Thanks to everyone who watched the premiere with me! Don't forget to check the GoGodot jam: itch.io/jam/go-godot-jam And join the Discord if you want: discord.gg/83nFRPTP6t I'll see you on the next video about learning shaders :) PS: Did you count how many times I said "addon"? Wayyyy too many!
eh, there is one feature dialogic is lacking, a text pause system. text pausing adds so much emotion while the character is talking and is a main part of what im working on right now. can't use it sadly
@@snesmocha You can always do a feature request. Or try to fake pausing using creative methods such as special, non-printable Unicode characters like a zero width space. Or code it yourself.
Heyy, glad you found it useful! It's so cool you made one yourself. I'm thinking of doing it myself also, right now this addon is limited to rectangle sprites, I'd like to extend that.
Thanks for this video, it's excellent. I've used a lot of Unity's assets store stuff, but never really properly looked at Godot Add ons, but there's some incredible stuff there!
Yeah, unfortunately I had to limit myself! There are so many great add-ons. I feel like dialogic is maybe a bit big for a game jam. But you could argue its very useful if you want to add some dialogs.
@@MrEliptik Indeed, if it's a something like a 48-hour game jam, there is little time to create dialogs. But for longer jams, it is useful. Yeah, now and then I check out some of the available add-ons and I'm always amazed at how the community comes up with such useful complements to the engine!
@@MrEliptik Awesome! Btw do u know about any software or plugin for godot that can help me with making 2d character sprites? I'm kinda bad at digital art and wanna make some original characters
@@AppyTheApe PixelOver may be useful for you (pixelover.io/) other than that I don't really know. If you're bad a drawing, you could make characters with Inkscape in Vector style, and animate in Godot using a Skeleton2D.
Just had a look to the contenu, what a beautiful organisation ! [ Edit / Suite en français : Rendu dynamique et "respectueux" de ses auditeurs (des choses qui se sentent, tout comme on lit entre les lignes). Un point fort que je note aussi ce sont les chapitres qui apparaissent dans la barre de défilement ]
This one github.com/kb173/godot-volumetric-clouds ? Yeah if you combine that with Heightmap, Scatter and Waterways, you get amazing environments in no time!
@@kridacreations119 nope, there's lots of Indian developers in community. You just not met or aware. Join official Godot India community if you want to over discord, telegram, WhatsApp, also RUclips.
That's a very important point, I totally forgot to mention! It will vary from addon to addon. What I recommend, is heading to the github links for the addon in question. On there, you'll generally see a license, like MIT for example. GitHub as a nice summary of the license when you click on the license file, where it tells you if you can use it commercially or not (which is the case for MIT). If there's no license, I highly recommend contacting the developer.
If you're installing from Godot's AssetLib, it's just a question of clicking on download and the install. But it's basically the same process if you're installing manually. You want to put the addon files under an "addon" folder in your project. Then you can go to the projects settings and enable your addon. For more info, see this: docs.godotengine.org/en/stable/tutorials/plugins/editor/installing_plugins.html
Thanks to everyone who watched the premiere with me! Don't forget to check the GoGodot jam: itch.io/jam/go-godot-jam
And join the Discord if you want: discord.gg/83nFRPTP6t
I'll see you on the next video about learning shaders :)
PS: Did you count how many times I said "addon"? Wayyyy too many!
Being a game developer is wild. Of all things what made me more excited was polygons.
same... it's both insane and depressing as all hell lmao
i understand you bro hahahaha
Dialogic. A really good dialog system
Yeah, I feel it is missing on this list - Dialogic is very mature and actively maintained add-on
eh, there is one feature dialogic is lacking, a text pause system. text pausing adds so much emotion while the character is talking and is a main part of what im working on right now. can't use it sadly
@@snesmocha You can always do a feature request. Or try to fake pausing using creative methods such as special, non-printable Unicode characters like a zero width space. Or code it yourself.
@@UltimatePerfection yeah, going back onto it, I eventually just made my own using arrays and dictionaries for pause pos and pause time
OMG, destructable Objects is so cool. I made a system myself but it's far away from that. I'm so glad that I found this channel, thank you!
Heyy, glad you found it useful! It's so cool you made one yourself. I'm thinking of doing it myself also, right now this addon is limited to rectangle sprites, I'd like to extend that.
Can't wait! Hope there are some audio/music related ones! Hype!
These are just straight-up great addons. Even outside of the context of a jam. Thanks for the video and the recommendations.
Thanks for this video, it's excellent.
I've used a lot of Unity's assets store stuff, but never really properly looked at Godot Add ons, but there's some incredible stuff there!
Really cool rundown. Nice work!
Half of those where stuff I was wondering how to get, really nice
You forgot to mention dialogic. It's great for creating dialogs and visual novels.
Yeah, unfortunately I had to limit myself! There are so many great add-ons. I feel like dialogic is maybe a bit big for a game jam. But you could argue its very useful if you want to add some dialogs.
@@MrEliptik Indeed, if it's a something like a 48-hour game jam, there is little time to create dialogs. But for longer jams, it is useful. Yeah, now and then I check out some of the available add-ons and I'm always amazed at how the community comes up with such useful complements to the engine!
This video is a blessing, I repeat this is a fucking blessing! Need more plugins and that's coming from a noob
Thanks, glad you liked it! I'm planning on doing a second video featuring 10 other addons ;)
@@MrEliptik Awesome! Btw do u know about any software or plugin for godot that can help me with making 2d character sprites? I'm kinda bad at digital art and wanna make some original characters
@@AppyTheApe PixelOver may be useful for you (pixelover.io/) other than that I don't really know. If you're bad a drawing, you could make characters with Inkscape in Vector style, and animate in Godot using a Skeleton2D.
First!
Haha, Gottem.
Now to be back in half an hour to actually watch the video
there is also dialogic by emilio wich is a dialog creator
Just had a look to the contenu, what a beautiful organisation ! [ Edit / Suite en français : Rendu dynamique et "respectueux" de ses auditeurs (des choses qui se sentent, tout comme on lit entre les lignes). Un point fort que je note aussi ce sont les chapitres qui apparaissent dans la barre de défilement ]
Great list.
Thanks for the upload!
These are amazing thanks for this video make more of these 😁
awesome many tools that i need
Super useful Video !!! Merci Victor !!! :)
What about Qodot? It's a beautiful plugin to make levels for your game in trenchbroom (a quake mapping tool !)
You mean Qodot, right? A very cool addon for Quake-like games: github.com/Shfty/qodot-plugin
@@MrEliptik yeah, actually my phone auto-corrected Qodot to Godot...
Dang if only I had seen the RNG tools earlier. I had to write out my own weighted random function
Ahah I feel you! When I want to do something I first check if there's not something built-in Godot and then I check if there's not an addon!
Cloud addon, you can create clouds dense, light, transforming , its really really 3d realistic addon i had ever seen. for Environment
This one github.com/kb173/godot-volumetric-clouds ?
Yeah if you combine that with Heightmap, Scatter and Waterways, you get amazing environments in no time!
@@MrEliptik godotengine.org/asset-library/asset/797
@@vikramthewrench Thanks for sharing!
@@kridacreations119 Yup
@@kridacreations119 nope, there's lots of Indian developers in community. You just not met or aware. Join official Godot India community if you want to over discord, telegram, WhatsApp, also RUclips.
Fabtastic headsup!
Thanks
watching this less than hour before the start of godot wild jam
Hope it's going to be useful for you ☺️
VERY INFORMATIVE THANKS!!!
Gained a subscriber. Super useful video.
im using unity
but i think every indie game developer should support godot
Nice job 👍
Thank you! Cheers!
another great one is dialogic
Thanks!!!!!
Very nice!!!!!
Are all of these absolutlely free and can be used in commerical product? I dont understand the licensing thing :(
That's a very important point, I totally forgot to mention! It will vary from addon to addon. What I recommend, is heading to the github links for the addon in question. On there, you'll generally see a license, like MIT for example. GitHub as a nice summary of the license when you click on the license file, where it tells you if you can use it commercially or not (which is the case for MIT). If there's no license, I highly recommend contacting the developer.
great thanks
nice ;D
Are these suitable for Godot 4?
This video was targetting 3.x so you have to check if the addons have been updated. Most of the big ones are now supporting 4.x
thx
How to install add on?
If you're installing from Godot's AssetLib, it's just a question of clicking on download and the install. But it's basically the same process if you're installing manually. You want to put the addon files under an "addon" folder in your project. Then you can go to the projects settings and enable your addon. For more info, see this: docs.godotengine.org/en/stable/tutorials/plugins/editor/installing_plugins.html
@@MrEliptik Thanks!
You must be god :/ you saved my life
gj
"Godot hatemap"
Gal Gadot jam? What?
Hatemap... .P