Decided to finish this Video before playing Half-Life Alyx!👍 At least you peps in Quarantine gets something to watch.😷 Wanted to build a ship, have a walkthrough of it and tease a bit. Feel free to suggest other semi modern / modern ships.
I like how when Robert builds things they look skillfully crafted behemoths, but when he is given a character creator he makes the most distorted abominations he can.
Metal is dirt cheap and even cheaper in the long run, noy having to repair half the hull every battle saves a ton of resources. Not to mention the starting zone allows you to gather up to 300k materials before the first fleet arrives.
He made it a flagship in its capabilities lmao, anti-torpedo-torpedoes, multiple AA emplacements across the deck, missiles and 137mm tri-barrel autocannon. "Simple Corvette" he says
"We had our very first battle on the Edgelord, mama. You should have seen it, they had no chance! I know it is murder and all but we had no choice. I miss papa, I can't believe it's been so long since the end of the Pilkington era. These waters are riddled with the wrecks of old Deepwater guard ships. I remember papa telling me about the air raids he went through. Many days and nights in fear of a Squirrel attacking them. I think it was a metaphor for an aircraft possibly. I remember seeing the Pilkington in drydock once, I met the admiral, who was rambling on telling some man named Robert to make more videos(?) Anyways, hugs and kisses, mama. Your son - Jalskier Pilkington. Aboard the HMS Edgelord"
"Stealth ship" made out of the most detectable materials in the game. As a detection system tip, you can bring up a menu with the middle mouse (in top right) that will show you how far away the ship can be seen with various methods. Any detector within the range will detect it, but the point of having more detectors is because they each have some error that might get cancelled out if you average a lot of detectors together. P.S. Stealth tips: Alloy and rubber have low detectability, and metal and heavy metal have the highest. Flat shapes are best, round shapes are easier to detect.
@@RMMinc That's mostly due to cameras though. You can uses radar-absorbent materials and cleverly manage your heat, but you need to have a small ship and/or keep most of the ship underwater (or entirely submersed) if you don't want basic cameras to ID you from render distance. Giant behemoth battleships? Honestly no real reason to even bother trying to keep detection down on those.
@@mortusdominus no not really. Flat shapes. meaning that radar waves reflect in a similar direct instead of total in reflection coming back as a signal. The F-117 is better example to look at.
Robbaz: “Nothing in the deep water guard should have something remotely strong to defeat this thing.” Flying Squirrel: “Imma bout to end this mans whole career.
@@ilike8590 Yeah, the bofors mounts make them a lot easier to deal with. They can spit out shells quickly and having a few of them gives you good coverage and the squirrel fewer safe spots in the sky.
From the depths then: R-robbaz, you're so cool, I'm going to buy from the depths for my birthday it looks so fun :) From the depths now: Robbaz, I have trained 1,000 hours in From the Depths, I have prepared my entire life for this, now, take my *_advice_*
@@REZZE2best part about that sentence is, if someone accidentally misspelled count, that word can now "enhance" the sentence far more if you ask me lmfao
Robert you don't even know how long I've been waiting for this I remenber like five years ago I started watching you're pilkington series and I have probably watched the entire series over 20 times or something and no, I'm not even joking. Thanks for starting again with the series!
"I'm going to build something very small and cheap" ...later... "Oh man, this thing needs a lot of resources, and takes over 15 minutes to build, but at least it will singehandedly destroy the entire early game on its own!" But for real, I love the big ships, but it would be very interesting to see you craft some really small units to swarm the enemy with as well! Use your skills as a builder to make some very very efficient and deadly little speedboats or something :)
@@Krokmaniak I'm sure he can, though the Viggens didn't really work very well as far as I remember so they kind of dissapeared quickly, but the point is just I want him to do it more - that was all :)
Woahh, Dude same here I was in elementary when I first saw robberts videos. Now I'm a sophomore and continue to look back at the old ksp and ftd videos every now and then.
There's a detection viewer, so you know how far each type of detection equipment can detect your craft. Active detection also reveal yourself while passive won't but can only detect enemy active detection like radar/sonar. Each detection type also have a accuracy value for azimuth and range, so combine the best values for highest accuracy. There's also trackers who don't scan for targets, but they track known targets and have higher accuracy than detection, which scans for targets. So when picking your detection, you need to account for these. Your AI also require higher processing, the more detection or else the rate it will scan slows down. Generally, you just slap on some decently accurate active detection capable of 360 degrees with sufficient processing cards, and you are good. There's also some sliders for how to prioritize your detection, but generally auto-calibrate works fine.
@@Rägarded That's not how it works... You need a detection system or your AI will be blind and won't even fire at all. Its really easy too, just connect a radar, camera, or some other thing (Which ever you want) to a 6 way AI connector block, then connect a wireless receiver to another side of the 6 way connector (make sure you have a transceiver connected to your mainframe)... and done! your AI can see, and shoot at your enemies(edit: you also need to make sure that your AI can use the weapons by placing AI weapon controllers.)! Just make sure to cover up any blind spots you may have, and if you want to detect submarines, just do the same thing, but on the bottom of your ship with a sonar as the detection part. There are some other more complex things, but this is all you really need in order to make your AI detect things!
I’m always impressed with how good Robbaz is with these games. He hasn’t played in a year and is restarting from scratch, but is able to figure out how to use the resources given to make a stealth destroyer… all while being able to faff about just enough to add washing machines
The design he made is actually stupidly expensive and not a good fit for early game. APS (Advanced Projectile Systems, the big guns he made) are one of the most costly things to make weapon wise followed by missiles (which he apparently built only to have decoys) followed by the all-metal hull with super armor slapped on.
Glad to see you playing From the Depths again! I never had the patience to get very far in this kind of game myself, playing a few dozen hours before I tend to get bored. But it is extremely interesting to watch you play games like this, alongside things like Kerbal Space Program or Kenshi. Great sandbox experiences that I may someday have the patience to play myself, but which you make very entertaining to watch.
Thank you so much Robert, I will enjoy these from the depths as I have watched your ftd videos since the beginning of Pilkington, please keep up the good work!
Over five years of being a viking, through these hard times I'd like to thank you for your content. It is heartwarming, funny and long enough to enjoy. You should try to play fallout 4 and do the meat factory! Thanks.
The ultimate thing you could do is make a combat version of the “FLIP” research platform. If there’s anyone that can do this, it’s you robbaz. Go get em robert.
I loved this series, this and kerbal space program is what got me into your channel and I’ve watched you ever sense. 5 years damn, feels like yesterday.
@@IgnisDomini97 wait, do they keep spawning ships as long as they alhave resources, or do they just make the same amount, but with bigger breaks between each one?
@@redmanrode8349 Kinda. Depending on the resources they have, and which faction they are fighting, they make ships and whatnot according to cost vs firepower. If they're easily winning, they'll use cheaper ships that are cost effective, if they're losing, they might be more willing to use an expensive hail mary ship
I can’t believe I found your channel again I remember way way back when you use to make big ass battle ships I’m glad I found you again I used to watch you when I was sad when I was younger you help me fast forward the days :)
7:05 DON'T DO THAT HA is expensive, put metal in front of it to protect it. The HA backed metal will be quite strong HA is best when containing a small part, not general armor
@@chickenbokernot2598 weight and _Money_ also, when the outer layer gets destroyed, it won't be as expensive to replace Heavy Armor is notoriously budget-inefficient for widespread use in anything but late-game ships because it takes so much to make it float (epecially with updated physics settings) However, Recent updates have made backing a weaker material with a strong material less ludicrously powerful, so that benefit is less significant now. Ultimately,,, it's their ship. They don't have to be 100% efficient. They are having fun as-is.
Real life cannons: **takes 10 minutes to reload** from the depths cannons: **0.001 seconds to reload and fires like a minigun** Americans: *we'll buy it*
I love that as you're giving the tour of your corvette, the water still finds ways to phase in through the hull...it's just a weird graphical quirk, but still...
Don’t put heavy armour on the outside, it exists to give armour to other structural blocks first and as armour second. Also work on your Tetris, it’s not bad, but it’s not good. HEAT is the current meta. Slopes do deflect kinetic shells. Do not use the old shields, they suck now.
someone should make a meme ship that is literally 50-60% AI mainframes so it can't be easily killed by targeting the computers, also it would be hilarious pls like so Robert sees this
I remember watching the original series when I was in 8th grade, now I'm a grown man with a job and responsibility... this brings me back, and I couldn't be happier.
Decided to finish this Video before playing Half-Life Alyx!👍
At least you peps in Quarantine gets something to watch.😷
Wanted to build a ship, have a walkthrough of it and tease a bit.
Feel free to suggest other semi modern / modern ships.
yes...Yes...YEs...YES
HAIL KING ROBERT
Love you daddy from🇭🇺
the legend is back, the myth the psycho the maniac Robbazz
Robbaz I’m GLAD you played this Again!!!!
"5 years since we played this....."
God,it felt like yesterday.
Ugh I know!
it's been one year since the last video
It feels like he's playing 'that new game' again
it feels like 10 millenia
Well, I did rewatch this entire series thx to COV-19 so...
I like how when Robert builds things they look skillfully crafted behemoths, but when he is given a character creator he makes the most distorted abominations he can.
And I love how he doesn't care about the cost, just builds as big and dangerous as he can
@@bresmer33 Robbaz is ww2 German weapons manufacturer
@@octagonoverlord3093 lol yes might be a little bit of Soviet design in there to
@@bresmer33 the reds built cheap and easy to produce. Definitely more german.
Lol some of his KSP creations are in between beautiful and ridiculous. The cube was both
Robbaz: “The first ship needs to be something cheap” Also Robbaz: Builds full metal heavily armed corvette with several anti-ordnance systems
I'm all for quality over quantity. 👌
Metal is dirt cheap and even cheaper in the long run, noy having to repair half the hull every battle saves a ton of resources.
Not to mention the starting zone allows you to gather up to 300k materials before the first fleet arrives.
Sheep*
For robbaz this is cheep
Have you seen his past series and ksp videos?, he builds BEHEMOTHS
He made it a flagship in its capabilities lmao, anti-torpedo-torpedoes, multiple AA emplacements across the deck, missiles and 137mm tri-barrel autocannon. "Simple Corvette" he says
Welcome back to:
"THAT F****NG SQUIRREL" season 3
if only squirrels were still good lol
I like ur profile pick
@@coldgamemma thank you kind sir
They seem to have been removed in devtest, so we'll soon have to say goodbye to our beloved squirrels. :'(
*BELOVED!?*
"We had our very first battle on the Edgelord, mama. You should have seen it, they had no chance! I know it is murder and all but we had no choice. I miss papa, I can't believe it's been so long since the end of the Pilkington era. These waters are riddled with the wrecks of old Deepwater guard ships. I remember papa telling me about the air raids he went through. Many days and nights in fear of a Squirrel attacking them. I think it was a metaphor for an aircraft possibly. I remember seeing the Pilkington in drydock once, I met the admiral, who was rambling on telling some man named Robert to make more videos(?) Anyways, hugs and kisses, mama. Your son - Jalskier Pilkington. Aboard the HMS Edgelord"
Nice
Do you watch lathrix?
@@nitpickersheadliceremoval673 I do
Pog
this was awesome
"Gonna start with something cheap and simple"
Builds something better than I ever could
"I'm gonna start with something cheap and simple"
Builds a modern stealth boat
@@glyndwr8040 Seriously some of the thought he puts into the interior always blows me away.
"i'm gonna start with something cheap"
>Spams belt fed auto loaders at the cost of 500 per one and uses heavy armour
Me whenever I decide to build a "cheap and simple" starting vehicle. Although mine to tends to be worse :/
Id definitely revisit FTD it really feels like they're ironing out that learning curve
5 years. Oh my god, that slapped in me the face. I didn’t realize how much time has gone by
It makes me feel old.
make me fell almost like a boomer
I feel horrendously old now
we're all boomers now
Same😂
“the doors are adorable, they open” Big Brain Robbaz
Pollishion *adoorable
you beat me to the PUNch.
love this
Well ain’t this a welcome surprise
"Grate them like cheese over a cheese grater"
Wow Robbaz, we've also come so far since 2 months ago when it was "schwoop it over little holes"
It was better 2 months ago
robert was a god even when he didnt know what he was doing, but now he is truly unstoppable
Clockwork621 he still barely knows what he’s doing.
*relatively high pitched "Robbaz here"*
me: EEEEEEEEEEEEEEEEEEEEEEE
relatively high pitched "Robbaz here"
me: EEEEEEEEEEEEEEEEEEEEEEE
*relatively high pitched* "Robbaz here"
me: EEEEEEEEEEEEEEEEEEEEEEEEE
Life: *i HAvE sOMe bAD NEws*
Robert: *Have a video my child*
Thank you Papa Roberty
thank you Robert indeed
shild*
>stealth corvette in huge letters on the side
Very sneaky, Robert
"The double 20 middlemiddlemiddlemiddlemillimeters anti missile"
Aka anti English cannons
Robbaz.exe has stopped working
Dammit XD again some comment same time he say it
I dont understand what the calibre of the autoturret he mentions afterwards is, can u tell me?
It sounds like hes saying autoturret 7 millimeter triple cannon
I feel like Robert is secretly a genius engineer working for the Swedish government and this channel is just a showcase for his mad creations
*enyineer
"Stealth ship" made out of the most detectable materials in the game.
As a detection system tip, you can bring up a menu with the middle mouse (in top right) that will show you how far away the ship can be seen with various methods. Any detector within the range will detect it, but the point of having more detectors is because they each have some error that might get cancelled out if you average a lot of detectors together.
P.S. Stealth tips: Alloy and rubber have low detectability, and metal and heavy metal have the highest. Flat shapes are best, round shapes are easier to detect.
Also: stealth doesn't work on anything bigger than a drone.
@@RMMinc That's mostly due to cameras though. You can uses radar-absorbent materials and cleverly manage your heat, but you need to have a small ship and/or keep most of the ship underwater (or entirely submersed) if you don't want basic cameras to ID you from render distance.
Giant behemoth battleships? Honestly no real reason to even bother trying to keep detection down on those.
Flat shapes? Are you saying he should make...a cube?
@@RMMinc Not strictly true, the steel striders have at least one stealth corvette which somewhat functions.
@@mortusdominus no not really. Flat shapes. meaning that radar waves reflect in a similar direct instead of total in reflection coming back as a signal. The F-117 is better example to look at.
Robbaz: “Nothing in the deep water guard should have something remotely strong to defeat this thing.”
Flying Squirrel: “Imma bout to end this mans whole career.
The nightmares
I'd be more worried about the Crossbones or the Moray.
I can't wait for Robbaz to cry when EMP weapons are shot at this thing.
XD
@@ilike8590 Yeah, the bofors mounts make them a lot easier to deal with. They can spit out shells quickly and having a few of them gives you good coverage and the squirrel fewer safe spots in the sky.
From the depths then: R-robbaz, you're so cool, I'm going to buy from the depths for my birthday it looks so fun :)
From the depths now: Robbaz, I have trained 1,000 hours in From the Depths, I have prepared my entire life for this, now, take my *_advice_*
I have become more powerful than any Jedi has ever dreamed of
Good double the pride double the fall
@@REZZE2best part about that sentence is, if someone accidentally misspelled count, that word can now "enhance" the sentence far more if you ask me lmfao
Robbaz: we are back
The squial: So we meet again?
I really hate squials they are annoying as fuck
Squils are stored in the balls
I felt an unreasonable amount of joy when I saw this in my notifications
Sup bitch
Robert you don't even know how long I've been waiting for this I remenber like five years ago I started watching you're pilkington series and I have probably watched the entire series over 20 times or something and no, I'm not even joking. Thanks for starting again with the series!
"Worry not, we're in enemy waters now"
Oh thank go...wait
“It’s very important to have a good shape. It’s not all about the size; it’s about presentation”
😳
Nic Ford That’s what she said
"I'm going to build something very small and cheap"
...later...
"Oh man, this thing needs a lot of resources, and takes over 15 minutes to build, but at least it will singehandedly destroy the entire early game on its own!"
But for real, I love the big ships, but it would be very interesting to see you craft some really small units to swarm the enemy with as well! Use your skills as a builder to make some very very efficient and deadly little speedboats or something :)
You mean the Flying Squirrels?
Robert:Ahh yes my trusty d shaped boat
Last season he had carrier with cheap planes that swarmed enemy and if destroyed carrier was rebuilding them. So yeah. He can do it.
@@Krokmaniak I'm sure he can, though the Viggens didn't really work very well as far as I remember so they kind of dissapeared quickly, but the point is just I want him to do it more - that was all :)
Robbaz has finally brought it back. Good to see one of my favorite series back. Thanks king.
I was in elementary school when I first discovered your channel, now I'm in my sophomore year. How time flies
Woahh, Dude same here I was in elementary when I first saw robberts videos. Now I'm a sophomore and continue to look back at the old ksp and ftd videos every now and then.
I was in junior high when I did now I am 3 years into college.
Devilgamer150 shit same
Oh, how time has flown
It only go faster the older you get too.
This was my favourite series of yours back in the day and I'm so happy to see it back. You're a damn legend robbaz
When I saw this. I cried, it's been so damn long since I've watched you. Robbaz will always be my favourite king
I missed that evil laugh over the sound of guns firing
I feel so old, 5 years and the king is back to rule the seas, I can't wait to see the return of the flying squirrels
FIVE YEARS??!! I REMEMBER WHEN IT SAID "2 days ago" ON YOUR FIRST FROM THE DEPTHS, WHAT THE FFFFFFFFF
I'm so happy this is back
Yay!! I'm so happy this is back!!
Everyone: I... I thought you ended FTD
Robbaz: *"No. The series was overly exaggerated."”Lets do a sequel”*
My god, he’s back. The Pilkington fleet is back!!!
When I first watched this series, I was a boy. Now, I’m a man.
Only the real know brother, been here since 50k haha
Mike Ristow ok
So you were a boy 5 years ago? What happened to the Teen period?
@@sponjeplayz101 id honestly call teens still boys, unless you're meaning 18 only, which tbh are still boys around me.
Watching Robbaz is so chill. Been watching now for 10 years...and robbaz videos are exactly what is needed in this time in particular. Thanks Robbaz!
When I saw this video I just strait up cried. Thank you for bringing it back. You are the reason I love this game.
12:13 I never thought I'd hear this music again...even if the battle only lasted 4 seconds. Bless you robbaz
“...five years of new updates, five years of new enemies” and five years of an inconsistent upload schedule
"i still don't know how the detection system works"
glad i'm not the only one
There's a detection viewer, so you know how far each type of detection equipment can detect your craft. Active detection also reveal yourself while passive won't but can only detect enemy active detection like radar/sonar.
Each detection type also have a accuracy value for azimuth and range, so combine the best values for highest accuracy.
There's also trackers who don't scan for targets, but they track known targets and have higher accuracy than detection, which scans for targets.
So when picking your detection, you need to account for these. Your AI also require higher processing, the more detection or else the rate it will scan slows down. Generally, you just slap on some decently accurate active detection capable of 360 degrees with sufficient processing cards, and you are good.
There's also some sliders for how to prioritize your detection, but generally auto-calibrate works fine.
I just add a camera or coinncidence range finder on my turret and get a gimball radar + wireless snooper. Range finders are big but are durable.
@@Rägarded That's not how it works... You need a detection system or your AI will be blind and won't even fire at all. Its really easy too, just connect a radar, camera, or some other thing (Which ever you want) to a 6 way AI connector block, then connect a wireless receiver to another side of the 6 way connector (make sure you have a transceiver connected to your mainframe)... and done! your AI can see, and shoot at your enemies(edit: you also need to make sure that your AI can use the weapons by placing AI weapon controllers.)! Just make sure to cover up any blind spots you may have, and if you want to detect submarines, just do the same thing, but on the bottom of your ship with a sonar as the detection part.
There are some other more complex things, but this is all you really need in order to make your AI detect things!
If they are shooting you they probably see you
YESS !!!!! For real loved this series
When I first started watching ur channel I was 13 watching from the depths, now I’m 18, I feel like this was a long time coming👌
I always like how he shows the interior of his ships to his fans
We need McWalrus back!
Yeah, like in the form of a taco truck
@@humanhomosapien298 Yeah, I would be down for that. A tiny McWalrus can fit just about anywhere.
he said we'll get a dedicated mcwalrus ship, sounds fair to me!
I’m always impressed with how good Robbaz is with these games.
He hasn’t played in a year and is restarting from scratch, but is able to figure out how to use the resources given to make a stealth destroyer… all while being able to faff about just enough to add washing machines
The design he made is actually stupidly expensive and not a good fit for early game. APS (Advanced Projectile Systems, the big guns he made) are one of the most costly things to make weapon wise followed by missiles (which he apparently built only to have decoys) followed by the all-metal hull with super armor slapped on.
good against enemies doesn’t equal bad
i have been waiting for this series to come back for years, i thank you "from the depths" of my heart
Finally the lord returns
YES THIS MADNESS IS BACK. WE WILL ONCE AGAIN BUILD UP THE VIKING TECHNOLOGY
Mmnn robbert it's been for ever since u played this game
Mmnn robbert it's been for ever since u played this game
Mmnn robbert it’s been for ever since u played this game
Mmnn robbert it’s been for ever since u played this game
Mmnn robbert it's been for ever since u played this game
THE MEMORIES OF THIS GAME IS AMAZING, THANK YOU FOR BRINGING THIS BACK, I LOVE YOU..... No homo
Thank you for making videos Robert. I've been watching for almost 8 years now and I get just as delighted whenever I see you posting a new video!
Finally! This brings back so many good memories. 5 years ago? Could have sworn it was yesterday!
6:48 who hired a dj because he just started spinning robert's brains
Glad to see you playing From the Depths again! I never had the patience to get very far in this kind of game myself, playing a few dozen hours before I tend to get bored.
But it is extremely interesting to watch you play games like this, alongside things like Kerbal Space Program or Kenshi.
Great sandbox experiences that I may someday have the patience to play myself, but which you make very entertaining to watch.
ITS BEEN *FIVE* YEARS? WHAT.
Well in July is Been 5 years, but almost 5 years non-theless. :O
@@Robbaz stop making me feel like a boomer Robert.
it's been one year
Thank you so much Robert, I will enjoy these from the depths as I have watched your ftd videos since the beginning of Pilkington, please keep up the good work!
My favorite series is back! Thank you based robert!
The Pilkington will rise from the dead. And be stronger than before.
Over five years of being a viking, through these hard times I'd like to thank you for your content. It is heartwarming, funny and long enough to enjoy. You should try to play fallout 4 and do the meat factory! Thanks.
The ultimate thing you could do is make a combat version of the “FLIP” research platform. If there’s anyone that can do this, it’s you robbaz. Go get em robert.
I loved this series, this and kerbal space program is what got me into your channel and I’ve watched you ever sense. 5 years damn, feels like yesterday.
I’ve been a fan for years now, I just realized that. And you are still my favorite Swedish Viking and unarmed badass
HMS Edgelord, the modern Pilkington
The Carrier from KSP or the flagship that got obliterated by the Death Star?
Black Egret which one do you think?
I wish robbaz still uploaded like this :’’’’’’’(
3:20 “one in the front, two in the back”
Robbaz: (Returns back to From the Depths)
The Squirrel: *Hello there!*
Robert been subbed for years and iv been rewatching all your FTD vids and you've realy expanded your experience
"The doors are _a- door_ able"
Aaaaaaaaayyyyyyyyyyyyyy
*robert yokes intensify*
You should switch over to the "devtest"- branch, there is a giant update on there that makers big changes to the campaign
What changed my man? Is there a quick and nice video that explains all of it?
@@redmanrode8349
The AI has been changed so it actually has to play the game like the player instead of periodically spawning in free ships, for one.
@@IgnisDomini97 wait, do they keep spawning ships as long as they alhave resources, or do they just make the same amount, but with bigger breaks between each one?
@@redmanrode8349 Kinda. Depending on the resources they have, and which faction they are fighting, they make ships and whatnot according to cost vs firepower. If they're easily winning, they'll use cheaper ships that are cost effective, if they're losing, they might be more willing to use an expensive hail mary ship
"Lets push this log out."
Yeah, thats what i'm doing right now on the toilet
I can’t believe I found your channel again I remember way way back when you use to make big ass battle ships I’m glad I found you again I used to watch you when I was sad when I was younger you help me fast forward the days :)
Robbaz :
I'll build something simple.
A few selfmade algoholic honeydrinks later :
Robbaz: It's been five years!
Me: yes, it has been five years...
Robbaz, a large new update is out on DevTest with updated Enemy Faction AI, maybe consider switching to DevTest (2.6.0 DevTest Strategic AI)?
7:05 DON'T DO THAT
HA is expensive, put metal in front of it to protect it. The HA backed metal will be quite strong
HA is best when containing a small part, not general armor
shush, fool
Well when you have resources mine as well make the whole ship protected by HA 😕
Cheesecannon25 why not use the powerful instead of cover with the weak?
@@chickenbokernot2598 weight and _Money_
also, when the outer layer gets destroyed, it won't be as expensive to replace
Heavy Armor is notoriously budget-inefficient for widespread use in anything but late-game ships because it takes so much to make it float (epecially with updated physics settings)
However, Recent updates have made backing a weaker material with a strong material less ludicrously powerful, so that benefit is less significant now.
Ultimately,,, it's their ship. They don't have to be 100% efficient. They are having fun as-is.
I've missed this, this is a blessing since everything has been breaking
This video proves the Viking blood is strong is Robert's veins
Real life cannons:
**takes 10 minutes to reload**
from the depths cannons:
**0.001 seconds to reload and fires like a minigun**
Americans:
*we'll buy it*
Hotel: trivago
Did you know:
“Does” is a word in English.
I’m glad to see a new Robbaz video.
Bro was talking about edging before it became popular
Haven’t watched your videos in forever. Glad to see you’re still making great content.
It might have been 3 years or something since I last watched your videos, and you haven't changed a bit! It's good to be back.
Make a Gotland class sub. It managed to "destroy" the USS Ronald Reagan in a wargame between Sweden and the US in 2006
Knowing Robbaz, it'll be the least stealthiest sub to ever exist and have 6 of those 3 triple barreled cannons as its main weapons
@@evinbraley no 6 is too little, how about 20 lol
@@evinbraley robbaz is the type of guy to think. It's stealth if there's no one left to report you.
We’re back bois!
“It’s not about size, it’s about presentation” That’s what she said
I love that as you're giving the tour of your corvette, the water still finds ways to phase in through the hull...it's just a weird graphical quirk, but still...
I smashed that like button so hard my hand is bleeding. I have waited for more From The Depths videos for so long. Hype.
Don’t put heavy armour on the outside, it exists to give armour to other structural blocks first and as armour second. Also work on your Tetris, it’s not bad, but it’s not good. HEAT is the current meta. Slopes do deflect kinetic shells. Do not use the old shields, they suck now.
someone should make a meme ship that is literally 50-60% AI mainframes so it can't be easily killed by targeting the computers, also it would be hilarious
pls like so Robert sees this
1:23
Robbaz: "...but how can metal float so well? That's a mystery these days."
Me: *P U M P S*
You dont know how much i love you for bringing this series back, keep up the good work, ive been watching your channel since 2011
I remember watching the original series when I was in 8th grade, now I'm a grown man with a job and responsibility... this brings me back, and I couldn't be happier.
My favorite thing is back!!! I can't even count how many times I rewatched the other ones, this is how nostalgia feels...
I remember the first episode, I grew up on this shit! Please keep it going, this is pure nostalgia and I can’t help but feel euphoric while watching
I was just rewatching the entire FTD series, and I am glad this was released. Proud FTD community member since 2014/2015 :)
I used to watch you play this all the time as a lil’ one! I’m glad to see you play it again just like old times.
Always loved from the depths videos keep them coming!!!! Glad to see them back!!