuel! Shame they didn't have an Communotron for Netflix
bestPlayer_xu booo
Don't worry they have nebula
@bestPlayer_xu Yeah but that wont work beyond the Kerbin system
I love how people said a 10 part GT was going to be the next video
And then it happened
Very impressive, you never disappoint!
Your videos are normally a stretching to the breaking point of what is possible in KSP. But you outdid yourself this time. Great video, thank you.
Again you make me question my entire KSP existence..... granted I've gotten to Mun and Minmus... still figuring out every thing the control nodes can do..... didn't know they were a thing till after my first mun crash either....
Im trying to figure out how to make an SSTO :P
@Guilhem Mollier i made an SSTO plane now :D
It is quite efficient, it has 40 parts (i dont remember the mass, but its less than 30 tons) and made it to LKO and then did a intercontinental trip with the remaining fuel
Also i did a trip between the desert and the KSC in 5 minutes with that plane
@@luizfernando4497 My first SSTO was built to service one of my space stations.
Me: 400 part minmus tour, with a chance of returning of over 20%
Me: I am so proud of my Minmus Lander!
Bradley:
This is the first complete grand tour (with Eve) that I’ve ever seen!
Good job
One of my first videos on RUclips was of a grand tour if you really want to dig into the back catalog =P
Have you considered making a "fastest in-game time to" mission? Your videos are all about efficiency, and I think I think that mission time efficiency is a challenge that would match your talents. "10 year grand tour" :p
Excellent video, as usual. Thanks for the content!
The delta-v requirements will be legendary :P
Mission time requirements is more of a "waiting for correct transfer windows" problem and less of an engineering problem
it would be both, as you could decide to skip one transfer window, but sacrifice DV.
10/10!
I was surprised that the rocket not have Fuel Cell array.
I just have one question:
How? Do you have a lot of experience with doing this kinda stuff, and that's how, or is it something else. I would like to know. What's next? 2 or 4 parts to every planet?
Its all about optimization, which is all about math. Fortunately, my background is also all about math.
@@BradleyWhistance ok, thanks. Optimization is important, getting the most out of every fuel tank and engine
But how did you manage to fulfill the power needs of drill, converter and radiator with only one RTG?
@@JYF921 Patiently
@@notfeedynotlazy Well put
I think you just won the game Bradley.
I would gladly play the role of a Kerbal in a real life Whistance space mission.
Dres is so underrated! It's one of my favorite places too
It's my second favorite, my favorite is Laythe.
I've only recently started playing ksp and so am very new to your channel, but my goodness I'm impressed with your builds and challenges! I started out over engineering all of my builds, but after seeing the amazing things you accomplish with minimalist builds, I'm rethinking my approach. It's been very fun watching your content. Thanks so much!
Elon musk:
Brad Whistance: im going to recover the upper stage
Elon musk: :)
Amazing mission design! A no ISRU low part count Eve mission would be awesome!
wait
what
Theres NOT one guy sitting in a command seat?
Bradley I love you. I'll see this once I get home.
Drinking game: Take a shot every time he says "Delta-V".
How the hell do you keep doing this
This is the most reasonable video I’ve seen from you and it’s still a grand tour with fewer parts than most of my upper stages have alone.
Pretty sharp final suicidal burn☺️
Pretty impressive, as always☺️☺️
Mamoth showing it's true power.
:) good gosh.
I looked at the elapsed time dounter when you got to Eve, and when you left. 8 FREAKING YEARS TO MINE AND REFINE YOUR FUEL??!?!!??!?!?! DAYUMN!!!!!! Kerbals are patient and obviously IMMORTAL!!!!!!
Nice craft and great video. Still you let me question my right to even play KSP ( with 550 hours) lol. I hope to see some videos from the new DLC once it comes out!
Oh and thanks for naming the planets and moons on the right. I have not seen most of them myself lmao.
That was a pretty cool landing on the Laythe slope; a nice bit of piloting to make the best of a difficult situation. But if you want an easier landing spot, there's a large area of fairly flat terrain in what I call Chasmer Island -- it has a long lake in what's almost a chasm. East and north-east of that lake, the terrain's remarkably flat for Laythe. I got very bored driving a high-speed rover across it. :) The area is a little north of the equator; a natural harbor in the island's southern tip is on the equator. The north of the island has 3 large lakes, but it's lumpy around there.
Also, I'm taking notes for a Jool 5 mission in the hope that my latest spaceplane will be suitable. :) I'm not even considering Eve... yet! :)
Outstanding work as always Brad!
3:39 Dres is your favourite planet? It's time for a fucking crusade!
You should do an advanced video about gravity assists.
Eu estava orgulhoso de minha navezinha com 945323 partes que pousou e decolou de EVE (nível do mar). E você me aparece com uma nave com 5 partes... Parabéns pela criatividade e eu, de volta para a mesa de projetos.
Um brasileiro aqui?!
Aí sim :D
@@davisdf3064 Não perco um vídeo dele :D
@@Cenourafnord
Tamo junto :D
140 years, 294 days is a long time to not have access to netflix
They have it, it just buffers a lot.
Don't worry they have skillshare
Wow, this really is insane! Love the idea, I might use some of the techniques to help with taking off on eve.
Only took 141 years! Congrats man what an impressive mission!
Really like these voice over videos
Next Mission: using 0.03% of a part to achieve the speed of light on land
You are crazy. And awesome. And crazy. Well done!
You are a freaking master.
Are you going to do stuff in other planet packs anytime soon? Alternis Kerbol is a good one...
Or the Sigma Initiative by Stratzenblitz
This would be interesting
-This opens up so many Odyssey by Bill opportunities-
the first ever vid in brads channel to have a crew module that isnt a space chair in a tin can
Did you do the trick with the boosters so they count as in line with the fuel tank? if that still works.
i'd like to see a vid of a fully reuseable duna mission.
first stage gets craft to orbit, returns to pad.
second stage goes to duna, lands (possibly done though a smaller sub-craft), returns to orbit then goes home.
What happened to the plume in the final landing scene? there was no plume for the twin boar engine
You seem to be correct! I use Real Plume for the thrust graphics, it appears to have dropped the ball temporarily.
@@BradleyWhistance RealPlume does tend to drop the ball a lot. But when it does work, it's amazing.
Bradly Whistence the greatest gravity assist bender
Are you secretly the guy who designed Spacex's Block 5?
From year 10 to 140 how long do Kerman’s live?
yes
Build a ship which has no more parts than it carries kerbals and give them a flyby of the planets and moons you find most picturesque. This is for super low cost space tourism for middle class Kerbals who need a nice getaway on a budget.
3:51 A kerbol eclipse on Duna!
you are the legend. do you have any advice against the kraken because of asparagus staging? I have an eve lander that I calculated to be able to get to LEO from sea level, but I can't even make it past LKO because of the kraken :(
Struts
What I would love to see you try to make possible is a run where you get one burn after an orbit from one body to get to another and land using only aerobraking. I feel like if anyone can pull it off, you can.
What happened to your staging? Where is your 'liquid fuel' bar? (Left, below side).
if there is only one stage(technically only one stage, no decouplers) then as soon as you press space at the start of a flight and deactivate the twin boar it removes your stages (assumes you've already staged completely)
Thanks.
@@eva2602 Thanks, your reply has solved my problem.👍
I know this isn’t your most ‘calculated’ mission, but it blows my mind how you can use physical principles and mathematics in this game to such a large extent.
Incredible. I can't do an Eve mission with landing after 3 days of trying different compex rockets, and you make this o_O
Could you do a video on how you calculate where you are going to land? I think it'd be interesting
The way you can run the ISRU unit off its own output with fuel cells is unlike how it works in human space program, where ISRU requires outside energy. The kerbals should build a perpetual motion machine with this technology.
Loved it! Challenge: what can you do with four parts?
How far can you go using only a kerbal and a cockpit?
You are a madman
I'm going mad if you keep releasing this sort of stuff.It's too much awesomeness for me to take.
Hey brad, i have a challenge: Try to 1-up turbo pumped's video where he went for highest speed possible. He hit 107km/s(relative to the sun), i think you could do better
Would you be able to do a video explaining how you do the maths behind all your videos?
Those year+ time skips for refueling. Hope the kerbals brought enough snacks.
That guy who disliked it... He thought that button to be to download this craft
hey bradley make a propeller powered planes and maybe a minimalistic landing to laythe with propellers (breaking ground dlc and servos)
2:09 that unintended sun eclipse tho
I bet this is how console players feel when they watch PC COD/CS:GO montages.
THE MADMAN
i thought he was landing on the sun for that duna landing
This is the finest level of kerbaling
Cyne 😳
Natend Tetris 😳
Stupid question, but how do you switch from the large fuel tank to the twin boar so quick? Is there a hotkey for it? Cause I always have to go through the tracking station
Legend
I wonder how bill felt seeing the KSC after about 141 years in space.
Very nice!
Bradley is a ksp god
One vote for the low part count Eve mission here.
12:15 wouldn’t the Kerbals still burn up?
So when’s Elon going to hire Bradley Whistance for SpaceX?
When we can find a fuel source that can be found literally anywhere in the solar system
And biological immortality
And rocket parts that don’t get damaged by sliding on a planet’s surface.
@@alexsiemers7898 when we find a guy who doesnt ruin the fun
What is this madness?
I feel threatened by this man's knowledge.
Beautiful.
wow... [Applause]
Pft, mining.
Scott Manley did the grand tour with nothing but a cubic octagonal strut.
UPHILL BOTH WAYS IN THE KRAKEN!
great work!
This man
Used 10 parts to get to multiple planets when I can’t even get near the mun with 50+ parts
They say you can't beat KSP. They are wrong. GG my friend :)
There's a modded planet that should give you quite the challenge. It's juiced-up Tylo in Alternis Kerbol (Rekerjiggered). It's even worse than Eve and Tellumo from GPP. ...Maybe try racing to and from there with other KSP YTers?
I feel like the standard for grand tour kerbol missions in ksp 2 will make you go to sea level and return on jool.
Hey, Brad! Big fan here. I’ve watched a lot of your (and other KSP RUclipsrs’) videos and noticed that a lot of your gravity turns start really early and lose a lot of delta V to drag - to the point of almost overheating. In this video you used almost 3km/s, while my gravity turn mod taught me how to use much less by tipping to 10° at 100m/s for most crafts. Is there a specific reason you take such aggressive turns? Am I using more (and you using less) delta V than I think? Great video as always and thanks for all you do!
Aggressive gravity turns are good for efficiency! Losing delta-V to gravity is more significant relative to drag than it would seem. The drag on this craft was a lot higher than on a typical craft, so the delta-V to orbit was always going to be higher than normal.
Bradley Whistance | Thanks for the reply! I’ll have to pay more attention to my turns in the future. Do you have any advice for a ‘universal’ turn?
@@bananman5656 With a craft optimized for low drag (which certainly doesn't include this one!) turning over as much as possible without overheating or falling back to the planet is usually the way to go.
Bro. I cant even get back from the moon
Why can i like this only once????????
I know this is late, but. I noticed you only fill your LF/ox half way for a bunch of times. Why?
Nice eclipse when leaving to duna.