I think the term you were searching for was "Procedural Generation" when terrain and other objects are generated that could be different for each playthrough. Minecraft Dungeons is a good example of a game that uses a combination of procedural generation and static game levels.
I think the only thing that gives repros value are collectors. If a game is particularly rare, collectors will spend more and more money trying to add it to their collections. Because there is a finite number of the real games, that means the price will continue to rise as more people look for it. It's simple supply and demand. That's where the repro market comes in to offer those who can't afford to spend or don't want to spend a lot of money on a single game. I personally have no problem with it as long as it has something to distinguish it from the real game like you said. The repros are getting better and better, and I think some are getting quite hard to tell from the original. If you want to buy a repro, that's your prerogative. I have zero issues with it. It's only when those lines get blurred and people start trying to pass off fake games and real ones that it becomes an issue. Whatever you want to spend your money on, that's fine. The issue is sellers trying to take advantage of collectors who may be new to the hobby and don't know how to tell the difference in a real or fake game. There are Game Boy Advance fake games that get passed off as real all the time, and I've seen people fooled until they open them up. It's definitely a problem.
I can't wait to read this answer on the next WT for the pronunciation of one word :) There's no blur when it comes to deceiving buyers. It's not good. Also, If the seller isn't sure that something isn't authentic, they shouldn't represent it as such. Most repros in the wild that I have seen are bad enough that I can determine that they are not authentic. I noticed the word authentic becoming more a part of the lexicon of buying and selling. Both the GBA and DS scenes have rampant bootlegging and I notice bootlegs all the time in mixed lots. You really have to be on your game. I've been fooled before when buying gba games since I was in a rush. Thankfully I didn't waste much money.
@@WhatsOnMyShelf I was saying the ethical lines get blurred because someone could unknowingly sell something that is a repro thinking it is real. I don't blame that person for being duped. I think it's just shitty that repros are made that are designed to fool people into buying them. They should look different and have a different label of some kind of mark to indicate it's a reproduction. In the case of GBA and DS, I would say repros are fairly ubiquitous at this point where you're just as likely to come across a fake game online as a real one. Of course, if someone is selling a fake game as a real one intentionally that is bad. But not everyone has an extensive knowledge of what to look for in identifying a fake game---especially if they are new to the hobby.
I'm gonna be honest, I don't collect for cartridge based systems really. I do have a few old cartridge games in my collection but I don't actively go out of my way to collect them. The only thing I collect nowadays is obscure PS2 Beat Em Ups and I specifically say obscure PS2 Beat Em Ups simply because it's easy to collect for save for like a few games which I'm not bothering with like Samurai Western which is insanely priced over here in the UK £70.00, so I'm not going for a complete collection, just enough games for me to look at my shelf and say "Hey look, it's all the beat em ups I've played on PS2" Put simply I look for games that are on the cheaper side, I don't buy the expensive games like a lot of people do. I wouldn't really call myself much of a collector at all. I don't actively go out of my way to find rare games, I generally go for the cheap stuff. My collection is rather small compared to that of most people I know on RUclips who have several shelves full of games. That being said I do have a few repro carts. Now my rule with repro carts is to only buy repros of games that never got released in the UK. Starfox 2, Seiken Densetsu 3 (which was japan exclusive at the time) and Super Mario RPG are the 3 repro carts I own and quite frankly, Super Mario RPG came with them and I didn't really need it, it was just kind of a bonus. I mainly got them so that I could play them on my original hardware which I had out at the time but nowadays I don't have my SNES out anymore since I mostly use SNES 9X to play all those old games now. I do think there is some value in playing on the original hardware, there are many people who have argued that the sound quality in particular is a lot better on original hardware. However I think it's easier to just emulate these games now so I don't bother collecting them anymore because I don't see the point in plugging everything in just to play a game when I can just load up an emulator. So nowadays it's hard for me to say, I mean I tend not to see the value in these things as being monetary because I don't buy games for financial investment, I play games to play them. I think having a collection is about reflecting on the games you have played. Like an archive or sorts, a way of recording your experiences and showcasing your memories. So for that I can kinda see some value in owning a repro cart, just for the sake of presenting it on a shelf but ultimately there are just better ways to play these games now, heck not only do we have emulation but we also have the mini consoles and peripherals that let us play the games with actual controllers made for the games. I suppose another reason is that if you buy a repro cart, it means that you're committed to finishing the game.
That's an interesting way to describe a repro - a physical manifestation of time spent with a game. Really, that's how all physical games can be described. I'm a little uncomfortable with the flash carts and mini consoles loaded up with full sets--or even a MAMEbox, though I do have ways that I play a list of ROMs. The problem is that I feel a lack of commitment to the experience playing games that way. I can easily jump out and play another game almost like an arcade set on free play. I don't know if that's good or not. How about this scenario? Would you buy more physical carts or discs if all were a $1?
I think the term you were searching for was "Procedural Generation" when terrain and other objects are generated that could be different for each playthrough. Minecraft Dungeons is a good example of a game that uses a combination of procedural generation and static game levels.
Yes, the brain was farting on all cylinders.
I think the only thing that gives repros value are collectors. If a game is particularly rare, collectors will spend more and more money trying to add it to their collections. Because there is a finite number of the real games, that means the price will continue to rise as more people look for it. It's simple supply and demand. That's where the repro market comes in to offer those who can't afford to spend or don't want to spend a lot of money on a single game. I personally have no problem with it as long as it has something to distinguish it from the real game like you said. The repros are getting better and better, and I think some are getting quite hard to tell from the original. If you want to buy a repro, that's your prerogative. I have zero issues with it. It's only when those lines get blurred and people start trying to pass off fake games and real ones that it becomes an issue. Whatever you want to spend your money on, that's fine. The issue is sellers trying to take advantage of collectors who may be new to the hobby and don't know how to tell the difference in a real or fake game. There are Game Boy Advance fake games that get passed off as real all the time, and I've seen people fooled until they open them up. It's definitely a problem.
I can't wait to read this answer on the next WT for the pronunciation of one word :)
There's no blur when it comes to deceiving buyers. It's not good. Also, If the seller isn't sure that something isn't authentic, they shouldn't represent it as such.
Most repros in the wild that I have seen are bad enough that I can determine that they are not authentic. I noticed the word authentic becoming more a part of the lexicon of buying and selling. Both the GBA and DS scenes have rampant bootlegging and I notice bootlegs all the time in mixed lots. You really have to be on your game. I've been fooled before when buying gba games since I was in a rush. Thankfully I didn't waste much money.
@@WhatsOnMyShelf I was saying the ethical lines get blurred because someone could unknowingly sell something that is a repro thinking it is real. I don't blame that person for being duped. I think it's just shitty that repros are made that are designed to fool people into buying them. They should look different and have a different label of some kind of mark to indicate it's a reproduction. In the case of GBA and DS, I would say repros are fairly ubiquitous at this point where you're just as likely to come across a fake game online as a real one. Of course, if someone is selling a fake game as a real one intentionally that is bad. But not everyone has an extensive knowledge of what to look for in identifying a fake game---especially if they are new to the hobby.
@@RETROGameGuide80 Yep, caveat emptor.
I'm gonna be honest, I don't collect for cartridge based systems really. I do have a few old cartridge games in my collection but I don't actively go out of my way to collect them. The only thing I collect nowadays is obscure PS2 Beat Em Ups and I specifically say obscure PS2 Beat Em Ups simply because it's easy to collect for save for like a few games which I'm not bothering with like Samurai Western which is insanely priced over here in the UK £70.00, so I'm not going for a complete collection, just enough games for me to look at my shelf and say "Hey look, it's all the beat em ups I've played on PS2"
Put simply I look for games that are on the cheaper side, I don't buy the expensive games like a lot of people do. I wouldn't really call myself much of a collector at all. I don't actively go out of my way to find rare games, I generally go for the cheap stuff. My collection is rather small compared to that of most people I know on RUclips who have several shelves full of games.
That being said I do have a few repro carts. Now my rule with repro carts is to only buy repros of games that never got released in the UK. Starfox 2, Seiken Densetsu 3 (which was japan exclusive at the time) and Super Mario RPG are the 3 repro carts I own and quite frankly, Super Mario RPG came with them and I didn't really need it, it was just kind of a bonus. I mainly got them so that I could play them on my original hardware which I had out at the time but nowadays I don't have my SNES out anymore since I mostly use SNES 9X to play all those old games now.
I do think there is some value in playing on the original hardware, there are many people who have argued that the sound quality in particular is a lot better on original hardware. However I think it's easier to just emulate these games now so I don't bother collecting them anymore because I don't see the point in plugging everything in just to play a game when I can just load up an emulator.
So nowadays it's hard for me to say, I mean I tend not to see the value in these things as being monetary because I don't buy games for financial investment, I play games to play them. I think having a collection is about reflecting on the games you have played. Like an archive or sorts, a way of recording your experiences and showcasing your memories. So for that I can kinda see some value in owning a repro cart, just for the sake of presenting it on a shelf but ultimately there are just better ways to play these games now, heck not only do we have emulation but we also have the mini consoles and peripherals that let us play the games with actual controllers made for the games.
I suppose another reason is that if you buy a repro cart, it means that you're committed to finishing the game.
That's an interesting way to describe a repro - a physical manifestation of time spent with a game. Really, that's how all physical games can be described.
I'm a little uncomfortable with the flash carts and mini consoles loaded up with full sets--or even a MAMEbox, though I do have ways that I play a list of ROMs. The problem is that I feel a lack of commitment to the experience playing games that way. I can easily jump out and play another game almost like an arcade set on free play. I don't know if that's good or not.
How about this scenario? Would you buy more physical carts or discs if all were a $1?
@@WhatsOnMyShelf Depends on how much time I have to play them all.