Tutorial: How to Model Geometrically Correct (Involute) Gears in Blender

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  • Опубликовано: 10 июл 2024
  • Update (May 2, 2017): We now offer a much faster way to create meshing involute gears, based on a script-generating online calculator available at www.otvinta.com/instantgear.html. For more info, see our tutorial on instant gear generation at • Tutorial: How to Insta... .
    Creating a pair of geometrically correct mating gears is not exactly a trivial task. The sides of gear teeth are not curved arbitrarily. Most real-life gears use a mathematical curve, called "involute curve" to keep the pressure vector between the teeth constant. This tutorial will teach you how to crate a pair of perfectly meshing gears using Blender in just a few minutes. It will also teach you how to animate the gears using drivers.
    For more free tutorials and 3D models, and to make a donation, please visit www.otvinta.com.

Комментарии • 117

  • @robr9313
    @robr9313 6 лет назад +30

    This video deserves to be put in the smithsonian. Just fantastic. I'm as noob at blender as it gets and I was able to follow.

  • @user-ty8me4hm1w
    @user-ty8me4hm1w Год назад +2

    lol this wasn't meaning to be but this is the most concise explanation of gear theory I've seen

  • @Artist_Keena
    @Artist_Keena 7 лет назад +9

    This had the math formulas I needed! Thanks! Now I don't have to piece together all this info from different sources to figure out exactly what I need!

  • @felipevazquez6399
    @felipevazquez6399 7 лет назад +9

    Congratulations!
    This was so incredible.

  • @artemiasalina1860
    @artemiasalina1860 5 лет назад

    Very clever and helpful use of the computer voice. It makes the tutorial very clear and concise. Good job.

  • @gabrielciuclaru5086
    @gabrielciuclaru5086 Год назад +1

    So far this is the best How to GEAR tutorials. cheers m8!

  • @narayananms620
    @narayananms620 3 года назад +1

    This is just legendary stuff, and i cant believe i understood everything and managed to successfully do it

  • @akerujoyden4787
    @akerujoyden4787 5 лет назад

    This is one of the most complete walk throughs I have ever experienced! awesome!

    • @NileshJoshiTz
      @NileshJoshiTz 3 года назад

      not working with blender 2.91
      the size in mm is huge i tried as per tutorial for 18 teeth, ended with 8 meters dia

  • @adrianjohnson7396
    @adrianjohnson7396 7 лет назад +2

    Great video! Thank you. I am designing a mechanical clock in Blender and would like to 3d print it, so this has been a really great tutorial into the maths of gears and animating the designed model. All the very best,

  • @AlexAugustinex
    @AlexAugustinex 3 года назад

    Thanks for sharing the knowledge and for the website for quick and easy calculations.

  • @deepaknarayan3713
    @deepaknarayan3713 7 лет назад +1

    Very nice tutorial! Thanks a lot!! keep doing more :)

  • @pauljs75
    @pauljs75 7 лет назад +2

    I figured out how to combine the aspects of this with the throated worm drive using paths in Blender. (You convert this gear's face from mesh to path, and use it as a bevel to a bezier circle. Also involves twist and smoothing the twist.) The clue was the torus section info in your other video.
    Neat stuff by the way. :)

  • @cr6925
    @cr6925 3 года назад

    Exactly the information I needed ! Thank you so much :-)

  • @MathaGoram
    @MathaGoram 3 года назад

    Very nicely done!

  • @venkataramanaraogarimella3082
    @venkataramanaraogarimella3082 6 лет назад

    Thank you.Excellent Tutorial.

  • @ShaunHusain
    @ShaunHusain 7 лет назад +1

    Thanks for the tutorial and online calculator great stuff! Just wanted to add as well the Array Modifier when editing the mesh could work for duplicating the gear pieces once you have one full piece I did a similar thing for a water wheel type model and it turned out well, going to give it a go along with your steps here to start.

  • @artintelligences
    @artintelligences 5 лет назад

    Wow excellent job, very useful

  • @10hourentertainment14
    @10hourentertainment14 5 лет назад +7

    You can do the process of duplicating and rotating parts of the gear very quickly using shift+r.

  • @moonlightblue9196
    @moonlightblue9196 4 года назад

    This is amazing!

  • @teenprogrammer4441
    @teenprogrammer4441 3 года назад

    Best tutorial ever!

  • @samuelrippe100
    @samuelrippe100 3 года назад

    I had no idea what I was getting into.... awesome.

  • @falcychead8198
    @falcychead8198 7 лет назад +2

    It doesn't matter so much in this particular case, but after you finish creating the second gear and moving it to the first layer, I recommend setting the pivot point back to selected element. I was confused for a while before I figured that out.

  • @PhantomCrimsonX
    @PhantomCrimsonX 4 года назад

    very helpful tutorial thanks so much

  • @AceTop
    @AceTop 7 лет назад

    Excellent! Thank you

  • @dr20231may
    @dr20231may Год назад

    This is so much useful to me thankyou

  • @dinglerdangler
    @dinglerdangler 2 года назад

    very gratefull for this video. thanks m8!

  • @kefetDtcom
    @kefetDtcom 5 лет назад

    Thank you! Please make more video if you have free time

  • @chillmao3051
    @chillmao3051 7 лет назад

    very good ,thank you!

  • @MCgranat999
    @MCgranat999 3 года назад

    That's super helpful
    I'll probably try to make it mainly with modifiers and minimal mesh manipulation but I think it'll be possible ^^

  • @ProyectoFinsuka
    @ProyectoFinsuka 7 лет назад

    Thank you, this is a great video. Do you have books or PDF were I can learn about theory of gear calculator.

  • @Misterlegoboy
    @Misterlegoboy 7 лет назад

    top shelf information

  • @camillecontan9935
    @camillecontan9935 7 лет назад

    Wonderful !

  • @Samurai-pf4zy
    @Samurai-pf4zy 3 года назад

    Thank you for the theory.

  • @jason3623
    @jason3623 2 года назад

    Amazing video. Although it is a bit tricky to use with the updated blender versions.
    As a noob I am not always able to navigate to the correct tabs.

  • @MacgruberWood
    @MacgruberWood 6 лет назад

    thank doctor O.T

  •  6 лет назад +2

    Excelente trabajo. Lo incorporaremos en un seminario.

  • @Chris-nl6hr
    @Chris-nl6hr 5 лет назад +1

    How would you do this for a worm gear / worm wheel combination?

  • @fryktenogmennesket
    @fryktenogmennesket 5 лет назад +1

    Great video. The only question I have left after it is whether your company's name originate from the Russian "От винта!".

  • @frankied.2828
    @frankied.2828 5 лет назад

    love the voice no joke

  • @abrahamroquel2121
    @abrahamroquel2121 7 лет назад +8

    Oh man, this is such a great video. Do you have a similar video but about a rack and pinion gear? I need to design it in order that it can be printed in 3d and work in real life, just as the one you explained in this video. Thank you in advance.

    • @OTVinta3d
      @OTVinta3d  7 лет назад +2

      We have yet to create a rack-and-pinion tutorial.

    • @redwaller1
      @redwaller1 5 лет назад

      They do now

  • @notyourpersonsperson1380
    @notyourpersonsperson1380 4 года назад

    Thank you

  • @stephenman3846
    @stephenman3846 3 года назад

    hi thank you for the video. may i ask how to do you learn math functions to create objects in blender?

  • @alimansoor9708
    @alimansoor9708 4 года назад +1

    how did you bridge the two teeth with the semicircular arc

  • @technordeon
    @technordeon 3 года назад

    Amazing

  • @user-lb9ms2gt7y
    @user-lb9ms2gt7y 4 месяца назад +1

    do you have any updated video for the 2024 or Blender4.0

  • @Shadow43375
    @Shadow43375 7 лет назад

    Thanks so very much! I have been looking for a tutorial exactly like this for awhile now. Only issue is that the driver user interface in more recent versions of Blender have changed enough to cause some mild confusion. Keep up the good work!

    • @davecockrell
      @davecockrell 7 лет назад

      Yep this has confused and continues to confuse me. Any help would be appreciated

    • @davecockrell
      @davecockrell 7 лет назад +1

      actually after lots of document deciphering and 45 minutes later I finally get it

    • @Shadow43375
      @Shadow43375 7 лет назад +1

      45 mins? Yep--sounds about right. Glad you figured it out.

  • @Svanevej7
    @Svanevej7 7 лет назад

    Many thanks for a very useful video.
    Just a small query - should the formulas shown at about 2 minutes from the start not use the base radius rather than the base diameter?

  • @leonaluceid2388
    @leonaluceid2388 3 года назад

    so the number of tooth the 2nd and the 1st is same just big or small ? did less tooth = more fast and hard or more tooth = more fast and easy?

  • @bertrandvandekerckhove2722
    @bertrandvandekerckhove2722 8 лет назад +1

    Very Interesting tuto. Big problems with Remove Doubles for the 2 wheels. Tuto recommenced at least 15 times !!! Finally, after 2 full days I obtained two good gear wheels, but the animation does not work. At the top there is a mention "Auto-run disabled" but in User Preferences 'Auto Run Scripts Pyton' is checked.At 20:20 Rotation Z = 500 is O.K. but when I press i hovering the yellow box it does nothing.
    An idea how I can fix the problem?

    • @OTVinta3d
      @OTVinta3d  8 лет назад

      It would be easier for us to help you over email. Please email us at help at o t v i n t a dot com.

  • @ReDDeViLW1nS
    @ReDDeViLW1nS 6 лет назад

    How does the calculater calculates U max

  • @Baargaa
    @Baargaa 3 года назад

    for rendering purposes u must also change appropriate face normals orientation - but very good video!

  • @TracTech
    @TracTech 7 лет назад +2

    How did you:
    - determine axis of rotation for tooth?
    - is top of the involute also Tip diameter/radius?
    - involute curve starts at Umin and ends at Umax?
    - how do you determine which end of involute curve is on top and which one is on base of tooth?
    - you bridged two teeth with semi circle, how far in to a gear must this circle go?
    p.s. I get bigger involute curve that tooth needs to have.

    • @OTVinta3d
      @OTVinta3d  7 лет назад +1

      - All rotations in this tutorial take place around the center of the wheel (which is also the origin. The involute goes from the base to the tip of the tooth, from UMin to UMax, and Umin is always 0.
      - For the number of teeth 12 or fewer, there is a need for an "undercut", that is, making the bridge arc go deeper into the wheel to make room for the teeth of the other wheel. The alternative to undercutting is using a non-zero "profile shift", see our Planetary Gear tutorial for more information on profile shifts.

    • @TracTech
      @TracTech 7 лет назад +2

      Thank you. Does same principle apply also for inner tooth (planetary gears,...)?

    • @OTVinta3d
      @OTVinta3d  7 лет назад +1

      It does.

  • @Bergerons_Review
    @Bergerons_Review 7 лет назад

    Can I set this up for more than 2 gears? It looked in a way that it only works with a 1 parent plus child. Can the driven gear be set up to drive another gear?

    • @OTVinta3d
      @OTVinta3d  7 лет назад

      You setup the 3rd gear the same way as you setup the 2nd, via a driver relative to the 1st gear, but you need to adjust the gear ratio accordingly, without a "-" sign because the 3rd and 1st gears are rotating in the same direction, and the gear ratio value needs to be based on all three tooth numbers.

  • @massiliala
    @massiliala 6 лет назад

    please, can you clarify , in the involute curve equations (to define the tooth profile) , what is the u parameter? grazie

    • @OTVinta3d
      @OTVinta3d  6 лет назад

      It is simply the name of the parameter in a parametric equation. Traditionally the letter t used for a 2D curve, and (u, v) are used for a 3D surface. But in our case, v is not used.

  • @sohackitj
    @sohackitj 4 года назад

    Help, I really want to create the gears, and am trying this in version 2.8. Im getting an "error parsing expressions" when I paste the equations in, and can't get beyond that step.

    • @aliensoup2420
      @aliensoup2420 4 года назад

      First of all you should use the auto-generated python script that the other calculator creates, mentioned in the video description. I just did this today and it works, but you have to change a few lines in the script for 2.8. The lines under the comment "# Link object to scene and make active" are deprecated in 2.8 and only work for 2.7 or less.
      # Link object to scene and make active
      scn = bpy.context.scene
      scn.objects.link(ob)
      scn.objects.active = ob
      ob.select = True
      Change the 4 lines of code to this...
      view_layer = bpy.context.view_layer
      view_layer.active_layer_collection.collection.objects.link(ob)
      view_layer.objects.active = ob
      ob.select_set(state = True)
      The script will create the profiles for both gears so you don't have to model that part. Watch the video in the description.

    • @sohackitj
      @sohackitj 4 года назад

      @@aliensoup2420 Great, thanks for the info! I will give that a try.

  • @legoman91
    @legoman91 7 лет назад +3

    when i bridge the edge loops i just get a horrible mess of a mesh, no hole in the center or anything, suggestions?

    • @kesniel1714
      @kesniel1714 6 лет назад +1

      I have the same problem! Have you solved it by any chance?

    • @bubudge8855
      @bubudge8855 5 лет назад +2

      @@kesniel1714 Me too. In my case, I moved the cursor position to a little bit minus z side, and it worked well.

    • @kesniel1714
      @kesniel1714 5 лет назад +1

      @@bubudge8855 Thanks! I'll try that out c:

    • @10hourentertainment14
      @10hourentertainment14 5 лет назад +1

      Increase the size of the circle until it stops.

  • @rohitthakar1226
    @rohitthakar1226 3 года назад

    How do I put the equations in blender 2.8 ? I am not getting the transform window you opened in the left side of the screen.

    • @MrLzender
      @MrLzender 3 года назад +1

      In Editor Type under Graph Editor you will see Drivers has its own separate window

    • @rohitthakar1226
      @rohitthakar1226 3 года назад

      @@MrLzender thanks will check it

  • @rgstever
    @rgstever 5 лет назад +4

    Why do people say that Blender can't be used as a cad program, then I find tutorials like this?

    • @deadyanothaikiropool1chait713
      @deadyanothaikiropool1chait713 3 года назад

      I don't know what cad program is like...
      But Blender's physic is just still weird
      Is Cad's physic like that?

  • @rusticagenerica
    @rusticagenerica 2 года назад

    Who is the author of these videos please?

  • @saurabhparate
    @saurabhparate 3 года назад

    Sir, I am Noob in a blender and this is 3 year old Video can you make the New Video for the new version?

  • @junotliang1966
    @junotliang1966 4 года назад

    Does anyone know the software that animated 2d drawings in this vedio?

  • @s.sradon9782
    @s.sradon9782 4 года назад

    In f360 the process is quite complex and slow

  • @danielpascale2685
    @danielpascale2685 2 года назад

    Explain and show that it is for everyone to understand.
    How do you mirror?

    • @OTVinta3d
      @OTVinta3d  2 года назад

      S, X, -1 (to mirror alongside the X axis)

  • @peterthrun2768
    @peterthrun2768 2 года назад

    Wow

  • @Ippo_athuku_enna
    @Ippo_athuku_enna 3 месяца назад

  • @danielpascale2685
    @danielpascale2685 2 года назад

    You duplicated, and how did you do the opposite?
    What keys do you use?

    • @muratkezli
      @muratkezli 8 месяцев назад

      shift + D then S then CRTL M then -1 (Not edit mod)

  • @NileshJoshiTz
    @NileshJoshiTz 3 года назад

    This is no longer working with Blender 2.91 version

    • @OTVinta3d
      @OTVinta3d  3 года назад

      Try this one: ruclips.net/video/h37WgwkkTFg/видео.html

  • @dilstories
    @dilstories 5 лет назад

    You could also just add a gear mesh and save yourself all the trouble

  • @Misterlegoboy
    @Misterlegoboy 7 лет назад

    this is old you should make an annotation

  • @RedAreshan
    @RedAreshan 7 лет назад +1

    my bevels screwed up

    • @MrLzender
      @MrLzender 3 года назад

      In Blender 2.8+ make sure in edit mode to select the entire gear, Mesh > Recalculate Outside/Recalculate Inside. I got caught out with the bevel issue, doing that fixes it.

  • @aleksakocijasevic6613
    @aleksakocijasevic6613 2 года назад

    Sciencephile AI, is that you?

  • @oldschoolmick916
    @oldschoolmick916 6 лет назад +1

    great video, but could do with an actual human narrating, there are some parts where i cant understand what is being said...or maybe at least a text script of what is being said.

    • @OTVinta3d
      @OTVinta3d  6 лет назад

      Please contact us via email, we will send you the entire transcript of the video.

  • @aaronbjorn1876
    @aaronbjorn1876 5 лет назад

    OT VINTA! lul

  • @SirFency
    @SirFency 3 года назад

    nice tutorial. It would be better to have an actual human read the script. Is there a tutorial to do beveled gears?

    • @OTVinta3d
      @OTVinta3d  3 года назад +1

      There is.

    • @SirFency
      @SirFency 3 года назад

      @@OTVinta3d found it thank you! These are a great resource.

  • @anybag7007
    @anybag7007 4 года назад

    Blender comes with a gear maker

  • @sinankuniyilathoot5188
    @sinankuniyilathoot5188 3 года назад

    If there was two like buttons I would have pressed both

  • @teresashinkansen9402
    @teresashinkansen9402 5 лет назад

    SANTIAGO

  • @sechs6
    @sechs6 7 лет назад

    O_o

  • @alfredgiesen1656
    @alfredgiesen1656 3 года назад

    sounds like a robot generated-voice .......

  • @mickelodiansurname9578
    @mickelodiansurname9578 2 года назад

    My god that was painful... and to top it all a robot voice that grated on me after 10 seconds... I've suffered enough, can't watch any more... I learned nothing ... next video.