I'm so glad Hakita went out of his way to redo the Sisyphus Prime breaking out of the Panopticon scene. It really clears a lot up. He says his line, then breaks out of the panopticon ON THE SIDE YOUR FACING instead of on the same side that isn't always where you're at.
Yeah, at first it wasn't really clear what was happening. If I hadn't had subtitles on on I my first playthrough I'm not sure I would've realised that it was Sisyphus destroying his own prison
I try strategies and setups in order to P-rank this level, but what would most definitely will allow me to do it is your unmatchable cybergrind fluent rizz
Looks like someone recognized where I got all practise from :) And yes, cybergrind helps - half of this level's encounters are just standard wave 35 type stuff but in tighter spaces
neat approach to the Hideous Mass Room. I usually just knock out the Idol as stop as it opens so I can kill the Hideous Mass while using it as a saw blade as well. The first (Hideous's) Idol opens after the four sentries. the second (Stalker's) opens after everything has been killed. For those who haven't played P-2.
Funny thing, for some reason (I have no idea why) I thought the first idol opens only after clearing everything but the hideous mass. I only realised I could break it sooner after P-ranking the level. So that approach wasn't even planned. But I suppose it is a good way of dealing with this room if you REALLY hate virtues and want to make sure they die asap
I thi k what makes P-2 so disgustingly difficult is the level design. Small lish rooms cramped with enemies snd little to no cover to speak of. Of course adding the blessed and sanded enemies is also adding to that difficulty, not to mention the type of enemies as well can't be ignored, even though there isn't any more than 5-6 enemies at a time.
Definitely. This entire level feels like I'm just playing through the double archvile room from Taras Nabad from Doom Eternal. But at the same time finally managing to get through all of those borderline unfair sections without dying feels sooo good
Hakita really went, “oh, minos prime was easy? Cool. Have fun.”
Honestly I'm all for it
And the same will go for p-3 "you thought sisyphus prime was hard? check this shit."
I'm so glad Hakita went out of his way to redo the Sisyphus Prime breaking out of the Panopticon scene.
It really clears a lot up.
He says his line, then breaks out of the panopticon ON THE SIDE YOUR FACING instead of on the same side that isn't always where you're at.
Yeah, at first it wasn't really clear what was happening. If I hadn't had subtitles on on I my first playthrough I'm not sure I would've realised that it was Sisyphus destroying his own prison
God damn dude, those quickdraws and core snipe/nuke are insane.
That's what 80h of violent cybergrind and refusal to use projectile boost do to a mf
That's an.... interesting thumbnail. I love it
Source is in the description in case you wanted to know :)
That's very smooth and fast and so much quickdraws, using some special mechanics. You clearly know how to play this game.
Thanks! The incredible thing about ultrakill is that there's *still* more things for me to learn. I love this game for how deep its combat system is
Welcome to the club, you now share our pain
You don't know how happy it makes me seeing someone else using the KB as the default punch haha
In all fairness the suffering is accompanied with some kick ass music.
True
I try strategies and setups in order to P-rank this level, but what would most definitely will allow me to do it is your unmatchable cybergrind fluent rizz
Looks like someone recognized where I got all practise from :)
And yes, cybergrind helps - half of this level's encounters are just standard wave 35 type stuff but in tighter spaces
As someone who is currently trying to P-rank P-2, I feel this pain. My worst enemy is the Ferryman
neat approach to the Hideous Mass Room. I usually just knock out the Idol as stop as it opens so I can kill the Hideous Mass while using it as a saw blade as well.
The first (Hideous's) Idol opens after the four sentries. the second (Stalker's) opens after everything has been killed. For those who haven't played P-2.
Funny thing, for some reason (I have no idea why) I thought the first idol opens only after clearing everything but the hideous mass. I only realised I could break it sooner after P-ranking the level. So that approach wasn't even planned.
But I suppose it is a good way of dealing with this room if you REALLY hate virtues and want to make sure they die asap
Lol tbf a lot of people did, but as long as It's beatable and p-rank achievable. it doesn't matter in the long run.
I thi k what makes P-2 so disgustingly difficult is the level design. Small lish rooms cramped with enemies snd little to no cover to speak of. Of course adding the blessed and sanded enemies is also adding to that difficulty, not to mention the type of enemies as well can't be ignored, even though there isn't any more than 5-6 enemies at a time.
Definitely. This entire level feels like I'm just playing through the double archvile room from Taras Nabad from Doom Eternal. But at the same time finally managing to get through all of those borderline unfair sections without dying feels sooo good
Thats how vass went crazy hoyt forced hım to p rank p-2
how do you shoot a new weapon so quickly? is there a timing to skip the animation where v1 pulls out a new weapon?
I think it's enough to just shoot immediately after switching before the animation even finishes, it just bypasses it for most if not all weapons.
King shit
Thanks!
this usage of alt and normal nailgun is cursed, you must be stopped
Naaah, I think it's quite cool actually
I'd tell you to touch grass but you'd probably end up doing a sick fucking combo if you did.
Great job for real though.
You put the M in BDSM
Sick gameplay tho
Devs put the S
this level is annoying