This same advice has been given by many people over the years of Tarkov, but it's the live examples that really help wrap your head around the whole thing.
I remember originally learning this sort of stuff and developing a very flanky solo playstyle from watching Karmakut, and it's gotten me to where my survival rate is well over 50% and I win noticeably more fights than I lose. It's really refreshing to see more people in the community giving these tips and setting a great example for all the new people to the game.
I really enjoyed the term "use your minds eye". It's a great literal explanation of how to visualise your surroundings and therfore potential enemy sightlines, even if they aren't directly in front of you.
@@Gigabeef i feel bad for some people that cant actually make mental images in their head bc that has to be super frustrating in a game like this lmao.
I always had a great sense of orientation, and I believe some people have just less of it, they have more of a constant FPS view and dont go third person as much, I wonder why that is and how it develops. I have a friend I play with that pretty much plays all the games I've played that uses it like Squad, Post Scriptum, Red Orchestra, ArmA, Tarkov, etc, and playinf airsoft milsim aswell, but it's like he never got to the point of using the spatial awareness view sense or whatever it is x)
@@landynstella5977 yeah I've got aphantasia and it's extremely difficult to navigate. After getting a compass it was much easier but unless I noticed an obvious landmark I won't know where I am
@@Gigabeef Swap your bandages to a lower hotkey so you can basically just roll over the hotkeys to fix problems, something like Painkiller, Hemostat, Salewa so you can easily access your painkiller's then just click the next numbers to fix the most important issues, in most cases that's a heavy bleed, if you know you need to heal up a limb you can spend the time to go skip the bandaging hotkeys as you've already spent time looking away from the fight to see your health and you should be in safety.
@@Gigabeef I always went with 4 heal, 5 painkiller, bandage, splint or bandage hemo, but as I am using grizzly, now Its 5 for propital, then 6-7-8-9-0 all grenades ( obviously, I never use the binds for grenade throw )
thank god .. you are the first channel how actually explains stuff in a way it makes sense.. most others just run through the map and basicly say " shoot first.. dont die" which is kind of pointless to say
I appreciate the way you structured and worded the video, out of all of the ones I've seen this is the most helpful to me honestly, and this is coming from a person with 2000 hours, even if theyre simple concepts as you said, having it shown in front of me with a very physical demonstration helps a ton in fully understanding the concepts
Love it. I played lots of dayz Arma 2 and it has instilled a constant awareness of angles. Still trying to learn everything on the maps but using cover to break line of sight is where it's at!
Once you have spawned in each spawn a couple times, early movement around the map becomes much more confident and before you know it youre looking out for them, not the other way around. Also that spawn on reserve you had in the last clip.. must be like the worst spawn on this map. (tied with scav fields corner) XD The number of times i had been ambushed or pushed by multiple people when I spawned there is insane haha, like not a single player nearby ever utilizes their spawn to get somewhere first, if you spawn there youre just fair game. It used to be a rather decent spawn back in the day when you could still hit a latespawn. Nice video mate.
Haha point 1..run vs walk. This is the Shift W disease which comes from playing fast action games with short lobby times. Then people come to EfT and it's often more painful to be back in lobby kitting out again than dying in the first place. Running is great to have as an option, it's not just the audio cues you give away either...at distance a running PMC draws the eye far more than one moving slowly. I find using run in small bursts in areas of threat during normal travel is the way forward.
Walking vs Running is what I attribute my 9/10 survival rate so far this wipe. I don’t get to play much, so surviving PMC raids and completing my objective every time is super important. My one PMC death so far was running into a high traffic zone because I was getting closer to exfil and feeling too confident. If I’d sat 10 more seconds in cover to listen, then walked, I’m sure I would have seen him first and won the fight.
love doing this on reserve, head down in to the main part of the bunker outside the control room late in the raid and there quite often 3 or 4 bodies lying all around that central hub. Quite often the scavs kill the winner of a fight between PMCs and you can swoop in and nab all the gear!! But beware of scavs lol.
for some reason, when i was on labs, i found some bodies after a firefight and someone put friends guns into the toilets , even though you dont get insurance on labs... wtf... and next to it was a FIR hexgrid from a raider too..
Love these videos because they really help you think of new ways of approaching Tarkov whenever you're struggling, which I feel is the difference between constantly getting frustrated with the game until you've had enough, and being proactive to try and improve. Keep up the good work man :D
When the risk of being seen > risk of being heard, you run. This happens more rarely than the opposite. Exception being woods, where the risk of being heard is quite low, but you walking accross a field is a big risk. Usually the risk of being seen is highly infuenced by the amount of angles you can be seen from. Again, a field in woods has 360° of potential danger, but a corridor in factory has 2 points of danger (behind and forward). But something less obvious like the middle of the mall in interchange has a ton of angles and also you can expect more people to watch those angles. If you are leaving mantis for example, and want to go through the middle of the mall you should either take it really really slow (checking all or most of the angles) or run.
Agreed. This is what I notice to be a common mistake eveb amongst my experienced friends. When you know the average run step sound range, you'll learn to run more often, especially in open spaces
I learned 4 by myself then 3 and 2 came instinctively(but I need to improve in those 2). 1 I learned playing with a friend in my first day because he would complain about all the small noises I did (if you're strugling with it I recommend using the GSSh-01 headset, and you will understand how much noise you're doing). The amount of times I died because I've been lazy and used the short route is no joke lol. My biggest problem in this game is identifying from were I got shot, but I will blame the game not myself. Also I need to learn those cheeki pixels :)
Really good video. First wipe and an intermediate player, I’ve been dying a lot lately because I’m getting impatient and not making deliberate decisions. This video is kinda what I needed
4:30 I would also add in key binding changes related to running. Changing your run key from toggle to "continuous" or to hold it while running, it changes the mechanics of how your PMC actually runs, Watch when you use toggle, you'll notice when you stop a run/Sprint, you'll skid a bit, or "slide". That little half a second it takes for your character to move from full sprint to full stop, changes DRASTICALLY when you do this. You no longer have that split second of "collecting yourself" before you can ADS, You can go from sprint to ADS super fast (depending on ergo obviously) compared to a normal sprint button user. Try it out even in your hideout, you'll notice you can stop on a dime now rather than that "skid" from stopping abruptly getting you killed.
the skid problem only happens when you let go of all movement. just simply tapping the sprint key again and then letting go of w or by inputting some other directional movement as you let go of the w key. its not a forced skid, its you not abiding by the rules of the games very limited "inertia"
"Cover" stops bullets "Concealment" only stops them from seeing you I win more fights looking through bushes and trees than trying to peak a corner around a car or a wall or something, but that's just my experience.
I've been focusing on moving well with my team mates by flanking and not crowding one angle, so far it's been getting us some good wins (even if it kills me a lot).
Thanks to your guides and this wonderful community of creators I'm now up to killing Shturman 25 times for Beardy Boi Jaeger for the .338 lapua. Probably won't get to enjoy it too much this wipe, but for my first wipe this has been a blast thanks to guides like this
This is a really good video. I appreciated how you used your *mistakes* sometimes as a demonstration of the importance of certain habits. More youtubers and streamers should use their errors as examples in instructional videos. I subscribed to you after watching this. Looking forward to more content.
if you havent swap your sprint key from toggle to continuous, this allows you to not skid after stopping a sprint, you can ADS much much faster after a sprint by doing this. Thank me later ;)
I was really dumbfounded by the reverse numeration you've used. 5:15 Yes! Thousand times yes! And some of them totally don't get that they're only hurrying their death and repeat this mistake time and time again, until they either run out of money or out of patience with the game. 5:30 Crawling is also a move that's rarely done in EfT.
My biggest gripe with the game - you either move slowly between cover and POSSIBLY survive, but most likely die to a camper or sniper, or miss out on all the loot. Or, you go full chad and just sprint everywhere like the streamers do, win (but probably not) and actually get loot as well. The game as Nikita puts it is supposed to be about survival, tense fights, tactics etc. In reality, he who runs fastest and abuses the peaker's advantage due to lacklustre Russian coding, wins. The best players aren't sat around slowly crawling hoping to not get heard. They're sprinting and hipfiring and ADAD spamming and jumping across corridors and bunnyhopping to get to tech rooms quicker etc etc. The game is a mess.
I get what you mean, I've had success surviving, crawling around and stuff, but it's less risky so less rewarding instead of going for high loots spots of course, but it still worked. Then you'd go in combat and it becomes ADADAD spam Call of Duty Warzone. BUT THIS has changed now!! New stamina and weight regen with inertia and the new flea market limitations finally makes this playstyle much better! Way less heavy Chads going around and no more ADADA spam
I just stick to basic army infantry doctrine and works great for me which is 70% covered in this video in a way. I would recommend people learning about those if anyone wants to really get into it.
You can get the PDF by searching in google if I’m not mistaken. The doctrine book is ATP 3-21.8 Infantry Platoon and Squad. That thing has more pages than the bible probably but the index should be pretty straight forward. They try to make these publications simple cause 99% of the people reading these have the most absolute bare minimum level of education lol
@@Gigabeef Just a pointer while you're looking at the basics: Cover and Concealment are not interchangeable concepts. Bushes conceal you. Cover stops bullets. Obviously there are light and heavy versions of both. A camouflaged bunker with a gun port/firing slit is both heavy cover and heavy concealment. Using both terms interchangeably is a missed opportunity to get people to understand the difference.
That is a fair point. I tend to default to 'soft' vs 'hard' cover to distinguish between the two but this may not be the 'approved' terminology so to speak, and I didn't distinguish in the video so thanks
@@Gigabeef Thanks for being reasonable. :) Soft cover is a couch; hard cover is concrete. Concealment is a different concept in that it affects your visibility. 100% Cover and 0% Concealment (vs small arms) is a bulletproof glass box. 100% Concealment and 0% Cover is a Ghillie suit. :)
The most dangerous areas where you might encounter PMCs, yet hidden and less taken, will most likely be the safest route every raid (this is the case for Customs). The rest comes down to on-the-fly decisions you make if and when you encounter another or pair of PMCs. You will more likely encounter pairs if you're going solo carrying grenades or better ammunition.
Yes exactly! Also when going solo you NEED grenades, at least one. It helps distract and flank or just outright kill of course, and very usefull to iniate a fight when you get the drop on them. New players; cut your cheap mags with BP/M856a1 ammo to have a few high penetrating bullets every 3 shots or so
I'd argue that running everywhere is actually superior to walking. Audio isn't really as important as people think, and paying too much attention to the noise you generate causes you to become too scared to rush when you need to, or to take opportunities when they arise to reposition quickly. You should really be focusing on trying to spot enemies visually, listening for gun fire and keeping note where PMCs are on the map and what they're doing (fighting scavs, fighting players, etc.) and trying to predict where they will go and be based on map knowledge and experience. That's way better than sitting in a bush and hoping you hear some footsteps. On top of that, if you walk, you're an extremely easy target. Your head doesn't bob at all when you jog, it's basically stuck on a stationary platform and people can headshot you all day while you're walking. If you run, however, it's extremely hard to hit your head. Running has other benefits too. By sprinting to a corner and peeking really fast you can get as much peeker's advantage as possible, giving you a big window of time to line up shots or see where enemies are when you peek. Sprinting also causes the enemy to play passively since they believe you'll rush them, giving you an advantage. Sometimes it can even bait them out if they think they can prefire you. But, if you're moving around all the time, they will have trouble killing you. I've found that short sprints, mouse turning, combined with lean and crouch spamming are highly effective for dodging fire in 1 v X scenarios or when you're caught in the open. Most people can't track moving targets so you will have a big advantage even if you just move like a foot to your right before shooting. Leaning is OP because it decouples your head from the vertical axis of your body, meaning you are less likely to get random headshotted by recoil since it will just graze past your neck or hit your arm. If you lean, then enemies at long range will be forced to aim either for your head or torso. They can't count on hitting both. If they try to track your head and you're leaning and moving a bunch they will get hesitant or just miss all their shots. It's a huge advantage. 99% of the time in Tarkov I play it like it's Call of Duty and run everywhere and it works extremely well. Having an active play style helps you win fights. I've won multiple 1 v 3s, and other 1 v X scenarios as a solo player this wipe just due to my constant active movement and flanking.
My favorite is when I come across a scav boss not prepared to fight them. I get away safely and then decide that maybe I’ll just take a sneaky peek and try to kill him, only to be killed as soon as I peek, knowing I should have just beat feet out of there.
Bahahah so many comments on this one - do as I say not as I do 😂 'I'M BLEEDING MASH THE NUMBER KEYS AAAAAHSKDKICUDN' is basically how that went after fighting 3 pmcs hahah
It should be worth noting the difference between cover (walls, cars, hard objects), which protect you from incoming fire, and concealment (bushes, trees, etc.) which don't.
I'm nearing 2000h in tarkov, I've got this part down pretty well (as in there was absolutely nothing new to me in this video) but I still lose like 90% of my firefights against PMCs. Time to look for more videos because surely one of them must tell me what I'm doing critically wrong...
@@Gigabeef I rarely die randomly, I'm usually aware of the enemy that kills me. But whether I spot someone first or have a completely fair fight, I'm very likely going to lose. Well, if I do spot someone first I actually tend to hide or run away and avoid the fight altogether in which case I generally don't die, but whenever I do choose to take the fight, I usually die.
I find the times you die being taken out because you're a bit slower are more than offset by the times you get killed moving fast and being heard first by someone patient. When not in an open field of course :)
if you swap your sprint (toggle with shift by default) button to "continuous" (hold to run, letting go makes you walk) from "toggle", you will cut that skid at the "stop" of your sprint completely out, allowing you to ADS much faster without that bit of "collecting yourself" after a sprint. This is how you find a lot of the "METAMEGACHAD" players running about and not sliding at all.
Hi! I wanted to ask if you ever thought of uploading your ScavTalk podcast on this (or Church's) channel. I love eft podcasts and even though I've been delibaretly searching for them, yours never showed up in the search results. This way you might get some more traffic. Also, Im posting the question here and not on the podcast itself to shamelessly promote it to people reading the comments
Haha thanks man. It probably would help the podcast but it would negatively affect the channel overall, as the content style is so different that it makes sense to have different subscriber bases because of how RUclips works unfortunately. Good idea though! Still trying to brainstorm the best ways to market this thing :)
I need to get into the habit of just hip firing instead of using ads, because literally everyone just runs around the corner on me and randomly hipfire sprays and it's always head eyes HA
@@Gigabeef well that’s the interesting part we would see it from multiple perspectives either from two ppl learning together or from the student/teacher perspective
3k hours in and my single best tip to all of you is to always shoot back before running(unless you are getting sniped of course) people are most likely just as scared as you are and returning fire buys me some time 90% of the time
Bushes and trees outside of dorms are not cover. Cover is a hard object that can protect you from at least small arm threats. Concealment is something that blocks sight lines, something like thick brush you can get behind to hide yourself from the enemy. Cover is what you want, concealment is better than nothing.
The last principle is the one you tend to forget during the later stages of a wipe, and then have to relearn the hard way after resetting your account ^^'
Good video, but you also made the common mistake of mixing concealment and cover. Things like bushes are NOT cover, they simply hide you. "Cover" stops bullets. Not to say you can't use concealment if that's your only option, but it is important to undersrand and prioritize hard cover over concealment. This is especially important with scavs, as they can often see you through things like bushes.
You are correct, I was not precise enough there although I find I default to the terms 'soft cover' and 'hard cover' rightly or wrongly. I also fear the scav in grassy areas, especially raiders on reserve
Most games: “How to get better”
Tarkov: “How to die less”
Lol
This same advice has been given by many people over the years of Tarkov, but it's the live examples that really help wrap your head around the whole thing.
I remember originally learning this sort of stuff and developing a very flanky solo playstyle from watching Karmakut, and it's gotten me to where my survival rate is well over 50% and I win noticeably more fights than I lose. It's really refreshing to see more people in the community giving these tips and setting a great example for all the new people to the game.
I really enjoyed the term "use your minds eye". It's a great literal explanation of how to visualise your surroundings and therfore potential enemy sightlines, even if they aren't directly in front of you.
Exactly! It's hard to do this all the time in fps games but can make all the difference as a concept :)
@@Gigabeef i feel bad for some people that cant actually make mental images in their head bc that has to be super frustrating in a game like this lmao.
I always had a great sense of orientation, and I believe some people have just less of it, they have more of a constant FPS view and dont go third person as much, I wonder why that is and how it develops. I have a friend I play with that pretty much plays all the games I've played that uses it like Squad, Post Scriptum, Red Orchestra, ArmA, Tarkov, etc, and playinf airsoft milsim aswell, but it's like he never got to the point of using the spatial awareness view sense or whatever it is x)
@@landynstella5977 yeah I've got aphantasia and it's extremely difficult to navigate. After getting a compass it was much easier but unless I noticed an obvious landmark I won't know where I am
“Reducing bad habits”
Burns out a Salewa instead of using the hemostat
Do as I say, not as I do 😂
@@Gigabeef 😂
@@Gigabeef Swap your bandages to a lower hotkey so you can basically just roll over the hotkeys to fix problems, something like Painkiller, Hemostat, Salewa so you can easily access your painkiller's then just click the next numbers to fix the most important issues, in most cases that's a heavy bleed, if you know you need to heal up a limb you can spend the time to go skip the bandaging hotkeys as you've already spent time looking away from the fight to see your health and you should be in safety.
This is a good idea. I'll amend from 5 heal 6 bandage 7 hemo, to the reverse order! See, we're all learning here 😂
@@Gigabeef I always went with 4 heal, 5 painkiller, bandage, splint or bandage hemo, but as I am using grizzly, now Its 5 for propital, then 6-7-8-9-0 all grenades ( obviously, I never use the binds for grenade throw )
thank god .. you are the first channel how actually explains stuff in a way it makes sense.. most others just run through the map and basicly say " shoot first.. dont die" which is kind of pointless to say
Cheers :)
I appreciate the way you structured and worded the video, out of all of the ones I've seen this is the most helpful to me honestly, and this is coming from a person with 2000 hours, even if theyre simple concepts as you said, having it shown in front of me with a very physical demonstration helps a ton in fully understanding the concepts
Nice, thanks so much!
Love it. I played lots of dayz Arma 2 and it has instilled a constant awareness of angles. Still trying to learn everything on the maps but using cover to break line of sight is where it's at!
This is the the best tarkov guide i've seen, it is very easy to follow and you speak clearly but not too slow.
Cheers!
Thanks!
Once you have spawned in each spawn a couple times, early movement around the map becomes much more confident and before you know it youre looking out for them, not the other way around.
Also that spawn on reserve you had in the last clip.. must be like the worst spawn on this map. (tied with scav fields corner) XD The number of times i had been ambushed or pushed by multiple people when I spawned there is insane haha, like not a single player nearby ever utilizes their spawn to get somewhere first, if you spawn there youre just fair game. It used to be a rather decent spawn back in the day when you could still hit a latespawn.
Nice video mate.
100%! Yeah those spawns on the west side in the open are brutal haha. Cheers :)
i just run to blackpawn or bishop from there, haven't got shot once except from gluhar
Haha point 1..run vs walk. This is the Shift W disease which comes from playing fast action games with short lobby times. Then people come to EfT and it's often more painful to be back in lobby kitting out again than dying in the first place.
Running is great to have as an option, it's not just the audio cues you give away either...at distance a running PMC draws the eye far more than one moving slowly.
I find using run in small bursts in areas of threat during normal travel is the way forward.
Yeah agreed. Although sometimes people will spot a walk or a run, doesn't matter which if the route is not great in the first place
Walking vs Running is what I attribute my 9/10 survival rate so far this wipe. I don’t get to play much, so surviving PMC raids and completing my objective every time is super important.
My one PMC death so far was running into a high traffic zone because I was getting closer to exfil and feeling too confident. If I’d sat 10 more seconds in cover to listen, then walked, I’m sure I would have seen him first and won the fight.
Yep. Man my brain sometimes just turns off! Being pro-active is such excellent advice!
Finally that was what i was looking for.
So we aren’t going to talk about the gun you were using in the very first shot?
Bahahah I was wondering if someone would comment on that - this was JPatimous' viewer kit, the 'tall boi'
Love this kind of content, between these videos and the Scav Talk podcast I've learned so much! Thanks Gigabeef!
No problem! Thanks for tuning in :)
Remember to go to high pvp zones at the end of the raid to deny someone’s insurance
Ah, a rat of culture, I see! 🖖😀
This is just a few beginner tips in the order of the rats really
love doing this on reserve, head down in to the main part of the bunker outside the control room late in the raid and there quite often 3 or 4 bodies lying all around that central hub. Quite often the scavs kill the winner of a fight between PMCs and you can swoop in and nab all the gear!! But beware of scavs lol.
for some reason, when i was on labs, i found some bodies after a firefight and someone put friends guns into the toilets , even though you dont get insurance on labs... wtf... and next to it was a FIR hexgrid from a raider too..
That's not just a rat play, that's a straight up vulture play lmao
Love these videos because they really help you think of new ways of approaching Tarkov whenever you're struggling, which I feel is the difference between constantly getting frustrated with the game until you've had enough, and being proactive to try and improve.
Keep up the good work man :D
Cheers! Glad it helped :)
This is basic stuff but really helps to see where I still lack extremely in Tarkov. I need to play this game more...
I just started playing..LV 9 late wipe…this is really helpful. Thanks man
When the risk of being seen > risk of being heard, you run. This happens more rarely than the opposite. Exception being woods, where the risk of being heard is quite low, but you walking accross a field is a big risk.
Usually the risk of being seen is highly infuenced by the amount of angles you can be seen from. Again, a field in woods has 360° of potential danger, but a corridor in factory has 2 points of danger (behind and forward). But something less obvious like the middle of the mall in interchange has a ton of angles and also you can expect more people to watch those angles. If you are leaving mantis for example, and want to go through the middle of the mall you should either take it really really slow (checking all or most of the angles) or run.
Good way to put it!
Agreed. This is what I notice to be a common mistake eveb amongst my experienced friends. When you know the average run step sound range, you'll learn to run more often, especially in open spaces
I learned 4 by myself then 3 and 2 came instinctively(but I need to improve in those 2). 1 I learned playing with a friend in my first day because he would complain about all the small noises I did (if you're strugling with it I recommend using the GSSh-01 headset, and you will understand how much noise you're doing). The amount of times I died because I've been lazy and used the short route is no joke lol. My biggest problem in this game is identifying from were I got shot, but I will blame the game not myself. Also I need to learn those cheeki pixels :)
So long as you're still learning that's all that matters :) even the best players can get better!
Or if you'd rather not put in the work, you could adopt my tried and true method of chalking dumb deaths up to de-sync, lagging and/or cheating.
Why not both?
sigma mindset
@@ClassWarMatrix I know it's just a meme but wolf pack classification is outdated.
Really good video. First wipe and an intermediate player, I’ve been dying a lot lately because I’m getting impatient and not making deliberate decisions. This video is kinda what I needed
Me: *clicks video* "interesting..."
Also me: *currently loading up factory*
Same dude XD
4:30 I would also add in key binding changes related to running. Changing your run key from toggle to "continuous" or to hold it while running, it changes the mechanics of how your PMC actually runs, Watch when you use toggle, you'll notice when you stop a run/Sprint, you'll skid a bit, or "slide". That little half a second it takes for your character to move from full sprint to full stop, changes DRASTICALLY when you do this. You no longer have that split second of "collecting yourself" before you can ADS, You can go from sprint to ADS super fast (depending on ergo obviously) compared to a normal sprint button user. Try it out even in your hideout, you'll notice you can stop on a dime now rather than that "skid" from stopping abruptly getting you killed.
the skid problem only happens when you let go of all movement. just simply tapping the sprint key again and then letting go of w or by inputting some other directional movement as you let go of the w key. its not a forced skid, its you not abiding by the rules of the games very limited "inertia"
"Cover" stops bullets
"Concealment" only stops them from seeing you
I win more fights looking through bushes and trees than trying to peak a corner around a car or a wall or something, but that's just my experience.
I've been focusing on moving well with my team mates by flanking and not crowding one angle, so far it's been getting us some good wins (even if it kills me a lot).
Great to see your subs stacking up!
Thanks!
gotta admit, this video is pretty dope for new players. real key elements here
Always good to go back to the fundamentals :)
@@Gigabeef most definitely bro, keep up the dope content ✌
Thanks to your guides and this wonderful community of creators I'm now up to killing Shturman 25 times for Beardy Boi Jaeger for the .338 lapua. Probably won't get to enjoy it too much this wipe, but for my first wipe this has been a blast thanks to guides like this
Amazing! The student becomes the master 😁
@@Gigabeef High praise indeed!
Im not sure about Master, just slightly clued in Amateur lol
@@libertusprimus you the master yet?
Thanks for the tips Gigabeef, much appreciated man🙏
I'm going to be thinking much more consciously about my movement decisions when in raid.
thanks for the tips,my first Woods experience i was panicked i crawled towards the exit from one side to the other.
Haha we've all been there!
You are Criminally underrated my friend
This is a really good video. I appreciated how you used your *mistakes* sometimes as a demonstration of the importance of certain habits. More youtubers and streamers should use their errors as examples in instructional videos. I subscribed to you after watching this. Looking forward to more content.
Thanks!
keep your health above zero
Good advice
Don't hesitate to heal your chest.
This is really good for all new players but also for me... Thank you and greetings from germany
Greetings!
Very good tips. If you’re not thinking about cover in this game… you will die so many times. Hell Let Loose mentality helps
Great video! New player in eft and this gave me a lil confidence boost
Nice! Good luck out there :)
I send your videos to my friend who is very new at tarkov and i hope he watches them because he needs to get better
Thank you! I hope it helps :)
The kind of video I didn't know I needed! Thanks👍
Subscribed and belled for that positioning video. Thanks for these my dude.
Cheers! Pressures on now... 😅
Great vid bro, it's helped a lot as a newish player. Much love g
The best movement guide I've seen
Good tips. Additionally bushes are concealment and cover is hard objects.
Good video about movement but I think the key takeaway here is about general improvement and deliberate thinking, applies to more than just Tarkov
100%. Maybe one day I'll make a video 'how to get good at anything' :)
Mr. Beef! Loving your content. Keep it up!
Thanks!
Ay as a new player in this wipe your videos helping me a lot!
if you havent swap your sprint key from toggle to continuous, this allows you to not skid after stopping a sprint, you can ADS much much faster after a sprint by doing this. Thank me later ;)
@@crisnmaryfam7344 Nice i will thank you later :D
Thanks for the video!
Always helpful, appreciate your videos
Ty!
I was really dumbfounded by the reverse numeration you've used.
5:15 Yes! Thousand times yes! And some of them totally don't get that they're only hurrying their death and repeat this mistake time and time again, until they either run out of money or out of patience with the game.
5:30 Crawling is also a move that's rarely done in EfT.
Ha I thought it would keep people for longer waiting for the countdown 😁
@@Gigabeef Instead you made me to rewatch the first part two times over. Increasing watchtime percentage, I guess.
Haha my apologies! Twas but a test :)
@@Gigabeef Oh, no worries, it's fine.
Excellent advice for new players
I'm so happy I don't have to think about this. I get 1-tapped in the head no matter how fast and eratic I move.
My biggest gripe with the game - you either move slowly between cover and POSSIBLY survive, but most likely die to a camper or sniper, or miss out on all the loot. Or, you go full chad and just sprint everywhere like the streamers do, win (but probably not) and actually get loot as well. The game as Nikita puts it is supposed to be about survival, tense fights, tactics etc. In reality, he who runs fastest and abuses the peaker's advantage due to lacklustre Russian coding, wins. The best players aren't sat around slowly crawling hoping to not get heard. They're sprinting and hipfiring and ADAD spamming and jumping across corridors and bunnyhopping to get to tech rooms quicker etc etc. The game is a mess.
I get what you mean, I've had success surviving, crawling around and stuff, but it's less risky so less rewarding instead of going for high loots spots of course, but it still worked.
Then you'd go in combat and it becomes ADADAD spam Call of Duty Warzone.
BUT THIS has changed now!! New stamina and weight regen with inertia and the new flea market limitations finally makes this playstyle much better! Way less heavy Chads going around and no more ADADA spam
great work mate
Good video buddy, well presented
Great video man. Still trying to get the hang of this game but it likes to repeatedly kick my ass :)
Thanks!
I like it, thanks for the tips!
You describe everything perfect. lets see how well it works. ( :
Always great content
Love the videos m8 thanks for the content..
Great video!
I just stick to basic army infantry doctrine and works great for me which is 70% covered in this video in a way. I would recommend people learning about those if anyone wants to really get into it.
That's cool, is there any good resource for it you'd recommend? Or just Google :)
You can get the PDF by searching in google if I’m not mistaken. The doctrine book is ATP 3-21.8 Infantry Platoon and Squad. That thing has more pages than the bible probably but the index should be pretty straight forward. They try to make these publications simple cause 99% of the people reading these have the most absolute bare minimum level of education lol
@@Gigabeef Just a pointer while you're looking at the basics: Cover and Concealment are not interchangeable concepts. Bushes conceal you. Cover stops bullets. Obviously there are light and heavy versions of both. A camouflaged bunker with a gun port/firing slit is both heavy cover and heavy concealment. Using both terms interchangeably is a missed opportunity to get people to understand the difference.
That is a fair point. I tend to default to 'soft' vs 'hard' cover to distinguish between the two but this may not be the 'approved' terminology so to speak, and I didn't distinguish in the video so thanks
@@Gigabeef Thanks for being reasonable. :) Soft cover is a couch; hard cover is concrete. Concealment is a different concept in that it affects your visibility. 100% Cover and 0% Concealment (vs small arms) is a bulletproof glass box. 100% Concealment and 0% Cover is a Ghillie suit. :)
Excellent tips
Great video thanks bro
You're a RUclipsr I always point new players to and this vid is another reason why 👍👍
Ty ty ty :)
Love the video. I always forget about the hemostat too and waste my medkits :((
Best thing I've learned it silhouette awareness
The most dangerous areas where you might encounter PMCs, yet hidden and less taken, will most likely be the safest route every raid (this is the case for Customs). The rest comes down to on-the-fly decisions you make if and when you encounter another or pair of PMCs. You will more likely encounter pairs if you're going solo carrying grenades or better ammunition.
Yes exactly! Also when going solo you NEED grenades, at least one. It helps distract and flank or just outright kill of course, and very usefull to iniate a fight when you get the drop on them.
New players; cut your cheap mags with BP/M856a1 ammo to have a few high penetrating bullets every 3 shots or so
good vid as always king
Cheers!
I saw the thumbnail and I thought, "oh, another bakezy video" 😆
Haha!
I'd argue that running everywhere is actually superior to walking. Audio isn't really as important as people think, and paying too much attention to the noise you generate causes you to become too scared to rush when you need to, or to take opportunities when they arise to reposition quickly. You should really be focusing on trying to spot enemies visually, listening for gun fire and keeping note where PMCs are on the map and what they're doing (fighting scavs, fighting players, etc.) and trying to predict where they will go and be based on map knowledge and experience. That's way better than sitting in a bush and hoping you hear some footsteps. On top of that, if you walk, you're an extremely easy target. Your head doesn't bob at all when you jog, it's basically stuck on a stationary platform and people can headshot you all day while you're walking. If you run, however, it's extremely hard to hit your head.
Running has other benefits too. By sprinting to a corner and peeking really fast you can get as much peeker's advantage as possible, giving you a big window of time to line up shots or see where enemies are when you peek. Sprinting also causes the enemy to play passively since they believe you'll rush them, giving you an advantage. Sometimes it can even bait them out if they think they can prefire you. But, if you're moving around all the time, they will have trouble killing you.
I've found that short sprints, mouse turning, combined with lean and crouch spamming are highly effective for dodging fire in 1 v X scenarios or when you're caught in the open. Most people can't track moving targets so you will have a big advantage even if you just move like a foot to your right before shooting. Leaning is OP because it decouples your head from the vertical axis of your body, meaning you are less likely to get random headshotted by recoil since it will just graze past your neck or hit your arm. If you lean, then enemies at long range will be forced to aim either for your head or torso. They can't count on hitting both. If they try to track your head and you're leaning and moving a bunch they will get hesitant or just miss all their shots. It's a huge advantage.
99% of the time in Tarkov I play it like it's Call of Duty and run everywhere and it works extremely well. Having an active play style helps you win fights. I've won multiple 1 v 3s, and other 1 v X scenarios as a solo player this wipe just due to my constant active movement and flanking.
Good tips!
My favorite is when I come across a scav boss not prepared to fight them. I get away safely and then decide that maybe I’ll just take a sneaky peek and try to kill him, only to be killed as soon as I peek, knowing I should have just beat feet out of there.
Good tips. However, a foliage is not a cover. It's a concealment :) Quite an important difference in my opinion.
Agreed I will address this in the next episode of this series :)
My survival rate dropped past usual 46% thx man really good refresh
Current survival rate 28%
Whats the rate now?
Great tips, i got one for you now. Use the hemostat instead of salewa for heavy bleeds ;) Jk good video man
Bahahah so many comments on this one - do as I say not as I do 😂 'I'M BLEEDING MASH THE NUMBER KEYS AAAAAHSKDKICUDN' is basically how that went after fighting 3 pmcs hahah
i feel like i've died enough that i just get a gut feeling of when im moving in a dangerous way
It should be worth noting the difference between cover (walls, cars, hard objects), which protect you from incoming fire, and concealment (bushes, trees, etc.) which don't.
Check out the next video on positioning - I address this at the start! Thanks :)
I'm nearing 2000h in tarkov, I've got this part down pretty well (as in there was absolutely nothing new to me in this video) but I still lose like 90% of my firefights against PMCs.
Time to look for more videos because surely one of them must tell me what I'm doing critically wrong...
How are you losing? Do you die randomly, spot them first shoot and then lose, or run into people at the same time in a fair fight and die in combat?
@@Gigabeef I rarely die randomly, I'm usually aware of the enemy that kills me. But whether I spot someone first or have a completely fair fight, I'm very likely going to lose. Well, if I do spot someone first I actually tend to hide or run away and avoid the fight altogether in which case I generally don't die, but whenever I do choose to take the fight, I usually die.
Thanks for all your help! I can’t wait to get domed by you in raid lol
Hehe if you head eyes me enjoy the late wipe gear 😅
Good tips, I have found that I die less by walking then running everywhere.
I find the times you die being taken out because you're a bit slower are more than offset by the times you get killed moving fast and being heard first by someone patient. When not in an open field of course :)
if you swap your sprint (toggle with shift by default) button to "continuous" (hold to run, letting go makes you walk) from "toggle", you will cut that skid at the "stop" of your sprint completely out, allowing you to ADS much faster without that bit of "collecting yourself" after a sprint. This is how you find a lot of the "METAMEGACHAD" players running about and not sliding at all.
Now this title was meant for me
The sneaky tall boi :D
:)
You aiming at people with the Lazer on anger's me so much
Hi! I wanted to ask if you ever thought of uploading your ScavTalk podcast on this (or Church's) channel. I love eft podcasts and even though I've been delibaretly searching for them, yours never showed up in the search results. This way you might get some more traffic.
Also, Im posting the question here and not on the podcast itself to shamelessly promote it to people reading the comments
Haha thanks man. It probably would help the podcast but it would negatively affect the channel overall, as the content style is so different that it makes sense to have different subscriber bases because of how RUclips works unfortunately. Good idea though! Still trying to brainstorm the best ways to market this thing :)
Well spoken!
dead hand, still uses salewa instand of hemostat, pain 6:25
Yup, a mistake! Mishotkey in the moment most likely :)
@@Gigabeef I try to keep my meds keyed in order of priority. 4 for heavy, 5 for light, 6 for restorative. Helps with muscle memory for consistency.
@@Fiyazai i remember, that i've had "panic sequence" where i pressed
4-5-6 and it was propital, hemostat, some aid kit
Comment just to support this video on youtube video hosting platform
I need to get into the habit of just hip firing instead of using ads, because literally everyone just runs around the corner on me and randomly hipfire sprays and it's always head eyes HA
Good Stuff!
That reload was a tactical whiff since it baited him to come out and unload but you were already ready.
I know u like to play solo but I can’t even imagine how good some content u would make if u made some focused on teamwork via duos or trios
Haha I'd need to learn the callous again 😂 ages since I played proper duos even
@@Gigabeef well that’s the interesting part we would see it from multiple perspectives either from two ppl learning together or from the student/teacher perspective
3k hours in and my single best tip to all of you is to always shoot back before running(unless you are getting sniped of course) people are most likely just as scared as you are and returning fire buys me some time 90% of the time
Bushes and trees outside of dorms are not cover. Cover is a hard object that can protect you from at least small arm threats. Concealment is something that blocks sight lines, something like thick brush you can get behind to hide yourself from the enemy. Cover is what you want, concealment is better than nothing.
Helping algorithm
The last principle is the one you tend to forget during the later stages of a wipe, and then have to relearn the hard way after resetting your account ^^'
Yup, or doing budget kits like I did recently... Was rough 😅
Good video, but you also made the common mistake of mixing concealment and cover. Things like bushes are NOT cover, they simply hide you. "Cover" stops bullets. Not to say you can't use concealment if that's your only option, but it is important to undersrand and prioritize hard cover over concealment. This is especially important with scavs, as they can often see you through things like bushes.
You are correct, I was not precise enough there although I find I default to the terms 'soft cover' and 'hard cover' rightly or wrongly. I also fear the scav in grassy areas, especially raiders on reserve
I demand more videos
Thanks