Likely not underrated, but the Dancer is one of my favourite bosses in the franchise. The way she moves, the ominous sounds, the irregular attacks, I just love it.
I really like dance, but i just wish the Battle wasn't a cakewalk until his second phase, by the moment the fight gets interesting, she already losed half his HP, for me, in a tier List, is the highest A posible, but his first phase is just whatever, while his second phase has a ton of funny but tricky attacks that feels good to dodge
I cant remember clearly but i think Dancer comes immediately afer another boss? I remember being surprised with that boss fight and being relly low on estus. But still managed to beat her first try. Most intense boss fight in DS3 an prob my favourite. The atmosphere and her movements are just perfect
For me , DS2s looking glass knight was just amazing, stepping out of drangleic castle into the rain and storms , and seeing this all silver mechanical knight leap at you with his blade was just awe-inspiring, there hasn’t been a fight like it since and no one seems to talk about it
I loved him to, it just sucks that like a ton of DS2 bosses hes just dirt easy and never a challenge. Feels like all the difficulty from that game is either ganks or bullshit tbh.
Totally agree, Godrick is probably my favourite fight at low level in ER. Helps that I wouldn't stand a chance against any of the later game bosses at low level.
@@botondkunos1774 she is by far my favorite fight. Not because it’s challenging but because of the lore, the setup, the theatric cutscene, the music, and the stage you fight her in, both stages
Orphans theme is one of my favourite tbh, it's slow and somber, which was a striking difference from other tracks and really well represents the story. Then phase 2 kicks up way more signifying your probably already dead
For me Pinwheel is underrated. His design is so cool, his music is incredibly creepy and has tragic lore. Yea he’s easy. But he also comes after one of the most brutal areas in dark souls. And it’s cool that if I wanna start a really cheeky playthrough and do the catacombs drops he can be the first boss you beat and get massive end game boss level souls to start
I think Astel is a very underrated boss. Great soundtrack, and honestly I just enjoyed the fight a lot. The pacing and speed of it is just so nice, when you get into the flow of it it feels like a dance. Maybe most people went there too late and were overleveled or something? Also it's one of the coolest boss designs in the whole series. I know many folks hate the stars of darkness version but I thought that was super cool as well
idk astel is a weird one for me. when i first fought astel i had a bad time because i would get killed in one to two hits. the second time around i had better stats and i crushed it
I don't think Astel is considered weak because of the boss itself, more because they used it in a random cave as well, diminishing the Lake of Rot one's impact.
Agree, soo underrated, is very inspired in amygdala in my opinion, but It feels soo much funnier and better, the unique things i don't like that much is the ds2ish hitbox of the grab attack and the long tail attack, a solid A tier, being almost as good as bossfights like morgott and maliketh
I actually ran into Father Gasoline first on my first run of Bloodborne. I had to run around after to find the Beast because I was confused by the fact that everyone said it was the first boss.
The Gaping Dragon in DS1 is probably a top three boss in that game for me! I remember being terrified of him my first playthrough, but I almost beat him on my first try, and then came back and beat him the next attempt. While I love Champion Gundyr, I will concede that his move set is (in phase one) is just a sped up version of Iudex. He did force me to learn parrying specifically for him 😂 While I haven’t gotten to Halflight yet, his boss theme is an underrated banger!
Sure, Micolash might not be the best boss, but he doesn't kill you unfairly. His attacks are well telegraphed, and he doesn't ruin you with camera shenanigans like so many cleric beast type bosses do. People often say A Call Beyond is nigh undodgeable, but I'd say it's a timing and positioning check. You could dodge it by dodging into Micolash just as it goes off, or by dodging sideways and into it just before the first bolt hits.
@@Shifsabre The problem isn’t really being undodgeable. You can dodge into him to avoid it ik but he just spams Augur then ACB depending on how far or close you’re to him.
before i watch the most underrated boss in ds3 has to be the demon princes, i feel like theyre overshadowed by friede midir and gael but the demon princes are beasts, absolute massive health pools, high damage and the moves are so cool. The fight feels so cinematic it feels very anime
Honestly Vendrick is pretty underappreciated. Sure the fight is kind of boring and mechanically easy, but they dedicated like five seperate sections to him. The game builds him up all game long and when the king is revealed, it's heartbreaking and disappointing. I really like how they made his healthbar and damage so huge to indicate that he was and still is stronger than Gwyn, a god. The Ruler's Sword absorbs souls, making it more powerful. Is it any wonder that he hits so hard? His lack of a moveset is perfect for allowing the player to analyze what he was like before he went hollow. Perfect lore boss. And although the runback is guarded by royal guards and Veldstadt, preventing getting to the boss fog quickly, it makes perfect thematic sense to do that there. They even make fighting him optional because your character doesn't even want to kill him. It perfectly fits Dark Souls 2's themes about ruling a kingdom and disappointment. Ivory King is another boss completely built around lore, which is fine because the previous dlcs were bosses that were made for "fun" fights, which include Gank Squad in a coop fight. The third dlc though was entirely based around making an entire story. I would also like to point out that Dragonslayer Armor in Ds3 and Sanctuary Guardian are pretty underrated.
To me, Looking Glass Knight is easily the most underrated DSII boss. Amazing arena, epic entrance, great atmosphere, cool design, fun fight... I could go on and on. I will never forget the first time he summoned a player to fight me, this guy deserves a lot more love.
Blood-Starved Beast is super underrated, in my opinion. Such a great early boss that teaches you to act fast and use the rally system to your benefit. It also teaches you about status effects as he's weak to fire and can be distracted with Blood Cocktails. Also, you as the player need to have antidotes for this fight to reduce the poison. Great early fight that teaches you a lot
@@JKLeeds Yeah, to be fair, the poison is a bit annoying, but I always felt like I had enough antidotes in preparation for the fight that I didn’t have to worry about it. To me, it created a cool dynamic of dishing out enough damage and knowing when to back off or distract the beast to heal/get rid of the poison
The real King Allant in Demon's Souls is just fantastic story telling and subversion of expectation. His dialogue and the reveal of what his thirst for the power demons turned him into is haunting.
I honestly would say Velstadt is pretty underrated. Sure he’s pretty basic overall but I found the slow but powerful strikes with a little magic thrown in fun to deal with, especially with my strength build. Plus, he looks incredible.
I loved the Godskin Apostle fight in the Caelid Divine Tower really fun for the same reasons you liked Lady Butterfly. I got there way too early, didn't know any of his tricks, and ended up getting really into the flow of the fight, like a dance. Definitely a Top 10 fight for me. Also I kinda agree with you on Maliketh, but in the sense that I wish the fight lasted a bit longer. Phase 2 made me feel the same kind of elation I felt when I fought Artorias. That said you should probably take my opinion with a grain of salt because I'm one of the lunatics who thought Godskin Duo was fun
I like how almost every boss in ds2 has something unique to it. The rat army has petrification, skeleton lords have the wet floor and you can decide the order to beat them in, mytha has the poison pool she heals with. If the game was just a little more polished it would have been the best one in the series.
It's the little touches in DS2 that I really like. Stuff like Sir Alonne's seppouku for example. I think the main issue is the bosses are for the most part pretty easy while the areas are tedious slogs of enemies who move WAY faster than you even at the lightest weight.
I personally think gwyn is a strange pick here. I always loved how he was just as fast, if not juuuust faster than the player. I like thinking of it as his body still retaining the muscle memory of being a powerful god, capable of incredible feats in combat, but his mind has been shattered for who knows how long, and that's why his movement is so sporadic. The fight also shows how much the player has learned over the adventure mechanically-wise. If you didn't learn as much as you should have, he's an absolute nightmare. However, if you took the time to master the mechanics and realize you can parry him, he's a pushover. The coolest thing about that is both types of players deserve the victory in the end, whether it's because you finally pushed through after so many attempts or because you proved you were unstoppable
The weird thing is with magic he is pretty easy as well, I didn't need to learn parry because I went a full magic build and Crystal Soul Spear and one of the Abyss spells from the DLC, do major damage to Gwyn and he goes down in like 1 or 2 hits.
@@Sercroc Hence the "personal" part of the very first sentence, meaning what I was about to say was my own opinion. It's fine to have your own, just don't force it down other people's throats and call it fact
You're describing flavour, not gameplay. and parrying is almost unnecessary for the entire game until gwyn. It's not about 'learning what you should have'.
I also love the Blue smelter demon, it's way more challenging than the normal and it looks cool. I also found a way to go through the Iron Passage fast and easy
Yeah, I didn't really hate his reuse, per se, changing up his damage type and resistances made for a decent switch-up, it's just that the run back was kinda annoying, even using a path that I usually didn't get hit by more than a stray arrow on.
Completely agreed with godrick there. First time I fought him I already knew I was fighting one of the big boys. I found him quite challenging at the time, but I was NOT expecting that cutscene. For me it delivered his character in a way that other demigods didn't do that much. At that time I didn't know if the game would have more amazing bosses like that one, but I saw a comment saying many others overshadowed him, and I got excited for the rest of the game.
I have no idea why but in dark souls 2 I always end up really enjoying the old dragon slayer fight. For how early you fight him his attacks and general speed are really relentless, in a fun and exciting way. Sure at the end of the day he is just ornstein without smough, but I feel that he’s still an intense and fun early game boss, especially for dark souls 2.
Radagon, demon prince, burnt ivory king, Pontiff Sulyvahn, champion Gundyr, rykard, martyr Logarius, Rykard and Ebrietas aren't underrated but they aren't applauded enough. stop for a sec and appreciate these.
I really like ruin sentinells, they are a perfect gank boss. They are simple and you can separeted them at the cost of fighting in a smaller spacee. The arena in that fight is done really good, a nice skill check for ds2.
Iron Golem is an underrated DS1 fight IMO. It's basically Tower Knight, but in a more interesting arena that forces you to watch your footing. The instant death grabs can be annoying, but it's mitigated by the short runback. Overrated IMO is Sif. Cool character and backstory, but one of the original "Keep away and waste time" bosses along with the Maneaters.
Bro, orphan of Kos' music is so good though. The music is fitting, for a creature that was born has their mother died, and who was a god, it's so fitting.
I disagree completely w the demon of hatred take, he’s perfect for where he is in sekiro. He’s completely optional, and his lore mixed with his fighting style trip you up throughout the fight causing you to use much more in your arsenal than most bosses in the game. I feel so powerful everytime he thanks me for releasing him
Underrated in DS1: definitely Capra Demon. Everyone seems to hate it, but I really like it. When I first played Dark Souls I felt like in a horror game and this boss perfectly encapsulates it. Claustrophobic, kills you if you are ill equiped (honestly, just get a bit of poise and the dogs are no problem. Maybe running around naked is not the right move...) and with a cool goat design. It reminded me of Silent Hill 2 and the first pyramid head fight. A slow humanoid enemy with a big weapon, where the tight space is the biggest problem. And there are enough ways to overcome it: you can cheese it with the bomb strat, get a high poise shield (like the knight shield), run for the stairs and let the dogs fall down. You can even use a plunging attack, the most reliable attack in the game ;) My preferred way of playing the game fits perfectly with the fight: I like to directly go for the ember in the depths, so I avoid any boss and use the skip to undead town, fight capra demon as my first boss and then quickly upgrade my weapon with the ember.
I honestly think that Loretta, Knight of the Haligtree might be one of my favourite Eldenring bosses. I like how it doesn’t have much annoying delayed attacks and it feels simple but pretty fun.
It’s crazy how much I disagree about Orphan of Kos. His music is a haunting lament for the atrocities committed to the Fishing Hamlet, Kos and the unborn Orphan itself. It perfectly accompanies the pained screams and wild movements of the Orphan in my opinion.
i actually really like the godrick fight too! it was the first time in the game i really had to knuckle down and pay attention to a boss's attacks and he's got a lot of weird charisma which helps. good cackles and screams always get me invested
I don't think Gwyn is overrated. There is a consensus in the community that what sustains this boss is the music and the lore, because the fight itself is a joke. And really, if you play focusing on the lore and understanding a lot of it through the game, this boss is quite impactful. I just think that with some adjustments in the fight he could be better. If they made him miss some attacks, or even have some dialogue it would be really cool. Imagine you go towards the flame in the middle of the fight and Gwyn throws himself in front of it, even though he could be attacked.
Never touched any dlc on my initial playthrough of DS3 but just recently replayed the game and have been going through the dlcs. Demon Prince was definitely a highlight, maybe my favourite boss in the game tbh.
@@botondkunos1774 that's honestly not something I either ever noticed, or found any issues with. Unless you're referring to the second phase form of the Demon in Pain's special attack. That fireball storm is the absolute worst :') @GamerBoyDevin I totally agree with that yeah, Demon Prince is still my absolute favourite bossfight in DS3, and definitely up there with Maria and Midir as my favourites in the Soulsborne series. It just feels like the only proper homage to Ornstein and Smough in the series, effectively nearly perfecting the dual boss formula. Unlike a certain pair of bosses in Elden Ring :)))
I still don't like the first phase a whole lot. The switching agression makes them a lot better than many other ganks in the series but getting spammed with toxic still annoys me quite a bit. That made me lose my mind on my fist only run until I just gave up and summoned Lapp. I'll never like gank bosses as much as non-gank bosses.
eh personally I feel morgott is one of the most forgettable bosses in the whole series. His moveset just feels super basic and his design feels so bland so I often forget he even exists in the game. Granted a lot of elden ring bosses are just forgettable in large part due to their very similar design, naming, and color pallet.
@@brub1738 it's hard for him not to use that model, considering Margit IS Morgott, projecting himself to Castle Stormveil to stop any ambitious Tarnished from reaching the Erdtree. That may also be why he goes down a lot easier than his true form, since you're facing a fraction of his power.
Honestly I always liked orphan of kos's theme significantly more than Maria's and find it a lot more memorable. Music isn't that major a factor for me but Kos more than delivers in that department being my second favorite song in the game behind ludwig. Besides music though no boss matches Kos in terms of raw atmosphere with the buildup of the fishing hamlet, the giant korpse of a an old one, the amazing starting cutscene. Arena and combat wise I would say it is tied for the best in the series with Gael as they're both perfect in this regard
Ornstein and Smough have always been overrated to me. The main reason is Ornstein’s broken/janky flying attack. The way he gets stuck on a pillar then all the sudden starts bouncing around like a pinball
DeS: Agree with your picks (don’t have strong opinions on this game’s bosses in general) DS1: Agree with your picks DS2: Underrated: Duke’s Dear Freja, I just think the concept of fighting a big spider is cool and it’s a pretty fun fight overall Overrated: Burnt Ivory King, the first phase is kind of a waste of time and his moveset is pretty simple. Outside of that, the charred loyce knights all target you (and they have way too much damn poise) and sometimes your last knight won’t close the last portal even after BIK spawns BB: Underrated: Living Failures, it’s not even a bad boss, it’s Celestial Emissary if it was an actually engaging fight Overrated: Father Gascoigne, he’s a good boss, but unlike what a lot of people say you can definitely fight him like a Dark Souls boss and still win easily. His second phase tends to last like 10 seconds to boot DS3: Underrated: Old Demon King, sometimes you just gotta appreciate moderate difficulty fight that isn’t a gimmick of sorts Overrated: Abyss Watchers, love this fight but compared to the greats of this game they’re just… not as spectacular, I suppose Sekiro: Underrated: Guardian Ape Duo, it reinforces what you learned from the previous encounter while also teaching you to space and juggle your opponents, it makes for a frantic and fun fight imo Overrated: Demon of Hatred, he’s more polarising than popular but like you said he’s just in the wrong game. If anything, he’s a misplaced Nioh boss. The hack-slash/evade playstyle doesn’t feel right for Sekiro and never will ER: Underrated: Ancestor Spirit, it’s a chill and atmospheric fight that surprisingly isn’t a gimmick. Not the Regal version though, that fight has a super BS life steal move that can make the fight drag Overrated: What boss even is “overrated” in this game anymore. It feels like everyone either loves or despises the entire roster, no inbetween
I love skeleton lords from Dark Souls II. They look awesome, and it's fun to mow down hoards of skeletons. As for overrated, its gotta go to Lady Maria. It doesnt feel that special of a fight, kinda like an NPC with a cool weapon art. Maybe I just need to fight her again, but the first time, I beat her in 10 minutes, so it didn't leave an impression.
11:20 Funnily enough, Godrick is my favourite boss in Elden Ring. He may not be the hardest or most mechanically complex, but I just like how simple he is. That and his laughter, it always cheers me up, even when I’m not playing that well and dying a lot
"Gwyn is very easy with parrying and insanely hard without", aren't you being unfair here? The same can be said for Champion Gundyr and Sulyvahn. They are incredible, challenging bosses, but get trivialized when you choose to parry them.
The Rennala fight in Elden Ring is my favorite fight. Not because of the challenges (or lack of one depending on your build) but the lead up, lore, background music, the stage (both phases)and thematic cutscenes. Ludwig-Bloodborne Dark eater Midir -DS3 Sir Alonne - DS2 Isshin Sekiro Artorias - DS OLD Monk - DeS Also fun fact. Hit the dragon head a few time before phase 2 and enjoy the following dialog😊
My OVERRATED/UNDERRATED list: DEMONS SOULS: PENETRATOR / OLD HERO: Penetrator looks very cool but his moveset is a bit too basic for me to put him in the top 3 of demons souls bosses like a lot of people do, old hero looks incredibly cool and intimidating and i love the gimmick of him being blind. The runback to him does him dirty in most peoples rankings. DS1: KALAMEET / SANCTUARY GUARDIAN: Kalameet has the classic problem with big enemies where his whole body is a hitbox during all of his attacks and his hitboxes are very weird, also his charge attack is way too fast to avoid with a midroll, you are pretty much forced to fastroll Also i dont get why hes resistant to lightning despite being a dragon. I found him the least enjoyable out of the DLC bosses and always see him very high on the rankings. Sanctuary guardian on the other hand is a fast paced, dynamic glass cannon fight that is often overlooked because its at the start of the dlc. It felt like a mixup in a good way. DS2: SINH / RUIN SENTINELS: Sinh looks incredible, but the actual fight is nothing but tedious. Very high variance on whether he just does stomp and swipe attacks on the ground giving you an easy kill or stays in mid-air forever, also uses weapon durability damage and toxic status which are not very fun aspects imo. Ruin sentinels were my first real bossfight where i had a learning curve in ds2 and it felt like the most well-designed out of the ds2 ganks. Genuinely a fun fight, although with an awful runback. DS3: GRAVETENDER / OLD DEMON KING: there arent really any overrated ds3 bosses, but gravetender is underhated. This is the worst boss in the game and its not even close, the gravetender and the wolf are clearly not designed for 2v1, you have to kill the gravetender before the wolf shows up and in a game with almost no bad bosses, that makes them the worst. The old demon king is often overlooked but i feel like its a mechanically good boss and the scene where his demonic flame explodes at the end is quite tragic, the story of the end of a race is told quite well. SEKIRO: GENICHIRO / LADY BUTTERFLY: There arent any overrated Sekiro bosses either, so ill just put genichiro because i beat him on my first attempt which felt anti-climatic after so many people told me how hard he was. I did Lady butterfly before genichiro and she killed me over and over for hours and taught me the mechanics of the game, for being such a good teacher she gets the underrated title from me. ELDEN RING: ASTEL / FORTISSAX: Astel is the weakest remembrance boss in my opinion. Waves of darkness is a bullshit attack that i still havent figured out how to dodge apart from running away and in general the gameplay doesnt live up to his looks. Fortissax on the other hand has not only the best OST, but one of the most interesting gimmicks with the static lightning keeping you constantly on the move, i think he is underrated because most people encounter him too late and kill him very quickly without having to even engage in the unique mechanics. My rune level 1 run gave me a new appreciation for him.
I haven't played DeS or ER, but your opinions feel pretty based to me for the most part. I disagree with Geni being overrated, but your logic makes perfect sense. I also don't have any strong feelings toward Lady Butterfly. I would have said Owl Father is overrated and True Monk is under.
I do not get for the life of me why people think Orphan's ost is underwhelming. I don't see how at all. First phase is a very sad cello paired with a solo singer, which yes isn't much, but it sets the tone for the fight really well and disregarding lore, it just sounds super climactic and beautiful as hell. Second phase switches to rage and it is exciting as hell. Not only does the melody sound very good... I mean, I just don't see why this theme isn't considered as one of the greats, like the other dlc themes. In my opinion, I think it's way better than Lady Marias
Having played more than half-way through souls 1 for the first time, i think quelaag isn't loved enough. Her boss fight is beloved but i never thought she'd be the only boss i had a real blast facing through the early-game before Ornstein and Smough. (I actually felt similarly about blighttown also. The area is seriously nowhere near as bad as i was told. Sens fortress pissed me off way more.) She's currently my third favorite boss followed by sanctuary guardian and finally Ornstein & Smough. (I haven't fought any of the great lords yet or any of the other dlc bosses). I guess if there is any other strong but not so popular opinion, its that capra demon is contender for the worst boss in the game so far. Its crazy to me how i came to the bossfight overleveled and it still was the antithesis of fun. Following on your frankly brave comments about Nito... I think Capra demon IS a dark souls 2 boss in dark souls 1. He represents the worst elements of that game here. He doesn't even teach you anything other bosses before him didn't already. Edit: Beat the game. Queelag is still more fun than all the other great lords and capra demon is definitely the second worst boss next to BoC
A lot of the distaste toward Blighttown in the Souls community was caused by the dreadful performance issues in the area in the original PS3 release. It's actually one of my favorite areas to play in Remastered (if my profile picture didn't give that away), in part because you don't have to go there every playthrough so it's one of the few areas where I still don't have every enemy and item memorized. The only thing I don't like is how it's possible you'll end up going to Blighttown before grabbing any Blooming Purple Moss if you didn't happen to find Darkroot Forest early in your playthrough.
Just did Sir Alonne for the first time the other day and I really enjoyed fighting him. However, as with the other DLCs the runback was terrible and I ended up de-spawning all the enemies
Can never tell how liked he is or isn't cause it's DS2, but I rock with Mirror Knight- really cool look, really neat mechanics. Also like Seathe, and Gravelord Nito, tho, that's mostly for aesthetics lol
Couldn’t agree more on blue smelter, I totally understand his reputation, he’s a lazy recolor in a DLC that was sold 10€ and advertised to have 3 bosses. Not only that but the run to it is of course horrible. Yet despite that it really was a fun fight to learn, his delays are so massive that you have to actively prevent yourself from rolling early because it always takes longer than you would expect. I did not expect to like him going in but after beating him I just had to admit that I liked him a lot
I don't really like vordt, although that could go to the fact that he's the 2nd bass but he just doesn't entertain even in his second phase, it might be because I play a lot of Punch out and charges come second nature.
Demon Prince is slept on so hard. Fighting in the ruins of Firelink Shrine is awesome, the phase transition is legendary and the attacks are so cinematic. It's such a shame they got overshadowed by Gael and Midir because it's an absolutely incredible boss and should easily be one of the best bosses in DS3.
Sorry, but how is Gundyr's moveset basic? He has one of the weirdest attacks in the series, they are definitely hard to read when you fight him for the first time. For me this boss is brilliant :D I agree on the Leechmonger and I'm literally scared to face it when on NG+ cycles, this creature is a menace. PS. Flamelurker on NG++ is BS.
The biggest problem with Demon of Hatred is that people see a big hairy beast and say "OH NO! A Dark Souls boss in Sekiro!!" .. then try to fight him that way. NO! He's a Sekiro boss in Sekiro. Fight him like one. You can deflect almost all of his attacks. I fight him with only Kusabimaru and have no problem, but people have an emotional response to seeing his design.
Disagree. You can parry the Demon of Hatred attacks but let's be real, it's a lot less convenient to parry his attacks than just staying under him and attack his dumpy for 10 minutes straight. DoH doesn't doesn't work because it contraddicts everything the game taught you. It's an endurance fight in a game where you have to break your enemy's posture and be perfect with your parries. Guardian Ape also fits your description but it works. You can efficiently parry all of his attacks or just damage him until it dies, it gives you more options to move around the arena, is more dynamic, and has an actually original second phase.
Yes you can deflect his attacks, but you still take chip damage and burn buildup. He also has that horrendous charge attack with barely any startup. With the Demon of hatred it's a case of "death by a thousand cuts", none of his attacks are too bad on their own, but his insane range and ability to jump backwards (usually to create room for his long range attacks) makes him one of the most subtly unfair boss fights From Software has ever made.
What you fail to understand about flame lurker is that he was kinda Demon's Soul's Ornstein and Smough, in the sense that he was kinda the casual filter. He basically forced you to get good or go home. For those of us who've played the other, newer games and thus are more mechanically competent, he doesn't really make much sense, but for those of us who were there back in the day fat rolling and hiding behind shields, he really did force us to learn how to play.
I think Capra Demon and Ancient Dragon to be underrated. Capra Demon is just such a fuck you to new players that I can't help but love it, and I found Ancient Dragon to be the first fun challenge in my DS2 run.
On my second try vs Malekith, I broke his posture in two hits in the second phase (it must've carried over from me wailing on him right before) and that was basically all it took.... riposte, charge attack, ultra greatsword go bonk, and it's over before it began.
Abyss Watchers have got to be, by the definition of this video, would be my pick. Honestly for as cool as the concept is they are so underwhelming. Go in the fight Farron's Undead Legion, instead fight one average boss while the other two start slapping each other. Again, the theme of the are pretty cool, but I don't know, feels like there needed to be a bit more there.
Most overrated in the entire series: Orenstein and Smough, they are usually loved by the fan base but I honestly don't like them that much. Sometimes it can take for ever to get a hit on them and there are definitely better duo bosses in the series. I just don't get the love Most underrated: Malenia, my God this boss is fantastic, I feel like people tend to write her off as unfairly difficult because of water fowl but if you just take the time to learn how to dodge it and start fighting her a lot you'll realize that she has an extremely complex moveset that is insanely fun to learn. Honestly she is by far my favorite boss
7:42 I came straight from DS1 to Bloodborne and when I faced the Cleric Beast, it felt like Manus all over again (probably because I was low level). I was so used to the slow movement and directional rolling, then suddenly back-stepping in a split second and fast enemies with few breaks in attack was normal. At that point I thought every game was just gonna pick up where the last one left off, getting harder and harder and forcing players to "git gud" indefinitely. It really set me up for some disappointment with DS2.
Cleric Beast of Bloodborne is a very good boss if you fight him unlocked. Try Lady Butterfly of Sekiro without shuriken. She fights good when uninterrupted by shuriken.
Somewhere along the way people started getting pissed off by the words overrated and underrated and I have no idea why. It’s just an opinion. It’s like walking out of a theater and saying “that movie was good”. It’s not objective, it’s just my opinion that it was a good movie. Just like if I say “that movie is overrated”, it means I don’t like it in relation to the general consensus. That’s what it’s always meant. In fact, I think it makes for a good discussion when everyone is raving about a new movie and you didn’t like it, so you say “wait…hold up guys, don’t you think that maybe it wasn’t really THAT good?”. It’s fun. The amount of people that get mad over the words overrated and underrated…I don’t get it. It’s just another way to say that you liked or didn’t like a movie, except you’re comparing it to popular opinion, which makes it more interesting or a discussion.
I don't think hes hated, but the Old Hero is easily my favorite fight from Demons Souls, the way he's played out as almost a stealth fight, walking behind him, getting a swing or two before frantically running away, trying to make enough distance between you two so he stops hearing you. His movement is great as well, from pinpoint strikes on your exact location, to the wild swings he makes when he's lost you, to just full desperation round swings. Yes of course the Thief Ring can neuter him harder than any boss in the game, but if you don't, he's an incredibly rewarding and intricate fight that you actually have to think about your movements with. Would absolutely adore to see them do another blind boss fight especially since they have been having more focus on "expanded stealth" mechanics. As for boss i dislike, Rykard, a lot of people praise him as the best gimmick fight, and I gotta say, Yhorm did it better. Rykard becomes a damn cluster fuck by the second phase where its impossible to see some threats because they're all this deep red hugh, there's absolutely no room to stop moving lest that tracking skeleton nonsense fucks you up. Saying all this I don't hate the fight, I like that the swordspears entire moveset is viable in this fight instead of just the heavy or a charged attack, and I like his design and theme, just the fight itself that becomes far too hectic for me.
I haven't played Demon's souls or the remake but the interesting thing I've heard about him is as you get him to low health he'll start to glow brighter. He'll be blinding by the time you're almost done forcing you to not rely on your eyes.
I very much agree on Flame lurker, I think the reason why people pick him as top tier boss is that he may really kick your ass as tempo of a fight is very different from what you usually have in DeS. His not a "gimmick" boss and is just straight up dodge-hit fast paced encounter, very close to one you have in DS3, Bloodborne, Elden Ring and for many people DS3 would be the first game they play.
Dark eater midir will always be my favorite dragon fight for the fact that I swear he’s a shin Godzilla reference and I fought him enough times to immediately recognize where the laser breath came from like there’s no way.
The most overrated boss in the series for me has to be abyss watchers. it's a good fight for sure but i never understood why people consider them to be like an s tier boss. i just find the fight a bit underwhelming. the watchers just aren't very intimidating to me, they're really short so they don't tower over you like other bosses, they stagger from basically everything and they have such low health that the cutscenes usually last longer than the fight itself
I'd heard how brutally challenging Fume Knight was, but when I faced him, I bodied him on my first try. I just don't see the same appeal as everyone else, he wasn't even remotely difficult to me. Maybe that's because of my skill and knowledge being obtained from Bloodborne and DS3, but I was thoroughly underwhelmed.
There's a lot of variability to when Fume Knight enters phase 2, which can cause very different experiences with him first try. A lot of the fight's difficulty comes from how many different moves the player has to learn between his two phases, at least relative to other DS2 bosses which have simpler movesets than in later games. If he enters phase 2 very early or very late, then the player doesn't have to deal with learning two entirely different movesets. On my first playthrough of the DLC, I struggled with him the first couple tries, but then I got a fight where he just never entered phase 2 until he was at like 10% health and I beat him. (Not assuming that this is what happened on your playthrough, but just something I've noticed.)
Overrated for me in Sekiro has to be Guardian Ape and Ape Duo. Everyone boasts about their difficulty, and while it is there, I didnt find either to be nearly as challenging as the hype made them out to be. For underrated Im going with Armored Warrior. His fight is absolutely a learning fight for anyone who hasnt gotten a hang of the deflect mechanic in sekiro. Sure he's a pushover in later runs, but that first time encountering him is unforgettable. You need to make sure you've got the mechanic down or else you'll be in for a tough fight. His arena also encourages attention to your surroundings which you need to have in Sekiro
3:15 If you're looking at just the Demon's Souls remake and having played it after all the other Soulsborne games, yeah I get it. A lot of peoples' takes on Flamelurker though were based around playing the original Demon's Souls within time context. Flamelurker for the vast majority is THE first absolutely jaw-dropping seemingly impossible Souls boss, and he comes at the end of the long, painful slog through 2-2. There was just nothing else like him at the time.
If we're talking solely from a fight perspective I'll have to say my beloved Artorias is probably overrated. I love the guy's look and lore, but at the end of the day his moveset is kinda basic. Blasphemy, I know, but slap his moveset on a faceless dummy and you realize there was a lot more potential for abyssy moves. Most underrated in my opinion is the shura ending Isshin fight. Personally he's my third most wiped sekiro boss (1st place basic owl who actually made be put down sekiro for 3 years after I already had the shura ending, 2nd lady butterfly). He just gets overshadowed by his sword saint self, but in my most humble of opinions he can stand on his own merit. He's fun but tricky, with environmental hazards and delayed attacks, but oh so satisfying to beat.
Bosses I think are underrated The Four Kings (DS1) Mirror knight (DS2) Martyr Logarius (Bloodborne) Dragonslayer Armor (DS3) Emma/Isshin Ashina (Sekiro, Shura ending) Morgott (Elden Ring) Now for my Overrated bosses Flame Lurker (Demon’s Souls) Manus (DS1) Ebrietes (Bloodborne) Dancer Of The Boreal Valley (DS3) Maliketh (Elden Ring) This is my list. I will say that even though I said overrated doesn’t mean I don’t like them. I just think they get way too much credit.
Most underrated for me is Vordt since his theme overshadows him so hard. He's the second boss of the game yet the music he goes with has spawned it own meme
In my opinion (Mind you, i can think a boss is overrated and still like it more than an "underrated" boss) Demon's Souls Underrated: Maneaters Overrated: Flamelurker (I like it more than the Maneaters but I think Tower Knight and Old King Allant are way better bosses) Dark Souls Underrated: Chaos Witch Quelaag Overrated: Gwyn, Lord of Cinder Dark Souls 2 Underrated: Executioner's Chariot Overrated: Burnt Ivory King Bloodborne Underrated: Cleric Beast Overrated: Orphan of Kos (Fantastic boss, but no way is it better than Ludwig and Lady Maria) Dark Souls 3 Underrated: Dancer of the Boreal Valley Overrated: Demon Prince Sekiro Underrated: Isshin Ashina (Shura ending) Overrated: Guardian Ape Elden Ring Underrated: Malenia, Blade of Miquella (I don't know if the term underrated is correct here, but she's easily the most polarizing boss in the series and a lot of players hate her but I actually think that, while flawed, she's an incredible fight and potentially one of the best in the series), otherwise i'd choose Godrick as well Overrated: Starscourge Radahn
For Dark Souls 3, it’s easy for me. Underrated: Oceiros. I just love how he talks during battle, and his theme is pleasant. Overrated: Twin Princes. They… are easy. A fun fight, but overrated in difficulty
“You can make this fight a joke by parrying but I don’t think I should mark him down for that” - during the champion Gundyr Then proceeds to mark Gwynn down because of parrying
Dragonslayer Armor is a very high quality boss fight that gets overshadowed just because DS3's has an incredible roster of bosses. Had he been in Dark Souls 1 or 2 he would be considered one of the best in the game. Conversely, I think had the Lost Sinner been included in Dark Souls 3 with smoother mechanics, she would have been much, much more appreciated.
Well, for me: Demon's Souls: Underrated is Fool's Idol. Overrated is Maneaters. Dark Souls 1: Underrated is the same, honourable mention to the Sanctuary Guardian though. Overrated is also the same. Dark Souls 2: Underrated is the Duke's Dear Freja. Overrated is the Giant Lord ( alot of people rate him as the best boss in the main game ). Bloodborne: Underrated is either Laurence or the Moon Presence. Overrated is tricky as all the beloved bosses deserve it. Maybe Ebrietas, idk. Dark Souls 3: Underrated is Yhorm the Giant. Overrated is also tricky, probably Aldrich though. Sekiro: Underrated is Great Shinobi Owl as he is often overshadowed by Father Owl. Overrated is Shura Isshin. Elden Ring: Underrated is Godrick or Gideon. Overrated is Margit.
Cool list. This would be my list: DeS: Overrated: False king Allant. Would be a great boss, but the runback and soul suck attack makes it a chore to get through for me. Underrated: Old hero. He’s just really cool. DS: Overrated: Kalameet. A whatever boss to me. Underrated: Sanctuary guardian. Looks cool and is fun to fight. Havent finished DS2 BB: Overrated: Orphan of Kos/Bloodstarved beast. Orphan has mediocre music and screams too much. Still a decent boss tho. I don’t think bloodstarved beast is a very liked boss, but I really hate him. Underrated: Vicar Amelia. Looks cool, decent challenge. Better Cleric beast. DS3: Overrated: Pontif Sulyvan. Hard to read attacks, one of then unreactable. Relentless aggression and very hard. Underrated: Dragonslayer armour. Great ost, unique, cool arena. Sekiro: Overrated: Demon of Hatred. Just not anything special. Too long fight. Underrated: Great Shinobi Owl. Overshadowed by Father Owl. Elden Ring: Overrated: Radagon. Boring look (sorry). You go through the entire game kinda expecting Marika to be the final boss, only to fight Radagon, who you might not even know who is. Ost is a worse version of the main theme. Boring arena. Underrated: OG tree sentinal. Looks cool, fun to fight, good music, pretty balanced for all playstyles.
Flame Lurker is basically the only monster fight like it in Demon's Souls and the style was so loved that it became the template for a lot of future fights. Many souls bosses after Demon's Souls are basically remakes of this fight, but with new twists, so you are encountering the Seinfield is Unfunny trope with this one. Also to be fair, King Alan is also mentioned a lot for best boss and was also hugely inspirational, but people probably pick him less because his ability to steal your levels is miserable.
Most underrated Elden Ring boss is the Regal Ancestor hands-down. I think it gets slept on so much because the boss is obscure and out of the way - completely optional, and the boss is relatively easy with the rather small health bar and it is very easy to be overgeared and overleveled by the time you even reach it. But this boss is amazing. For anyone reading this, next time you go to Nokron and fight the Regal Ancestor, toy with it a bit... don't nuke it down and watch it's mechanics, listen to the score they made for the fight, take it all in. I wish the boss was much harder so it could be more memorable.
Over / Under: DeS: Allant (too basic moveset for final boss) / Astraea (insane theme / concept) DS: Gwyn (same reason as you) / Nito (atmosphere is actually insane) DS2: Fume (bullshit hitboxes) / Demon of Song (the design is marvelous) DS3: Soul of Cinder (boring design) / Demon King (one of the best demon fights) BB: Gazza (too easy) / Living Failures (thes summon a damn meteor storm!!) ER: All Dragons (would have great looking moves if i‘d see more than their feet) / Godrick for Cutscene and OST Sekiro: Genichiro (just a parry fest) / Divine Dragon (Best set piece fight so far)
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Dragonslayer Armor in DS3 is my pick for underrated. Great mechanics and move-set. Also really cool design
Don't forget about the best 1st phase ost in the franchise.
I'd agree if it weren't for how he always kills me on speedruns :((
Facts. Such a slept-on boss
I’ve always felt the same way, for a while he was my favorite boss in ds3, the arena and placement in progression is also super cool and cinematic
Dragonslayer Armor’s music is TOP TIER!!!
I think the fact Orphan's theme is more atmospheric is actually very fitting considering he's the last boss and the story surrounding it.
orphan's theme is really cool contrasting well with it's screeches!
Likely not underrated, but the Dancer is one of my favourite bosses in the franchise. The way she moves, the ominous sounds, the irregular attacks, I just love it.
Yeah Dancer is an awesome boss to be fair! Also a huge difficulty spike if you do a no levelling run 😅😂
The Dancer reminds me of an Elden Ring boss. Complete with a spammed move at phase 2. One of my favourite bosses in the series.
Dancer below Level 20 is a real Challenge.
I really like dance, but i just wish the Battle wasn't a cakewalk until his second phase, by the moment the fight gets interesting, she already losed half his HP, for me, in a tier List, is the highest A posible, but his first phase is just whatever, while his second phase has a ton of funny but tricky attacks that feels good to dodge
I cant remember clearly but i think Dancer comes immediately afer another boss? I remember being surprised with that boss fight and being relly low on estus. But still managed to beat her first try. Most intense boss fight in DS3 an prob my favourite. The atmosphere and her movements are just perfect
For me , DS2s looking glass knight was just amazing, stepping out of drangleic castle into the rain and storms , and seeing this all silver mechanical knight leap at you with his blade was just awe-inspiring, there hasn’t been a fight like it since and no one seems to talk about it
Definitely one of the most memorable bosses for me in ds2
@@jaggedsabre yeah , that and the lost sinner , the scorpioness, ruin sentinels (I love their design so much lol) the rotten and Nashandra lol
I loved him to, it just sucks that like a ton of DS2 bosses hes just dirt easy and never a challenge. Feels like all the difficulty from that game is either ganks or bullshit tbh.
Personally I completely agree and hes in top three for me, love his shield that you get his armor and the flow of the battle
hell yeah
I’m glad someone else agreed that Godrick deserves more love
He does!
@@JKLeeds to me. Morgott does
@@coldblizzard5880 Rennala is the most underrated.
Totally agree, Godrick is probably my favourite fight at low level in ER. Helps that I wouldn't stand a chance against any of the later game bosses at low level.
@@botondkunos1774 she is by far my favorite fight. Not because it’s challenging but because of the lore, the setup, the theatric cutscene, the music, and the stage you fight her in, both stages
Orphans theme is one of my favourite tbh, it's slow and somber, which was a striking difference from other tracks and really well represents the story. Then phase 2 kicks up way more signifying your probably already dead
For me Pinwheel is underrated. His design is so cool, his music is incredibly creepy and has tragic lore.
Yea he’s easy. But he also comes after one of the most brutal areas in dark souls. And it’s cool that if I wanna start a really cheeky playthrough and do the catacombs drops he can be the first boss you beat and get massive end game boss level souls to start
Not to mention you get the Rite of Kindling from him which is extremely helpful.
Not to mention you can go further after him and grab the Silver Serpent Ring for 20% more souls for practically the entire game 🤑
I think Astel is a very underrated boss. Great soundtrack, and honestly I just enjoyed the fight a lot. The pacing and speed of it is just so nice, when you get into the flow of it it feels like a dance. Maybe most people went there too late and were overleveled or something?
Also it's one of the coolest boss designs in the whole series.
I know many folks hate the stars of darkness version but I thought that was super cool as well
idk astel is a weird one for me. when i first fought astel i had a bad time because i would get killed in one to two hits. the second time around i had better stats and i crushed it
I don't think Astel is considered weak because of the boss itself, more because they used it in a random cave as well, diminishing the Lake of Rot one's impact.
I was super under leveled and never put anything in hp lol
Agree, soo underrated, is very inspired in amygdala in my opinion, but It feels soo much funnier and better, the unique things i don't like that much is the ds2ish hitbox of the grab attack and the long tail attack, a solid A tier, being almost as good as bossfights like morgott and maliketh
I agree, however, the boss just isn’t for me unfortunately and I have a better time with other bosses in the game
I actually ran into Father Gasoline first on my first run of Bloodborne. I had to run around after to find the Beast because I was confused by the fact that everyone said it was the first boss.
The Gaping Dragon in DS1 is probably a top three boss in that game for me! I remember being terrified of him my first playthrough, but I almost beat him on my first try, and then came back and beat him the next attempt.
While I love Champion Gundyr, I will concede that his move set is (in phase one) is just a sped up version of Iudex. He did force me to learn parrying specifically for him 😂
While I haven’t gotten to Halflight yet, his boss theme is an underrated banger!
i actually had a really fun time with micolash. people hate on him a lot but I actually think it was a nice break from nonhuman enemies.
His opening cutscene is my favorite and his voice acting is unmatched.
This Bad it's ass
Sure, Micolash might not be the best boss, but he doesn't kill you unfairly. His attacks are well telegraphed, and he doesn't ruin you with camera shenanigans like so many cleric beast type bosses do. People often say A Call Beyond is nigh undodgeable, but I'd say it's a timing and positioning check. You could dodge it by dodging into Micolash just as it goes off, or by dodging sideways and into it just before the first bolt hits.
@@Shifsabre The problem isn’t really being undodgeable. You can dodge into him to avoid it ik but he just spams Augur then ACB depending on how far or close you’re to him.
Demon prince deserves more credit. It’s an epic fight. Everyone bangs on about midir and gael but I enjoyed that fight much more.
Yeah demon prince is definitely a amazing fight and I agree that midir and Gael overshadow him unfortunately.
ornstein and smough but better
before i watch the most underrated boss in ds3 has to be the demon princes, i feel like theyre overshadowed by friede midir and gael but the demon princes are beasts, absolute massive health pools, high damage and the moves are so cool. The fight feels so cinematic it feels very anime
Very true, great boss but they had the unfortunate position of sharing a dlc with the 2 best bosses in the game haha
ornstein and smough but better
Honestly Vendrick is pretty underappreciated. Sure the fight is kind of boring and mechanically easy, but they dedicated like five seperate sections to him. The game builds him up all game long and when the king is revealed, it's heartbreaking and disappointing. I really like how they made his healthbar and damage so huge to indicate that he was and still is stronger than Gwyn, a god. The Ruler's Sword absorbs souls, making it more powerful. Is it any wonder that he hits so hard? His lack of a moveset is perfect for allowing the player to analyze what he was like before he went hollow. Perfect lore boss.
And although the runback is guarded by royal guards and Veldstadt, preventing getting to the boss fog quickly, it makes perfect thematic sense to do that there. They even make fighting him optional because your character doesn't even want to kill him. It perfectly fits Dark Souls 2's themes about ruling a kingdom and disappointment. Ivory King is another boss completely built around lore, which is fine because the previous dlcs were bosses that were made for "fun" fights, which include Gank Squad in a coop fight. The third dlc though was entirely based around making an entire story.
I would also like to point out that Dragonslayer Armor in Ds3 and Sanctuary Guardian are pretty underrated.
Lol I love Orphans Theme its very atmospheric and only gets fast in his last Phase where he gets way harder
To me, Looking Glass Knight is easily the most underrated DSII boss. Amazing arena, epic entrance, great atmosphere, cool design, fun fight... I could go on and on. I will never forget the first time he summoned a player to fight me, this guy deserves a lot more love.
Blood-Starved Beast is super underrated, in my opinion. Such a great early boss that teaches you to act fast and use the rally system to your benefit. It also teaches you about status effects as he's weak to fire and can be distracted with Blood Cocktails. Also, you as the player need to have antidotes for this fight to reduce the poison. Great early fight that teaches you a lot
I like the intensity of that fight, really feels like something out of a horror movie. The only part I'm not a fan of is the poison
@@JKLeeds Yeah, to be fair, the poison is a bit annoying, but I always felt like I had enough antidotes in preparation for the fight that I didn’t have to worry about it. To me, it created a cool dynamic of dishing out enough damage and knowing when to back off or distract the beast to heal/get rid of the poison
The real King Allant in Demon's Souls is just fantastic story telling and subversion of expectation. His dialogue and the reveal of what his thirst for the power demons turned him into is haunting.
I honestly would say Velstadt is pretty underrated. Sure he’s pretty basic overall but I found the slow but powerful strikes with a little magic thrown in fun to deal with, especially with my strength build. Plus, he looks incredible.
Same, i also like kis weapon and armor
I loved the Godskin Apostle fight in the Caelid Divine Tower really fun for the same reasons you liked Lady Butterfly. I got there way too early, didn't know any of his tricks, and ended up getting really into the flow of the fight, like a dance. Definitely a Top 10 fight for me. Also I kinda agree with you on Maliketh, but in the sense that I wish the fight lasted a bit longer. Phase 2 made me feel the same kind of elation I felt when I fought Artorias.
That said you should probably take my opinion with a grain of salt because I'm one of the lunatics who thought Godskin Duo was fun
Very nearly removed my premature like at that last line 🤣
You're not a lunatic! Godskin duo is pretty fun. Elden Beast is also really underrated. It's probably my favorite fight in the game.
I think that Oceiros is an underrated boss in ds3, I really love his OST and Lore
His instant charge at 2nd phase ruins the fight me unfortunately, also the arena is terrible for a boss that agile.
@@windflier1684 While I can overlook these, I can understand why people don't like him because of these issues
I like how almost every boss in ds2 has something unique to it. The rat army has petrification, skeleton lords have the wet floor and you can decide the order to beat them in, mytha has the poison pool she heals with. If the game was just a little more polished it would have been the best one in the series.
It's the little touches in DS2 that I really like. Stuff like Sir Alonne's seppouku for example. I think the main issue is the bosses are for the most part pretty easy while the areas are tedious slogs of enemies who move WAY faster than you even at the lightest weight.
I personally think gwyn is a strange pick here. I always loved how he was just as fast, if not juuuust faster than the player. I like thinking of it as his body still retaining the muscle memory of being a powerful god, capable of incredible feats in combat, but his mind has been shattered for who knows how long, and that's why his movement is so sporadic. The fight also shows how much the player has learned over the adventure mechanically-wise. If you didn't learn as much as you should have, he's an absolute nightmare. However, if you took the time to master the mechanics and realize you can parry him, he's a pushover. The coolest thing about that is both types of players deserve the victory in the end, whether it's because you finally pushed through after so many attempts or because you proved you were unstoppable
The weird thing is with magic he is pretty easy as well, I didn't need to learn parry because I went a full magic build and Crystal Soul Spear and one of the Abyss spells from the DLC, do major damage to Gwyn and he goes down in like 1 or 2 hits.
it's actually a good choice, many people love the boss, but the fight itslelf is kind of bad
@@Sercroc Hence the "personal" part of the very first sentence, meaning what I was about to say was my own opinion. It's fine to have your own, just don't force it down other people's throats and call it fact
@@lordjustinian2913 With dark bead everything goes down in 1-4 hits xD
You're describing flavour, not gameplay. and parrying is almost unnecessary for the entire game until gwyn. It's not about 'learning what you should have'.
I also love the Blue smelter demon, it's way more challenging than the normal and it looks cool. I also found a way to go through the Iron Passage fast and easy
Yeah, I didn't really hate his reuse, per se, changing up his damage type and resistances made for a decent switch-up, it's just that the run back was kinda annoying, even using a path that I usually didn't get hit by more than a stray arrow on.
iron passage is complete possible to run through with 0 damage with minimal strategy. lud and alonne runs are far worse
Completely agreed with godrick there. First time I fought him I already knew I was fighting one of the big boys. I found him quite challenging at the time, but I was NOT expecting that cutscene. For me it delivered his character in a way that other demigods didn't do that much. At that time I didn't know if the game would have more amazing bosses like that one, but I saw a comment saying many others overshadowed him, and I got excited for the rest of the game.
I have no idea why but in dark souls 2 I always end up really enjoying the old dragon slayer fight. For how early you fight him his attacks and general speed are really relentless, in a fun and exciting way. Sure at the end of the day he is just ornstein without smough, but I feel that he’s still an intense and fun early game boss, especially for dark souls 2.
I see a lot of people praising Slave Knight Gael, but IMO he’s not that great. He isn’t a bad fight whatsoever, though.
Radagon, demon prince, burnt ivory king, Pontiff Sulyvahn, champion Gundyr, rykard, martyr Logarius, Rykard and Ebrietas aren't underrated but they aren't applauded enough. stop for a sec and appreciate these.
Here is my list
Dark Souls 1
Underrated: Manus
Overrated: Gwyn
Dark souls 2
Underrated: Ava
Overrated: Ivory King (not much)
Ds3
Underrated: Champion Gundyr
Overrated: Abyss Watchers (not much)
Sekiro:
Underrated: True corrupted monk
Overrated: Genichiro (not much)
Elden ring:
Underrated: Mohg
Overrated: Radahn (not much)
I really like ruin sentinells, they are a perfect gank boss. They are simple and you can separeted them at the cost of fighting in a smaller spacee.
The arena in that fight is done really good, a nice skill check for ds2.
Iron Golem is an underrated DS1 fight IMO. It's basically Tower Knight, but in a more interesting arena that forces you to watch your footing. The instant death grabs can be annoying, but it's mitigated by the short runback.
Overrated IMO is Sif. Cool character and backstory, but one of the original "Keep away and waste time" bosses along with the Maneaters.
I actually did also enjoy Iron Golem more than Tower Knight!
The Iron golem told me so much about how to fight that’s insane but I don’t get why he falls over when he’s low and is basically dead from there
Bro, orphan of Kos' music is so good though. The music is fitting, for a creature that was born has their mother died, and who was a god, it's so fitting.
I disagree completely w the demon of hatred take, he’s perfect for where he is in sekiro. He’s completely optional, and his lore mixed with his fighting style trip you up throughout the fight causing you to use much more in your arsenal than most bosses in the game. I feel so powerful everytime he thanks me for releasing him
Underrated in DS1: definitely Capra Demon. Everyone seems to hate it, but I really like it. When I first played Dark Souls I felt like in a horror game and this boss perfectly encapsulates it. Claustrophobic, kills you if you are ill equiped (honestly, just get a bit of poise and the dogs are no problem. Maybe running around naked is not the right move...) and with a cool goat design. It reminded me of Silent Hill 2 and the first pyramid head fight. A slow humanoid enemy with a big weapon, where the tight space is the biggest problem. And there are enough ways to overcome it: you can cheese it with the bomb strat, get a high poise shield (like the knight shield), run for the stairs and let the dogs fall down. You can even use a plunging attack, the most reliable attack in the game ;)
My preferred way of playing the game fits perfectly with the fight: I like to directly go for the ember in the depths, so I avoid any boss and use the skip to undead town, fight capra demon as my first boss and then quickly upgrade my weapon with the ember.
I honestly think that Loretta, Knight of the Haligtree might be one of my favourite Eldenring bosses. I like how it doesn’t have much annoying delayed attacks and it feels simple but pretty fun.
Oh Nice , do you Like the other six Tree sentinels ?
@@Karim-dz5zg Loretta and the nights cavalry are the only horseback bosses i really like tbh
It’s crazy how much I disagree about Orphan of Kos. His music is a haunting lament for the atrocities committed to the Fishing Hamlet, Kos and the unborn Orphan itself. It perfectly accompanies the pained screams and wild movements of the Orphan in my opinion.
Both versions of Royal Knight in Elden ring always stood out to me as fun encounters. It was neat seeing the rematch version in the endgame too.
i actually really like the godrick fight too! it was the first time in the game i really had to knuckle down and pay attention to a boss's attacks and he's got a lot of weird charisma which helps. good cackles and screams always get me invested
I don't think Gwyn is overrated. There is a consensus in the community that what sustains this boss is the music and the lore, because the fight itself is a joke. And really, if you play focusing on the lore and understanding a lot of it through the game, this boss is quite impactful. I just think that with some adjustments in the fight he could be better. If they made him miss some attacks, or even have some dialogue it would be really cool. Imagine you go towards the flame in the middle of the fight and Gwyn throws himself in front of it, even though he could be attacked.
I think ruin sentinels are underrated
That boss slaughtered me so much on my first playthrough
The one fight I usually still play DS3 for is the Demon Prince. Absolutely perfect bossfight. Can't think of a single thing that's wrong with it.
Never touched any dlc on my initial playthrough of DS3 but just recently replayed the game and have been going through the dlcs. Demon Prince was definitely a highlight, maybe my favourite boss in the game tbh.
demon prince is an amazing boss it would definitely be talked about a lot more if it wasn't in the same dlc as midir and gael
Probably the only thing wrong with it is the overabundance of explosions, fire and particle effects in general, sometimes you just can't see anything.
@@botondkunos1774 that's honestly not something I either ever noticed, or found any issues with. Unless you're referring to the second phase form of the Demon in Pain's special attack. That fireball storm is the absolute worst :')
@GamerBoyDevin I totally agree with that yeah, Demon Prince is still my absolute favourite bossfight in DS3, and definitely up there with Maria and Midir as my favourites in the Soulsborne series. It just feels like the only proper homage to Ornstein and Smough in the series, effectively nearly perfecting the dual boss formula. Unlike a certain pair of bosses in Elden Ring :)))
I still don't like the first phase a whole lot. The switching agression makes them a lot better than many other ganks in the series but getting spammed with toxic still annoys me quite a bit. That made me lose my mind on my fist only run until I just gave up and summoned Lapp. I'll never like gank bosses as much as non-gank bosses.
Orphans music is ambient and settle because he just lost his mother. It's supposed to be a sad fight.
“i don’t like the terms overrated and underrated” as you describe what underrated and overrated means
I find Morgott really underrated but he’s my favourite from that game
Yeah I think he's a pretty cool boss to be fair. The intro cut scene is epic
I definitely think a lot more people would talk about him if he didn't use the same model as Margit
eh personally I feel morgott is one of the most forgettable bosses in the whole series. His moveset just feels super basic and his design feels so bland so I often forget he even exists in the game. Granted a lot of elden ring bosses are just forgettable in large part due to their very similar design, naming, and color pallet.
@@brub1738 it's hard for him not to use that model, considering Margit IS Morgott, projecting himself to Castle Stormveil to stop any ambitious Tarnished from reaching the Erdtree. That may also be why he goes down a lot easier than his true form, since you're facing a fraction of his power.
@@plugshirt1762 I don't see how Elden Beast Radagon, Maliketh, Mohg, Rykard, Renallas have same "color pallet"
Champion Gundyr is underrated, not overrated. Maliketh is a fantastic boss and is certainly not overrated.
Honestly I always liked orphan of kos's theme significantly more than Maria's and find it a lot more memorable. Music isn't that major a factor for me but Kos more than delivers in that department being my second favorite song in the game behind ludwig. Besides music though no boss matches Kos in terms of raw atmosphere with the buildup of the fishing hamlet, the giant korpse of a an old one, the amazing starting cutscene. Arena and combat wise I would say it is tied for the best in the series with Gael as they're both perfect in this regard
Ornstein and Smough have always been overrated to me. The main reason is Ornstein’s broken/janky flying attack. The way he gets stuck on a pillar then all the sudden starts bouncing around like a pinball
DeS: Agree with your picks (don’t have strong opinions on this game’s bosses in general)
DS1: Agree with your picks
DS2:
Underrated: Duke’s Dear Freja, I just think the concept of fighting a big spider is cool and it’s a pretty fun fight overall
Overrated: Burnt Ivory King, the first phase is kind of a waste of time and his moveset is pretty simple. Outside of that, the charred loyce knights all target you (and they have way too much damn poise) and sometimes your last knight won’t close the last portal even after BIK spawns
BB:
Underrated: Living Failures, it’s not even a bad boss, it’s Celestial Emissary if it was an actually engaging fight
Overrated: Father Gascoigne, he’s a good boss, but unlike what a lot of people say you can definitely fight him like a Dark Souls boss and still win easily. His second phase tends to last like 10 seconds to boot
DS3:
Underrated: Old Demon King, sometimes you just gotta appreciate moderate difficulty fight that isn’t a gimmick of sorts
Overrated: Abyss Watchers, love this fight but compared to the greats of this game they’re just… not as spectacular, I suppose
Sekiro:
Underrated: Guardian Ape Duo, it reinforces what you learned from the previous encounter while also teaching you to space and juggle your opponents, it makes for a frantic and fun fight imo
Overrated: Demon of Hatred, he’s more polarising than popular but like you said he’s just in the wrong game. If anything, he’s a misplaced Nioh boss. The hack-slash/evade playstyle doesn’t feel right for Sekiro and never will
ER:
Underrated: Ancestor Spirit, it’s a chill and atmospheric fight that surprisingly isn’t a gimmick. Not the Regal version though, that fight has a super BS life steal move that can make the fight drag
Overrated: What boss even is “overrated” in this game anymore. It feels like everyone either loves or despises the entire roster, no inbetween
It feels like a ton of ER bosses are super underrated just because certain other ones are really popular
I love skeleton lords from Dark Souls II. They look awesome, and it's fun to mow down hoards of skeletons.
As for overrated, its gotta go to Lady Maria. It doesnt feel that special of a fight, kinda like an NPC with a cool weapon art. Maybe I just need to fight her again, but the first time, I beat her in 10 minutes, so it didn't leave an impression.
For me most underrated is twin princes and Godfrey.
11:20 Funnily enough, Godrick is my favourite boss in Elden Ring. He may not be the hardest or most mechanically complex, but I just like how simple he is. That and his laughter, it always cheers me up, even when I’m not playing that well and dying a lot
"Gwyn is very easy with parrying and insanely hard without", aren't you being unfair here?
The same can be said for Champion Gundyr and Sulyvahn. They are incredible, challenging bosses, but get trivialized when you choose to parry them.
The Rennala fight in Elden Ring is my favorite fight. Not because of the challenges (or lack of one depending on your build) but the lead up, lore, background music, the stage (both phases)and thematic cutscenes.
Ludwig-Bloodborne
Dark eater Midir -DS3
Sir Alonne - DS2
Isshin Sekiro
Artorias - DS
OLD Monk - DeS
Also fun fact. Hit the dragon head a few time before phase 2 and enjoy the following dialog😊
The rennala fight is really pretty and the phase 2 is majestic, but gameplay wise that fight is literally just chore after chore
My OVERRATED/UNDERRATED list:
DEMONS SOULS: PENETRATOR / OLD HERO: Penetrator looks very cool but his moveset is a bit too basic for me to put him in the top 3 of demons souls bosses like a lot of people do, old hero looks incredibly cool and intimidating and i love the gimmick of him being blind. The runback to him does him dirty in most peoples rankings.
DS1: KALAMEET / SANCTUARY GUARDIAN: Kalameet has the classic problem with big enemies where his whole body is a hitbox during all of his attacks and his hitboxes are very weird, also his charge attack is way too fast to avoid with a midroll, you are pretty much forced to fastroll Also i dont get why hes resistant to lightning despite being a dragon. I found him the least enjoyable out of the DLC bosses and always see him very high on the rankings. Sanctuary guardian on the other hand is a fast paced, dynamic glass cannon fight that is often overlooked because its at the start of the dlc. It felt like a mixup in a good way.
DS2: SINH / RUIN SENTINELS: Sinh looks incredible, but the actual fight is nothing but tedious. Very high variance on whether he just does stomp and swipe attacks on the ground giving you an easy kill or stays in mid-air forever, also uses weapon durability damage and toxic status which are not very fun aspects imo. Ruin sentinels were my first real bossfight where i had a learning curve in ds2 and it felt like the most well-designed out of the ds2 ganks. Genuinely a fun fight, although with an awful runback.
DS3: GRAVETENDER / OLD DEMON KING: there arent really any overrated ds3 bosses, but gravetender is underhated. This is the worst boss in the game and its not even close, the gravetender and the wolf are clearly not designed for 2v1, you have to kill the gravetender before the wolf shows up and in a game with almost no bad bosses, that makes them the worst. The old demon king is often overlooked but i feel like its a mechanically good boss and the scene where his demonic flame explodes at the end is quite tragic, the story of the end of a race is told quite well.
SEKIRO: GENICHIRO / LADY BUTTERFLY: There arent any overrated Sekiro bosses either, so ill just put genichiro because i beat him on my first attempt which felt anti-climatic after so many people told me how hard he was. I did Lady butterfly before genichiro and she killed me over and over for hours and taught me the mechanics of the game, for being such a good teacher she gets the underrated title from me.
ELDEN RING: ASTEL / FORTISSAX: Astel is the weakest remembrance boss in my opinion. Waves of darkness is a bullshit attack that i still havent figured out how to dodge apart from running away and in general the gameplay doesnt live up to his looks. Fortissax on the other hand has not only the best OST, but one of the most interesting gimmicks with the static lightning keeping you constantly on the move, i think he is underrated because most people encounter him too late and kill him very quickly without having to even engage in the unique mechanics. My rune level 1 run gave me a new appreciation for him.
I haven't played DeS or ER, but your opinions feel pretty based to me for the most part. I disagree with Geni being overrated, but your logic makes perfect sense. I also don't have any strong feelings toward Lady Butterfly. I would have said Owl Father is overrated and True Monk is under.
I do not get for the life of me why people think Orphan's ost is underwhelming. I don't see how at all. First phase is a very sad cello paired with a solo singer, which yes isn't much, but it sets the tone for the fight really well and disregarding lore, it just sounds super climactic and beautiful as hell. Second phase switches to rage and it is exciting as hell. Not only does the melody sound very good... I mean, I just don't see why this theme isn't considered as one of the greats, like the other dlc themes. In my opinion, I think it's way better than Lady Marias
Having played more than half-way through souls 1 for the first time, i think quelaag isn't loved enough. Her boss fight is beloved but i never thought she'd be the only boss i had a real blast facing through the early-game before Ornstein and Smough. (I actually felt similarly about blighttown also. The area is seriously nowhere near as bad as i was told. Sens fortress pissed me off way more.) She's currently my third favorite boss followed by sanctuary guardian and finally Ornstein & Smough. (I haven't fought any of the great lords yet or any of the other dlc bosses).
I guess if there is any other strong but not so popular opinion, its that capra demon is contender for the worst boss in the game so far. Its crazy to me how i came to the bossfight overleveled and it still was the antithesis of fun. Following on your frankly brave comments about Nito... I think Capra demon IS a dark souls 2 boss in dark souls 1. He represents the worst elements of that game here. He doesn't even teach you anything other bosses before him didn't already.
Edit: Beat the game. Queelag is still more fun than all the other great lords and capra demon is definitely the second worst boss next to BoC
A lot of the distaste toward Blighttown in the Souls community was caused by the dreadful performance issues in the area in the original PS3 release. It's actually one of my favorite areas to play in Remastered (if my profile picture didn't give that away), in part because you don't have to go there every playthrough so it's one of the few areas where I still don't have every enemy and item memorized. The only thing I don't like is how it's possible you'll end up going to Blighttown before grabbing any Blooming Purple Moss if you didn't happen to find Darkroot Forest early in your playthrough.
Just did Sir Alonne for the first time the other day and I really enjoyed fighting him. However, as with the other DLCs the runback was terrible and I ended up de-spawning all the enemies
Can never tell how liked he is or isn't cause it's DS2, but I rock with Mirror Knight- really cool look, really neat mechanics.
Also like Seathe, and Gravelord Nito, tho, that's mostly for aesthetics lol
Dude the DS2 is literally just a reskin with slight changes. How is this under rated
Couldn’t agree more on blue smelter, I totally understand his reputation, he’s a lazy recolor in a DLC that was sold 10€ and advertised to have 3 bosses. Not only that but the run to it is of course horrible. Yet despite that it really was a fun fight to learn, his delays are so massive that you have to actively prevent yourself from rolling early because it always takes longer than you would expect. I did not expect to like him going in but after beating him I just had to admit that I liked him a lot
I don't really like vordt, although that could go to the fact that he's the 2nd bass but he just doesn't entertain even in his second phase, it might be because I play a lot of Punch out and charges come second nature.
Demon Prince is slept on so hard. Fighting in the ruins of Firelink Shrine is awesome, the phase transition is legendary and the attacks are so cinematic. It's such a shame they got overshadowed by Gael and Midir because it's an absolutely incredible boss and should easily be one of the best bosses in DS3.
Sorry, but how is Gundyr's moveset basic? He has one of the weirdest attacks in the series, they are definitely hard to read when you fight him for the first time. For me this boss is brilliant :D
I agree on the Leechmonger and I'm literally scared to face it when on NG+ cycles, this creature is a menace.
PS. Flamelurker on NG++ is BS.
The biggest problem with Demon of Hatred is that people see a big hairy beast and say "OH NO! A Dark Souls boss in Sekiro!!" .. then try to fight him that way. NO! He's a Sekiro boss in Sekiro. Fight him like one. You can deflect almost all of his attacks. I fight him with only Kusabimaru and have no problem, but people have an emotional response to seeing his design.
Disagree. You can parry the Demon of Hatred attacks but let's be real, it's a lot less convenient to parry his attacks than just staying under him and attack his dumpy for 10 minutes straight.
DoH doesn't doesn't work because it contraddicts everything the game taught you. It's an endurance fight in a game where you have to break your enemy's posture and be perfect with your parries.
Guardian Ape also fits your description but it works. You can efficiently parry all of his attacks or just damage him until it dies, it gives you more options to move around the arena, is more dynamic, and has an actually original second phase.
eh I honestly found it to be one of the most fun bosses by just fighting it like a bloodborne boss
Yes you can deflect his attacks, but you still take chip damage and burn buildup. He also has that horrendous charge attack with barely any startup. With the Demon of hatred it's a case of "death by a thousand cuts", none of his attacks are too bad on their own, but his insane range and ability to jump backwards (usually to create room for his long range attacks) makes him one of the most subtly unfair boss fights From Software has ever made.
What you fail to understand about flame lurker is that he was kinda Demon's Soul's Ornstein and Smough, in the sense that he was kinda the casual filter. He basically forced you to get good or go home. For those of us who've played the other, newer games and thus are more mechanically competent, he doesn't really make much sense, but for those of us who were there back in the day fat rolling and hiding behind shields, he really did force us to learn how to play.
I think Capra Demon and Ancient Dragon to be underrated. Capra Demon is just such a fuck you to new players that I can't help but love it, and I found Ancient Dragon to be the first fun challenge in my DS2 run.
On my second try vs Malekith, I broke his posture in two hits in the second phase (it must've carried over from me wailing on him right before) and that was basically all it took.... riposte, charge attack, ultra greatsword go bonk, and it's over before it began.
Abyss Watchers have got to be, by the definition of this video, would be my pick. Honestly for as cool as the concept is they are so underwhelming. Go in the fight Farron's Undead Legion, instead fight one average boss while the other two start slapping each other.
Again, the theme of the are pretty cool, but I don't know, feels like there needed to be a bit more there.
No matter how many times I play Dark souls 1 I still struggle with Kappra Demon and them dogs. The fact you have to fight in a cupboard doesn't help.
Try going upstairs and fall down to seperate them somewhat.
Most overrated in the entire series: Orenstein and Smough, they are usually loved by the fan base but I honestly don't like them that much. Sometimes it can take for ever to get a hit on them and there are definitely better duo bosses in the series. I just don't get the love
Most underrated: Malenia, my God this boss is fantastic, I feel like people tend to write her off as unfairly difficult because of water fowl but if you just take the time to learn how to dodge it and start fighting her a lot you'll realize that she has an extremely complex moveset that is insanely fun to learn. Honestly she is by far my favorite boss
7:42 I came straight from DS1 to Bloodborne and when I faced the Cleric Beast, it felt like Manus all over again (probably because I was low level).
I was so used to the slow movement and directional rolling, then suddenly back-stepping in a split second and fast enemies with few breaks in attack was normal. At that point I thought every game was just gonna pick up where the last one left off, getting harder and harder and forcing players to "git gud" indefinitely.
It really set me up for some disappointment with DS2.
Cleric Beast of Bloodborne is a very good boss if you fight him unlocked.
Try Lady Butterfly of Sekiro without shuriken. She fights good when uninterrupted by shuriken.
Somewhere along the way people started getting pissed off by the words overrated and underrated and I have no idea why. It’s just an opinion. It’s like walking out of a theater and saying “that movie was good”. It’s not objective, it’s just my opinion that it was a good movie. Just like if I say “that movie is overrated”, it means I don’t like it in relation to the general consensus. That’s what it’s always meant. In fact, I think it makes for a good discussion when everyone is raving about a new movie and you didn’t like it, so you say “wait…hold up guys, don’t you think that maybe it wasn’t really THAT good?”. It’s fun. The amount of people that get mad over the words overrated and underrated…I don’t get it. It’s just another way to say that you liked or didn’t like a movie, except you’re comparing it to popular opinion, which makes it more interesting or a discussion.
I don't think hes hated, but the Old Hero is easily my favorite fight from Demons Souls, the way he's played out as almost a stealth fight, walking behind him, getting a swing or two before frantically running away, trying to make enough distance between you two so he stops hearing you. His movement is great as well, from pinpoint strikes on your exact location, to the wild swings he makes when he's lost you, to just full desperation round swings. Yes of course the Thief Ring can neuter him harder than any boss in the game, but if you don't, he's an incredibly rewarding and intricate fight that you actually have to think about your movements with. Would absolutely adore to see them do another blind boss fight especially since they have been having more focus on "expanded stealth" mechanics.
As for boss i dislike, Rykard, a lot of people praise him as the best gimmick fight, and I gotta say, Yhorm did it better. Rykard becomes a damn cluster fuck by the second phase where its impossible to see some threats because they're all this deep red hugh, there's absolutely no room to stop moving lest that tracking skeleton nonsense fucks you up. Saying all this I don't hate the fight, I like that the swordspears entire moveset is viable in this fight instead of just the heavy or a charged attack, and I like his design and theme, just the fight itself that becomes far too hectic for me.
"Most underrated boss for me is..."
"Bed of chaos." Said no one ever
I haven't played Demon's souls or the remake but the interesting thing I've heard about him is as you get him to low health he'll start to glow brighter. He'll be blinding by the time you're almost done forcing you to not rely on your eyes.
I very much agree on Flame lurker, I think the reason why people pick him as top tier boss is that he may really kick your ass as tempo of a fight is very different from what you usually have in DeS. His not a "gimmick" boss and is just straight up dodge-hit fast paced encounter, very close to one you have in DS3, Bloodborne, Elden Ring and for many people DS3 would be the first game they play.
100% agree with Maliketh he’s like the only boss in the entire series that I simply cannot understand how people enjoy.
Dark eater midir will always be my favorite dragon fight for the fact that I swear he’s a shin Godzilla reference and I fought him enough times to immediately recognize where the laser breath came from like there’s no way.
The most overrated boss in the series for me has to be abyss watchers. it's a good fight for sure but i never understood why people consider them to be like an s tier boss. i just find the fight a bit underwhelming. the watchers just aren't very intimidating to me, they're really short so they don't tower over you like other bosses, they stagger from basically everything and they have such low health that the cutscenes usually last longer than the fight itself
Havel doesnt like Rock because he cant Roll
Ba dum tish! 😂
I'd heard how brutally challenging Fume Knight was, but when I faced him, I bodied him on my first try. I just don't see the same appeal as everyone else, he wasn't even remotely difficult to me. Maybe that's because of my skill and knowledge being obtained from Bloodborne and DS3, but I was thoroughly underwhelmed.
There's a lot of variability to when Fume Knight enters phase 2, which can cause very different experiences with him first try. A lot of the fight's difficulty comes from how many different moves the player has to learn between his two phases, at least relative to other DS2 bosses which have simpler movesets than in later games. If he enters phase 2 very early or very late, then the player doesn't have to deal with learning two entirely different movesets. On my first playthrough of the DLC, I struggled with him the first couple tries, but then I got a fight where he just never entered phase 2 until he was at like 10% health and I beat him. (Not assuming that this is what happened on your playthrough, but just something I've noticed.)
Overrated for me in Sekiro has to be Guardian Ape and Ape Duo. Everyone boasts about their difficulty, and while it is there, I didnt find either to be nearly as challenging as the hype made them out to be.
For underrated Im going with Armored Warrior. His fight is absolutely a learning fight for anyone who hasnt gotten a hang of the deflect mechanic in sekiro. Sure he's a pushover in later runs, but that first time encountering him is unforgettable. You need to make sure you've got the mechanic down or else you'll be in for a tough fight. His arena also encourages attention to your surroundings which you need to have in Sekiro
3:15 If you're looking at just the Demon's Souls remake and having played it after all the other Soulsborne games, yeah I get it. A lot of peoples' takes on Flamelurker though were based around playing the original Demon's Souls within time context. Flamelurker for the vast majority is THE first absolutely jaw-dropping seemingly impossible Souls boss, and he comes at the end of the long, painful slog through 2-2. There was just nothing else like him at the time.
If we're talking solely from a fight perspective I'll have to say my beloved Artorias is probably overrated. I love the guy's look and lore, but at the end of the day his moveset is kinda basic. Blasphemy, I know, but slap his moveset on a faceless dummy and you realize there was a lot more potential for abyssy moves.
Most underrated in my opinion is the shura ending Isshin fight. Personally he's my third most wiped sekiro boss (1st place basic owl who actually made be put down sekiro for 3 years after I already had the shura ending, 2nd lady butterfly). He just gets overshadowed by his sword saint self, but in my most humble of opinions he can stand on his own merit. He's fun but tricky, with environmental hazards and delayed attacks, but oh so satisfying to beat.
Bosses I think are underrated
The Four Kings (DS1)
Mirror knight (DS2)
Martyr Logarius (Bloodborne)
Dragonslayer Armor (DS3)
Emma/Isshin Ashina (Sekiro, Shura ending)
Morgott (Elden Ring)
Now for my Overrated bosses
Flame Lurker (Demon’s Souls)
Manus (DS1)
Ebrietes (Bloodborne)
Dancer Of The Boreal Valley (DS3)
Maliketh (Elden Ring)
This is my list. I will say that even though I said overrated doesn’t mean I don’t like them. I just think they get way too much credit.
Most underrated for me is Vordt since his theme overshadows him so hard. He's the second boss of the game yet the music he goes with has spawned it own meme
Champion gundyr has one of the most fun movesets in the series
In my opinion (Mind you, i can think a boss is overrated and still like it more than an "underrated" boss)
Demon's Souls
Underrated: Maneaters
Overrated: Flamelurker (I like it more than the Maneaters but I think Tower Knight and Old King Allant are way better bosses)
Dark Souls
Underrated: Chaos Witch Quelaag
Overrated: Gwyn, Lord of Cinder
Dark Souls 2
Underrated: Executioner's Chariot
Overrated: Burnt Ivory King
Bloodborne
Underrated: Cleric Beast
Overrated: Orphan of Kos (Fantastic boss, but no way is it better than Ludwig and Lady Maria)
Dark Souls 3
Underrated: Dancer of the Boreal Valley
Overrated: Demon Prince
Sekiro
Underrated: Isshin Ashina (Shura ending)
Overrated: Guardian Ape
Elden Ring
Underrated: Malenia, Blade of Miquella (I don't know if the term underrated is correct here, but she's easily the most polarizing boss in the series and a lot of players hate her but I actually think that, while flawed, she's an incredible fight and potentially one of the best in the series), otherwise i'd choose Godrick as well
Overrated: Starscourge Radahn
I agree wholeheartedly. Orphan was a joke for me, parrying is just OP against humanoids
For Dark Souls 3, it’s easy for me. Underrated: Oceiros. I just love how he talks during battle, and his theme is pleasant. Overrated: Twin Princes. They… are easy. A fun fight, but overrated in difficulty
“You can make this fight a joke by parrying but I don’t think I should mark him down for that” - during the champion Gundyr
Then proceeds to mark Gwynn down because of parrying
Dragonslayer Armor is a very high quality boss fight that gets overshadowed just because DS3's has an incredible roster of bosses. Had he been in Dark Souls 1 or 2 he would be considered one of the best in the game.
Conversely, I think had the Lost Sinner been included in Dark Souls 3 with smoother mechanics, she would have been much, much more appreciated.
Very interesting point re Lost Sinner! I'd say I agree with that
Well, for me:
Demon's Souls: Underrated is Fool's Idol. Overrated is Maneaters.
Dark Souls 1: Underrated is the same, honourable mention to the Sanctuary Guardian though. Overrated is also the same.
Dark Souls 2: Underrated is the Duke's Dear Freja. Overrated is the Giant Lord ( alot of people rate him as the best boss in the main game ).
Bloodborne: Underrated is either Laurence or the Moon Presence. Overrated is tricky as all the beloved bosses deserve it. Maybe Ebrietas, idk.
Dark Souls 3: Underrated is Yhorm the Giant. Overrated is also tricky, probably Aldrich though.
Sekiro: Underrated is Great Shinobi Owl as he is often overshadowed by Father Owl. Overrated is Shura Isshin.
Elden Ring: Underrated is Godrick or Gideon. Overrated is Margit.
The Havel dad joke is the best self channel plug I have ever witnessed.
I aim to please 😁
Cool list. This would be my list:
DeS:
Overrated: False king Allant. Would be a great boss, but the runback and soul suck attack makes it a chore to get through for me.
Underrated: Old hero. He’s just really cool.
DS:
Overrated: Kalameet. A whatever boss to me.
Underrated: Sanctuary guardian. Looks cool and is fun to fight.
Havent finished DS2
BB:
Overrated: Orphan of Kos/Bloodstarved beast. Orphan has mediocre music and screams too much. Still a decent boss tho. I don’t think bloodstarved beast is a very liked boss, but I really hate him.
Underrated: Vicar Amelia. Looks cool, decent challenge. Better Cleric beast.
DS3:
Overrated: Pontif Sulyvan. Hard to read attacks, one of then unreactable. Relentless aggression and very hard.
Underrated: Dragonslayer armour. Great ost, unique, cool arena.
Sekiro:
Overrated: Demon of Hatred. Just not anything special. Too long fight.
Underrated: Great Shinobi Owl. Overshadowed by Father Owl.
Elden Ring:
Overrated: Radagon. Boring look (sorry). You go through the entire game kinda expecting Marika to be the final boss, only to fight Radagon, who you might not even know who is. Ost is a worse version of the main theme. Boring arena.
Underrated: OG tree sentinal. Looks cool, fun to fight, good music, pretty balanced for all playstyles.
Flame Lurker is basically the only monster fight like it in Demon's Souls and the style was so loved that it became the template for a lot of future fights. Many souls bosses after Demon's Souls are basically remakes of this fight, but with new twists, so you are encountering the Seinfield is Unfunny trope with this one.
Also to be fair, King Alan is also mentioned a lot for best boss and was also hugely inspirational, but people probably pick him less because his ability to steal your levels is miserable.
Most underrated Elden Ring boss is the Regal Ancestor hands-down. I think it gets slept on so much because the boss is obscure and out of the way - completely optional, and the boss is relatively easy with the rather small health bar and it is very easy to be overgeared and overleveled by the time you even reach it. But this boss is amazing. For anyone reading this, next time you go to Nokron and fight the Regal Ancestor, toy with it a bit... don't nuke it down and watch it's mechanics, listen to the score they made for the fight, take it all in. I wish the boss was much harder so it could be more memorable.
Over / Under:
DeS: Allant (too basic moveset for final boss) / Astraea (insane theme / concept)
DS: Gwyn (same reason as you) / Nito (atmosphere is actually insane)
DS2: Fume (bullshit hitboxes) / Demon of Song (the design is marvelous)
DS3: Soul of Cinder (boring design) / Demon King (one of the best demon fights)
BB: Gazza (too easy) / Living Failures (thes summon a damn meteor storm!!)
ER: All Dragons (would have great looking moves if i‘d see more than their feet) / Godrick for Cutscene and OST
Sekiro: Genichiro (just a parry fest) / Divine Dragon (Best set piece fight so far)