Комментарии •

  • @harriehausenman8623
    @harriehausenman8623 Год назад +6

    The voice is understandable, the audio perfect, great editing and the visuals are just astonishing and beautiful. 👍

  • @harriehausenman8623
    @harriehausenman8623 Год назад +3

    That's a really great in-depth look at undercuts. Love the math! 🤗
    Now I guess I have to watch the rest of the series 😉

  • @freebeerecords
    @freebeerecords Год назад +3

    Thanks, that really clears up the rolling vs sliding question. Very nice animations and analysis, many thanks!

  • @diegoitaliani181
    @diegoitaliani181 Месяц назад

    Clearest video i watched see.

  • @MedEngd
    @MedEngd 11 месяцев назад +1

    Absolutely fantastic explanation, thank you so much!

  • @5eurosenelsuelo
    @5eurosenelsuelo 4 месяца назад +1

    This series is amazing.

  • @attilahaas2396
    @attilahaas2396 6 месяцев назад +1

    Egy isten vagy köszönjük 😍

  • @mattiaslaserskold137
    @mattiaslaserskold137 Год назад

    I wish I had seen this and the previous video first. Seriously, thanks!

  • @AK56fire
    @AK56fire Год назад

    great animations and explanation.. great work..

  • @andrewh2341
    @andrewh2341 Год назад

    Super awesome work man 🙂

  • @debasishsahu3082
    @debasishsahu3082 Год назад

    Really very good explanation

  • @PeterBaumgart1a
    @PeterBaumgart1a 2 месяца назад

    Nice! Regarding your last argument: It can be shown mathematically that there has to be sliding, or rotation will not be smooth.

  • @samarthshetty1327
    @samarthshetty1327 Год назад

    thank you so much

  • @iayoub777
    @iayoub777 Год назад

    great vid man

  • @justRD1
    @justRD1 Год назад +1

    Awesome video! Can’t wait for part 3!! Any chance of doing that final animation to compare high contact ratio vs low contact ratio to see how the total sliding is affected?

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад +1

      I did not know sliding is related to contact ratio. Is it really? I need to look into that, I'll think about it. On the technical side, that last animation uses a lot of control points to superimpose a wave on the gear surface curve, meaning it renders quite slowly, so it's a bit hard to work with.

  • @lepistes3227
    @lepistes3227 Год назад +1

    thanks

  • @smoke3090
    @smoke3090 8 месяцев назад +1

    Where can I get the parametric equation that defines the trochoid curve for each specific gear? I need it to draw it in CAD system

  • @Mr.TransparentleFraud
    @Mr.TransparentleFraud 6 месяцев назад

    oh, man. your vids are bible-like. every day i seeem i learn something more

  • @ILSCDF
    @ILSCDF Год назад

    Have you found a closed form for the intersection of the involute and the trochoid with your ideal rack?

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад

      Eh no, I just used scipy's root finder to get that, and it's a bit finicky, sometimes screws up and you need to adjust the initial guess, but it gets the job done. And since it worked, I moved on, never really tried to get the closed form - but maybe one day I'll punch it into Wolfram and see if it can solve it.

  • @user-pm5lz5ik3f
    @user-pm5lz5ik3f Год назад

    Awesome video series on gears! Keep up the good work.
    I have one question for now: Why do you use "=1.25m" in the equation at 6:14 instead of "=m"? It seems like others use "=m" from what I've found on blogs online. Thanks!

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад +2

      I talk about it later at around 11 minutes - I'm still not entirely sure what's right. I use 1.25m in order to include the clearance, and simulate a perfect trapezoid-shaped cutting tool with 1.25m height. With those assumptions, the math works out that way with 1.25m. I know most sources use 1m for this, I think because real cutting tools are not perfect trapezoids, but rather have a straight edge up to 1m, and the rest of the 0.25m for the clearance is rounded off, and usually does not cause undercut. Or they just hand-wave and simplify away the clearance.

    • @user-pm5lz5ik3f
      @user-pm5lz5ik3f Год назад

      @@gergelybencsik8626 Ahh you anticipated my question >.< Thank you so much for taking the time to answer and create this terrific explainer on involute gears. Keep up the good work and I look forward to watching what you release in the future!

  • @RZWRr9g
    @RZWRr9g Год назад

    Can you make a video about `how we measure the undercut?` Thanks for your work about gearing!

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад

      Thanks for the comment. Sorry though, I won't make more gear videos, this is about as much as I know about them. So for example, I don't know how to measure the undercut after the gear is already made...

  • @volbla
    @volbla Год назад +1

    For a few weeks i've been agonizing over where exactly the involute curve and the undercut curve meet. Is there a closed formula for it? I'm starting to fear there isn't.

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад

      I haven't seen a any closed formula for it, sorry. I used scipy root finder to solve that problem numerically for these animations.

    • @volbla
      @volbla Год назад

      @@gergelybencsik8626 Yeah, that might be the only option.
      The real reason i want it is to make a continuous parametric in desmos which can be filled with a solid color :3

  • @yousefalshehri9411
    @yousefalshehri9411 Год назад

    I have a question, does the profile shift apply only to the pinion? or to both gear and pinion?

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад +1

      I don't really understand the question. Do you mean 'pinion' as the smaller gear out of a pair? Profile shift can be applied to any gear. It's just that larger ones don't necessarily need it.

    • @poornachandra80
      @poornachandra80 Год назад +1

      @@gergelybencsik8626 Pinion - in general is a smaller gear of the two.

  • @poornachandra80
    @poornachandra80 Год назад +1

    YOU ARE AWESOME!!!

  • @oosmanbeekawoo
    @oosmanbeekawoo Год назад

    Is there any use for gears nowadays? Gears to me seem like Renaissance-era old stuff

    • @gergelybencsik8626
      @gergelybencsik8626 Год назад +4

      They're literally everywhere. Cars. Power drills. Clocks. Printers. Any gadget or machine that moves, I'd say has about 40% chance it has gears in it somewhere. They're not new and exciting, I'll give you that, but far from obsolete.

  • @randomaccessbrains
    @randomaccessbrains Год назад

    Luckily my textbook also uses 1.25m for hd, so it was easier to follow along

  • @Mobosh
    @Mobosh 9 месяцев назад

    whats the point of undercut gears though?

    • @gergelybencsik8626
      @gergelybencsik8626 9 месяцев назад

      You don't want undercut gears, you want small gears with low tooth count to maximize reduction ratio. Undercutting is the trade-off you need to manage for that.

    • @Mobosh
      @Mobosh 9 месяцев назад

      @@gergelybencsik8626 certainly but if we strive for greater reduction to the point where the teeth cant bear the load anyways, whats the point? surely theres a breakpoint where the optimal tooth thickness lies.

    • @gergelybencsik8626
      @gergelybencsik8626 9 месяцев назад

      @@Mobosh yes, I guess there is an optimal thickness, but I never looked into engineering gears for strength. Profile shift can mitigate the thickness issue fairly well, but increases the alpha angle and puts more load on the bearings of the gears. Gear design is not actually my field, so I have no real world experience here... But I saw some colleagues working on them, and it ends up being a delicate balance. You need to design for high strength, small size, large tolerance or low precision, wear, lubrication, even sound. You'll end up with a somewhat optimal design for those... but it all depends on the use case.