And today, raocow discovers the game's answer to players trying to take advantage of the lack of time advancing to play the dungeons slowly and cautiously.
Congrats on stepping foot in the childhood nightmares dungeon! The ambience, the hazards, that dreaded enemy... It all calumniates into the game's most notorious segment people love and hate all at once.
For those who already played or knows about this game and waiting for 20:55 to happened: the time has finally come and I've brought enough popcorn for everyone.
That's a frightening thumbnail, what tragic fate did Raocow's plants meet? "submerged castle" Oh. I was waiting for this. Raocow with his trademark whimsy being all "cool water thing" only to quickly meet its true power was fun! Has Raocow encountered the Bulbmin before? He almost didn't react to them.
Oh, geez... That thumbnail... (0:58) Yep, there you go. You're meant to win the "tug-of-war" with the breadbugs just like that. (1:17) And, when you win the "tug-of-war" like that, the breadbug flips over and loses about 90% of its health. Doing that a second time will kill it, of course. (1:21) Hideous Victual: 100 Pokos. (1:43) Meat of Champions: 35 Pokos. Yep, I must be a champion, as I usually eat a bologna (and cheese) sandwich for lunch every day. (2:07) Sweet Dreamer: 40 Pokos. Now I'm getting hungry for a Sweet Dreamer myself. :P (4:11) Flawless victory! Your troops are the "tug-of-war" champions! (4:50) Dream Material: 100 Pokos. (5:10) Alright, so now your captains become shockproof! (5:22) *_"Anti-electrifier!"_* (7:31) Ooh, first time finding a red spicy drop. (11:41) Start of the cave that requires you to enter with only blues. (12:14) Surprise! Toasty! (12:34) Managed to deal with those things without anyone dying. (12:48) Diet Doomer: 25 Pokos. LOL, what a fitting name. (13:45) Pastry Wheel: 35 Pokos. (14:11) Lost 7 Pikmin while defeating that fiery Bulborb, which is not the worst thing ever. (14:38) I think this is still a "keep" run right now. I wouldn't consider your losses to be devastating yet. (14:41) Bug Bait: 15 Pokos. (15:51) I think it was 101 for the globe halves that obviously required purple Pikmin, but aside from that, I think... 20? That's my guess, but anyone can correct me if I'm wrong. (16:53) Uh, oh... It's the ballooning bomber. (17:07, 18:01, 24:39) Comfort Cookie: 10 Pokos. Oh, that does indeed look comfy to nom on. (17:19) Welp, you thought wrong. (17:21) KA-BLAMMO!!! Minus 17 Pikmin. That might be enough to warrant a reload. (19:17, 23:20) Confection Hoop: 60 Pokos. (20:25) Lost 2 Bulbmin there. Well, that's certainly not reset-worthy. (20:55) Whoa, suddenly this guy drops in... for boss time! (21:34) Who wants pancakes? And of course, a single Bulbmin came along with you guys and got itself flattened too. (22:07) WAH! How did your blue team suddenly catch on fire?! And, that's where this video's thumbnail came from. So, that massacre definitely calls for a reload. (22:32) Chipmunk time. (23:28) Yeah, it's probably for the best if you don't even trigger that boss's appearance. (25:19) I remember how NakaTeleeli said that Elk has the defense of a wet donut when playing the first four dot-hack games. And so I use that term for characters with weak DEF like Suguri in 100% OJ. :P (26:18) Chocolate Cushion: 40 Pokos. Yeah, today's treasures would be Homer Simpson's delight.
You can technically bring non-Blue Pikmin in your party when approaching and trying to enter the Submerged Castle, but if you do that, the game will actually just not let you enter. It'll give you the message "It's too dangerous to go down without any Pikmin!". The game outright wants you to enter the cave with blues only. 12:28 "This is what this dungeon's experience is gonna be like". Turn that to 11
Oh... Today is THAT day... And while it can be frustrating and anxiety driven when you don't know the rules of the dungeon, in my opinion, this is the most unique and interesting dungeon in the game.
Raocow said something incredibly shocking in this episode, and I tried to recall previous events or dialogue that would serve as a precedent for this knowledge... but then I realized he meant something else. Considering it took Raocow an entire dungeon to figure out the Bread Bug gimmick, I was utterly baffled, at him having a prescience-level of intuition, based on very little information provided.
YEAHHHH THE BREADBUG SOLUTION HAS BEEN FOUND!!! the giant breadbug is naturally one of my favorite creatures. i love how the idea of "how do we make this bigger" is just "full loaf, duh" do you think we'll ever see rao use those sprays EDIT: "I think the next dungeon is exactly that--dealing with elements and traps with just the blue Pikmin" :^) I love the melancholy, haunted music of the Submerged Castle, one of the best "music to fit the cave" situations
Mildly amusement at how he just doesn't seem to even entertain the possibility of fighting Blowhogs in any other way than just approching them head on and swarming. Since that's the only way he ever needed to fight them with reds.
fun fact about this dungeon! if you somehow manage to jank the game into letting you bring non-blues to the Submerged Castle, the game ejects them from your party automatically (and if you have only non-blues the game won't let you enter at all). It's an interesting safeguard.
And he figured out the Breadbugs! Just in time, too~ Of course, this is balanced out by encountering the Road Rolla Da itself! The Submerged Castle is such a unique dungeon: a cave with an invisible timer on each floor before the Supreme Crusher of Pikmin arrives, paired with a very eerie, unsettling theme and being a dungeon that only allows Blue Pikmin in (even if you try to get cute with methods, the game won't allow any non-Blue Pikmin in) while also having every element present.
Pretty solid narrative structure here. The emotional high of figuring out how to kill bread and the unrepentant joy it brings, followed soon after by the arrival of the series main antagonist and biggest threat yet: Some Kind of Thing Rolling Around.
Ahhh... To me, there's no greater joy for a Pikmin 2 fan than watching a newbie get their face viciously stomped in by Submerged Castle. Second only to maybe Breadbug.
Normally it feels like players are annoyed by the Ship's blurbs so I'm pleasantly surprised to see you enjoy it's dialogue. Oh wow you really just went for it oh boy.
I noticed alot of people really seem to hate the ship dialogue, I think the mix of corpoate snark and sass is fun. Heck, alot of people forget that Olimar's notes from Pikmin 1 are basically alot of the treasure hoard notes from him.
So far I'm not seeing as much anger as I was hoping for, gonna need you to pump up those rage numbers, raoman. If he ends up handling this pretty well at least I'll get another chance whenever he does challenge mode.
If you want to completely fill out your bestiary you're going to have to take a quick trip back to the glutton's kitchen cave for the yellow fleshlord since that's the ONLY place it ever appears in the whole game.
Woke up early, that means raocow & Pikmin even sooner than usual! I think a lot of us agree with you that the bulbear just struck at the worst time yesterday. Here's to you discovering the joy of bulbmin soon! Also, don't be afraid to use a bitter spray on a really dangerous critter like those balloon bombers or a bulbear; I had one floor deposit me practically on top of one once.
Oh, wow. To my recollection I always just killed them _while_ they were playing tug of war, since they can’t flip over in that state and you can stack damage a lot faster. I didn’t know dropping from a great height like the ship hurt them way worse! So cool! Oh gosh, onto my second favourite dungeon. You definitely called-it right, about the experience being a lot of putting-out blues on fire 😅 I guess it does tie into not killing everything, since that’s what made you take so long that second time. I wasn’t going to say anything on that part, let you figure it out on the next floors, but so many other comments here already call it a timer so… whatever. Especially since you clearly recorded two episodes in one go, so any comments here won’t affect your experience of the next 1-3 floors.
This was the last dungeon I did before I had to return the game to blockbuster. So my cannon end of this game is getting obliterated by yabba dabba doo here, lmao
@@renakunisaki Yep. Fire, water, electricity, and poison all don't bother them. If not for being unable to leave the dungeons, they'd be the top tier Pikmin. Having them available here makes up for not being able to take anything but blues to deal with obstacles.
@@ericjames3100Interesting. I never played this game and never watched a whole playthrough. The LPer was going through a phase where he used a very offensive "joke" a lot and that LP is when I stopped watching his videos. Just left a bad taste in my mouth. So I'm pretty much blind from this point on. I was expecting to hear the sounds of drowning Bulbmin.
Usually, @@Kujo1597, but at least some floors here can have you actually _start_ in water. (As the very first try at the first floor showed, I believe.) It's just a little thing, but it's enough to tell you that any Pikmin you find inside should _probably_ be able to handle water. ;3
I'm thinking Ship wouldn't suggest trying to find a way to make Steamroller Man assume physical form if it wasn't something you could do. Maybe try the freeze spray on it like you mentioned?
You tried going into the dungeon with 1 Pikmin in Olimar's squad, 0 in Shachou's squad, and 99 squadless Pikmin... what happens if you try to go in with 50 Pikmin in each leader's squad?
Wrong lesson learned I guess but even I forgot about the "hidden time limit" of the "caves" though I think it is not globally for all caves but I never tested that. Did Pikmin 2 already allow you to kill the "Water Roller" with Black/Purple Pikmin or was that introduced in 4? Either way, I only played 1 and 2 maybe (can't remember if I actually played or just watched it) and eventually skipped to 4 so I'm not sure. Anyway, I'm sure one of these days raocow will learn the right lesson from the cave roller. Notice though, I'm not watching every part, every day so that might already have happened.
22:20 to answer your question, he appears after five minutes spent on each floor (aside from the final floor but you'll understand why when you get there). This is the only cave that punishes too slow of a play style, but as you point out at 24:40, once you learn how to efficiently play through caves in general, not just this one, you should have just enough time to get through each floor either just as he spawns or even before.
Okay so obviously I know you can EXIT dungeons without having your Pikmins directly under your control, but can you ENTER a dungeon and have everyone follow you in? Or will it only take who is actively following?
And today, raocow discovers the game's answer to players trying to take advantage of the lack of time advancing to play the dungeons slowly and cautiously.
IT'S HERE! Time for everyone's FAVORITE dungeon and boss! :D
And so, welcome to what is easily Pikmin 2's most infamous dungeon.
Tags: seems late, to be teaching the important, of not killing everything, but hey I'll take it
_This holiday season, join Robin Williams as he puts a stop to the world's most deadly serial killer and his own creation:_ *Flubber*
I am sure Raocow is going to have lots of fun with Mr Lumpy!
-Sees Thumbnail
Uh oh, he invited his friend, *FLINTSTONE CAR* .
Congrats on stepping foot in the childhood nightmares dungeon! The ambience, the hazards, that dreaded enemy... It all calumniates into the game's most notorious segment people love and hate all at once.
Welp, I learned a new word, but indirectly, because I think you meant to say _culminate_
@rootbeer_666 No, it clearly makes false statements regarding the Submerged Castle. Lol
But yes, thank you!
For those who already played or knows about this game and waiting for 20:55 to happened: the time has finally come and I've brought enough popcorn for everyone.
That's a frightening thumbnail, what tragic fate did Raocow's plants meet? "submerged castle" Oh. I was waiting for this. Raocow with his trademark whimsy being all "cool water thing" only to quickly meet its true power was fun!
Has Raocow encountered the Bulbmin before? He almost didn't react to them.
He saw them in Frontier Cavern before, but I don't think he knows their strengths just yet (though this cave is their main chance to shine anyway)
Oh, geez... That thumbnail...
(0:58) Yep, there you go. You're meant to win the "tug-of-war" with the breadbugs just like that.
(1:17) And, when you win the "tug-of-war" like that, the breadbug flips over and loses about 90% of its health. Doing that a second time will kill it, of course.
(1:21) Hideous Victual: 100 Pokos.
(1:43) Meat of Champions: 35 Pokos. Yep, I must be a champion, as I usually eat a bologna (and cheese) sandwich for lunch every day.
(2:07) Sweet Dreamer: 40 Pokos. Now I'm getting hungry for a Sweet Dreamer myself. :P
(4:11) Flawless victory! Your troops are the "tug-of-war" champions!
(4:50) Dream Material: 100 Pokos.
(5:10) Alright, so now your captains become shockproof!
(5:22) *_"Anti-electrifier!"_*
(7:31) Ooh, first time finding a red spicy drop.
(11:41) Start of the cave that requires you to enter with only blues.
(12:14) Surprise! Toasty!
(12:34) Managed to deal with those things without anyone dying.
(12:48) Diet Doomer: 25 Pokos. LOL, what a fitting name.
(13:45) Pastry Wheel: 35 Pokos.
(14:11) Lost 7 Pikmin while defeating that fiery Bulborb, which is not the worst thing ever.
(14:38) I think this is still a "keep" run right now. I wouldn't consider your losses to be devastating yet.
(14:41) Bug Bait: 15 Pokos.
(15:51) I think it was 101 for the globe halves that obviously required purple Pikmin, but aside from that, I think... 20? That's my guess, but anyone can correct me if I'm wrong.
(16:53) Uh, oh... It's the ballooning bomber.
(17:07, 18:01, 24:39) Comfort Cookie: 10 Pokos. Oh, that does indeed look comfy to nom on.
(17:19) Welp, you thought wrong.
(17:21) KA-BLAMMO!!! Minus 17 Pikmin. That might be enough to warrant a reload.
(19:17, 23:20) Confection Hoop: 60 Pokos.
(20:25) Lost 2 Bulbmin there. Well, that's certainly not reset-worthy.
(20:55) Whoa, suddenly this guy drops in... for boss time!
(21:34) Who wants pancakes? And of course, a single Bulbmin came along with you guys and got itself flattened too.
(22:07) WAH! How did your blue team suddenly catch on fire?! And, that's where this video's thumbnail came from. So, that massacre definitely calls for a reload.
(22:32) Chipmunk time.
(23:28) Yeah, it's probably for the best if you don't even trigger that boss's appearance.
(25:19) I remember how NakaTeleeli said that Elk has the defense of a wet donut when playing the first four dot-hack games. And so I use that term for characters with weak DEF like Suguri in 100% OJ. :P
(26:18) Chocolate Cushion: 40 Pokos. Yeah, today's treasures would be Homer Simpson's delight.
22:07 I leave you guys alone for five minutes, and when I return, you're all squished and on fire!
I'm amused all the death in the thumbnail wasn't even caused by the waterwraith, but instead a stray fiery dweevil
The ultimate plot twist
That was a huge plot twist.
Huh. That wasn't how I expected the thumbnail to occur.
I hear donuts, I default to Krispy Kreme.
22:08 Today's massacre brought to you by a joint venture of Fire Bugs and Liquid Steamroller.
the TENSION of everything from twelve minutes onward
You can technically bring non-Blue Pikmin in your party when approaching and trying to enter the Submerged Castle, but if you do that, the game will actually just not let you enter. It'll give you the message "It's too dangerous to go down without any Pikmin!". The game outright wants you to enter the cave with blues only.
12:28 "This is what this dungeon's experience is gonna be like".
Turn that to 11
That's a confusing message. Sounds like a last-minute fix? No time to get new text run through the translation and testing teams?
The thumbnail we've been waiting for all playthrough.
Oh... Today is THAT day... And while it can be frustrating and anxiety driven when you don't know the rules of the dungeon, in my opinion, this is the most unique and interesting dungeon in the game.
Raocow said something incredibly shocking in this episode, and I tried to recall previous events or dialogue that would serve as a precedent for this knowledge... but then I realized he meant something else.
Considering it took Raocow an entire dungeon to figure out the Bread Bug gimmick, I was utterly baffled, at him having a prescience-level of intuition, based on very little information provided.
YEAHHHH THE BREADBUG SOLUTION HAS BEEN FOUND!!! the giant breadbug is naturally one of my favorite creatures. i love how the idea of "how do we make this bigger" is just "full loaf, duh"
do you think we'll ever see rao use those sprays
EDIT: "I think the next dungeon is exactly that--dealing with elements and traps with just the blue Pikmin" :^)
I love the melancholy, haunted music of the Submerged Castle, one of the best "music to fit the cave" situations
He used them early on and just forgot them.
Mildly amusement at how he just doesn't seem to even entertain the possibility of fighting Blowhogs in any other way than just approching them head on and swarming. Since that's the only way he ever needed to fight them with reds.
7:12
For this issue, the Z-button can put the camera in a birds-eye view. Makes precise aiming a bit easier.
fun fact about this dungeon! if you somehow manage to jank the game into letting you bring non-blues to the Submerged Castle, the game ejects them from your party automatically (and if you have only non-blues the game won't let you enter at all). It's an interesting safeguard.
And he figured out the Breadbugs! Just in time, too~
Of course, this is balanced out by encountering the Road Rolla Da itself! The Submerged Castle is such a unique dungeon: a cave with an invisible timer on each floor before the Supreme Crusher of Pikmin arrives, paired with a very eerie, unsettling theme and being a dungeon that only allows Blue Pikmin in (even if you try to get cute with methods, the game won't allow any non-Blue Pikmin in) while also having every element present.
Pretty solid narrative structure here. The emotional high of figuring out how to kill bread and the unrepentant joy it brings, followed soon after by the arrival of the series main antagonist and biggest threat yet: Some Kind of Thing Rolling Around.
Oh man! That thumbnail has me very excited to get off work this evening and watch in 10 hours.
I have a strong hunch everyone was waiting for the legendary Submerged Castle!
Ahhh... To me, there's no greater joy for a Pikmin 2 fan than watching a newbie get their face viciously stomped in by Submerged Castle.
Second only to maybe Breadbug.
Normally it feels like players are annoyed by the Ship's blurbs so I'm pleasantly surprised to see you enjoy it's dialogue.
Oh wow you really just went for it oh boy.
I noticed alot of people really seem to hate the ship dialogue, I think the mix of corpoate snark and sass is fun.
Heck, alot of people forget that Olimar's notes from Pikmin 1 are basically alot of the treasure hoard notes from him.
People don't like the ship's dialogue? Crazy. It's funny.
I quite liked the ship, but I can see why it might rub some the wrong way.
yabba dabba *DOOM*
So far I'm not seeing as much anger as I was hoping for, gonna need you to pump up those rage numbers, raoman. If he ends up handling this pretty well at least I'll get another chance whenever he does challenge mode.
If you want to completely fill out your bestiary you're going to have to take a quick trip back to the glutton's kitchen cave for the yellow fleshlord since that's the ONLY place it ever appears in the whole game.
Woke up early, that means raocow & Pikmin even sooner than usual! I think a lot of us agree with you that the bulbear just struck at the worst time yesterday. Here's to you discovering the joy of bulbmin soon! Also, don't be afraid to use a bitter spray on a really dangerous critter like those balloon bombers or a bulbear; I had one floor deposit me practically on top of one once.
Oh, wow. To my recollection I always just killed them _while_ they were playing tug of war, since they can’t flip over in that state and you can stack damage a lot faster. I didn’t know dropping from a great height like the ship hurt them way worse! So cool!
Oh gosh, onto my second favourite dungeon. You definitely called-it right, about the experience being a lot of putting-out blues on fire 😅
I guess it does tie into not killing everything, since that’s what made you take so long that second time. I wasn’t going to say anything on that part, let you figure it out on the next floors, but so many other comments here already call it a timer so… whatever. Especially since you clearly recorded two episodes in one go, so any comments here won’t affect your experience of the next 1-3 floors.
This was the last dungeon I did before I had to return the game to blockbuster.
So my cannon end of this game is getting obliterated by yabba dabba doo here, lmao
You gotta love raocow’s dedication to collecting the meagerly appraised corpses even in a cave with a time limit
oh boy. god speed, captain raocow
Hell yeah! Well done! (the first dungeon)
Now let's get to learning how the other is done :D
That is the perfect thumbnail
Yes... YES... Submerged Castle time! The rite of passage for all Pikmin 2 players!!
22:13 COOL!
Today's episode is Homer Simpson approved
Mmm...
Raocow just HAD to OPEN his MOUTH!!! -Chuggaconnroy joke
So are Bulbmin immune to all elements?
@@renakunisaki Yep. Fire, water, electricity, and poison all don't bother them. If not for being unable to leave the dungeons, they'd be the top tier Pikmin. Having them available here makes up for not being able to take anything but blues to deal with obstacles.
@@ericjames3100Interesting. I never played this game and never watched a whole playthrough. The LPer was going through a phase where he used a very offensive "joke" a lot and that LP is when I stopped watching his videos. Just left a bad taste in my mouth. So I'm pretty much blind from this point on. I was expecting to hear the sounds of drowning Bulbmin.
To be fair, @@Kujo1597, it wouldn't make sense for the game to give them to you if they couldn't survive the dungeon.
@@MrOmegatronic I guess. They usually give you a way to get your Pikmin around water though.
Usually, @@Kujo1597, but at least some floors here can have you actually _start_ in water. (As the very first try at the first floor showed, I believe.) It's just a little thing, but it's enough to tell you that any Pikmin you find inside should _probably_ be able to handle water. ;3
I'm thinking Ship wouldn't suggest trying to find a way to make Steamroller Man assume physical form if it wasn't something you could do. Maybe try the freeze spray on it like you mentioned?
You tried going into the dungeon with 1 Pikmin in Olimar's squad, 0 in Shachou's squad, and 99 squadless Pikmin... what happens if you try to go in with 50 Pikmin in each leader's squad?
Oh God the thumbnail
Oh no. The scariest and worst dungeon.
Wrong lesson learned I guess but even I forgot about the "hidden time limit" of the "caves" though I think it is not globally for all caves but I never tested that. Did Pikmin 2 already allow you to kill the "Water Roller" with Black/Purple Pikmin or was that introduced in 4? Either way, I only played 1 and 2 maybe (can't remember if I actually played or just watched it) and eventually skipped to 4 so I'm not sure. Anyway, I'm sure one of these days raocow will learn the right lesson from the cave roller. Notice though, I'm not watching every part, every day so that might already have happened.
It’s time for everyone’s favorite dungeon/gameshow:
5 Minutes Until THE HORRRORS
22:20 to answer your question, he appears after five minutes spent on each floor (aside from the final floor but you'll understand why when you get there). This is the only cave that punishes too slow of a play style, but as you point out at 24:40, once you learn how to efficiently play through caves in general, not just this one, you should have just enough time to get through each floor either just as he spawns or even before.
Okay so obviously I know you can EXIT dungeons without having your Pikmins directly under your control, but can you ENTER a dungeon and have everyone follow you in? Or will it only take who is actively following?
Oh, raocow did the science very soon after I posted this, which is one again a lesson in WATCHING THE WHOLE THING BEFORE COMMENTING
:)