UE Blueprint Fundamentals | Visual Scripting Class #2 | Variables

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  • Опубликовано: 9 ноя 2024

Комментарии • 179

  • @anthonysimmonsacousticmusi1098
    @anthonysimmonsacousticmusi1098 10 месяцев назад +12

    Dude I love you man nobody has explained it that clearly and I've been studying this for almost a year. I fully understand why and how variables are used now so highly recommended going to send people your way thank you again.

    • @livinfreestyle6727
      @livinfreestyle6727  10 месяцев назад +2

      I'm glad it was so helpful and very much appreciate the offer to help spread the word.

  • @OneEyedNinjas
    @OneEyedNinjas Год назад +11

    I am just starting in Unreal and I am so glad I came across your classes Kevin. Your style of teaching is very easy to follow and the content is great. Thank you. I am looking forward to more.

    • @livinfreestyle6727
      @livinfreestyle6727  Год назад

      Great to hear and welcome to the community! Don't hesitate to throw out feedback and let us know what kind of stuff you are interested in learning in discord or patreon.

  • @grimmlupe
    @grimmlupe 5 месяцев назад +26

    These are dead useful. I am brand new to game dev and I was just complaining to a friend of mine that a lot of the tutorials that teach you to do things don't do nearly enough to teach you what you're doing and it ends up just feeling like you're copying someone's homework in school. I guess in a way you can still learn that way, but it makes such a huge difference when you're breaking each thing down and giving examples about when you would use what node. Thank you so much for these!

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад +5

      You're welcome and glad to hear they are helpful

    • @Renb3771
      @Renb3771 3 месяца назад +2

      @@livinfreestyle6727 i will second this! Just started Learning, and your videos as well as the way you teach is incredibly helpfull and informativ. Thank you so much!

    • @livinfreestyle6727
      @livinfreestyle6727  3 месяца назад +2

      @@Renb3771 👍 Welcome to the channel!

    • @sauh5865
      @sauh5865 Месяц назад

      Same here, went thrugh a ton of "tutorials" focusing only on one target and showing you the steps without explaining what in hell are we wven doing. After that you got your target achieved but you're unable to do it by yourself later on without googling each step (that gices you around 50 pages to read through for each of it)....This one is absolutely bullseye excellent.

  • @G.E.Z-Unreal
    @G.E.Z-Unreal 4 месяца назад +8

    It's been 15 years since I've coded anything beyond a spreadsheet (I'm an engineer that turned to sales). UE reingnited my spark for software dev. These tutorials are some of the best classes I've found and they add fuel to my newfound fire.
    Thank you so much!

  • @lemonoxvat3616
    @lemonoxvat3616 2 месяца назад +4

    Pure gold for dummies like me. Big thanks man, I've never seen anyone explain something in SUCH detail

    • @livinfreestyle6727
      @livinfreestyle6727  2 месяца назад

      Glad the style works well for you. Thx for the feedback

  • @EdwinCollingridge
    @EdwinCollingridge Год назад +4

    The pace of these are perfect, the content is clearly understandable for beginners and is easy to follow without having to rewind a 100 times a minuite

    • @livinfreestyle6727
      @livinfreestyle6727  Год назад

      Great to hear and thanks for taking the time to watch and send feedback. The community just asked for a "Vectors Intro" addendum to variables so keep an eye out for that also.

  • @VexStudio24
    @VexStudio24 3 месяца назад +3

    If ever I end up creating game and become successful. This right here is the source of my stepping stone knowledge, thank you for sharing this gem videos. I struggle finding good videos related to blueprint fundamentals.

    • @livinfreestyle6727
      @livinfreestyle6727  3 месяца назад +1

      Looking forward to playing your game!

    • @matthewsankey817
      @matthewsankey817 22 дня назад

      I came across this channel to help me solve an animation issue I was having where the character just slides when I press forwards even though I have an idle, walk, and run animation keyed into the animation sequence and realized. I should just learn everything so I don't have to hunt every single problem on RUclips, and now I'm learning way faster thanks to Kevin!

  • @rzaozhan7480
    @rzaozhan7480 3 месяца назад +4

    This training series is very useful for beginners like me. Although I don't know English, I can understand the logic when I watch it using the translation. Thank you very much.

  • @goodpieX2K
    @goodpieX2K Месяц назад

    This past week I have watched probably 5 full length "Beginner" guides and came out of each having had fun but not retaining any principles or core concepts to apply in my own ways... I am only on episode 3 but cannot wait to binge this class.. this is what I was looking for but didn't realize. Many thanks for providing this knowledge for free 🙏 I wish it had popped off more but sadly I just think beginners like myself get sucked into the more flashy/exciting stuff hungry for similar results. This is a craft and should be learned methodically and not copy and pasted.

  • @smol.TomatenSuppe
    @smol.TomatenSuppe Месяц назад +1

    this playlist is a masterpiece

    • @livinfreestyle6727
      @livinfreestyle6727  Месяц назад +1

      Glad you find it helpful. Thanks for watching!

    • @smol.TomatenSuppe
      @smol.TomatenSuppe Месяц назад

      @@livinfreestyle6727 thanks for making it ^^

    • @smol.TomatenSuppe
      @smol.TomatenSuppe Месяц назад

      ​@@livinfreestyle6727 if i ever make a good game, ill make sure to either credit you or hide some easter egg somewhere.

  • @ez6314
    @ez6314 8 месяцев назад +3

    Bucket analogy helped alot! Thank you

    • @livinfreestyle6727
      @livinfreestyle6727  8 месяцев назад +1

      Phew...glad that helped. Everyone has a different style of learning so glad this landed

  • @Individuality1990
    @Individuality1990 2 месяца назад

    I'm just starting out game development as a hobby, I haven't programmed anything since playing with mod scripts in UT2003, and even that was just the variable values to make the Redeemeer wipe out an entire map. These tutorials are incredibly in depth and fantastic explanations, you really delve into the WHY and HOW of the flow. I know in the first video you were worried about the off the cuff style but, you're doing wonderfully. You should consider doing materclasses, paid ones of course.

    • @livinfreestyle6727
      @livinfreestyle6727  2 месяца назад

      I'm glad you find the style helpful. The hope was we could keep it free with community support. Its a tough beat for sure, but still going to keep trying it out. Thanks for watching!

  • @MagicSpaceWizard
    @MagicSpaceWizard 7 месяцев назад +2

    Probably going to keep saying thanks to you for each tutorial I go through lol. Thanks man, this is really helping me understand the engine :)

    • @livinfreestyle6727
      @livinfreestyle6727  7 месяцев назад

      Well, the engine has sooo much, but hopefully this will help with the understanding the visual scripting part, then the creative part will just be a ton of fun. Thanks for watching

  • @imcartermatic
    @imcartermatic Месяц назад

    Really enjoying these classes. More workbook content is always appreciated. Also, to help us flex our minds and let go a tiny bit of the hand holding... maybe give us a challenge, tell us to pause the video for a moment, and try to solve it, then you solve it when we resume the video and show us possible solutions and those that you prefer. Again, truly enjoy these classes so far and I am learning more than other tutorials that just make you follow and copy paste what they do.

    • @livinfreestyle6727
      @livinfreestyle6727  Месяц назад +1

      I will keep this in mind as we do other videos or fundamentals and see if I can incorporate some challenges on the fly etc. Thx for watchin

  • @erichorton1440
    @erichorton1440 10 месяцев назад +2

    This video was more than great. I now understand variables. Thanks for your time.

    • @livinfreestyle6727
      @livinfreestyle6727  10 месяцев назад

      That's great! You are powering through these vids. Let me know as you progress where you feel you have gaps

  • @Tommytatakitcg
    @Tommytatakitcg 2 месяца назад +1

    Thank you! You showed me more about variables and its capabilities in the blueprint editor! Really helping me with my game dev journey

  • @kiefcoin
    @kiefcoin Месяц назад

    Should have way more views on this. I'm familiar with basic scripting concepts in a few languages, but this is still incredibly useful for cementing concepts I'm aware of as well as getting used to UE5. I think a lot of people who want to get into game dev go way too deep too fast and get overwhelmed (me), so I'm looking forward to this course to set a solid foundation.

    • @livinfreestyle6727
      @livinfreestyle6727  28 дней назад

      Glad you find it helpful. Thx for dropping comments and watching

  • @lastslytherin
    @lastslytherin 5 месяцев назад +1

    Wow, this is like the GREATEST blueprint tutorial(s) ever. And you teach it the way its meant to be taught for people who have no prior scripting knowledge or don't have a science background. This makes everything about using nodes understandable. Other tutorials are good but seem to presume that the audience is either well-versed in scripting or someone who can work his way through it.
    Keep up the good work Kevin. :)

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад +1

      Thanks for letting me know, I'm glad it lands well and welcome to Visual Scripting. It's fun!

  • @IdemoLetsgo
    @IdemoLetsgo 4 месяца назад

    Thank you for taking the time to create such a masterpiece. Your pace and explanation is what makes this series perfect for someone who wants to learn blueprints.
    You explain everything, knowing why is what I need. Most other tutorials just show you what to do, without really knowing what you are doing.
    Thank you for the inspo.

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      Thx for taking time to drop feedback and let me know and welcome to the channel!

  • @markocarevic9488
    @markocarevic9488 4 месяца назад +1

    Awesome content man. I love the way you make sure every information is clear and every stone unturned.

  • @ThatsJoshTyler
    @ThatsJoshTyler 8 месяцев назад

    The examples of how we would use the different variables in a real world game setting is what really brought an understand of when and why I would create a variable. Thank you so much.

    • @livinfreestyle6727
      @livinfreestyle6727  8 месяцев назад

      So good to hear. Glad it clicked and thanks for watching and letting me know!

  • @charlieashwood
    @charlieashwood 4 месяца назад

    I've followed many different tutorials to learn UE5 and yours are by far my favorite. I have found that the information sticks more for me because you explain WHY things are the way they are instead of assuming they make sense. Also your pacing is perfect for me. Other people go so fast that I have to constantly pause and go back because I missed what they said or did. Thank you SO much for making these!

  • @rahulrudra1099
    @rahulrudra1099 4 месяца назад

    I started unreal engine for landscapes, animations and stuff (and made some cool landscapes) . Then when I wanted to make a basic game in unreal engine every video I found, they just connect the blueprint with almost no explanation and it made me feel like coding with c++ would be easier for me (Since I am a student and know basic school level c++). Yesterday youtube recommends this video, I thought about trying to learn it one last time. This video is exactly what I needed, You explains logics like my programming teacher (my teacher also used box example for variable in c++). THANK YOU VERY MUCH FOR DOING THIS..🙂

  • @DeadlyFocus
    @DeadlyFocus 4 месяца назад

    As a beginner , this tutorial was so helpful for me.
    Thank you for your offers .

  • @WestinsWorldStudio
    @WestinsWorldStudio Год назад +2

    Great video, I appreciate these foundational concepts.

  • @kenechukwuuzongwa1423
    @kenechukwuuzongwa1423 7 месяцев назад +3

    This is a great tutorial again. My dreams are gradually becoming true and inner happiness gradually unfolding. Thank You Professor once more. Onto the next Part!!!!

  • @DazaDragon
    @DazaDragon 5 месяцев назад

    This is everything I wanted in a blueprints tutorial. I have zero scripting experience, and picked up unreal only a few days ago, and I'm understanding everything as we go. Thank you so much.
    I played a bit after and had it set my Vector variable to what value at Set World Scale after each event. That way I could see the vector change values and math as it went. :)

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад

      That's great to hear. Others have used delays and timers as well to watch stuff grow. Experimenting is awesome

  • @tuwi84
    @tuwi84 Год назад +2

    Really great explaining. Thank you!

  • @Elnaz_Heydari_22
    @Elnaz_Heydari_22 3 месяца назад

    That bucket analogy was really great … you really described it deeply and very easy to understand …. Thanks a lot

  • @FredMorgan-gb5el
    @FredMorgan-gb5el 6 месяцев назад +2

    This is a amazing guide as I actually understand it

  • @rundown3D
    @rundown3D 4 часа назад

    Lets go. Class2!

  • @NiklasFjellson
    @NiklasFjellson 4 месяца назад

    Awesome Tutorial! The fact that you explain everything in detail helps immensely. Thank you for being there and teaching us something!

  • @lokmanahmad6804
    @lokmanahmad6804 5 месяцев назад

    Thanks for the course. Now its undeniable the power of variable type in visual scripting.

  • @mikesrides1346
    @mikesrides1346 18 дней назад

    I'm just starting in unreal. I think I found this series at the right time. I've already done unreal sensei's 5-hour beginner tutorial (I wish I'd done that one first) and his 2 hour "make your first game" tutorial. Both worked flawlessly, but it was do this, do that, with no why. And that was fine when i was doing it. Now I'm ready for the why. I think the beginning of class 1 was a little rough. The tour was rushed, but I've already been through the tour with US, so I didn't need it. I'm really digging this deep dive into BP. One suggestion would be to include in the beginning some basic definitions. What is an actor, and how is it different from (or the same as) a pawn? Player character vs player controller. That sort of info. I get that some things are better defined in the moment, but most teachers miss the basics. If you were teaching someone math, you don't start with addition, you start with numbers and what they mean. Loving the course, though. Can't wait to finish it.

    • @livinfreestyle6727
      @livinfreestyle6727  18 дней назад

      Great call outs and I will try to keep this stuff in mind for future videos and when/if we record these. Welcome to the channel!

  • @Rych97
    @Rych97 6 месяцев назад +1

    This is awesome! Thanks for doing it. Super easy to follow and understand.

  • @Soppybobs
    @Soppybobs 4 месяца назад

    Thank you for taking time to explain things clearly and give us time to follow along thoughtfully. Great tutorial series man!

  • @kjsbrar3517
    @kjsbrar3517 Год назад +2

    Very educative. Thanks, man, for this awesome tutuorial

  • @Voidlessghost
    @Voidlessghost 4 месяца назад

    I still have many videos to watch as a newer person to unreal and visual scripting, and your teachings have been a great help and the info sticks for me. also I realized, after watching this. the turning a pin into a float is cool and my thought was you could make a float that is house scale instead of putting numbers in, for the whole neat and quick tweaks to things, going back to what you taught in the float section of this video, with the JumpHeight. So less commenting for me now, off to watch more and learn.

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад +1

      You can totally do this and various people have done all kinds of cool tricks with their houses as things start "Clicking"

  • @KingRich5555
    @KingRich5555 4 месяца назад

    Im just beginning my journey and this series has helped me understand what im getting in to... very much appreciated

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      You are welcome. When you finish the fundamentals I recommend full game tuts start to finish for more context. Like the twin stick shooter for example

  • @alexanderfolks5861
    @alexanderfolks5861 4 месяца назад

    This is an amazing channel and i really enjoy watching it, I've always had the dream of creating my own game and your channel is helping it become a reality, thank you for the hard work!!!!

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      You're welcome. When you're done with the fundamentals playlist I would recommend the twin stick shooter then (if you wanna make your own game)

  • @MariosEllinas
    @MariosEllinas 5 месяцев назад

    You teach so well that you leave us no questions. Unbelievable. I'm so excited to finally learn how to make my own games! Thank you Kevin!🙌

  • @GodCall
    @GodCall 25 дней назад

    very simplified and educational thank you

  • @VeryEvilLobotly
    @VeryEvilLobotly Месяц назад

    Very helpful playlist and well these are porbably some of the best videos for the basics of blueprint.

  • @whwall
    @whwall 5 месяцев назад

    Thanks for the bucket analogy for variables. I won't forget that.

  • @tahacanszoglu9737
    @tahacanszoglu9737 Месяц назад

    i am complitely new to UE and game developing and this class is helping for i understand how can i use these and where can i use which one of these. plus i learn the UI, bunch of shortcuts, tips, etc. meanwhile
    thank you for the videos sir!

  • @eduardoquintella8684
    @eduardoquintella8684 5 месяцев назад

    Thanks for this great class.

  • @roeeayubi7416
    @roeeayubi7416 3 месяца назад +1

    thank you very much!

  • @AshishLohia-j9e
    @AshishLohia-j9e День назад

    hi dev once again.. sry wasn't able to attend your lecture yesterday.. i prety much understood this lecture tried i couple of things of my own , just adding new things related to the same so as to have some practice.. see ya tommorow

  • @KrisztiPal
    @KrisztiPal 3 месяца назад

    Hello! this was really helpful!
    i was able to make a countdown with an explosion (A growing sphere lol) using only the things you explained in the video! i think you can explain things very well to be easly understandable. Im liking this video!

  • @eduardobarboza9499
    @eduardobarboza9499 2 месяца назад

    Another great tutorial.

  • @cubaf7
    @cubaf7 4 месяца назад

    bro is so under rated

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад +1

      Thanks for watching and commenting.

    • @cubaf7
      @cubaf7 4 месяца назад

      @@livinfreestyle6727 i will watch your full series

  • @FredMorgan-gb5el
    @FredMorgan-gb5el 4 месяца назад +1

    Hey Kevin I’ve been watching for a while I’d like to have a level design course like showing all the different maps and stuff

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      Oooo...that sounds like a good one. I'll throw that on the list (so many things to cover) :)

  • @bittenzombie3454
    @bittenzombie3454 7 месяцев назад

    another great lesson, i'm learning so much from you and especially like that you explain things in gaming terms it makes it so much easier for me to understand since that's why i'm trying to learn all this so i can make my own game one day .

  • @suba5961
    @suba5961 2 месяца назад

    These are very useful!

  • @graham8624
    @graham8624 5 месяцев назад

    Great class

  • @julrai3780
    @julrai3780 3 месяца назад

    Very Great Video 👍👍👍👍👍

  • @Legendsreborn.
    @Legendsreborn. 3 месяца назад

    So helpful I just saw the first two videos and now I am in this but there are no chapter like intro what we will do and wrap up please add them love your content man keep the good work up

    • @livinfreestyle6727
      @livinfreestyle6727  3 месяца назад

      I dont think I knew how to do chapters back then or maybe I forgot, but will try to see if I can't go back and updates. Thanks for the call out and welcome to the channel

  • @farazk9729
    @farazk9729 3 месяца назад

    Great tutorial; thank you :-))

  • @jessepartee8016
    @jessepartee8016 Месяц назад

    thanks for the video

  • @MuhammadyoaneYatalathov
    @MuhammadyoaneYatalathov 2 месяца назад

    really helpful

  • @legotimebombshorts4231
    @legotimebombshorts4231 7 месяцев назад

    Another great video. Love the explanation of variables. You made it much easier to understand. Question: The variable nodes, it probably doesnt matter as long as it's organized, but is there a standard of where they should be placed in terms of organization. Should it be over or under the execution line? Or directly under the node in corresponds too. Ive seen so many different ways people organize nodes and wondering if there is a industry standards. Thanks again for the hard work.

    • @livinfreestyle6727
      @livinfreestyle6727  7 месяцев назад +1

      In all the blueprint guidelines I've seen, I've never really seen that discussed or even presented as something to consider. I myself will change it depending on what make sense for readability. So legibility and consistency would be my vote

    • @legotimebombshorts4231
      @legotimebombshorts4231 7 месяцев назад +1

      @@livinfreestyle6727 Appreciate the reply. Once again thank you for the awesome videos.

  • @Mo-tf8cs
    @Mo-tf8cs 3 месяца назад

    thank you!

  • @Aceofspades088
    @Aceofspades088 4 месяца назад

    Thank You

  • @ayaakiosawa0
    @ayaakiosawa0 10 месяцев назад

    I'm brand new to this and didn't study calc, trig, etc but I'd love to see the underlying math to some of the things being solved by BP's so I can brush up on concepts.

    • @livinfreestyle6727
      @livinfreestyle6727  10 месяцев назад

      Not sure on whether I use full tilt calculus (unless as render engineer etc) but vectors is a definite and thats variables 2-2. I'll try to think about times I do use other maths and make sure I capture it when I do. Thanks for the ideas!!!
      ruclips.net/video/68j4XXVw4Eg/видео.html

  • @apapataco
    @apapataco 5 месяцев назад

    Do you have a tutorial about having 2 different blueprints communicate in order to use each other's variables?

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад +1

      So this can be thought of in a couple of ways. The two that come to mind are blueprint inheritance and casting and blueprint interfaces maybe, depending on what you want to do.

  • @TaderSamich
    @TaderSamich 18 дней назад

    Buckets 🤯

  • @bestpetzone
    @bestpetzone 5 месяцев назад +1

    OUR KING

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад +1

      I'll take that as you liked the vid. Thanks for watchin!

  • @johncarder883
    @johncarder883 2 месяца назад

    dude your awesome

  • @kumarrajamantena8103
    @kumarrajamantena8103 Год назад +1

    Hi Sir
    My name : Kumar Raja
    I am from India
    Your classes are awesome in unreal
    I wanna learn virtual production
    If any channel you knew, plzz share the name in comment section

    • @livinfreestyle6727
      @livinfreestyle6727  Год назад +1

      Thanks for the feedback Kumar. Off the top of my head for virtual production I would check out www.becomecgpro.com otherwise perhaps just looking for various videos around youtube etc.

    • @kumarrajamantena8103
      @kumarrajamantena8103 Год назад +1

      @@livinfreestyle6727 thank you for information.

  • @lespaul1507
    @lespaul1507 8 месяцев назад

    How would you add variables from instances of the same blueprint. Im trying to figure this out now. Do you explain that in any of your videos? Thanks

    • @livinfreestyle6727
      @livinfreestyle6727  8 месяцев назад

      What do you mean from instances of the same blueprint? Maybe you are referring to inheritance? This might be what you are talking about: ruclips.net/video/w9d2aVRjBrU/видео.html

    • @lespaul1507
      @lespaul1507 8 месяцев назад +1

      @@livinfreestyle6727 Thanks for the reply, I was referring to having a variable in a blueprint, and if multiple of the blueprint are in the level, I was looking for a way to add the variables from all the instanced blueprints. Ex. a craftable light. Player might craft more then 1 light and I wanted each light to draw "x" amount of power for a power drain. I got it sorted out now but ill still check out your videos. They are really good for learning. Thank you.

  • @siro5085
    @siro5085 4 месяца назад

    I have one problem. Using the "Default Scene root" and trying to enlarge it, the whole object disappears. It looks as if the created "mesh" don't save in the container, just grow like in the video and when trying to scale nothing, gets nothing. :/.

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      This is a little confusing to understand, but can you share your blueprint in discord or something and we can take a look?

    • @siro5085
      @siro5085 4 месяца назад

      @@livinfreestyle6727 Okay, I'm coming in. ;)

  • @christophedevillers
    @christophedevillers 2 месяца назад

    👌

  • @DrillerexG
    @DrillerexG 3 месяца назад

    Have a kinda dumb question but are we supposed to follow along in unreal

    • @livinfreestyle6727
      @livinfreestyle6727  3 месяца назад

      With the exception of the first vectors video, I think its good to reenforce the ideas, yes

  • @noiseworks
    @noiseworks 5 месяцев назад

    what colour bucket did everyone visualise? i saw yellow ones :D

    • @livinfreestyle6727
      @livinfreestyle6727  5 месяцев назад

      I think prob orange cuz of too many home depot projects

  • @MizawOwO
    @MizawOwO 6 месяцев назад

    7:20 Could you give me the name of the music in the background? I really like it

    • @livinfreestyle6727
      @livinfreestyle6727  6 месяцев назад +1

      I believe it is: géminis by tomas-novoa
      I have an artlist license for all my streams and its one of many cool finds on there

    • @MizawOwO
      @MizawOwO 6 месяцев назад +1

      thanks 💗@@livinfreestyle6727

  • @mauddek5629
    @mauddek5629 5 месяцев назад

    I had a basic understanding but having the bucket image made it click

  • @bilosofie
    @bilosofie Год назад

    • @livinfreestyle6727
      @livinfreestyle6727  Год назад +1

      Thanks for the hearts. It would be cool if there was a way to just say I read this and appreciate it in youtube

  • @AraAleluYahuah
    @AraAleluYahuah 3 месяца назад

    I had hard time finding this i had to go through 3 videos . Since the tite is too long and its hard to see this is #2 of the same class . Just a tip maybe work out on your title or separate them on playlist in a better way

    • @livinfreestyle6727
      @livinfreestyle6727  3 месяца назад

      I thought these were in a playlist:
      ruclips.net/p/PL2A3wMhmbeAq3WOT7kQ0EGby1YMb0zj5_

  • @cubaf7
    @cubaf7 4 месяца назад

    bro try to give the project Asa home work

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад

      I'm not sure what that means. Can you clarify?

    • @cubaf7
      @cubaf7 4 месяца назад

      @@livinfreestyle6727 anytype of practise for the viewes like test...

    • @livinfreestyle6727
      @livinfreestyle6727  4 месяца назад +1

      @@cubaf7 Im not sure what you mean by "viewes" Are you saying you would like a homework for this variables class?

    • @cubaf7
      @cubaf7 4 месяца назад

      @@livinfreestyle6727 yes

  • @jashpaper8370
    @jashpaper8370 2 месяца назад

    Thank you