My Discord - discord.gg/XPtgcUAJjt Kickass Duke Nukem 3D - www.moddb.com/mods/kickass-duke Kickass Edition Duke Nukem 3D mod made by RichardStorm is a really interesting gameplay expansion where player has access to the way bigger arsenal of weapons than before - first off, we finally have a Golden Desert Eagle. Some of the cut content like the Sonic Resonator or Laser Chainsaw had been reintroduced to the game, especially the first one is fun to use because it turns monsters into projectiles. The content cut from the Alpha/Lameduke/Beta era had been restored like the Plasma Cannon or Flamethrower. You can also use the typical Alien weapons dropped by the enemies like the massive Battlelord's Chaingun, prosthetic chaingun's used by Enforcers, THAT STRANGE ROCKET LAUNCHER OF ASSAULT COMMANDER or Lizard Trooper's Alien Blaster. This gameplay modification gives you also a possibility to use the different ammo types or firemodes like Nuclear Missiles.
8:28 Hmm...That alien rocket launcher seems familiar. I am Half sure I've seen it during my Life before, but it feels like something is Opposing that memory with some kind of Force.
This is badass! Does the Freezethrower also have the laser saw option? Also, maybe add the flamethrower secondary functionality, like in 20th Anniversary? You know, add falloff to the flame stream, and have it make a pool of lava where it lands, so they could function like an improvised trap?
Many weapons here are actually Faithfull to Duke nukem, The Desert Eagle i say should be Duke's standard side arm it fits his personality as he likes to go with BIG guns and it debuted on Duke Nukem Time to Kill, Land of the Babes and Duke Nukem advance which is a follow up to DN3d, it was goin to be in DNForever of 2001 but the final product put a standard .45 pistol. The submachineguns, as this vid say, replaced the Chaingun cannon or Ripper for N64, DN Zero Hour has mp-10 submachineguns which are similar. The sniper rifle does appear in Duke nukem Zero hour and Land of the Babes so is not an unusual weapon for Duke. The plasma gun was the original concept for what it became the Ripper in the final product and is only seen in beta build like lame Duke. The M16 assault rifle was to be the main standard automatic rifle for Duke Nukem Forever 2001 (my personal favorite)
That Nulcear RPG is amazing. The BFG explosion at 13:15 is cool too but would be nice if the flame of the explosions stayed for longer and raised up slowly to mimic the convection of a moushroom cloud
I tried the mod and it's really, really good. I just have few considerations: - The Riot automatic Shotgun is OP as f*ck. I think it could have a much increased spread compared to regular shotgun and the double and quad shots doesn't make much sense (and are really broken). I think you could replace the double shot with a double barreled shotgun (like dukeplus). - The Nuke rocket is really cool but does very little damage to strong enemies like battlelords or pig cop tank. It looks like a bug. - The sound of the guns are amazing EXCEPT for the enforcer laser chaingun, I didn't use that much the weapon because the noise is just annoying. (but that's personal opinion) - The plasma cannon could have the full charge like the plasma cannon in Duke Nukem 64 (like the BFG has ) - The flamethrower burns us too easily. I know it is an cool mechanics but its hard to use realiably - The maps in KickAss Tour is really hard, and that comes from a DN and Dark Souls veteran. Cool design but it's really hard sometimes. That Prison planet episode is crazy difficult - The desert eagle doesn't look golden, it looks a bit too greenish But damn, it's really a good mod. Congratulations
Wow! 30 weapons isn't it? Not to mention ammo types. Will have to give it a go. Have you played Cultic Martinoz? I thought it was the best game I've played in years.
How to detonate a pipe bomb? I try ALL the keys on the keyboard and mouse and nothing happens except that I throw another bomb. It was also one of the most fun weapon mechanics in the original game. Is there something broken in my copy of the mod, or do I just not understand how it works now?
Im just put off by the fact the dual wielding just mirrors the weapon on the other hand instead of using a different model on the off-hand thats un-immersive.
Over complicated Duke nukem 3D. Really, FX are overwhelming for most weapons. Some of them comes in 3-4 versions (Human 1, Human 2, Alien, Laser). Weapons have several secondary fire modes. It’s fun for barely a play through 1 episode and that’s it. What makes me come back to DN3D is it’s simplicity, weapons have their utility (except for laser trip mine 😂). This mod has potential though. Maybe a few plays would make me change my mind about it.
I had tested this mod some time ago, but I have to admit that despite the efforts of its developer, it doesn't have the fun and rendering, in terms of animations, of Brutal Doom. Some nice weapons though, I like the nuclear rockets.
My Discord - discord.gg/XPtgcUAJjt
Kickass Duke Nukem 3D - www.moddb.com/mods/kickass-duke
Kickass Edition Duke Nukem 3D mod made by RichardStorm is a really interesting gameplay expansion where player has access to the way bigger arsenal of weapons than before - first off, we finally have a Golden Desert Eagle. Some of the cut content like the Sonic Resonator or Laser Chainsaw had been reintroduced to the game, especially the first one is fun to use because it turns monsters into projectiles. The content cut from the Alpha/Lameduke/Beta era had been restored like the Plasma Cannon or Flamethrower. You can also use the typical Alien weapons dropped by the enemies like the massive Battlelord's Chaingun, prosthetic chaingun's used by Enforcers, THAT STRANGE ROCKET LAUNCHER OF ASSAULT COMMANDER or Lizard Trooper's Alien Blaster. This gameplay modification gives you also a possibility to use the different ammo types or firemodes like Nuclear Missiles.
I still love the weaponry this mod provides while enhancing the older ones.
8:28 Hmm...That alien rocket launcher seems familiar. I am Half sure I've seen it during my Life before, but it feels like something is Opposing that memory with some kind of Force.
It's Assault Commander's butt
In case someone didnt get the joke the gun is based in that alien gun from half life opposing forces
FINALLY HE GETS AN ALIEN BLASTER. I always wished he'd get one from one of the jump pack aliens since I was a kid and the game came out in 1996.
DUKE+ actually lets the player use the alien blaster, but it can only be used until it runs out of charge, then you have to look for a new one.
@@georgeoldsterd8994Ah, like the plasma guns in Halo.
@@sonofeyeabovealleffoff5462 I guess? Never played Halo myself. 🤷🏻♂️
Hope they make a good Blood mod
How about a 'Shadow Warrior' mod as well?
@@Metalisalearning77 Along with Heretic and Hexen :)
There is a mod called "extra crispy"
This is badass! Does the Freezethrower also have the laser saw option? Also, maybe add the flamethrower secondary functionality, like in 20th Anniversary? You know, add falloff to the flame stream, and have it make a pool of lava where it lands, so they could function like an improvised trap?
Man for a game that came in 96 its held up pretty well over the years with all these mods
Love the gore effects!
Many weapons here are actually Faithfull to Duke nukem, The Desert Eagle i say should be Duke's standard side arm it fits his personality as he likes to go with BIG guns and it debuted on Duke Nukem Time to Kill, Land of the Babes and Duke Nukem advance which is a follow up to DN3d, it was goin to be in DNForever of 2001 but the final product put a standard .45 pistol. The submachineguns, as this vid say, replaced the Chaingun cannon or Ripper for N64, DN Zero Hour has mp-10 submachineguns which are similar. The sniper rifle does appear in Duke nukem Zero hour and Land of the Babes so is not an unusual weapon for Duke. The plasma gun was the original concept for what it became the Ripper in the final product and is only seen in beta build like lame Duke. The M16 assault rifle was to be the main standard automatic rifle for Duke Nukem Forever 2001 (my personal favorite)
The LAR Grizzly in .45 Winchester Magnum would be another good choice since we always see the Desert Eagle
Pretty cool! I think the Battlelord's Chaingun could use some improving to both the sprite and the sound/effects. Awesome work so far!
damn that's a lot of weapons (of course kick ass edition does make for a kick ass movie).
That Nulcear RPG is amazing.
The BFG explosion at 13:15 is cool too but would be nice if the flame of the explosions stayed for longer and raised up slowly to mimic the convection of a moushroom cloud
Always loved this mod, thank you for giving it more exposure
As awesome as this looks, I still think Alien Armageddon is better than this.
Be that as it may, this is still a great Duke3D Mod, for damn sure!
holyshit looks awesome !..🔥🧨🚒
How much weapons you need? Yes
I wish mods would use the Duke 64 pistol instead, that fat 1911 just looked alot better.
BTW the Gold Deagle was in Manhattan Project.
I think this is the best Duke nukem mod ever made
finally Brutal Duke Nukem 3d
Looks incredible. Spoder mines is very much something we would see in the nukemverse. Does it have body specific damage like in brutal doom?
Nah, only headshot hitboxes are present now.
-I hear a Duke Nukem: Manhattan Project OST
-I leave a like
I tried the mod and it's really, really good. I just have few considerations:
- The Riot automatic Shotgun is OP as f*ck. I think it could have a much increased spread compared to regular shotgun and the double and quad shots doesn't make much sense (and are really broken). I think you could replace the double shot with a double barreled shotgun (like dukeplus).
- The Nuke rocket is really cool but does very little damage to strong enemies like battlelords or pig cop tank. It looks like a bug.
- The sound of the guns are amazing EXCEPT for the enforcer laser chaingun, I didn't use that much the weapon because the noise is just annoying. (but that's personal opinion)
- The plasma cannon could have the full charge like the plasma cannon in Duke Nukem 64 (like the BFG has )
- The flamethrower burns us too easily. I know it is an cool mechanics but its hard to use realiably
- The maps in KickAss Tour is really hard, and that comes from a DN and Dark Souls veteran. Cool design but it's really hard sometimes. That Prison planet episode is crazy difficult
- The desert eagle doesn't look golden, it looks a bit too greenish
But damn, it's really a good mod. Congratulations
Gotta love those weapons :D
Wow! 30 weapons isn't it? Not to mention ammo types. Will have to give it a go. Have you played Cultic Martinoz? I thought it was the best game I've played in years.
Haven't yet :P
@@MartinozYT you should, one of the best blood inspired games I've played
There's a mod for Cultic which replaces the Cultists sounds with those from Blood. Crudux Cruo!
Dook peed on the Desert Eagle it seems.
"so many guns as so many babes...so little time and ammo!"
Loving the 9milly pistols
Amazing this mod!
Looks awesome, except the stamina bar.
How to detonate a pipe bomb? I try ALL the keys on the keyboard and mouse and nothing happens except that I throw another bomb. It was also one of the most fun weapon mechanics in the original game. Is there something broken in my copy of the mod, or do I just not understand how it works now?
You couldnt make this today!!!!*
*On account of duke punching those pigs in the face
Im just put off by the fact the dual wielding just mirrors the weapon on the other hand instead of using a different model on the off-hand thats un-immersive.
Need a mod like this for Shadow Warrior
Brutal Duke
Out of curiosity, what Smith & Wesson revolver is he meant to be using?
The dual wielded weapons having the casing ejection on opposite sides feels wrong, I mean its the same weapon they should eject from the same side.
Over complicated Duke nukem 3D.
Really, FX are overwhelming for most weapons.
Some of them comes in 3-4 versions (Human 1, Human 2, Alien, Laser).
Weapons have several secondary fire modes.
It’s fun for barely a play through 1 episode and that’s it.
What makes me come back to DN3D is it’s simplicity, weapons have their utility (except for laser trip mine 😂).
This mod has potential though. Maybe a few plays would make me change my mind about it.
Wow.. will Kickass support multiplayer?
"EAT GUN" -Dook Nook Them
Makes me think of nuclear showdown it was a great mod but unsupported by later eduke32 versions.
i dunno i don't think duke should punch things, he punches with his feet
can you use the world tour version?
Cool stuff, but Poison and Stun shots seems kinda useless
I had tested this mod some time ago, but I have to admit that despite the efforts of its developer, it doesn't have the fun and rendering, in terms of animations, of Brutal Doom. Some nice weapons though, I like the nuclear rockets.
have you looked at alien Armageddon its fucking good
Yes, I did :)
How to use the pipebomb?
Is there iron sights?
💪🔥
☠️☠️🔥🔥🔥
what are the controls for changing the shells?
Alt Fire
Is this Build or GZDOOM?
Build
Hey, Randy ! Hey-hey, Randy !?
How about you lemme buy THIS instead of that thing you embarassed your entire company with back in 2011 or whatever ?
Show aeons of death weapons.
It's a great mod until you start running out of stamina every two goddamn minutes...
Hail to the king 🤴 baby and free hot girls
"reloading" really?
Derp
No where near as good as project brutality
See Duke punching - immediate dislike.
clickbait
As fun as this mod is, it’s not as impressive as Duke Nukem AA