ULTRAKILL: P-ranking P-2 on violent (also known as psychological torture, thanks Hakita)

Поделиться
HTML-код
  • Опубликовано: 28 дек 2024

Комментарии • 35

  • @whowhowhowhocomeon
    @whowhowhowhocomeon Год назад +33

    Hakita really went, “oh, minos prime was easy? Cool. Have fun.”

    • @stachboi8038
      @stachboi8038  Год назад +8

      Honestly I'm all for it

    • @kaprychskate
      @kaprychskate Год назад +10

      And the same will go for p-3 "you thought sisyphus prime was hard? check this shit."

  • @unoriginal2552
    @unoriginal2552 Год назад +17

    I'm so glad Hakita went out of his way to redo the Sisyphus Prime breaking out of the Panopticon scene.
    It really clears a lot up.
    He says his line, then breaks out of the panopticon ON THE SIDE YOUR FACING instead of on the same side that isn't always where you're at.

    • @stachboi8038
      @stachboi8038  Год назад +5

      Yeah, at first it wasn't really clear what was happening. If I hadn't had subtitles on on I my first playthrough I'm not sure I would've realised that it was Sisyphus destroying his own prison

  • @nickstanley5064
    @nickstanley5064 Год назад +15

    God damn dude, those quickdraws and core snipe/nuke are insane.

    • @stachboi8038
      @stachboi8038  Год назад +6

      That's what 80h of violent cybergrind and refusal to use projectile boost do to a mf

  • @ErysUwU
    @ErysUwU Год назад +8

    That's an.... interesting thumbnail. I love it

    • @stachboi8038
      @stachboi8038  Год назад

      Source is in the description in case you wanted to know :)

  • @ProstovichMusic
    @ProstovichMusic Год назад +6

    That's very smooth and fast and so much quickdraws, using some special mechanics. You clearly know how to play this game.

    • @stachboi8038
      @stachboi8038  Год назад +1

      Thanks! The incredible thing about ultrakill is that there's *still* more things for me to learn. I love this game for how deep its combat system is

  • @Thuhakman56
    @Thuhakman56 Год назад

    Welcome to the club, you now share our pain

  • @chainbomb
    @chainbomb Год назад

    You don't know how happy it makes me seeing someone else using the KB as the default punch haha

  • @spookyman6853
    @spookyman6853 Год назад +1

    In all fairness the suffering is accompanied with some kick ass music.

  • @gabiigneo
    @gabiigneo Год назад +3

    I try strategies and setups in order to P-rank this level, but what would most definitely will allow me to do it is your unmatchable cybergrind fluent rizz

    • @stachboi8038
      @stachboi8038  Год назад +1

      Looks like someone recognized where I got all practise from :)
      And yes, cybergrind helps - half of this level's encounters are just standard wave 35 type stuff but in tighter spaces

  • @Hadfield15
    @Hadfield15 Год назад

    As someone who is currently trying to P-rank P-2, I feel this pain. My worst enemy is the Ferryman

  • @brianandersen4587
    @brianandersen4587 Год назад

    neat approach to the Hideous Mass Room. I usually just knock out the Idol as stop as it opens so I can kill the Hideous Mass while using it as a saw blade as well.
    The first (Hideous's) Idol opens after the four sentries. the second (Stalker's) opens after everything has been killed. For those who haven't played P-2.

    • @stachboi8038
      @stachboi8038  Год назад +1

      Funny thing, for some reason (I have no idea why) I thought the first idol opens only after clearing everything but the hideous mass. I only realised I could break it sooner after P-ranking the level. So that approach wasn't even planned.
      But I suppose it is a good way of dealing with this room if you REALLY hate virtues and want to make sure they die asap

    • @brianandersen4587
      @brianandersen4587 Год назад +1

      Lol tbf a lot of people did, but as long as It's beatable and p-rank achievable. it doesn't matter in the long run.

  • @Ragnarokflare1
    @Ragnarokflare1 Год назад

    I thi k what makes P-2 so disgustingly difficult is the level design. Small lish rooms cramped with enemies snd little to no cover to speak of. Of course adding the blessed and sanded enemies is also adding to that difficulty, not to mention the type of enemies as well can't be ignored, even though there isn't any more than 5-6 enemies at a time.

    • @stachboi8038
      @stachboi8038  Год назад +1

      Definitely. This entire level feels like I'm just playing through the double archvile room from Taras Nabad from Doom Eternal. But at the same time finally managing to get through all of those borderline unfair sections without dying feels sooo good

  • @Smirving
    @Smirving Год назад

    Thats how vass went crazy hoyt forced hım to p rank p-2

  • @FuzzyPicture
    @FuzzyPicture Год назад

    how do you shoot a new weapon so quickly? is there a timing to skip the animation where v1 pulls out a new weapon?

    • @stachboi8038
      @stachboi8038  Год назад

      I think it's enough to just shoot immediately after switching before the animation even finishes, it just bypasses it for most if not all weapons.

  • @onyxgaming5639
    @onyxgaming5639 Год назад +2

    King shit

  • @Le_cringe125
    @Le_cringe125 Год назад +2

    this usage of alt and normal nailgun is cursed, you must be stopped

    • @stachboi8038
      @stachboi8038  Год назад

      Naaah, I think it's quite cool actually

  • @95wave
    @95wave Год назад

    I'd tell you to touch grass but you'd probably end up doing a sick fucking combo if you did.
    Great job for real though.

  • @Detonator.75
    @Detonator.75 Год назад

    You put the M in BDSM

  • @comboballer
    @comboballer Год назад +2

    this level is annoying