Sorta shame that not everyone could get equal experience with this game. Story's great. Gameplay all about dodging here and there and shoot and move, but each time taking down enemy felt satisfying and earned. Music's legendary with the farm concert and also that Poets of the Fall's War always stuck in my mind thanks to this game. This game has sentimental value to me because it got me thinking to write again whilst playing it. The slump could only be overcome with exerting enough will of oneself's.
The story is David Cage levels of bad. There's dozens upon dozens of theories out there of what the story even is about or what the hell even happened and who created who and which characters are real or not. Good stories don't have that effect. And this isn't Sam Lake being a genius. Quite the opposite. The story is so muddled and full of holes and contradictory information that people THINK there's a complexity here, when in reality it's just garbage writing.
It could've been a good story if they didn't constantly tell you what's going to happen before you play each chapter. Why would I bother playing a game that spoils its own story?
i actually was one of the people who got close to no bugs. i played remastered in the first few days after release and all i got was flashing tree trunks and sometimes the audio commentary clip not playing (it just made the game audio quieter but didn't start playing until i reloaded the checkpoint). but nothing else. no progress-preventing bugs, the dying-enemy-animations looked fine, not even crashes. that was before the january 2022 patch but i played both dlcs in summer 2022 and had no problems as well. i was surprised and a bit sad to read about so many bug reports online. also, looking back on it now and seeing the visual comparisons shown in this video side by side, i gotta say... the original had a certain grit to it that was softened in the remaster in a way that does look very appealing but also... takes away some of the uniqueness the original had? kinda. idk i still haven't decided which version i "prefer", they both have their advantages and disadvantages. though i think we can all agree that remastered alice and odin and tor look AMAZING.
It sucks so hard that everyone had such a buggy experience with the remaster. I finished the ps4 & ps5 versions, and the only bug I had was a crash at the very end, right before we get to the big open area with the poltergeist monster truck. Other than that, mostly smooth. Agree with you that it’s weird that Clay’s book is not included in the Remaster Edited to add; I leave space for the fact I maybe didn’t notice other bugs, like you mentioned in the video
I never had any bugs and have complete the game 100% on Xbox One Series X. I kinda wonder if, because the game was kringally for Xbox 360, it runs a lot better for Xbox as it isn't fully optimised for Playstation? Idk
Amazing video and your words make sense... I really hope that Remedy Entertainment Studio will watch this and take what you said and set some future standards that will help them in their next works... I know that they will watch your video and find solutions... Like you, I am a huge huge fan of Alan Wake and the world of Remedy... and if I see things I don't like about their products, I'll definitely talk about them and demand a change. Thank you very much Matt for this video and such an important topic.
I’m sorry, but unless Remedy/Epic does a good job on marketing (which Epic isn’t known for doing if you look at their recent track record), Alan Wake II is probably not going to perform very well-certainly not on consoles, and forget PC if it’s gonna be permanently relegated to the EGS. I desperately want this kind of game to succeed and be popular so that Remedy can be rewarded for their hard work. But their continual bad business decisions make it really hard to root for them in this regard.
I totally hear you. I think that a big part of the issue here is that Remedy wants to develop games without heavy interference from publishers, and Epic and 505 have been some of the few companies willing to let them make their work without compromising. I've read interviews where they mention that they shopped Control and AWII to other publishers, but everyone wanted to change the games on them and reduce Remedy's creative control. It's really hard to make games at the level that they work at.
@@HiddenMachineGaming I’m more optimistic for Control II at this point because it’s 505 publishing it and not Epic. Because then at least, we’re more assured of a (later) Steam release where it’s more likely that we’ll get patches. Alan Wake Remastered and II are published by Epic, and that gives me little to no hope of either title getting the attention or care that they need, let alone a Steam release. There’s a reason that people joke about games being exclusive to EGS are essentially undergoing a beta release for Steam-and it’s not just out of blind hatred for EGS. I hate that a franchise I’ve recently come to love could potentially come to an end of things continue on this way.
Hey guys! Great video! One thing to note 😊 I should point out the two sticky posts we actually put on the subreddit were just done by ourselves (the mods). There was no guarantee that Remedy were looking at them, it was just for us to hope that they did. We did get a little nod of appreciation for the post, but who knows if they did or not 😅 The second post we made was just to help people post new bugs people found after the patches
Thanks for clarifying. I remember Vida commenting on the initial thread and I must have misinterpreted that as a confirmation that they were definitely getting to the devs.
Really sucks to see that PC players got shafted with the remaster. I think people playing natively on PS5 got lucky. Or at least, I did. I bought the game day one and played through three full times pretty quickly, and never experienced any of the bugs shown here, or others that I've seen mentioned elsewhere. Still, it's such a shame the problems persist for so many without a fix in sight.
I have it on PC. It is a cracking game. The storyline is very good and in some ways, better than the actual repetitive gameplay. It is like playing a Steven King book for me. Didn't realise they remastered it. Not sure why they would waste money doing that. Very odd. I also have the DLC. I wonder what 2 will represent. Thanks for the video. A great nod to someone that loves the original.
They never released in Sony consoles,that was one of the main reasons for the remaster after they got full ownership back from Microsoft as well as to hype up release for Alan Wake 2 later this year...,
@@frankbasile3662 Thank you for this. I had no idea, sorry. Well at least someone is taking it seriously and opening it up for all to enjoy. It really does have an excellent storyline. I hope you enjoy it as much as I did !
@@Lee.Willcox No problem my friend,..I actually loved the game,..back when it was released I only had a ps3 ,i borrowed a friends xbox because I really wanted to play it as I love these type of games.I was very happy when it releases on PS5 as I always wanted a PS edition as those are the consoles I use...Definitely looking forward to the more survival horror themed sequel in the next 6 or so months
First one was totally fine. Alan looked like he had been smoking something though! I downloaded the remaster from the PlayStation Store and didn't have any problems, but the free PS5 upgrade ticked me off because the enemies seem faster but Alan still runs at the same top speed of 1 mph.. so irritating.
I think for PlayStation owners this is a great way to experience it. I can’t speak much on the pc port, but that’s the silver lining here. I also am not too picky with graphical errors since games and timelines are just way too strict anymore; devs never have enough time to breathe.
Agreed on the PlayStation thing. Also, I'm usually not too picky with that stuff either, but in this case it really irks me because they took a great game and made it significantly more unstable in almost every way possible, and then added patches to make it even more unstable, all while never taking accountability for doing so. I was really happy to see Glen Schofield step up and be candid about the buggy launch of Callisto Protocol, it'd be great to hear anything on these issues from Remedy and d3t.
I think it was a limitation of the game engine, they were still using the engine from the 2010 release and it would have been beyond the scope of the project to rework it.
@@HiddenMachineGaming Yup. Then they had to have remade the engine from scratch. It would've been worth the effort. Now we'll never be able to see what it would've looked like with proper lighting. That auto HDR thing on windows 11 is just terrible.
It honestly sucks to see the state of the remaster. It honestly feels like, even though it might not have been, a rushed development. But what I am getting is that with how outdated the engine is and having to try and relearn that engine, this made development longer and less progressive, hence why it had a decent development cycle. With that said, that also means updates must take a lot of time and resources as well. It must not be beneficial at this point now and probably would be operating at a loss to do so.
I am almost certain that they are abandoning it, but it seems like they aren't willing to say so. I would love for Remedy to just come out and acknowledge that they have to move on from this one, but I'm sure their deal with Epic would make that difficult.
@@HiddenMachineGaming Yeah, especially when something like Alan Wake 2 coming out this year. This is going to be something talked about in 5-10 years probably in a interview or something lol But I feel with a partnership with Rockstar for the Max Payne Remakes, I have a bit more confidence. I fully believe the old software held them back, not only because it's 10 years old, but also because that there is very few people from 10 years ago who originally worked on it (and remember as well). Remedy is great, but their last 1 and a half releases have been a let down. At least they can refocus on the bigger things ahead, but it is kind of a stab at the players who are left in the dark for information (even if they do have their hands tied, still sucks for us). Still very excited for AW2, they've been working on its story for a long time and have had a decent development window (I'm guessing around 2 1/2 to 3 years - which is a decent amount considering story elements must have been at least cemented by Lake, since he teased script writing way before the announcement), so I don't think AW2 will be a flop as a game. Sales on the other hand, with the reception of the last few projects and them going dark for so long, might be worrying. They've got a LOT of projects and money flowing through the company right now. AW2 was one of the biggest announcement in 2021. They really need to try to revive the IP again even after AWR, ESPECIALLY after AWR. Sorry for the rant, it typed the first comment before the end of the video so now I had more time to think lol
@@cregerbot8217 that sucks cause i just finished a playthrough on series x, which is how i found this vid, and my playthrough was flawless. zero crashes, 60fps throughout with hdr, it was perfect. so this vid made no sense to me
At this point, i can agree with a lot of things. Alan Wake II has to release on Steam too, or else, will be forgottten, just like the original xbox 360 release. Ok, could be a couple months after or even a year like Control did, but it has to. Remedy has a lot on their plate, and as much as it hurts to write this, they have to hold on stuff to work on. In a way, AWII has to be a success after crossfireX and AWR.
It's probably not going to be, since Epic are the ones publishing the game--they haven't just bribed the devs into a 1-2 year exclusivity deal, they effectively own a stake in this franchise now. And we all know that Tim Sweeney wouldn't be caught dead giving anything he perceives to be an inch towards Steam.
This makes me sad honestly. :( I've such a big fan of Alan Wake, since 2011 when I first played it. I've seen a good amount of PC gamers saying they aren't going to buy AW2 for just that reason of it being an Epic exclusive. Knowing that Alan Wake 2 may be unsuccessful is sad. I really hope the game pulls through and I'm wrong. I still have faith and confidence in the game succeeding. Loyal fans will stick around and support the game. I will, I've been waiting too long for the sequel lol. They really need to market it very well.
Wow. The original Alan Wake looks significantly better in terms of details and vibes for sure. The last time I played the remaster on ps5 was 12/10/21. Now I kinda want to jump back in and see if any more of these bugs happen. The mill bug was probably the biggest one I had. I do remember the shine of the notes would be all over the place and getting stuck in some areas. Think I got stuck behind that same building that was shown in the video.
@@HiddenMachineGaming Played through ps5 version twice with zero bugs,smooth and enjoyable in all aspects..,I find the details,vibes are much better in the remaster...
People are blaming this stuff on Remedy but, they're forgetting something, the game was remastered by D3T, the same people who "remastered" MAFIA II: Definitive edition, which is one of the worst remasters in gamins history.
I was not aware of all the bugs for the remastered version on the game. I bought the original on PC with an activation key for a really cheap price and the remastered version was unavailable at the time. Looks like I dodged a bullet on that one.
Played Remastered on XBox Series X last year. Have never played it. Got sucked into it out of curiosity after playing Control. I had a great time, no bugs or issues from what I remember.
huh, i didnt realize the remaster was so different. im a ps player so i dont think i would have ever gotten into alan wake (and by extension the entirety of the remedyverse) if i never gotten the chance to play it. up until now i didnt even know that ragdolling bug wasnt intentional! showing the original side-by-side makes me wish i had the chance to play it. shame, i really hope remedy gets a win with AW2, they deserve it 🤧
I must have been one of the lucky ones. A day after its release I had such a flawless experience playing it again, for the 100th time, on my series X! Is the gameplay repetitive? Yes, like most of Remedy's games. Even after a more recent play through I still have yet to experience any bugs or glitches. I think people were expecting a "remake" which would be like Resident Evil 2 OG vs Resident Evil 2 Remake. However, the terms remake, remaster and even reboot have been alter and misdefined. A true remaster, is basically a graphical update, maybe some changes in the core gameplay albeit small ones, and available on more platforms. That pretty much a remaster by definition. You could also add additional content to flesh out the original game but that's pushing slightly towards a remake. Personally, I'm satisfied with this remaster, has the original story beats with a fresh coat of paint at a higher graphical fidelity. Plus, having the DLCs available as well is a nice treat too!
I guess I was one of the lucky few, I didn't notice any bugs or weird glitches at all. Zero idea so many other people unfortunately got a buggy mess, wish it could've preformed better, this game is such a masterpiece!
Yeah, the more I learn about it, the more it seems like most issues are tied to graphics cards. Seems like a bit of a roulette situation with whether or not you’ll have a smooth experience.
Hey! Me with 5 seconds of fame on the reddit page asking when mods are gonna try and fix the game! But seriously, the fact that this remaster is broken the way it is is heartbreaking. Alan Wake deserves better.
I bought the remaster about a month ago. I really had no idea the game was this broken at one point. I've only had a crash (many games crash here and there, so no biggie), a glitch where I got stuck and couldn't move or do anything, and a cutscene with no audio. I just quit the game and loaded back in, and all the issues were fixed.
I was one of the lucky people who didn't experience any issues at all with the remaster. I was actually kind of surprised to hear that there were so many issues considering I played through four times and haven't had any issues I'm very shocked. I got the 360 version of Alan Wake when I bought quantum break and it came with a code for Alan Wake. It's just a really good game. I feel really bad for the people who have experienced the bad bugs because I was really just having a grand old time. I think I've played three times with the 360 version four times with the remaster. I just love the game as a whole.
I bought the remastered version very recently to sorta prepare myself for Alan Wake II. I played through the original 360 version many times back when it first came out. Jumping into the remastered version on PC, the moment I saw the opening cutscene something looked so painfully off to me with how Alan Wake himself looked. When I kept playing and I saw how the diner looked, something about it kept looking off to me, something was stirring some red flags up to me. Then the moment I saw the broken ragdoll physics, I quit and told myself "Maybe I am remembering it wrong, but this looks worse than the original." That's when I came across this video and my memory wasn't playing a trick on me, the remastered looks worse than the original in nearly every single way. I wish I would've taken the time to find this video sooner.
I didn't like how they did the bare minimum for this remaster. They only touched up a bit the graphics and included DLC, but nothing else. No story files or being able to customize your experience(costumes, weapon, etc). Played on PS5 and didn't get horrible bugs lile these, but I didn't like the controls, it felt clunky and unresponsive sometimes. They also should have included American Nightmare. I don't care if it's barely related to the general story, it's still Alan Wake, and if you want to introduce new people to it, best to offer everything you got. Overall, very sloppy and halfassed remaster. Still excited for Alan Wake 2 tho
Great video. I never got any of the animation or physics bugs, but my audio definitely constantly breaks every single cutscene, and the volume on the radios drops to nothing more than a few feet away. Wholly bizarre experience. Here's hoping Remedy works with a different company for any other remasters.
Nice video! I filmed recently walkthrough for Alan Wake Remaster and have to say I only got one breaking bug at Coal Mines when I entered the car and textures gone crazy. And one short "bug" with Barry at Cauldron Lake Lodge when his facial expressions while talking went crazy but after readjusting camera it fixed itself. For example in my playthrough Clay Steward did the full animation as in original game.
@@warralek I'm in the middle of recording a PC playthrough of the Remaster, I got more bugs this time than ever before. Thankfully, none of them halted progress, but most of the televisions wouldn't work (I'd have to turn them on, then restart the chapter, then turn them on again to watch the programs), Barry's dialogue played over itself in a few scenes, cutscenes frequently dropped framerate, tons of objects turned into all glowing white (including all of the bodies of water seen in Episode Six), Barry's lip syncing was off (sometimes REALLY off), and I got stuck quite a few times while exploring. The bug with the enemy physics was still present as well. The weird thing is, some bugs that I faced didn't occur a second time once I reloaded the chapter/checkpoint, so I think they are the sort of thing that are somewhat random when it comes to whether they will occur or not.
@@HiddenMachineGaming Damn sorry to hear that. Yeah it seems it's random, I hope you manage to finish filming without any major bugs, I know how irritating is to reload to last checkpoint/chapter and doing it again. I thought to re-film the whole series playing on Nightmare but now when I read how much bugs folks had I may just install the original game or just push the filming for the future endeavors.
Glad you didn't face any issues! There haven't been any new patches since last year, but for whatever reason some players face a lot of issues and some players don't face any!
I just returned the remaster on epic games store. I was ok with the textures glitching out every now and again, but sometimes the entire game would black out. I could still move and hear my character but couldnt see anything. Im just gonna buy the original on steam for 15 dollars more. So dumb.
nice vid, but gonna have to disagree with you. just finished my 3rd playthrough on series x in jan 2023 and other than the VERY minor carl in the diner idle animation, i didnt encounter anything you mentioned. i checked for that ferry operator, its not there. as well as the ragdoll enemy issue. that does not occur on series X and they ragdoll just fine after killing them. i never encountered a single crash during my playthroughs nor did i get blocked. you also failed to mention the fact the remaster has Dolby Vision. runs at a new 60fps, has a brand new sam lake in game commentary, plus the DLCs for free and improved visuals which is kind of a big deal. imo that makes the Xbox version THE version to play and kinda sucks that youd be deterring people from playing the remaster. Especially for only 30$ in 2023? thats a steal and you should be commending remedy for it, not the opposite.
I’m glad you had a more positive experience with the game. Many other PC and PlayStation players are still reporting many of these same bugs, hopefully something can happen to give everyone an equally positive time with the game.
@@HiddenMachineGaming where are you hearing this? where are these many people? im in the alan wake reddit bug thread as well as the official remedy channel and there hasnt been a post in months, barely 3 in the last 4 months. even in the comments here for your video, people are saying they are not encountering the bugs you mention. i can also confirm the dead body physics bug you mention does not occur on the most recent nintendo switch version either.
@varunaX like I said in the video, some players did not experience any bugs, while others did. You can see that same mix of experiences in the comments section here. I'm aware that the most recent bug related posts on reddit were several months ago, the majority of the posts regarding bugs were made closer to the time that the game released. I'm not sure if you were following the issue more closely at the time, but it was very common for people to request news on patches, and the last two patches applied to the game caused new bugs to occur. I would suggest going to r/alanwake, and performing searches the terms "patch" or "bug". You'll see plenty of posts with people reporting issues that were never addressed by the developers, and were never resolved. The game has been out for well over a year now, people have clearly just chosen to move on. I purposely waited a year after the most recent patch was released to make this video, just to be sure I gave a fair amount of time for any outstanding issues to be resolved. This video is speaking on my experiences and my opinions on the game, and I had a very bug filled and glitchy experience, as was documented in the video. I'm glad that the body physics bug isn't present in the Switch version, but that's not surprising to me at all, since that particular bug was caused by a patch that was applied to a completely different port of the game. Even without that bug present on the Switch version, most reviewers are calling it one of the worst performing games on the system, so it looks like there are bigger issues than just the physics. I know you take issue with my stance here, but you can't argue with the fact that I had a very negative experience with this game. The video shows many issues that were not present in the original. I'm glad it went better for you, but that wasn't the case for everyone.
@@HiddenMachineGaming i do take issue with your stance. you showcased some extraordinarily trivial bugs (carl and a jittering ferry driver) yet you call the remaster a 'Failure', which is objectively not true. idk if you did this for the views, or what not, but i guess it worked, because i would not have viewed your vid if it wasnt. we both know that epic and remedy are not gonna make a penny off of a 30$ game in 2023, but they chose to make it (during the pandemic as you mention) as a thank you to fans for supporting alan wake all these years with updated visuals, hdr, free dlc, a commentary track as well as releasing it on sony and nintendo platforms. not only do you not praise or mention any of these additions, ,your video instead trashes and shreds the remaster based off of like 3 bugs that i would be willing to guess the majority of the player base will never notice or encounter. for example, the sony no cutscene volume bug only affected those with 5.1 surround speaker setups. everyone else was fine. but remedy still chose to fix that after listening. either way, i know you are entitled to your opinion, but i think its very wrong when you think bigger picture.
@@varunaX you're exaggerating, I documented a lot more than three bugs. When I consider the bigger picture, I think about how the game could bring new players into the fold and hopefully boost sales of Alan Wake II. However, the game didn't perform well enough to turn a profit for Epic or Remedy, and I don't think that's because of the $30 price point. It's great that it wound up on new platforms, but in the case of the Nintendo Switch version, it's one of the worst performing games on the system and it received very negative reviews. The Switch version has a 58/4.3 on Metacritic, compared to the average 80/8.0 that the other ports received. Maybe "failure" is too harsh of a word, but when a remaster of a classic game doesn't make any profits and receives mixed reviews at best, I wouldn't call it a success. Again, I'm glad you didn't experience any issues, but I'm still out $30 and am stuck with a PC port of the game that is full of bugs that weren't present in the original.
I've never played remaster and never will...not because the flaw pointed out in this video. I HATE "UPGRADED" ALAN'S FACE XD. And he don't seem to worry about his condition in some cutscene presented here!!
I believe, depending on what platform you're running, but on the Xbox if you go to your audio settings, and change the audio from stereo to compression that fixes the audio in cutscenes.
I wish I watched this first before buying (and streaming for 3 hours) the remastered version. I keep getting graphical artifact glitching, and I thought my computer was broken at first. Then I found out majority of people have this issue... And it never got fixed. I can't refund on epic anymore, since i've played for 3 hours I guess. So I'm stuck with the remastered version. Sigh.
@@HiddenMachineGaming I'm getting the same things you show at 8:57 - 9:03 in your video. It's really annoying haha. The funny part is those glitches have scared me more than the game itself on certain occasions lol
Recently back in late September and early October last year I played the remaster on Xbox One and had a flawless run. Now I might have not noticed, or at least I don't remember encountering any, broken animations like idle cycles. But those aside I had no issues with game-breaking bugs like halted progress or texture issues. Shame others had them, but bugs like enemy ragdolls or broken idle cycles don't bother me much. Especially since I had just experienced the worst game ever made, the Saint's Row reboot which hurt me emotionally and physically with its game-breaking bugs, this game was literal heaven for me. Literally hated games after putting in a hundred plus hours into the reboot in an attempt to get all achievements and find something redeemable; Never did if you're wondering.
Just tried booting the remaster up again, didn't have the glitch with Mr Steward in the tutorial, nor the ragdoll issue when killing enemies. Just waiting to see if I have the cutscene audio bug or not. I wasn't too happy about the exclusive epic release so let's say I got the game under different circumstances 😂
What platform are you on? If you're on PC, you might be on a previous version, the ragdoll glitch was introduced on a later patch. Unfortunately, I don't think Epic lets you roll back patches like Steam does.
I cannot even try to play Alan Wake Remastered. I get a crash right after the first cutscene ends and Alan is at the very start of the tutorial. Hard hard crash, to the point my graphics driver craps out and has to reload. Every single time, seconds after loading into the game after the cutscene. Nothing fixes this. What a sad state it is in
@@HiddenMachineGaming The bright side (pun not intended lol) is that the original version runs great and still looks really good to me! I think the art style and lighting tech really stands up well
I think someone should just rip the updated models from the remaster and import them into the original. That would be way better than the remaster even without the extra facial animations and effects
Kinda agree with this, but I feel like the switch version is a complete failure. It's absolutely trash for switch. The damn developers should have done BETTER optimization before releasing it on Nintendo Switch. Yeah the remastered is kinda bad with the issues it has on the other platforms, but the switch version just seems worse
@@HiddenMachineGaming I guess people don't care for the switch version to report on probably. Who knows. I already bought the game for Xbox series x, so I'm not gonna get the switch version. I feel like it's kinda a waste of money to keep getting it on multiple platforms.
The live action stuff is a direct evolution of the photographs they used to create the comic panels in Max Payne, but I’m hoping they stick to the comic style in the remakes.
i had some horrific texture/lighting issues in the remaster here (like the textures just going crazy and broken and the lighting freaking out and causing seizure flashes) and the game in general ran worse than control with full raytracing on my pc
Didnt experience any bugs in remeaster. Ill admit I didnt pay attention to small things to actually notice. The game breaking bugs? Nope. No weird enemy bugs. Lol but now im kind of interested to play back through and pay close attention.
I didn't get any bugs (except that bug in the signal), maybe some stuff I missed but it was a great experience (also played the original a few years back on xbox) but that book should have been in the game, never even heard about it before this
What a disappointment of what could have been! Can't wait for AW2 still the same. One of my all time favorite games. Excited to see what they can pull off with new tech!
Remedy does some good stuff in gaming. They're very creative and it's hard to deny the charm of their games. But it's inexcusable they released the remaster in this state then went on to use the poor sales of this poor remake to justify not having a physical version for the sequel. It has me extremely cautious to ever buy anything from them again. It's a shame because like i said they do a lot of good.
The remake is a mess for some people, but other players say it’s nearly flawless. It’s important to remember that Remedy didn’t directly develop the remake, their actual in-house games are sure to be of better quality. I understand the caution, I feel it too, but this feels more like an unfortunate situation rather than a continuing trend to me.
I just bought this on the epic summer sale the graphical glitches just never gonna be fixed is bullshit to me 4070 ti shouldnt be having graphics glitches 😢
I just finished playing through it again, I got less glitches when I started changing some of the graphics settings. It seems like every graphics card has a different sweet spot with this game.
I have the original xbox 360 version, a collector's edition with the soundtrack. But my Quantum Break allowed me to download Alan Wake unto my xbox s. Wake is not a very likable person, he is actually kind of an asshole. And he has no stamina because he's a writer, and i hope he's made a little stronger in 2. Eager for it.
I didn't even knew there was a remaster until recently when I wanted to redo the game in preparation for AW2. Tried it and while I didn't encounter a lot of bugs, I just couldn't get over the new faces that all look all the way down the uncanny valley. Had to stop by chapter 3, end of the first part (with my favorite character Pat Maine). I understood they wanted to make Alan face look more like his real actor, but the new face is so puffy it look like Alan can't run because he is actually a fat-ass in loose clothing, instead of his original sickly looking emaciated appearance. Its doubly weird when American nightmare was such a better face upgrade to the remaster one, 9 years earlier. And all the other models look so stiff and weird out. I mean the 2012 models were 'low res' but they didn't need to be better at the time and hold even today. They breathe life. These one look like someone if playing with plastic barbie dolls while the game is going on, all janking and jumping around.
Between the awful Switch port and now Alan wake 2 being digital only, I've lost interest in the series and will just wait for it to be in a cheap humble bundle before getting it
Meh i just sort these issues into the its the older tech older game old problems that always arise with remasters, im just glad that this attention is now being payed to remedy... in my eyes aw remaster and control are rrsponsible for this so i consider it a success!!
Definitely glad to see more eyes on Remedy, but I can't agree on the older tech/older game issues. The original version of the game still runs great and doesn't contain any of these bugs. Upgrading the visual fidelity shouldn't add so many problems. D3T also worked on the similarly buggy remaster of Mafia 3, I think the studio just has some issues.
@@HiddenMachineGaming You pronounced it with a 'g'. It's a 'd'. No accent, you just mistook what the word is. Just say "thanks, Jim" and move on with your newfound expanded vocabulary.
the biggest issue: NOT generous with ammo! one checkpoint (before lover peak), you have 12 ammo and you gotta kill 3 big ass shadows! if you don't not game's problem...!! No ammo anywhere there on normal mode
I had this problem too initially. I am not sure of this specific point in the game, but what in general made all the difference for me was letting go of the desire to kill all shadows. It may seem obvious in retrospect, but this game is not a shooter. A lot of the time, running from/past dangers, stunning shadows with your torch and running to the next light/safe spot will be all that is needed.
my first purchase from EGS. And the last. great exclusive guys. literally unplayable with some pc configs, including mine. had to go to steam and buy the original.
I personally don't feel that the graphics have been updated really. In my opinion, the new AW model doesn't look more like the actor, the mesh and texture is quite off and certain issues with the mesh and shading make him appear crosseyed. I also think that the model of Alice really looks quite dead, derpy and creepy in both versions, just in different ways. The new color grading is a step back also, too many games focus on brightness and do not dare to really make things dark. In AW this helps establish a more film like feel. The new one feels too bright and also suffers from shading issues which can clearly be seen on Wake's car in the opening. As a CG Supervisor i do appreciate pristine and clean models but i also appreciate a good presentation and the original is the clear winner in this department. You can always crank the brightness in your settings, although you should rather crank the gamma which is something few RUclipsrs actually do with games like these, which is a shame :D (I don't mean you personally, just most horror let's player in general). I still love the game mind you!
The cross eyed thing really bothered me. Also, big agreement on the brightness thing, I see it in movies too! Never considered turning up gamma over brightness, but it makes sense!
10:40, about the dying enemies, in fact that inst a bug, they changed that to be more like when people die due the hiss, like the changes they made on thomas zane posters to appear more like a filmmaker instead of a poet. Great video tho. Its funny coz on Alan`s Wake wiki you can still see Thomas as a poet even if Remedy told AWE was someway canon
Maybe, JUST MAYBE, watching your remedy universe video u can see the difference between hiss deaths and alan wake remaster deaths and is just alan wake remaster being junky. me wanting this shit to be true so hard btw
@@LaHoraDeWeskerAlso, I have videos of my release day playthrough of Remastered, and the physics was working correctly. So the bug was introduced in a later patch. So it wasn't a creative decision.
I got Alan Wake remastered on Steam, i could not get past the first hour. Ive played more buggy games before but i just felt in my gut that Alan Wake wasnt for me. But ill have to compensate by just watching vids on it ig
Alan Wake is one of those games that was good for its time, but that time has passed. I think that's why I didn't find Control all that interesting or gripping. It's the type of game that would have been fantastic 10 years ago, but now, all its got going for it is a slightly (forced) weirdness, and it was one of the earliest Ray Tracing + DLSS showcases. The lack of QC on this remaster is surprisingly bad, and gives the impression that they're rather sloppy, not sweating the details. What a shame. Alan Wake should have stayed in the past, because it's clear it's not holding up well today, at least not as a remaster. Maybe a remake would have been suited, but even then, if Control is anything to by, Remedy's not that great a storyteller.
Personally, I love Control, but I also see it as Remedy doubling down on their whole “thing” that they do, so I understand if it doesn’t quite hit with some people.
I haven't had a single big or small bugs or crashesh while playing the remaster, I started playing it 2 days ago. My experience has been far superior compared to the 360 version. If I were you i would make a new video about the remaster and delete this, gives a very wrong impression on how the game is
@@Ratchetti PS5 seems to be the most stable version out there, but some players still encounter bugs on it that keep them from finishing the game. The PC version is broken. Just do a quick search on reddit for "alan wake remastered bugs", people are still constantly reporting errors
Sorta shame that not everyone could get equal experience with this game.
Story's great. Gameplay all about dodging here and there and shoot and move, but each time taking down enemy felt satisfying and earned. Music's legendary with the farm concert and also that Poets of the Fall's War always stuck in my mind thanks to this game.
This game has sentimental value to me because it got me thinking to write again whilst playing it. The slump could only be overcome with exerting enough will of oneself's.
Agreed on the “earned” feeling in combat, each encounter felt very intentional to me. Glad the game had a positive effect on you!
The story is David Cage levels of bad.
There's dozens upon dozens of theories out there of what the story even is about or what the hell even happened and who created who and which characters are real or not. Good stories don't have that effect.
And this isn't Sam Lake being a genius. Quite the opposite. The story is so muddled and full of holes and contradictory information that people THINK there's a complexity here, when in reality it's just garbage writing.
It could've been a good story if they didn't constantly tell you what's going to happen before you play each chapter. Why would I bother playing a game that spoils its own story?
i actually was one of the people who got close to no bugs. i played remastered in the first few days after release and all i got was flashing tree trunks and sometimes the audio commentary clip not playing (it just made the game audio quieter but didn't start playing until i reloaded the checkpoint). but nothing else. no progress-preventing bugs, the dying-enemy-animations looked fine, not even crashes. that was before the january 2022 patch but i played both dlcs in summer 2022 and had no problems as well. i was surprised and a bit sad to read about so many bug reports online.
also, looking back on it now and seeing the visual comparisons shown in this video side by side, i gotta say... the original had a certain grit to it that was softened in the remaster in a way that does look very appealing but also... takes away some of the uniqueness the original had? kinda. idk i still haven't decided which version i "prefer", they both have their advantages and disadvantages. though i think we can all agree that remastered alice and odin and tor look AMAZING.
It sucks so hard that everyone had such a buggy experience with the remaster. I finished the ps4 & ps5 versions, and the only bug I had was a crash at the very end, right before we get to the big open area with the poltergeist monster truck. Other than that, mostly smooth.
Agree with you that it’s weird that Clay’s book is not included in the Remaster
Edited to add; I leave space for the fact I maybe didn’t notice other bugs, like you mentioned in the video
I played on ps4 and ps5 and never had any bugs
I never had any bugs and have complete the game 100% on Xbox One Series X. I kinda wonder if, because the game was kringally for Xbox 360, it runs a lot better for Xbox as it isn't fully optimised for Playstation? Idk
Played on ps4 and ps5 no glitches
Amazing video and your words make sense... I really hope that Remedy Entertainment Studio will watch this and take what you said and set some future standards that will help them in their next works... I know that they will watch your video and find solutions...
Like you, I am a huge huge fan of Alan Wake and the world of Remedy... and if I see things I don't like about their products, I'll definitely talk about them and demand a change.
Thank you very much Matt for this video and such an important topic.
Thank you for your support!
"Connectivity issues"
IT'S A SINGLEPLAYER GAME THAT SHOULD NOT BE A PROBLEM AAAAAAA
Yeah, that part is maddening.
I’m sorry, but unless Remedy/Epic does a good job on marketing (which Epic isn’t known for doing if you look at their recent track record), Alan Wake II is probably not going to perform very well-certainly not on consoles, and forget PC if it’s gonna be permanently relegated to the EGS. I desperately want this kind of game to succeed and be popular so that Remedy can be rewarded for their hard work. But their continual bad business decisions make it really hard to root for them in this regard.
I totally hear you. I think that a big part of the issue here is that Remedy wants to develop games without heavy interference from publishers, and Epic and 505 have been some of the few companies willing to let them make their work without compromising.
I've read interviews where they mention that they shopped Control and AWII to other publishers, but everyone wanted to change the games on them and reduce Remedy's creative control.
It's really hard to make games at the level that they work at.
@@HiddenMachineGaming I’m more optimistic for Control II at this point because it’s 505 publishing it and not Epic. Because then at least, we’re more assured of a (later) Steam release where it’s more likely that we’ll get patches. Alan Wake Remastered and II are published by Epic, and that gives me little to no hope of either title getting the attention or care that they need, let alone a Steam release. There’s a reason that people joke about games being exclusive to EGS are essentially undergoing a beta release for Steam-and it’s not just out of blind hatred for EGS. I hate that a franchise I’ve recently come to love could potentially come to an end of things continue on this way.
100
They already fucked it up by not releasing physical copies. Epic games really should stay the fuck away from publishing games on consoles. 😅
@@hubdweller9969😢😢😢 cry
Hey guys! Great video! One thing to note 😊
I should point out the two sticky posts we actually put on the subreddit were just done by ourselves (the mods). There was no guarantee that Remedy were looking at them, it was just for us to hope that they did. We did get a little nod of appreciation for the post, but who knows if they did or not 😅
The second post we made was just to help people post new bugs people found after the patches
Thanks for clarifying. I remember Vida commenting on the initial thread and I must have misinterpreted that as a confirmation that they were definitely getting to the devs.
Really sucks to see that PC players got shafted with the remaster. I think people playing natively on PS5 got lucky. Or at least, I did. I bought the game day one and played through three full times pretty quickly, and never experienced any of the bugs shown here, or others that I've seen mentioned elsewhere. Still, it's such a shame the problems persist for so many without a fix in sight.
I’ve heard from a few people that the first build on PS5 was likely the best. Glad you were able to enjoy it!
@@HiddenMachineGaming yeah I had no problems with the PS5 port
I have it on PC. It is a cracking game. The storyline is very good and in some ways, better than the actual repetitive gameplay. It is like playing a Steven King book for me. Didn't realise they remastered it. Not sure why they would waste money doing that. Very odd. I also have the DLC. I wonder what 2 will represent. Thanks for the video. A great nod to someone that loves the original.
Thanks for watching! I have very high hopes for the sequel.
@@HiddenMachineGaming me too it should be a banger.
They never released in Sony consoles,that was one of the main reasons for the remaster after they got full ownership back from Microsoft as well as to hype up release for Alan Wake 2 later this year...,
@@frankbasile3662 Thank you for this. I had no idea, sorry. Well at least someone is taking it seriously and opening it up for all to enjoy. It really does have an excellent storyline. I hope you enjoy it as much as I did !
@@Lee.Willcox No problem my friend,..I actually loved the game,..back when it was released I only had a ps3 ,i borrowed a friends xbox because I really wanted to play it as I love these type of games.I was very happy when it releases on PS5 as I always wanted a PS edition as those are the consoles I use...Definitely looking forward to the more survival horror themed sequel in the next 6 or so months
The only thing I didn't like about Alan Wake Remastered is that they never updated the controls
First one was totally fine. Alan looked like he had been smoking something though! I downloaded the remaster from the PlayStation Store and didn't have any problems, but the free PS5 upgrade ticked me off because the enemies seem faster but Alan still runs at the same top speed of 1 mph.. so irritating.
I think for PlayStation owners this is a great way to experience it. I can’t speak much on the pc port, but that’s the silver lining here.
I also am not too picky with graphical errors since games and timelines are just way too strict anymore; devs never have enough time to breathe.
Agreed on the PlayStation thing.
Also, I'm usually not too picky with that stuff either, but in this case it really irks me because they took a great game and made it significantly more unstable in almost every way possible, and then added patches to make it even more unstable, all while never taking accountability for doing so.
I was really happy to see Glen Schofield step up and be candid about the buggy launch of Callisto Protocol, it'd be great to hear anything on these issues from Remedy and d3t.
The worst crime of this “remaster” was not adding HDR in a game where you live or die by a bright fking flashlight. No HDR no purchase. Fuck Remedy.
I think it was a limitation of the game engine, they were still using the engine from the 2010 release and it would have been beyond the scope of the project to rework it.
@@HiddenMachineGaming Yup. Then they had to have remade the engine from scratch. It would've been worth the effort. Now we'll never be able to see what it would've looked like with proper lighting. That auto HDR thing on windows 11 is just terrible.
I had bugs like audio delay progress related bugs
And in special episode 1 I couldn't even use the flash light to burn the letters
(In Playstation 5)
I’ve heard about that DLC bug, it’s an awful one
It honestly sucks to see the state of the remaster. It honestly feels like, even though it might not have been, a rushed development. But what I am getting is that with how outdated the engine is and having to try and relearn that engine, this made development longer and less progressive, hence why it had a decent development cycle. With that said, that also means updates must take a lot of time and resources as well. It must not be beneficial at this point now and probably would be operating at a loss to do so.
I am almost certain that they are abandoning it, but it seems like they aren't willing to say so.
I would love for Remedy to just come out and acknowledge that they have to move on from this one, but I'm sure their deal with Epic would make that difficult.
@@HiddenMachineGaming Yeah, especially when something like Alan Wake 2 coming out this year. This is going to be something talked about in 5-10 years probably in a interview or something lol But I feel with a partnership with Rockstar for the Max Payne Remakes, I have a bit more confidence. I fully believe the old software held them back, not only because it's 10 years old, but also because that there is very few people from 10 years ago who originally worked on it (and remember as well).
Remedy is great, but their last 1 and a half releases have been a let down. At least they can refocus on the bigger things ahead, but it is kind of a stab at the players who are left in the dark for information (even if they do have their hands tied, still sucks for us). Still very excited for AW2, they've been working on its story for a long time and have had a decent development window (I'm guessing around 2 1/2 to 3 years - which is a decent amount considering story elements must have been at least cemented by Lake, since he teased script writing way before the announcement), so I don't think AW2 will be a flop as a game.
Sales on the other hand, with the reception of the last few projects and them going dark for so long, might be worrying. They've got a LOT of projects and money flowing through the company right now. AW2 was one of the biggest announcement in 2021. They really need to try to revive the IP again even after AWR, ESPECIALLY after AWR.
Sorry for the rant, it typed the first comment before the end of the video so now I had more time to think lol
which platform are you on out of curiosity when you talk about the bad state of the remaster?
@@varunaX I’ve played PC and PlayStation 4 versions (the latter obviously pretty gnarly in terms of graphics)
@@cregerbot8217 that sucks cause i just finished a playthrough on series x, which is how i found this vid, and my playthrough was flawless. zero crashes, 60fps throughout with hdr, it was perfect. so this vid made no sense to me
At this point, i can agree with a lot of things. Alan Wake II has to release on Steam too, or else, will be forgottten, just like the original xbox 360 release. Ok, could be a couple months after or even a year like Control did, but it has to. Remedy has a lot on their plate, and as much as it hurts to write this, they have to hold on stuff to work on. In a way, AWII has to be a success after crossfireX and AWR.
It's probably not going to be, since Epic are the ones publishing the game--they haven't just bribed the devs into a 1-2 year exclusivity deal, they effectively own a stake in this franchise now. And we all know that Tim Sweeney wouldn't be caught dead giving anything he perceives to be an inch towards Steam.
This makes me sad honestly. :( I've such a big fan of Alan Wake, since 2011 when I first played it. I've seen a good amount of PC gamers saying they aren't going to buy AW2 for just that reason of it being an Epic exclusive. Knowing that Alan Wake 2 may be unsuccessful is sad. I really hope the game pulls through and I'm wrong. I still have faith and confidence in the game succeeding. Loyal fans will stick around and support the game. I will, I've been waiting too long for the sequel lol. They really need to market it very well.
Wow. The original Alan Wake looks significantly better in terms of details and vibes for sure.
The last time I played the remaster on ps5 was 12/10/21. Now I kinda want to jump back in and see if any more of these bugs happen. The mill bug was probably the biggest one I had. I do remember the shine of the notes would be all over the place and getting stuck in some areas. Think I got stuck behind that same building that was shown in the video.
I'm definitely curious about the state of the PS5 version. Heard from a few folks that it's not far off from the PC version in terms of bugs.
@@HiddenMachineGaming its actually perfect on ps5. I played it on release with glitches or bugs.
@@HiddenMachineGaming Played through ps5 version twice with zero bugs,smooth and enjoyable in all aspects..,I find the details,vibes are much better in the remaster...
This could've been a mod like the RE4 HD Project or San Andreas Texture mods while the devs set up a patreon
True. That RE4 HD Project mod is so good!
People are blaming this stuff on Remedy but, they're forgetting something, the game was remastered by D3T, the same people who "remastered" MAFIA II: Definitive edition, which is one of the worst remasters in gamins history.
You are very right
Seems like it's another cash grab like Outer Worlds Spacer's Choice done Take 2/ Private division and done by another Studio
I didn't even know it was released until today when I saw alan wake 2 pre orders go out
It’s 60% off on PC until the 15th if you wanna give it a go.
@@HiddenMachineGaming Already bought it. Excited for AW2 now. My one game of the year.
I was not aware of all the bugs for the remastered version on the game. I bought the original on PC with an activation key for a really cheap price and the remastered version was unavailable at the time. Looks like I dodged a bullet on that one.
never had a bug in pc remaster, but it sucks it happens to some, but im happily become a fan now that alan wake 2 is so close in release
Played Remastered on XBox Series X last year. Have never played it. Got sucked into it out of curiosity after playing Control. I had a great time, no bugs or issues from what I remember.
Glad it went well!
I was very disappointed with this Remaster back when it launched. I've stuck with the original since and am replaying it right now, in fact.
huh, i didnt realize the remaster was so different. im a ps player so i dont think i would have ever gotten into alan wake (and by extension the entirety of the remedyverse) if i never gotten the chance to play it. up until now i didnt even know that ragdolling bug wasnt intentional! showing the original side-by-side makes me wish i had the chance to play it. shame, i really hope remedy gets a win with AW2, they deserve it 🤧
I must have been one of the lucky ones. A day after its release I had such a flawless experience playing it again, for the 100th time, on my series X! Is the gameplay repetitive? Yes, like most of Remedy's games. Even after a more recent play through I still have yet to experience any bugs or glitches. I think people were expecting a "remake" which would be like Resident Evil 2 OG vs Resident Evil 2 Remake. However, the terms remake, remaster and even reboot have been alter and misdefined. A true remaster, is basically a graphical update, maybe some changes in the core gameplay albeit small ones, and available on more platforms. That pretty much a remaster by definition. You could also add additional content to flesh out the original game but that's pushing slightly towards a remake. Personally, I'm satisfied with this remaster, has the original story beats with a fresh coat of paint at a higher graphical fidelity. Plus, having the DLCs available as well is a nice treat too!
I guess I was one of the lucky few, I didn't notice any bugs or weird glitches at all. Zero idea so many other people unfortunately got a buggy mess, wish it could've preformed better, this game is such a masterpiece!
Yeah, the more I learn about it, the more it seems like most issues are tied to graphics cards. Seems like a bit of a roulette situation with whether or not you’ll have a smooth experience.
Hey! Me with 5 seconds of fame on the reddit page asking when mods are gonna try and fix the game!
But seriously, the fact that this remaster is broken the way it is is heartbreaking. Alan Wake deserves better.
I really believe that AW2 will make up for it.
Excellent video thanks Matt😎👍
Thanks for watching!
@@HiddenMachineGaming 🙂
I bought the remaster about a month ago. I really had no idea the game was this broken at one point. I've only had a crash (many games crash here and there, so no biggie), a glitch where I got stuck and couldn't move or do anything, and a cutscene with no audio. I just quit the game and loaded back in, and all the issues were fixed.
From what i heard, the issues are mainly on PC (surprising, I know)
I heard console copies are fine.
Are you on console?
Maybe they gave it a big patch recent. Buy it for 10 quit and no bugs. Only no sound if I loaded the game trough quick resume.
At least alan actually looks like ilkka villi in the remaster
I was one of the lucky people who didn't experience any issues at all with the remaster. I was actually kind of surprised to hear that there were so many issues considering I played through four times and haven't had any issues I'm very shocked. I got the 360 version of Alan Wake when I bought quantum break and it came with a code for Alan Wake. It's just a really good game. I feel really bad for the people who have experienced the bad bugs because I was really just having a grand old time. I think I've played three times with the 360 version four times with the remaster. I just love the game as a whole.
I bought the remastered version very recently to sorta prepare myself for Alan Wake II. I played through the original 360 version many times back when it first came out. Jumping into the remastered version on PC, the moment I saw the opening cutscene something looked so painfully off to me with how Alan Wake himself looked. When I kept playing and I saw how the diner looked, something about it kept looking off to me, something was stirring some red flags up to me. Then the moment I saw the broken ragdoll physics, I quit and told myself "Maybe I am remembering it wrong, but this looks worse than the original." That's when I came across this video and my memory wasn't playing a trick on me, the remastered looks worse than the original in nearly every single way. I wish I would've taken the time to find this video sooner.
Sorry to hear that! At least we can still play the original on PC
I didn't like how they did the bare minimum for this remaster. They only touched up a bit the graphics and included DLC, but nothing else. No story files or being able to customize your experience(costumes, weapon, etc). Played on PS5 and didn't get horrible bugs lile these, but I didn't like the controls, it felt clunky and unresponsive sometimes.
They also should have included American Nightmare. I don't care if it's barely related to the general story, it's still Alan Wake, and if you want to introduce new people to it, best to offer everything you got.
Overall, very sloppy and halfassed remaster. Still excited for Alan Wake 2 tho
It was a bummer, but Alan Wake 2 is more than making up for it!
Great video. I never got any of the animation or physics bugs, but my audio definitely constantly breaks every single cutscene, and the volume on the radios drops to nothing more than a few feet away. Wholly bizarre experience. Here's hoping Remedy works with a different company for any other remasters.
Thanks! Sorry to hear about the audio issues.
Nice video!
I filmed recently walkthrough for Alan Wake Remaster and have to say I only got one breaking bug at Coal Mines when I entered the car and textures gone crazy. And one short "bug" with Barry at Cauldron Lake Lodge when his facial expressions while talking went crazy but after readjusting camera it fixed itself. For example in my playthrough Clay Steward did the full animation as in original game.
What platform are you on?
@@HiddenMachineGaming PC
@@warralek I'm in the middle of recording a PC
playthrough of the Remaster, I got more bugs this time than ever before.
Thankfully, none of them halted progress, but most of the televisions wouldn't work (I'd have to turn them on, then restart the chapter, then turn them on again to watch the programs), Barry's dialogue played over itself in a few scenes, cutscenes frequently dropped framerate, tons of objects turned into all glowing white (including all of the bodies of water seen in Episode Six), Barry's lip syncing was off (sometimes REALLY off), and I got stuck quite a few times while exploring. The bug with the enemy physics was still present as well.
The weird thing is, some bugs that I faced didn't occur a second time once I reloaded the chapter/checkpoint, so I think they are the sort of thing that are somewhat random when it comes to whether they will occur or not.
@@HiddenMachineGaming Damn sorry to hear that. Yeah it seems it's random, I hope you manage to finish filming without any major bugs, I know how irritating is to reload to last checkpoint/chapter and doing it again.
I thought to re-film the whole series playing on Nightmare but now when I read how much bugs folks had I may just install the original game or just push the filming for the future endeavors.
I remember the patch that broke the game sound the audio was broke because of the patch on PlayStation 5 then 5 weeks they brought another patch out
I haven’t had any of these problems when I played the game. I guess with this video and comments being 2 months old, Remedy might have fixed them
Glad you didn't face any issues! There haven't been any new patches since last year, but for whatever reason some players face a lot of issues and some players don't face any!
I just returned the remaster on epic games store. I was ok with the textures glitching out every now and again, but sometimes the entire game would black out. I could still move and hear my character but couldnt see anything. Im just gonna buy the original on steam for 15 dollars more. So dumb.
Damn, sorry to hear that
nice vid, but gonna have to disagree with you. just finished my 3rd playthrough on series x in jan 2023 and other than the VERY minor carl in the diner idle animation, i didnt encounter anything you mentioned. i checked for that ferry operator, its not there. as well as the ragdoll enemy issue. that does not occur on series X and they ragdoll just fine after killing them. i never encountered a single crash during my playthroughs nor did i get blocked. you also failed to mention the fact the remaster has Dolby Vision. runs at a new 60fps, has a brand new sam lake in game commentary, plus the DLCs for free and improved visuals which is kind of a big deal. imo that makes the Xbox version THE version to play and kinda sucks that youd be deterring people from playing the remaster. Especially for only 30$ in 2023? thats a steal and you should be commending remedy for it, not the opposite.
I’m glad you had a more positive experience with the game. Many other PC and PlayStation players are still reporting many of these same bugs, hopefully something can happen to give everyone an equally positive time with the game.
@@HiddenMachineGaming where are you hearing this? where are these many people? im in the alan wake reddit bug thread as well as the official remedy channel and there hasnt been a post in months, barely 3 in the last 4 months. even in the comments here for your video, people are saying they are not encountering the bugs you mention.
i can also confirm the dead body physics bug you mention does not occur on the most recent nintendo switch version either.
@varunaX like I said in the video, some players did not experience any bugs, while others did. You can see that same mix of experiences in the comments section here.
I'm aware that the most recent bug related posts on reddit were several months ago, the majority of the posts regarding bugs were made closer to the time that the game released. I'm not sure if you were following the issue more closely at the time, but it was very common for people to request news on patches, and the last two patches applied to the game caused new bugs to occur.
I would suggest going to r/alanwake, and performing searches the terms "patch" or "bug". You'll see plenty of posts with people reporting issues that were never addressed by the developers, and were never resolved. The game has been out for well over a year now, people have clearly just chosen to move on.
I purposely waited a year after the most recent patch was released to make this video, just to be sure I gave a fair amount of time for any outstanding issues to be resolved. This video is speaking on my experiences and my opinions on the game, and I had a very bug filled and glitchy experience, as was documented in the video.
I'm glad that the body physics bug isn't present in the Switch version, but that's not surprising to me at all, since that particular bug was caused by a patch that was applied to a completely different port of the game. Even without that bug present on the Switch version, most reviewers are calling it one of the worst performing games on the system, so it looks like there are bigger issues than just the physics.
I know you take issue with my stance here, but you can't argue with the fact that I had a very negative experience with this game. The video shows many issues that were not present in the original. I'm glad it went better for you, but that wasn't the case for everyone.
@@HiddenMachineGaming i do take issue with your stance. you showcased some extraordinarily trivial bugs (carl and a jittering ferry driver) yet you call the remaster a 'Failure', which is objectively not true. idk if you did this for the views, or what not, but i guess it worked, because i would not have viewed your vid if it wasnt.
we both know that epic and remedy are not gonna make a penny off of a 30$ game in 2023, but they chose to make it (during the pandemic as you mention) as a thank you to fans for supporting alan wake all these years with updated visuals, hdr, free dlc, a commentary track as well as releasing it on sony and nintendo platforms. not only do you not praise or mention any of these additions, ,your video instead trashes and shreds the remaster based off of like 3 bugs that i would be willing to guess the majority of the player base will never notice or encounter. for example, the sony no cutscene volume bug only affected those with 5.1 surround speaker setups. everyone else was fine. but remedy still chose to fix that after listening.
either way, i know you are entitled to your opinion, but i think its very wrong when you think bigger picture.
@@varunaX you're exaggerating, I documented a lot more than three bugs.
When I consider the bigger picture, I think about how the game could bring new players into the fold and hopefully boost sales of Alan Wake II. However, the game didn't perform well enough to turn a profit for Epic or Remedy, and I don't think that's because of the $30 price point. It's great that it wound up on new platforms, but in the case of the Nintendo Switch version, it's one of the worst performing games on the system and it received very negative reviews. The Switch version has a 58/4.3 on Metacritic, compared to the average 80/8.0 that the other ports received.
Maybe "failure" is too harsh of a word, but when a remaster of a classic game doesn't make any profits and receives mixed reviews at best, I wouldn't call it a success. Again, I'm glad you didn't experience any issues, but I'm still out $30 and am stuck with a PC port of the game that is full of bugs that weren't present in the original.
I've never played remaster and never will...not because the flaw pointed out in this video. I HATE "UPGRADED" ALAN'S FACE XD. And he don't seem to worry about his condition in some cutscene presented here!!
The remaster audio bugs completely ruined it for me but I still adore this game. I genuinely love this game it’s in my top 10 easily.
It’s a classic!
I believe, depending on what platform you're running, but on the Xbox if you go to your audio settings, and change the audio from stereo to compression that fixes the audio in cutscenes.
I wish I watched this first before buying (and streaming for 3 hours) the remastered version. I keep getting graphical artifact glitching, and I thought my computer was broken at first. Then I found out majority of people have this issue... And it never got fixed. I can't refund on epic anymore, since i've played for 3 hours I guess. So I'm stuck with the remastered version. Sigh.
Damn, sorry to hear that! Not sure what kind of glitches you’re seeing, but some can be remedied by changing settings in the graphics options.
@@HiddenMachineGaming I'm getting the same things you show at 8:57 - 9:03 in your video. It's really annoying haha. The funny part is those glitches have scared me more than the game itself on certain occasions lol
@@SoraSynn do you use an AMD card?
@@HiddenMachineGaming no I have a RTX 3060
just finished the ps5 version of remastered last week, from start to finish 0 bug and no issue whatsoever.
Glad to hear that! The PS5 version seems to be the most stable.
Recently back in late September and early October last year I played the remaster on Xbox One and had a flawless run. Now I might have not noticed, or at least I don't remember encountering any, broken animations like idle cycles. But those aside I had no issues with game-breaking bugs like halted progress or texture issues. Shame others had them, but bugs like enemy ragdolls or broken idle cycles don't bother me much. Especially since I had just experienced the worst game ever made, the Saint's Row reboot which hurt me emotionally and physically with its game-breaking bugs, this game was literal heaven for me. Literally hated games after putting in a hundred plus hours into the reboot in an attempt to get all achievements and find something redeemable; Never did if you're wondering.
Glad it worked out for you! Shame about that Saint’s Row reboot, I had high hopes for it.
Just tried booting the remaster up again, didn't have the glitch with Mr Steward in the tutorial, nor the ragdoll issue when killing enemies. Just waiting to see if I have the cutscene audio bug or not. I wasn't too happy about the exclusive epic release so let's say I got the game under different circumstances 😂
What platform are you on? If you're on PC, you might be on a previous version, the ragdoll glitch was introduced on a later patch. Unfortunately, I don't think Epic lets you roll back patches like Steam does.
I cannot even try to play Alan Wake Remastered. I get a crash right after the first cutscene ends and Alan is at the very start of the tutorial. Hard hard crash, to the point my graphics driver craps out and has to reload. Every single time, seconds after loading into the game after the cutscene. Nothing fixes this. What a sad state it is in
Damn, sorry to hear that.
@@HiddenMachineGaming The bright side (pun not intended lol) is that the original version runs great and still looks really good to me! I think the art style and lighting tech really stands up well
@@Supernerdland agreed!
I think someone should just rip the updated models from the remaster and import them into the original. That would be way better than the remaster even without the extra facial animations and effects
God I would love that
Kinda agree with this, but I feel like the switch version is a complete failure. It's absolutely trash for switch. The damn developers should have done BETTER optimization before releasing it on Nintendo Switch. Yeah the remastered is kinda bad with the issues it has on the other platforms, but the switch version just seems worse
There was a recent patch for the Switch, but I haven’t heard any reports on how much it improved things.
@@HiddenMachineGaming I guess people don't care for the switch version to report on probably. Who knows. I already bought the game for Xbox series x, so I'm not gonna get the switch version. I feel like it's kinda a waste of money to keep getting it on multiple platforms.
On PC I had no Bugs or Glitches, on Switch also not only a bite slow compared to PC.
Glad it worked out for you!
those animation bugs are easily fixed if you cap the fps of the game at 60 (tested with rivatuner for 60 fps framecap)
I’ll give that a shot, thanks!
I really do not care for the live action stuff in remedy games, I hope they drop that stuff for the max Payne remakes.
The live action stuff is a direct evolution of the photographs they used to create the comic panels in Max Payne, but I’m hoping they stick to the comic style in the remakes.
i had some horrific texture/lighting issues in the remaster here (like the textures just going crazy and broken and the lighting freaking out and causing seizure flashes) and the game in general ran worse than control with full raytracing on my pc
Control was definitely a better optimized game
Anybody else not even know this released? I saw it in the shop by chance, feels like there was barely any marketing
The game didn’t have a ton of marketing, but they totally shadow dropped the Switch version with absolutely zero advance notice.
How do you unmake a game?
Ask d3t, they seemed to do it a few times
Didnt experience any bugs in remeaster. Ill admit I didnt pay attention to small things to actually notice. The game breaking bugs? Nope. No weird enemy bugs. Lol but now im kind of interested to play back through and pay close attention.
What platform were you on?
@@HiddenMachineGaming series s
@@-redacted_by_youtubeinteresting! The bugs are so inconsistent, but it does seem like the console versions are more stable
I'm about half way through the Remaster on PS5, and have had no bugs so far. Knock on wood...
The PS5 version appears to be the most stable!
I didn't get any bugs (except that bug in the signal), maybe some stuff I missed but it was a great experience (also played the original a few years back on xbox) but that book should have been in the game, never even heard about it before this
Yeah, bugs or not it’s a shame that they didn’t include all of the extras.
Bugs are crazy, i just got that enemy death bug , but every other bug here is new to me
Interesting how bugs “ work “
And i have played the xbox and steam versiona also
The more I read from other people, the more it seems like certain bugs are tied to graphics cards and settings.
which platform are you on where you get the enemy death bug?
What a disappointment of what could have been! Can't wait for AW2 still the same. One of my all time favorite games. Excited to see what they can pull off with new tech!
Same here!
Remedy does some good stuff in gaming. They're very creative and it's hard to deny the charm of their games. But it's inexcusable they released the remaster in this state then went on to use the poor sales of this poor remake to justify not having a physical version for the sequel.
It has me extremely cautious to ever buy anything from them again. It's a shame because like i said they do a lot of good.
The remake is a mess for some people, but other players say it’s nearly flawless. It’s important to remember that Remedy didn’t directly develop the remake, their actual in-house games are sure to be of better quality. I understand the caution, I feel it too, but this feels more like an unfortunate situation rather than a continuing trend to me.
I just bought this on the epic summer sale the graphical glitches just never gonna be fixed is bullshit to me 4070 ti shouldnt be having graphics glitches 😢
I just finished playing through it again, I got less glitches when I started changing some of the graphics settings. It seems like every graphics card has a different sweet spot with this game.
@HiddenMachineGaming it's becoming a joke release a remastered game then abandon it yet they still selling it making money off it
My copy of the remasted alan wake was fine on my first playthrough but developed audio dropouts later.
Same for me
I have the original xbox 360 version, a collector's edition with the soundtrack. But my Quantum Break allowed me to download Alan Wake unto my xbox s. Wake is not a very likable person, he is actually kind of an asshole. And he has no stamina because he's a writer, and i hope he's made a little stronger in 2. Eager for it.
@@johnharris721 the devs have confirmed that they fixed his stamina issues! And yes, Wake (as a person) kinda sucks!
I originally played this on the base PS4 and don’t remember any bugs. Weird.
Glad to hear it! Seems like PS players sometimes have bugs, sometimes don’t.
I didn't even knew there was a remaster until recently when I wanted to redo the game in preparation for AW2.
Tried it and while I didn't encounter a lot of bugs, I just couldn't get over the new faces that all look all the way down the uncanny valley. Had to stop by chapter 3, end of the first part (with my favorite character Pat Maine).
I understood they wanted to make Alan face look more like his real actor, but the new face is so puffy it look like Alan can't run because he is actually a fat-ass in loose clothing, instead of his original sickly looking emaciated appearance. Its doubly weird when American nightmare was such a better face upgrade to the remaster one, 9 years earlier.
And all the other models look so stiff and weird out. I mean the 2012 models were 'low res' but they didn't need to be better at the time and hold even today. They breathe life. These one look like someone if playing with plastic barbie dolls while the game is going on, all janking and jumping around.
Alan looks like he had bad cosmetic surgery in the remaster. I couldn’t get past his face.
I hear you, it is a big change.
The remaster was disappointing. Looks outdated off the gate. Like a remaster that should have released in 2018.
No hugs for me on PS5.
Glad to hear it!
Between the awful Switch port and now Alan wake 2 being digital only, I've lost interest in the series and will just wait for it to be in a cheap humble bundle before getting it
Sorry to hear that. Hopefully Remedy can really knock ir out of the park with Alan Wake 2.
Meh i just sort these issues into the its the older tech older game old problems that always arise with remasters, im just glad that this attention is now being payed to remedy... in my eyes aw remaster and control are rrsponsible for this so i consider it a success!!
Definitely glad to see more eyes on Remedy, but I can't agree on the older tech/older game issues.
The original version of the game still runs great and doesn't contain any of these bugs. Upgrading the visual fidelity shouldn't add so many problems. D3T also worked on the similarly buggy remaster of Mafia 3, I think the studio just has some issues.
Alan Wake remaster failed to do a profit?
Gee i wonder why.... *Looks at Epic Games*
I hear you
Long and "arguous". That is not a word, my guy. What you're looking for is the word "arduous".
It’s my accent my guy, I know how to spell it.
@@HiddenMachineGaming You pronounced it with a 'g'. It's a 'd'. No accent, you just mistook what the word is. Just say "thanks, Jim" and move on with your newfound expanded vocabulary.
@@ayoungtricknamedjim5498 you're a swell guy
@@HiddenMachineGaming Thanks, man. Always here to help.
Hope you're well!
@@ayoungtricknamedjim5498 Damn grammar Nazi
Remedy is not what it used to be sadly
I think they will bounce back.
They didn't work on the remaster.
the biggest issue: NOT generous with ammo!
one checkpoint (before lover peak), you have 12 ammo and you gotta kill 3 big ass shadows! if you don't not game's problem...!! No ammo anywhere there on normal mode
I had this problem too initially. I am not sure of this specific point in the game, but what in general made all the difference for me was letting go of the desire to kill all shadows. It may seem obvious in retrospect, but this game is not a shooter. A lot of the time, running from/past dangers, stunning shadows with your torch and running to the next light/safe spot will be all that is needed.
my first purchase from EGS. And the last. great exclusive guys. literally unplayable with some pc configs, including mine. had to go to steam and buy the original.
Damn, sorry to hear that. The Remaster is a mess.
I personally don't feel that the graphics have been updated really. In my opinion, the new AW model doesn't look more like the actor, the mesh and texture is quite off and certain issues with the mesh and shading make him appear crosseyed. I also think that the model of Alice really looks quite dead, derpy and creepy in both versions, just in different ways. The new color grading is a step back also, too many games focus on brightness and do not dare to really make things dark. In AW this helps establish a more film like feel. The new one feels too bright and also suffers from shading issues which can clearly be seen on Wake's car in the opening. As a CG Supervisor i do appreciate pristine and clean models but i also appreciate a good presentation and the original is the clear winner in this department. You can always crank the brightness in your settings, although you should rather crank the gamma which is something few RUclipsrs actually do with games like these, which is a shame :D (I don't mean you personally, just most horror let's player in general). I still love the game mind you!
The cross eyed thing really bothered me. Also, big agreement on the brightness thing, I see it in movies too! Never considered turning up gamma over brightness, but it makes sense!
10:40, about the dying enemies, in fact that inst a bug, they changed that to be more like when people die due the hiss, like the changes they made on thomas zane posters to appear more like a filmmaker instead of a poet.
Great video tho. Its funny coz on Alan`s Wake wiki you can still see Thomas as a poet even if Remedy told AWE was someway canon
Maybe, JUST MAYBE, watching your remedy universe video u can see the difference between hiss deaths and alan wake remaster deaths and is just alan wake remaster being junky. me wanting this shit to be true so hard btw
It’s the perfect explanation!
@@LaHoraDeWeskerAlso, I have videos of my release day playthrough of Remastered, and the physics was working correctly. So the bug was introduced in a later patch. So it wasn't a creative decision.
I got Alan Wake remastered on Steam, i could not get past the first hour. Ive played more buggy games before but i just felt in my gut that Alan Wake wasnt for me. But ill have to compensate by just watching vids on it ig
Watching a let’s play or walkthrough would suffice, the story is very gripping even if the gameplay isn’t for everyone.
Bruhh , stop lying , it's almost perfect on PS5 . I've encountered 2 or 3 bugs on PS5 version .
No lies here, all the bugs I mentioned are well documented. Glad it went better for you than me.
money talk bulsh*t walk.
this is happen when people support epic :)
I still like Epic, I am grateful for Alan Wake 2.
Alan Wake is one of those games that was good for its time, but that time has passed. I think that's why I didn't find Control all that interesting or gripping. It's the type of game that would have been fantastic 10 years ago, but now, all its got going for it is a slightly (forced) weirdness, and it was one of the earliest Ray Tracing + DLSS showcases.
The lack of QC on this remaster is surprisingly bad, and gives the impression that they're rather sloppy, not sweating the details. What a shame. Alan Wake should have stayed in the past, because it's clear it's not holding up well today, at least not as a remaster. Maybe a remake would have been suited, but even then, if Control is anything to by, Remedy's not that great a storyteller.
Personally, I love Control, but I also see it as Remedy doubling down on their whole “thing” that they do, so I understand if it doesn’t quite hit with some people.
which bugs did you encounter out of curiosity? and what platform were you playing on were you thought the qa was bad?
I haven't had a single big or small bugs or crashesh while playing the remaster, I started playing it 2 days ago. My experience has been far superior compared to the 360 version. If I were you i would make a new video about the remaster and delete this, gives a very wrong impression on how the game is
What platform were you on?
@@HiddenMachineGaming ps5
@@Ratchetti PS5 seems to be the most stable version out there, but some players still encounter bugs on it that keep them from finishing the game. The PC version is broken. Just do a quick search on reddit for "alan wake remastered bugs", people are still constantly reporting errors
@@HiddenMachineGaming ok, that sucks...
I played this game on the ps4 as well as the pc port in 2012. I never faced any of these bugs in remaster. It was a 100% clean polished experience.
Glad it worked out for you!