UE5 - Insomnia Coding - Converting Blueprint point cloud functions into async C++

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  • Опубликовано: 14 ноя 2024
  • Broadcasted live on Twitch -- Watch live at / snuzuns

Комментарии • 6

  • @idirbelaid2837
    @idirbelaid2837 9 месяцев назад +1

    where did you find the point cloud bp functions ?

    • @snznz
      @snznz  9 месяцев назад +1

      I made 'em a while back, I mean I had to research the actual various math formulas of course. Then it's a matter of figuring out how to take a given formula, convert it to a blueprint and add some procedural random variance or jitter to it.

    • @idirbelaid2837
      @idirbelaid2837 9 месяцев назад +1

      @@snznz do you mind sharing the docs or resources for point cloud maths ? if any

    • @snznz
      @snznz  9 месяцев назад +1

      @@idirbelaid2837 It was a combination of sources some internet some gpt and some trial and error. But what I can do is make a short video in the next few days that scans through the C++ code, which would probably be the best bet at recreating them.

    • @idirbelaid2837
      @idirbelaid2837 9 месяцев назад +1

      @@snznz that would be fantastic !! if it's not too much trouble !!

    • @snznz
      @snznz  9 месяцев назад +1

      Yep, looks like it has a couple videos in the queue in front of it, should come out 12am on the 14th. (I was gonna make something like this anyway, I usually do when I polish something off)