Man oh man, I could type up an entire essay about this as I'm an elder millennial gamer. Here's the short version: Time is money and with the ever increasing amount of micro transactions in games over the years, companies have truly masted the art of "If you build it, they will come" on virtual goods. I'm at a point in my life where if they had an super ultimate edition for $120 with all the guns and attachments permanently unlocked I'd buy it. Because I make enough per hour that I can skip the grind and get straight to "end game" where I'd be spending most of my time anyway. $50 extra for all that right out of the gate is only a couple of hours at my hourly rate and it's going to take me way more than two hours IRL to unlock all that. Therefore, I'm willing to pay for convenience.
@@ChristopherNichols-fv5zcI think his point is that "the grind" aka leveling up, unlocking guns, perks etc... is part of why you play the game. Something to work towards. A goal. Why would you pay extra to bypass all of it?
Probably not, but the Battle Pass will probably have more purchases than usual. That gets you a ton of blueprints and is only $10 (at least, last I played it was $10. Wouldn't surprise me if they raised it by now.)
@@ethanp1348 Unless it changes in BO6, it is in fact, $10, and if you complete it that season, you get enough to recycle it into the next with some small change (I think about 300 CoD points extra)
Nah fr i personally dont think its that deep, like i woudnt go out of my way to buy blueprints just to unlock it for prestige & ik most ppl wont either unless they are the sweatiest of grinders/youtubers, & pol who already purchase stuff constantly would do so anyways regardless of prestige (if they even bother to prestige to begin with)
@@ethanp1348 this is just my opinion but treyarch has also historically done more interesting stuff with their battle passes and bundles, their games have more identity that they can put to use
could 100% see that coming back as a seasonal update. not a chance they miss an opportunity to milk nostalgia like that again plus most people really liked it last time
@@Nolzii They've already said that certain prestige levels will be themed after previous Treyarch games (prestige 1 is WaW), so we might get a bunch of the greatest hits as regular prestige rewards
@@szymonski1905 in Cold War(I think it was) every time you reached the next “prestige” (like every 50lvls or whatever) you got a token to spend on retro cod4-bo4 emblems, calling cards and rank icons next to your name in pregame lobbies
8:50 Counter point: That means that metas will still fill lobbies. One nice thing about the prestige (back then) was that because everything was locked again, there would generally be less people using the best guns if the best ones were unlocked later (close to lvl 55). One of the nice things I was looking forward to, but not so much now.
Nah this guy has a valid point, prestige resets made everyone try different guns, kept you from using the same stale meta class the entire time. Think back to older CoDs and how many more weapons you actually used and enjoyed using beyond just going for camos. There was always a couple of meta guns you'd unlock, but at least for the first few prestiges, you would dabble in the earlier unlocked weapons
And on top of that the meta guns for each season are usually the guns from the battle pass so anyone who owns the battle pass will have instant access to the meta guns regardless of their prestige/level
Honestly it doesn't really matter to me, because I'll simply choose not to use guns I am too low level for, and I don't care what the rest of the lobby is using for the most part
Hey, in my eyes, we wanted classic prestige, and we finally got it back. If they locked blueprints, the newer community would be pissed and we would never see classic prestige again. Gotta take the bad with the good. I don't care what other people do with their money. Doesn't ruin my personal experience with the game. I'm just glad classic prestige is finally back.
Yeah, you’d be going up against people who didn’t prestige so they could keep using the good guns anyway, so I don’t think it really changes anything. I do think they should keep the base gun locked and only allow you to use the blueprint like MW3 does, but whatever honestly
What until you run past a no lifer with a fully kitted dlc blue prints day one mopping your azz in 6v6 and WZ... YOU will be back on here making a rant comment ......
That is one thing I like about CoD. The monetization in general can be iffy. But it's nice to have enough of the currency in the battle pass to be able to just keep buying into the next one, but also a bit extra leftover, can theoretically save up for bundles also.
@MiketheNerdRanger i usually just pre order and get the regular or blackcell pass and then grind for the 1100 or 1300 cp from that then just continually use it
6:41 honestly the best way to at least mitigate the issue. I should add that If you get or buy a blueprint, I feel that the attachments stuck to that weapon should also not be removable along not being replaceable until you unlock the gun itself from progression. If you buy the blueprint to get that advantage, your going to be stuck with those attachments until you unlock the gun. Should honestly help the issue a bit. I feel like this problem should get spread out more
wasn't it like this in like vg or something? all the cods of the past 5yrs run together for me but i faintly remember it USED to be like that in one of the past cods with blueprint/variants and then people complained and it got changed or something like that
@@Nolzii I DO remember this being the case in previous CoDs, but I can't say which ones. I didn't play Vanguard so it also happened in others. Wonder why they changed that caveat.
Basically everyone is saying blueprints should just be locked for customization, seems fair and actually makes blueprints feel like... well, blueprints. Gives each blueprint more of an identity and forces you to use it for its intended purpose, even those infamously cursed blueprints that nobody uses
This is exactly how they worked in Black Ops 4. Infinite Warfare is the only game with stat affecting blueprints that had a somewhat fair prestige system because everyone got the base model of DLC weapons for free. But if you prestiged, you couldn't use blueprints for locked weapons. In Black Ops 4 you had to re-unlock the weapon to apply cosmetics to it, but in zombies you could apply cosmetics to any weapon - you just couldn't put attachments on them if they weren't unlocked yet. I 100% agree with this, blueprints should be entirely cosmetic and only change the appearence of certain attachments, but not come with attachments pre-equipped. Battlefield 2042 does it like this, but it shows you which attachments have a unique appearence in the view tab so you know which attachments to use if you want the full look of the blueprint AND you can buy specific items entirely seperate from bundles.
yea, honestly a big reason I DON'T buy blueprints is the fact they come with set attachments, this is a place I feel like Activision is losing sales I'm fine with set attachments on blueprints as long as changing them keeps the look of the blueprint, with maybe the exception of optics since the appearance of optics is a major factor in which one you'd want to use, and weirdly SOME attachments in BO6 are working this way but like, not all of them? there as some attachments where you can change to a different one and it will keep the appearance but then others that just, dont? idk at least thats how it was in the beta, maybe its an incomplete system rn
One of the main things I like about prestiging is being encouraged to use weapons I usually wouldn’t because my favorites might be locked. I don’t really like this change but it will make grinding the camos easier I guess.
I agree that if they were going to do this, the balance would be you can only use the gun as is in said blueprint and customisation comes when you reach the level. Honestly a little weird that they've done it this way. My first prestiges were always the later crutch perks (for me) anyway so it's not much of an issue, I suppose, but still. And with field perks, that's another system to need one of those too.
This is no different than getting permanent (and usually broken) DLC weapons in previous supply drop CODs. Prestige has been devauled since AW (or BO2, because of the Peacekeeper).
Those DLC weapons didn’t come out until later in the cycle of the game, and were only able to be unlocked by luck. Everyone that was going to prestige efficiently would be done by the time the other guns really came into the equation. With these new cods the guns are in the shop the day the game launches and you could theoretically buy every gun in the game before ever prestiging a single time, if you wanted to and had the means to of course.
If i see ANY posts about “i hit prestige master and lv 1000 already, whats next for the game” and they ask for ADDITIONAL LEVELS imma laugh at them. Point them out and say “you’re the problem”
This doesnt take away slightly, this defeats the whole purpose. Part of the old prestige system was variety of guns peeps used cause people didnt have all their meta weapons now they just pay for it or will get it in battle pass 🤷🏾♂️. Now it’s just which perk do i want no one will pick weps cause its all battle pass.
If they stay on top of weapon balance early on, I don't think it will be that much of a problem. Would have preferred the only allowed to use blueprint route than just straight up getting the whole weapon. Later on It will definitely take away from the prestige feeling of I unlocked this specific weapon to use until I unlock more stuff, when you'll just have a bunch weapons unlocked from the get go
i miss the days of old when prestiging meant giving up everything. Camos, weapon levels, you name it. That is what made gold camos so rare back in bo1 and mw3
The one main thing I'm worried about the prestige system is how long it takes to level up guns. I don't wanna sit at lvl 55 just to level up a gun that takes forever jut cuz it has 50 lvls
Then don't? I plan on doing the majority of my camo grind during Prestige Master tbh so weapon leveling will probably be apart of that too unless the gun is particularly good or fun to use.
I personally don't think its a bad thing really to just keep the gun locked until you unlock it, even after you buy a blueprint. It's always been weird that you can essentially skip leveling up to get the unlock that way. Many single player games have DLC that you can only access through specific requirements. Most of the From Software DLC's you have to get to a certain point of the game before you can access it, and thats fine it makes perfect sense. It's not that deep to just require that 'you have to have the gun unlocked to be able to put a skin on it' basically.
Prestige mode should just work how it worked in the old call of duty's. If you buy a weapon skin, it should just unlock the weapon skin not let you keep the base variant
Not so much of an issue for me as traditionally I never really used my prestige tokens on guns. I much preferred to perma-unlock crutch Perks, some equipment and Scorestreaks. I use each prestige to focus on a new set of weapons to level up/grind. Ofc, I understand the downsides to what Treyarch are doing with Blueprints, and I agree with your proposed compromise.
I want BO4/CW level prestige rewards so prestige icons from previous games, special master crafts (i know already confirmed, but still), special calling cards and prestige icons for level 100, 200, etc and all the way up to 1000. I hope its good because I will be grinding zombies big time for camos, might as well get some sick prestige rewards too
I agree with the better solution, thats how it is right now without classic prestige, if you get a bp before a gun you can use the bp and any unlocked attachments, even if you dont have the base gun
I think as long as the prompt for prestiging told you that you'd have to reunlock the guns+blueprints again prior to going through with it, there's nothing wrong with locking them off. It then allows the person who purchased those blueprints to make the decision for themselves. It's not permanently locked off, especially if you plan on grinding prestiges. Additionally, if provided with a prestige unlock token, they could just unlock that gun plus all blueprints for said gun that they've purchased with a single token so that they wouldn't have to wait to use their skins. As long as they make it extremely clear when you go to prestige, I don't see an issue with that. Though I'm not someone who buys bundles anyways so maybe I'm shortsighted. Appreciate the content, Ace!
I think there should be a trade off since it is your choice to prestige. I think all base weapons and blueprints be locked again until you reach that rank.
A nice middle ground for this system would be you can use your level 50 gun whenever you want, but you're locked to that blueprint and those attachments that come with it. Want to change that scope on the sniper you have a blueprint for? Unlock the sniper from the grind and change it. I feel like thats a good compromise Edit: I didnt finish the video before making this comment, Ace said it way better than i did
I personally don't mind this method, because it's not that big of a deal if my friends decide to buy a tracer pack and with that the gun I in the other case I will grind for it. I wouldn't drop my money just for something I can get by just playing, and if they decide to buy it that's totally their choice. I don't think this method demerits the prestige system,because you are not obligated to buy the blueprints, yes they didn't grind for it, so what.
I still remember the days of prestige and losing everything for a new symbol and calling card. I knew people who wouldn’t want to prestige because the camos would reset. I want that full grind every time besides the unlock token that you earn.
I think you should get access to the blueprint weapons but you can't get the base gun or change any attachments until you get to the proper level. That way you get to use what you bought but you are still rewarded for unlocking guns.
Not surprised. We had similar ways to cheese the system with DMZ and MWZ where a buddy dropping you the gun and exfilling would unlock it for you. That's how I gave my friend who skipped MWII some of the MWII guns for their AMPs like the RPK. I wouldn't be shocked if they mainly do early unlocked guns for bundles and battle pass blueprints at the start to balance this a little more
in a way - if you've spent real money on something then you'd be annoyed if it's taken away when you prestige. If you buy a bundle you're a degenerate anyway
I think they should have gone the route of when you Prestige you get to use your purchased blueprints, but you cannot change the attachments on it until you unlock the base version of the gun again. I like blueprints, especially mastercraft blueprints, because they usually make the guns a little unique. Plus usually the blueprints are bundled with a unique skin for an operator which is also a plus.
Lmao @ 8:02 what the hell was that guy trying to do...a jumping sitting 360 no scope...all that just to get murked for his trouble good shit ace make em sit the fuck down😂
So the last few iterations of prestige has favoured the first few unlockable weapons to be front and center. Im hoping with this new system it actually will open up variety. I'm just super happy that I can choose whether or not my xp matters and it isn't halted 2 weeks after the season launch
This was simple. You use the blueprint and only the blueprint. Leveling of gun doesnt count, camos dont count until you unlock the level that unlocks the base gun. You buy the blueprint, not the right to have the gun unlocked.
So paying the extra for the mastercrafts at the start actually truly paid off this time around when it comes to this entire year of playing or at least until u get to the 10th prest! Thats cool
I'd start buying bundles from the store if our games get 2 year life cycles like they said we would. There is no point in spending the price of BO6 into bundles if MW4 is coming the very next year.
I'm pretty sure no devs or Activision ever confirmed this would be happening so "they" never said we would. Always take leaks and rumors with a grain of salt.
Meh, assuming that the XM4 and C9 will remain default weapon unlocks, i'm just going to focus on getting those to max level before my first prestige, and that'll be my workaround for needing to use unlock tokens on weapons.
I don’t mind, it truly doesn’t affect anyone but the player. If you want to follow a traditional prestige system just wait to buy any blueprints till later. Also wouldn't mind your solution to having the base blueprint unlock to use till the weapon level unlock, either or.
I want to say its technically been like this since MW2019, all the way up to MW2023, just back then instead you're ignoring the initial 1-55 level grind for unlocks. That said, IIRC level locked weapons are locked from being modified and any level bypassing done via a BP would leave you unable to modify it until the base weapon is unlocked.
I guess they could release store blueprints for weapons with early unlocks and over time release blueprints for guns that unlock at higher ranks like after a couple of months?
At 7:35 ish I feel like that system was implemented in some other call of duty Game years ago maybe it's just my mind playing a trick on me but I swear I remember this at one point where you could only use a blueprint and not the gun and still had to unlock it and had to level it up to be able to use any attachments
One way they could also do it would be to allow players to use those blueprints, but the gun can't level up at all until you get to the required level to unlock it.
I honestly prefer to grind through guns and kit after prestige, gives the sense of playing the game for the first time again. Lets me get a chance at using guns with attachments I usually don't prefer.
I don't hate purchased blueprints unlocking the weapon, those that want to skip the grind can do that, but battlepass/free blueprints should not grant access to the weapon prior to reaching its unlock rank. I like your idea for locking attachment customization until you reach the unlock level though
I don't really care about that, I personally almost never use the token to unlock a gun until later in my prestige. I normally unlock my perks first because are typically more important to my class setup for the duration of my leveling.
I agree they should just lock customization of the blueprint until the gun is unlocked. The blueprints are usually ass and it wouldn’t be that different than using the default classes for grinding camos and levels
They should just introduce "hardcore prestige" an option at the prestige screen that gives you either the current upcoming prestige, or one that is more like traditional as an option per prestige. If you choose hardcore you must level to 55 again before changing to classic prestige
There are plenty of games where you buy things in shop but cant use until you reach that lvl should of just done that 🤷🏾♂️ and if they want to keep it use prestige token
Remember when the biggest flex in COD was having bacon wrapped camo? Now they’re gonna make the level 55 gun OP at launch, have a blueprint in the shop for it, and everyone’s gonna buy it up before it gets nerfed lol.
@@periwinkle2486 yes, but it aint gonna be just for the gun unlock because thats free anyways, the people who already buy bundles will be the same people still buying bundles, there will probably be some more people who get battle passes then usual
For each prestige they should just give you a few prestige unlock tokens as part of your reward. Over the prestiges, just match the amount you give out to the amount of base guns in the game and I think you have your solution. Battle pass guns and blueprints stay unlocked. Then if you have an excess of tokens by the time you max level due to you likely having a few of the guns through blueprints, free or bought, you can use those for something like BP tier skips.
In my opinion, I really don’t mind this type of a traditional prestige system where blueprints of a gun unlocks the base version of it. It’s kind of a hybrid between that and using a permanent unlock token for a gun that’s unlocked late in a prestige for the average player to use even when leveling up a gun. Also, I also how the weapon level and camo progression will always be retained because when you use a permanent unlock token for like your favorite gun you wanna unlock, you can always spend it on that gun after hitting level 55 and it’s there forever.
from my understanding blueprints will only unlock said blueprint but not allow full customization until you unlock it. I could be wrong but that seemed fine to me. If blueprints allow FULL customization/unlock of guns thats wack imo
I'm so happy this is how they're doing it. I HATED how they did it back in the day. But I also see no problem with it because if you loved how it was back in the day you can play it just like that and grind it's going to be hard playing with people who unlocked everything by just spending money but it's still giving you opinion on how you want to play so it's really up to you how you want to play and I love that.
I don’t think 10 prestiges will be enough so I wouldn’t mind if they added a couple prestiges every season only if it worked in a specific way. No one should be capped from leveling up because of the season. So once one hits the current prestige cap, they should be able to work on the grind to 1000. When a new season comes out, they should go back to level 1 and complete the new prestiges. Once they hit the new max prestige, they’ll continue that level 1000 grind from where they left off. That way no levels are being wasted. Or there could also be a prestige system like the master prestiges from AW where they don’t reset as many things, just your level
To be honest I think it's fine. I get why they wouldn't want to take away access to anyone who has a blueprint. It doesn't change the fact that things like perks,wildcards, and streaks will still be locked behind levels and won't have the same advantage that guns have with blueprints. I personally tended to gravitate more towards using my permanent unlock tokens for perks or wildcards so it'll still be a big decision choosing what to permanently unlock.
I'll be more likely to purchase something from the store this time around when I normally never do. Not because I'll want to keep a gun for prestige purposes, but because I'll pay the game off of my game pass and don't have that initial money sink going into it.
On Xbone, with the shift to not "paying" for the full game (if you have Xbox game pass), I do think some folks might be more apt to buy from the store or to buy the battle pass.
Paying real money to unlock a weapon you can use a token on sounds insane lmao I’ll never do anything like that. Level 1-30 is usually fairly quick especially with a xp bonus.
Do kind of wish that they'd keep the base weapon locked still, but I suppose it's not that big of a deal in the grand scheme of things, just means players who buy lots of blueprints just will have it slightly easier to grind prestiges I do agree that had they locked blueprints until you got back to the gun that would make people extremely angry that they couldn't use their blueprints whenever
Honestly, doesn't feel like that big a deal. Yes, the idea at the end of still need to level up to unlock the base version seems fair enough, I do still prefer this to having the blueprints you aquired locked outright, and it's no big difference from just playing to level anyways, using the permanent unlock tokens, or simply choosing not to prestige in the first place.
I don’t buy blueprints and won’t buy blueprints and it sucks that this is the compromise but I understand why it’s there. I’m heading into prestige is super traditional and even if it’s not perfect, I’m just happy it’s back
Blueprints from the battle pass should work the same way. I get the BP almost every season because fully completing it gives you enough CoD points back that it pays for itself.
This definitely devalues the prestige system. They can’t lock purchased items so I understand why they did it this way. Your suggestion makes a lot of sense. I wonder if from a programming standpoint if it would cost too much time to do that?
i'm just glad we're getting some form of prestige back but yeah it's really not "classic" bc you'll be able to buy your way out of grinding for certain items...especially since you won't have tokens from mwiii to use!!! definitely setup with monetization in mind.
I don’t find this to be that big of an issue. If you finish the battlepass it pays for itself and more every season. Between season 1 and 2 that means you probably will have access to the base version of more than 50% of the weapons in the game and especially the good ones, because usually the good weapons tend to see the highest number of blueprints
Base variant shouldn't be unlocked by having a blueprint. It should be how it works currently - you can use blueprints for guns you don't have unlocked, but you can't use the base variant.
I remember back in the day if you never Prestiged and stood at lvl 55, you would only play other players Prestiged 1-3. I swear this was a part of the SBMM system years ago. If you were a higher Prestige, lets say 4, you never played anyone lower unless they were in a party and vice versa. Any how, if thats the case i wouldn't mind that system to come back. Im at the age where i just play the game to have fun, so going through the levels and re-unlocking and using the tokens isnt a big deal, plus im used to how it works anyway.
I'm not that upset by this I guess, because it will make the camo grind a little easier. Kinda sucks having to use a token on a late unlock gun, just so you can finish the camos for it. Prestige tokens will be better spent on perks and streaks. I'm just glad to have traditional prestige back.
As someone who always grinds the mastery camo and got to master prestige, I am against the component of the prestige system that re-locks everything. I don’t enjoy it. I could happily live with the existing system with the modification that there would be no seasonal level cap. Though, i am fine the old system returning and don’t care about this blueprint advantage. It’s way smarter to use your prestige tokens on perks anyway. I do appreciate that theyre bringing back a sense of respect for having a higher prestige emblem and level.
With the system we've had the last few years, I still use a vareity of weapons, but rarely change my perk/equipments/scorestreaks. So I don't think this will affect me because I'll still be forced to diversify those things. And the fact that thst I don't buy MTXs anyway.
Honestly it doesn’t seem like it will affect me. Cuz I can just choose to play it like the traditional prestige and ignore store unlocks as I always have. I don’t care about finishing the grind faster or getting an advantage, I simply want that classic experience and I will have the opportunity to do it.
I don’t understand why someone would pay 70$+ for a game and then pay to skip the grind.
Man oh man, I could type up an entire essay about this as I'm an elder millennial gamer. Here's the short version:
Time is money and with the ever increasing amount of micro transactions in games over the years, companies have truly masted the art of "If you build it, they will come" on virtual goods. I'm at a point in my life where if they had an super ultimate edition for $120 with all the guns and attachments permanently unlocked I'd buy it. Because I make enough per hour that I can skip the grind and get straight to "end game" where I'd be spending most of my time anyway. $50 extra for all that right out of the gate is only a couple of hours at my hourly rate and it's going to take me way more than two hours IRL to unlock all that. Therefore, I'm willing to pay for convenience.
It’s for the ppl that suck at the game. Want to keep up? Pay to keep up
@@ChristopherNichols-fv5zcI think his point is that "the grind" aka leveling up, unlocking guns, perks etc... is part of why you play the game. Something to work towards. A goal. Why would you pay extra to bypass all of it?
I buy the battlepass and ngl I don't like the fact blueprints permanently unlock weapons
@colemunn8196 most people won't buy a bundle just to unlock a gun
I really don’t feel like anyone who wasn’t already buying bundles is gonna just start dropping $20 just to unlock a gun if they prestige.
Probably not, but the Battle Pass will probably have more purchases than usual. That gets you a ton of blueprints and is only $10 (at least, last I played it was $10. Wouldn't surprise me if they raised it by now.)
@@ethanp1348last time i checked they had a BP (10euro) And a blackcell BP(30euro).
@@ethanp1348 Unless it changes in BO6, it is in fact, $10, and if you complete it that season, you get enough to recycle it into the next with some small change (I think about 300 CoD points extra)
Nah fr i personally dont think its that deep, like i woudnt go out of my way to buy blueprints just to unlock it for prestige & ik most ppl wont either unless they are the sweatiest of grinders/youtubers, & pol who already purchase stuff constantly would do so anyways regardless of prestige (if they even bother to prestige to begin with)
@@ethanp1348 this is just my opinion but treyarch has also historically done more interesting stuff with their battle passes and bundles, their games have more identity that they can put to use
Hope the prestige shop comes back
could 100% see that coming back as a seasonal update. not a chance they miss an opportunity to milk nostalgia like that again plus most people really liked it last time
They need to fix the one in coldwar
@@Nolzii They've already said that certain prestige levels will be themed after previous Treyarch games (prestige 1 is WaW), so we might get a bunch of the greatest hits as regular prestige rewards
What is the prestige shop?
@@szymonski1905 in Cold War(I think it was) every time you reached the next “prestige” (like every 50lvls or whatever) you got a token to spend on retro cod4-bo4 emblems, calling cards and rank icons next to your name in pregame lobbies
8:50
Counter point:
That means that metas will still fill lobbies. One nice thing about the prestige (back then) was that because everything was locked again, there would generally be less people using the best guns if the best ones were unlocked later (close to lvl 55). One of the nice things I was looking forward to, but not so much now.
But usually the best guns in the game are unlocked early or are DLC which arent affected by prestige.
Prestige 1… Everyone is using the token on the meta guns. Or the comp players won’t prestige at all cause they only play pubs occasionally
Nah this guy has a valid point, prestige resets made everyone try different guns, kept you from using the same stale meta class the entire time. Think back to older CoDs and how many more weapons you actually used and enjoyed using beyond just going for camos. There was always a couple of meta guns you'd unlock, but at least for the first few prestiges, you would dabble in the earlier unlocked weapons
And on top of that the meta guns for each season are usually the guns from the battle pass so anyone who owns the battle pass will have instant access to the meta guns regardless of their prestige/level
I fear the smgs will be great no matter what
8:02 that enemy doing a spinning dive is such a legend 😂
Ace throwing some shades 😭 1:35
i work and ill still be 10th before most. mainly a skill issue.
Shade at no lifers
@@TheDSSlayerskill and prestige have never went together in cod. As long as you play the game some what actively you can prestige quickly
@@TheDSSlayerbarely work you mean
Its not a flex to have to work imo unless your job is cool
Honestly it doesn't really matter to me, because I'll simply choose not to use guns I am too low level for, and I don't care what the rest of the lobby is using for the most part
Hey, in my eyes, we wanted classic prestige, and we finally got it back. If they locked blueprints, the newer community would be pissed and we would never see classic prestige again. Gotta take the bad with the good. I don't care what other people do with their money. Doesn't ruin my personal experience with the game. I'm just glad classic prestige is finally back.
Yeah, you’d be going up against people who didn’t prestige so they could keep using the good guns anyway, so I don’t think it really changes anything. I do think they should keep the base gun locked and only allow you to use the blueprint like MW3 does, but whatever honestly
What until you run past a no lifer with a fully kitted dlc blue prints day one mopping your azz in 6v6 and WZ... YOU will be back on here making a rant comment ......
I literally have bought one battle pass in 2019 and have just finished all them and made enough cod points from each to buy the next .
Yep. That’s how it works.
Yeah, I bought one, never had to buy another if I just played the game.
That is one thing I like about CoD. The monetization in general can be iffy. But it's nice to have enough of the currency in the battle pass to be able to just keep buying into the next one, but also a bit extra leftover, can theoretically save up for bundles also.
@MiketheNerdRanger i usually just pre order and get the regular or blackcell pass and then grind for the 1100 or 1300 cp from that then just continually use it
Same bought that one from season 6 that had the an94 and roze skin and have had a decent amount of cod points since
6:41 honestly the best way to at least mitigate the issue. I should add that If you get or buy a blueprint, I feel that the attachments stuck to that weapon should also not be removable along not being replaceable until you unlock the gun itself from progression. If you buy the blueprint to get that advantage, your going to be stuck with those attachments until you unlock the gun. Should honestly help the issue a bit.
I feel like this problem should get spread out more
wasn't it like this in like vg or something? all the cods of the past 5yrs run together for me but i faintly remember it USED to be like that in one of the past cods with blueprint/variants and then people complained and it got changed or something like that
@@Nolzii I DO remember this being the case in previous CoDs, but I can't say which ones. I didn't play Vanguard so it also happened in others. Wonder why they changed that caveat.
Basically everyone is saying blueprints should just be locked for customization, seems fair and actually makes blueprints feel like... well, blueprints. Gives each blueprint more of an identity and forces you to use it for its intended purpose, even those infamously cursed blueprints that nobody uses
This is exactly how they worked in Black Ops 4. Infinite Warfare is the only game with stat affecting blueprints that had a somewhat fair prestige system because everyone got the base model of DLC weapons for free. But if you prestiged, you couldn't use blueprints for locked weapons. In Black Ops 4 you had to re-unlock the weapon to apply cosmetics to it, but in zombies you could apply cosmetics to any weapon - you just couldn't put attachments on them if they weren't unlocked yet.
I 100% agree with this, blueprints should be entirely cosmetic and only change the appearence of certain attachments, but not come with attachments pre-equipped.
Battlefield 2042 does it like this, but it shows you which attachments have a unique appearence in the view tab so you know which attachments to use if you want the full look of the blueprint AND you can buy specific items entirely seperate from bundles.
yea, honestly a big reason I DON'T buy blueprints is the fact they come with set attachments, this is a place I feel like Activision is losing sales
I'm fine with set attachments on blueprints as long as changing them keeps the look of the blueprint, with maybe the exception of optics since the appearance of optics is a major factor in which one you'd want to use, and weirdly SOME attachments in BO6 are working this way but like, not all of them? there as some attachments where you can change to a different one and it will keep the appearance but then others that just, dont? idk at least thats how it was in the beta, maybe its an incomplete system rn
One of the main things I like about prestiging is being encouraged to use weapons I usually wouldn’t because my favorites might be locked. I don’t really like this change but it will make grinding the camos easier I guess.
I agree that if they were going to do this, the balance would be you can only use the gun as is in said blueprint and customisation comes when you reach the level. Honestly a little weird that they've done it this way. My first prestiges were always the later crutch perks (for me) anyway so it's not much of an issue, I suppose, but still. And with field perks, that's another system to need one of those too.
It’s weird because when MW19 first added blueprints you could equip them but you couldn’t customize until you leveled up
Totally agree with this one, best way to handle it.
You can always make a second account, go to level 55 and make your gun guides with that account.
r u a wizzard
Leveling up every gun a second time will be a pain and probably not worth it. If anyone should be buying bundles for weapons it's content creators.
This is no different than getting permanent (and usually broken) DLC weapons in previous supply drop CODs. Prestige has been devauled since AW (or BO2, because of the Peacekeeper).
Those DLC weapons didn’t come out until later in the cycle of the game, and were only able to be unlocked by luck. Everyone that was going to prestige efficiently would be done by the time the other guns really came into the equation. With these new cods the guns are in the shop the day the game launches and you could theoretically buy every gun in the game before ever prestiging a single time, if you wanted to and had the means to of course.
Well I don’t want to be in a “I get stomped on until I unlock Ghost perk” situation
first thing I always unlock that or ninja lmao
Ghost/Ninja are usually top picks for the first perma unlock token.
BO1 flashbacks. Ghost will be my first perm unlock too
@@FireBurst180 I was never too much of a Ghost-perk guy until I went to sweaty lobbies in Crysis 2
Ugh i hate CoDs that do that
If i see ANY posts about “i hit prestige master and lv 1000 already, whats next for the game” and they ask for ADDITIONAL LEVELS imma laugh at them. Point them out and say “you’re the problem”
This doesnt take away slightly, this defeats the whole purpose. Part of the old prestige system was variety of guns peeps used cause people didnt have all their meta weapons now they just pay for it or will get it in battle pass 🤷🏾♂️. Now it’s just which perk do i want no one will pick weps cause its all battle pass.
So the new permanent unlock token is your credit card? Got it
what part of playing the game to unlock you did not understand?
are you lazy to hear?
Don’t worry about it lol it’s just semi psychotic people who suck at this game
😂 this made me laugh
@@Redmont_pretty sure they are just making a joke dude don't join the COD C*CK RIDING CREW!
@@Redmont_ I guess the one that's not too clever here it's you, to miss this obvious joke 😅
If they stay on top of weapon balance early on, I don't think it will be that much of a problem.
Would have preferred the only allowed to use blueprint route than just straight up getting the whole weapon.
Later on It will definitely take away from the prestige feeling of I unlocked this specific weapon to use until I unlock more stuff, when you'll just have a bunch weapons unlocked from the get go
i miss the days of old when prestiging meant giving up everything. Camos, weapon levels, you name it. That is what made gold camos so rare back in bo1 and mw3
I agree 100% with the solution presented here: only have access to the blueprint version of the gun and NOT the base version.
Just keep the blueprint version available but relock the base weapon so that you can’t customise it in gunsmith until you unlock it again, simple
I love that regardless of where your bullets hit it counts the same.
I’m so missing being able to play BO6! Can’t wait until it launches.
The one main thing I'm worried about the prestige system is how long it takes to level up guns. I don't wanna sit at lvl 55 just to level up a gun that takes forever jut cuz it has 50 lvls
He said in the video that weapon levels dont reset on prestige
Then don't? I plan on doing the majority of my camo grind during Prestige Master tbh so weapon leveling will probably be apart of that too unless the gun is particularly good or fun to use.
I personally don't think its a bad thing really to just keep the gun locked until you unlock it, even after you buy a blueprint. It's always been weird that you can essentially skip leveling up to get the unlock that way. Many single player games have DLC that you can only access through specific requirements. Most of the From Software DLC's you have to get to a certain point of the game before you can access it, and thats fine it makes perfect sense. It's not that deep to just require that 'you have to have the gun unlocked to be able to put a skin on it' basically.
Most of the time, i would use my tokens on perks and wildcards rather than guns as there are usually decent guns, early doors
Prestige mode should just work how it worked in the old call of duty's. If you buy a weapon skin, it should just unlock the weapon skin not let you keep the base variant
Not so much of an issue for me as traditionally I never really used my prestige tokens on guns. I much preferred to perma-unlock crutch Perks, some equipment and Scorestreaks. I use each prestige to focus on a new set of weapons to level up/grind. Ofc, I understand the downsides to what Treyarch are doing with Blueprints, and I agree with your proposed compromise.
I really like your alternative to the system they’re bringing. Sucks that they aren’t open to try it I bet
I would like to see custom game settings to disable core movement features. No sliding, no tac sprinting etc.
there are options for that
MW3 has options like that I think.
I want BO4/CW level prestige rewards so prestige icons from previous games, special master crafts (i know already confirmed, but still), special calling cards and prestige icons for level 100, 200, etc and all the way up to 1000. I hope its good because I will be grinding zombies big time for camos, might as well get some sick prestige rewards too
I agree with the better solution, thats how it is right now without classic prestige, if you get a bp before a gun you can use the bp and any unlocked attachments, even if you dont have the base gun
I think as long as the prompt for prestiging told you that you'd have to reunlock the guns+blueprints again prior to going through with it, there's nothing wrong with locking them off. It then allows the person who purchased those blueprints to make the decision for themselves. It's not permanently locked off, especially if you plan on grinding prestiges. Additionally, if provided with a prestige unlock token, they could just unlock that gun plus all blueprints for said gun that they've purchased with a single token so that they wouldn't have to wait to use their skins. As long as they make it extremely clear when you go to prestige, I don't see an issue with that. Though I'm not someone who buys bundles anyways so maybe I'm shortsighted. Appreciate the content, Ace!
I think there should be a trade off since it is your choice to prestige. I think all base weapons and blueprints be locked again until you reach that rank.
A nice middle ground for this system would be you can use your level 50 gun whenever you want, but you're locked to that blueprint and those attachments that come with it. Want to change that scope on the sniper you have a blueprint for? Unlock the sniper from the grind and change it. I feel like thats a good compromise
Edit: I didnt finish the video before making this comment, Ace said it way better than i did
I personally don't mind this method, because it's not that big of a deal if my friends decide to buy a tracer pack and with that the gun I in the other case I will grind for it.
I wouldn't drop my money just for something I can get by just playing, and if they decide to buy it that's totally their choice.
I don't think this method demerits the prestige system,because you are not obligated to buy the blueprints, yes they didn't grind for it, so what.
Counterpoint, what if they could use only their bundle and not the base gun
Yeah I don't think it'll be a big deal. Permanent unlock tokens are a thing so people can just unlock meta guns if they want anyway
I like the idea of only using blueprints and only the blueprint attachments until the base gun is unlocked. Hopefully they go that route.
I still remember the days of prestige and losing everything for a new symbol and calling card. I knew people who wouldn’t want to prestige because the camos would reset. I want that full grind every time besides the unlock token that you earn.
I think you should get access to the blueprint weapons but you can't get the base gun or change any attachments until you get to the proper level. That way you get to use what you bought but you are still rewarded for unlocking guns.
Not surprised. We had similar ways to cheese the system with DMZ and MWZ where a buddy dropping you the gun and exfilling would unlock it for you. That's how I gave my friend who skipped MWII some of the MWII guns for their AMPs like the RPK.
I wouldn't be shocked if they mainly do early unlocked guns for bundles and battle pass blueprints at the start to balance this a little more
Activision monetizing every system in their games as usual.
in a way - if you've spent real money on something then you'd be annoyed if it's taken away when you prestige. If you buy a bundle you're a degenerate anyway
I can't wait till you drop the camo grind, can we get some Intel on the camo grind
I think they should have gone the route of when you Prestige you get to use your purchased blueprints, but you cannot change the attachments on it until you unlock the base version of the gun again. I like blueprints, especially mastercraft blueprints, because they usually make the guns a little unique. Plus usually the blueprints are bundled with a unique skin for an operator which is also a plus.
Lmao @ 8:02 what the hell was that guy trying to do...a jumping sitting 360 no scope...all that just to get murked for his trouble good shit ace make em sit the fuck down😂
So the last few iterations of prestige has favoured the first few unlockable weapons to be front and center. Im hoping with this new system it actually will open up variety. I'm just super happy that I can choose whether or not my xp matters and it isn't halted 2 weeks after the season launch
This was simple. You use the blueprint and only the blueprint. Leveling of gun doesnt count, camos dont count until you unlock the level that unlocks the base gun. You buy the blueprint, not the right to have the gun unlocked.
with the weapons in loot boxes in the older post ghosts titles you never lost the dlc ones even doing a fresh start
So paying the extra for the mastercrafts at the start actually truly paid off this time around when it comes to this entire year of playing or at least until u get to the 10th prest! Thats cool
I think this makes prestige a little better. I always hated having to re-unlock all my guns every time I prestiged.
They need to put this change in! Make it so they can only use the blueprint and the attachments until the base weapon is unlocked
I'd start buying bundles from the store if our games get 2 year life cycles like they said we would. There is no point in spending the price of BO6 into bundles if MW4 is coming the very next year.
A games life cycle lasts for as long as you play it
I'm pretty sure no devs or Activision ever confirmed this would be happening so "they" never said we would. Always take leaks and rumors with a grain of salt.
@@Matty-kelly technically that would mean that mw 2 (og) has an active lifecycle, but that's not the case...
Honestly I was hoping that MW3 was the start of the new beginning where the stuff you buy would actually transfer over, but nope. Back to square one.
Mw4 is not coming next year. Or hopefully ever
Meh, assuming that the XM4 and C9 will remain default weapon unlocks, i'm just going to focus on getting those to max level before my first prestige, and that'll be my workaround for needing to use unlock tokens on weapons.
I don’t mind, it truly doesn’t affect anyone but the player. If you want to follow a traditional prestige system just wait to buy any blueprints till later.
Also wouldn't mind your solution to having the base blueprint unlock to use till the weapon level unlock, either or.
I want to say its technically been like this since MW2019, all the way up to MW2023, just back then instead you're ignoring the initial 1-55 level grind for unlocks.
That said, IIRC level locked weapons are locked from being modified and any level bypassing done via a BP would leave you unable to modify it until the base weapon is unlocked.
I guess they could release store blueprints for weapons with early unlocks and over time release blueprints for guns that unlock at higher ranks like after a couple of months?
At 7:35 ish I feel like that system was implemented in some other call of duty Game years ago maybe it's just my mind playing a trick on me but I swear I remember this at one point where you could only use a blueprint and not the gun and still had to unlock it and had to level it up to be able to use any attachments
they should make it so the free items in the battlepass don't unlock the guns
One way they could also do it would be to allow players to use those blueprints, but the gun can't level up at all until you get to the required level to unlock it.
I honestly prefer to grind through guns and kit after prestige, gives the sense of playing the game for the first time again. Lets me get a chance at using guns with attachments I usually don't prefer.
I don't hate purchased blueprints unlocking the weapon, those that want to skip the grind can do that, but battlepass/free blueprints should not grant access to the weapon prior to reaching its unlock rank. I like your idea for locking attachment customization until you reach the unlock level though
I don't really care about that, I personally almost never use the token to unlock a gun until later in my prestige. I normally unlock my perks first because are typically more important to my class setup for the duration of my leveling.
I agree they should just lock customization of the blueprint until the gun is unlocked. The blueprints are usually ass and it wouldn’t be that different than using the default classes for grinding camos and levels
They should just introduce "hardcore prestige" an option at the prestige screen that gives you either the current upcoming prestige, or one that is more like traditional as an option per prestige. If you choose hardcore you must level to 55 again before changing to classic prestige
There are plenty of games where you buy things in shop but cant use until you reach that lvl should of just done that 🤷🏾♂️ and if they want to keep it use prestige token
Remember when the biggest flex in COD was having bacon wrapped camo? Now they’re gonna make the level 55 gun OP at launch, have a blueprint in the shop for it, and everyone’s gonna buy it up before it gets nerfed lol.
U still get a unlock token after prestiging and u can have that gun forever for free aint no one spending $7 for something thats free
@@Sideways_Singhtens of thousands of people will do exactly that.
@@periwinkle2486 yes, but it aint gonna be just for the gun unlock because thats free anyways, the people who already buy bundles will be the same people still buying bundles, there will probably be some more people who get battle passes then usual
"remember when the biggest flex was paying for a bacon camo pack" yeah, I remember and it wasn't a flex in bo2. Diamond was
@@yonsetv5223
Not even just that. He said biggest flex in COD.
Bro must've forgotten about dark matter back in Bo3 and Bo4.
For each prestige they should just give you a few prestige unlock tokens as part of your reward. Over the prestiges, just match the amount you give out to the amount of base guns in the game and I think you have your solution. Battle pass guns and blueprints stay unlocked. Then if you have an excess of tokens by the time you max level due to you likely having a few of the guns through blueprints, free or bought, you can use those for something like BP tier skips.
I dont plan on buying any bundles. As long as they have the prestige system ill be happy.
With the changes they made to prestige, I will actually use the system for the first time since blops 1. I never liked having to grind attachments.
4:50 - Or you could have a separate Max-Rank account for Testing, while playing "Organically" on your main account that you Prestige with!
In my opinion, I really don’t mind this type of a traditional prestige system where blueprints of a gun unlocks the base version of it. It’s kind of a hybrid between that and using a permanent unlock token for a gun that’s unlocked late in a prestige for the average player to use even when leveling up a gun. Also, I also how the weapon level and camo progression will always be retained because when you use a permanent unlock token for like your favorite gun you wanna unlock, you can always spend it on that gun after hitting level 55 and it’s there forever.
Can be a big advantage for vault edition owners
This is ridiculous. They somehow managed to monetize prestiging.
My brother in Christ why are you surprised
from my understanding blueprints will only unlock said blueprint but not allow full customization until you unlock it. I could be wrong but that seemed fine to me. If blueprints allow FULL customization/unlock of guns thats wack imo
I'm so happy this is how they're doing it. I HATED how they did it back in the day. But I also see no problem with it because if you loved how it was back in the day you can play it just like that and grind it's going to be hard playing with people who unlocked everything by just spending money but it's still giving you opinion on how you want to play so it's really up to you how you want to play and I love that.
I don’t think 10 prestiges will be enough so I wouldn’t mind if they added a couple prestiges every season only if it worked in a specific way. No one should be capped from leveling up because of the season. So once one hits the current prestige cap, they should be able to work on the grind to 1000. When a new season comes out, they should go back to level 1 and complete the new prestiges. Once they hit the new max prestige, they’ll continue that level 1000 grind from where they left off. That way no levels are being wasted. Or there could also be a prestige system like the master prestiges from AW where they don’t reset as many things, just your level
To be honest I think it's fine. I get why they wouldn't want to take away access to anyone who has a blueprint.
It doesn't change the fact that things like perks,wildcards, and streaks will still be locked behind levels and won't have the same advantage that guns have with blueprints. I personally tended to gravitate more towards using my permanent unlock tokens for perks or wildcards so it'll still be a big decision choosing what to permanently unlock.
I'll be more likely to purchase something from the store this time around when I normally never do. Not because I'll want to keep a gun for prestige purposes, but because I'll pay the game off of my game pass and don't have that initial money sink going into it.
It's sad some players have never experienced the classic prestige system!
On Xbone, with the shift to not "paying" for the full game (if you have Xbox game pass), I do think some folks might be more apt to buy from the store or to buy the battle pass.
Another doubt that I have is that if level progression will continue to be conected between zombies and multiplayer
Paying real money to unlock a weapon you can use a token on sounds insane lmao I’ll never do anything like that. Level 1-30 is usually fairly quick especially with a xp bonus.
Do kind of wish that they'd keep the base weapon locked still, but I suppose it's not that big of a deal in the grand scheme of things, just means players who buy lots of blueprints just will have it slightly easier to grind prestiges
I do agree that had they locked blueprints until you got back to the gun that would make people extremely angry that they couldn't use their blueprints whenever
Honestly, doesn't feel like that big a deal. Yes, the idea at the end of still need to level up to unlock the base version seems fair enough, I do still prefer this to having the blueprints you aquired locked outright, and it's no big difference from just playing to level anyways, using the permanent unlock tokens, or simply choosing not to prestige in the first place.
I don’t buy blueprints and won’t buy blueprints and it sucks that this is the compromise but I understand why it’s there.
I’m heading into prestige is super traditional and even if it’s not perfect, I’m just happy it’s back
Blueprints from the battle pass should work the same way. I get the BP almost every season because fully completing it gives you enough CoD points back that it pays for itself.
This definitely devalues the prestige system. They can’t lock purchased items so I understand why they did it this way. Your suggestion makes a lot of sense. I wonder if from a programming standpoint if it would cost too much time to do that?
i'm just glad we're getting some form of prestige back but yeah it's really not "classic" bc you'll be able to buy your way out of grinding for certain items...especially since you won't have tokens from mwiii to use!!! definitely setup with monetization in mind.
I don’t find this to be that big of an issue. If you finish the battlepass it pays for itself and more every season. Between season 1 and 2 that means you probably will have access to the base version of more than 50% of the weapons in the game and especially the good ones, because usually the good weapons tend to see the highest number of blueprints
This. I've only paid for one BP in like ten years lol. If you finish it, you get the CoD points back and they carry over in perpetuity.
@@winterwolfsden yep and I haven’t even paid for a battlepass. Back in 2019 I but the season 4 battle pass with the 1200 I earned for free from before
Base variant shouldn't be unlocked by having a blueprint. It should be how it works currently - you can use blueprints for guns you don't have unlocked, but you can't use the base variant.
I remember back in the day if you never Prestiged and stood at lvl 55, you would only play other players Prestiged 1-3. I swear this was a part of the SBMM system years ago. If you were a higher Prestige, lets say 4, you never played anyone lower unless they were in a party and vice versa. Any how, if thats the case i wouldn't mind that system to come back.
Im at the age where i just play the game to have fun, so going through the levels and re-unlocking and using the tokens isnt a big deal, plus im used to how it works anyway.
The fact that a good chunk of players coming over from playing for free on Gamepass is another factor
Still better than not having to grind and have every single gun
I hate having to reunlock perks and equipment.
Though I guess it depends on fast the levels go. Seemed a bit slow in the beta.
I think that is part of the fun for me is to grind levels and reunlock items it makes the game interesting for me
Wouldn't be slightly a bit surprised if most of the store are mostly late unlock weapons.
I'm not that upset by this I guess, because it will make the camo grind a little easier. Kinda sucks having to use a token on a late unlock gun, just so you can finish the camos for it. Prestige tokens will be better spent on perks and streaks. I'm just glad to have traditional prestige back.
As someone who always grinds the mastery camo and got to master prestige, I am against the component of the prestige system that re-locks everything. I don’t enjoy it. I could happily live with the existing system with the modification that there would be no seasonal level cap. Though, i am fine the old system returning and don’t care about this blueprint advantage. It’s way smarter to use your prestige tokens on perks anyway. I do appreciate that theyre bringing back a sense of respect for having a higher prestige emblem and level.
With the system we've had the last few years, I still use a vareity of weapons, but rarely change my perk/equipments/scorestreaks. So I don't think this will affect me because I'll still be forced to diversify those things. And the fact that thst I don't buy MTXs anyway.
I have rarely bought from the store and if I have it's never been for a weapon blueprint, but
Honestly it doesn’t seem like it will affect me. Cuz I can just choose to play it like the traditional prestige and ignore store unlocks as I always have. I don’t care about finishing the grind faster or getting an advantage, I simply want that classic experience and I will have the opportunity to do it.