Conquering land pirates in From the Depths

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  • Опубликовано: 17 май 2024
  • the land of deep is quite an illogical place, but im sure that wont be an issue taking whats clearly mine... as peacefully as i can
    Intro: 0:00
    Loading in: 0:33
    Initial Planning: 1:08
    Shell types: 2:30
    Vehicle Design: 3:52
    Trial by fire: 4:39
    Campaign setup: 6:21
    WARRRR: 7:10
    Upgrades needed:: 9:38
    Fighting continues: 9:58
    Clean up duty: 11:42
    Final stretch: 12:25
    Outro: 14:16
    Music:
    Motherload - HQ
    Motherload - Malfunction
    Joel Nielsen - Forget about Freeman
    #fromthedepths #gameplay #playtrough #4k
  • ИгрыИгры

Комментарии • 77

  • @fausrr
    @fausrr  21 день назад +29

    hii thank u all for the unexpectedly nice remarks, currently working on an automation (game) thinky but more ftd stuff is in the works, ill make some community polls for it
    but since currently im at risk of some housing troubles, i cant give any time estimation for that, id hope to get the automation vid out either this month or a bit into may if things blow over

  • @kazuyora7957
    @kazuyora7957 23 дня назад +50

    In my opinion, this is the type of content FTD severely lacks. I really enjoyed the clever editing and cinematic shots of each battle. Please turn this into a series!

  • @drkreuzer670
    @drkreuzer670 26 дней назад +30

    I'll be watching your youtube career with great interest.

  • @mrbubs3328
    @mrbubs3328 22 дня назад +18

    only 3 minutes in and the shell graphic has been one of the simplest and digestible showing of how shells work! In a game where you can always learn more showing what the shells look like, do, and the pro/cons could make it a lot easier for newer players to understand. Keep up the great work!!

  • @BorderWise12
    @BorderWise12 12 дней назад +4

    Beautifully edited video and beautiful tanks! Bravo! 👏👏👏
    And welcome to FtD content-making hell. We all float down here... once we figure out how to get the darn ships to float, that is. XD

  • @edidiaia6366
    @edidiaia6366 20 дней назад +3

    Dude ive dropped around 2.2k hours in this game, and it is so nice seeing someone else this genuinely interested that still learns stuff with every campaign

  • @lhayward3237
    @lhayward3237 Месяц назад +12

    Loved the video. I'm looking forward to the next one :)

  • @thedarkninjarises634
    @thedarkninjarises634 Месяц назад +14

    Holy shit good job. You have my respect for not only making great vehicles but also doing an amazing job editing the video. I can only imagine how long it took. Well done

    • @fausrr
      @fausrr  21 день назад +2

      only 2 months if you remove the 1 month of procrastination lol, thank u

  • @alienlobsteroo4882
    @alienlobsteroo4882 20 дней назад

    The HL1 Scientist scream will always tickle a giggle out of me

  • @SOMNIatoroff
    @SOMNIatoroff 27 дней назад +10

    Amazing! More ftd please!

  • @tomarmadiyer2698
    @tomarmadiyer2698 15 дней назад +1

    Fausrr ftd content is something i would like to see more of.
    I'm in the shower letting this play through and thinking about how lath has leveraged the algo and *boom* i hear 'im.
    Request - keep the explanation segments in future videos. I love the goldilocks testing.
    Im seeing episode progression where you continue to introduce the factions as they come into play thru to completion. Each episode could highlight a new build or design concept, either as your whimsy leads or as the opposition indicates.
    I love the music tracks. Very groovy for build montages and action clips.

  • @netfox9855
    @netfox9855 18 дней назад +1

    As a recommendation, add flares to your tanks, even better if you can use the missile evasion AI to get it to move towards the missile to make it have to curve down more.

  • @sarcasmchad
    @sarcasmchad 22 дня назад +1

    I love this type of content definitely looking forward to more FTD

  • @enderbilll1659
    @enderbilll1659 21 день назад

    yeah YEAH FROM THE DEPTHS CONTENT

  • @thekringe4387
    @thekringe4387 26 дней назад +3

    This is absolutely amazing man! Very jealous of your skills lol

  • @mariaslamat4999
    @mariaslamat4999 Месяц назад +3

    Hell yeah make more of these, don’t stop the series man i love it!

  • @eliteleon2212
    @eliteleon2212 21 день назад

    It seems the RUclips algorithm has blessed me once again. The editing is fantastic. Superb video, will want more if there are any in the works.

  • @savagecarwash5262
    @savagecarwash5262 21 день назад

    Genuinely enjoyed this video. The editing and the battle shots were great, I particularly really like the part at 9:48 good laugh! I do look forward to seeing more from you.

  • @impressivewrath7669
    @impressivewrath7669 20 дней назад

    Some of the most entertaining FTD content I've ever seen. Awesome work!

  • @Driver2806
    @Driver2806 15 дней назад

    Very nice video, really like the editing, quite cinematic!
    Whould love to see more of this campaign!

  • @marckasprzyk9276
    @marckasprzyk9276 22 дня назад +1

    this was so fun to watch

  • @kazzsaru
    @kazzsaru 20 дней назад

    Keep your style of video creation up (of quick informative bits alongside the comedy bits) and you'll go far o7 also FTD, 10/10

  • @mcmodderhd8679
    @mcmodderhd8679 22 дня назад

    Great Video! There are not much people making content for From The Depths. You just earned a new subscriber and only one is missing for 100 subs ^-^

  • @Gilaric
    @Gilaric 21 день назад

    My god this is high quality content

  • @gmodgoon
    @gmodgoon 23 дня назад

    This is really well made, looking forward to seeing more

  • @imperialspacemarine1539
    @imperialspacemarine1539 21 день назад +1

    this a realy entertaining and overall really well made vid so far. I love it. just one little nitpick: in the "initial planning" chapter the music is a bit too loud. i really have trouble understanding what you are saying. i think turning it down a few notches wouldnt hurt.
    edit: ok music overall is a bit too loud.

  • @casparzalwel175
    @casparzalwel175 22 дня назад

    An amazing video! Knowing how long it takes before vehicles are ready plus the time it takes to edit the hours spent on this. Great job! few subscribers for the quality of the video!

  • @alexandermich2871
    @alexandermich2871 21 день назад

    Beautiful, I definitely would love to see more of this stuff

  • @spicerub3272
    @spicerub3272 18 дней назад

    Nice work on the video fausrr, I would recommend you dip the volume of the music during your voiceovers.

  • @Alexus-hf2vq
    @Alexus-hf2vq 21 день назад

    Amazing work, Would love to see more of this

  • @turkishguy6291
    @turkishguy6291 19 дней назад

    congratulations on 200 subs!

  • @Garethaxz
    @Garethaxz 26 дней назад +1

    Yo, fantastic editing and great script, love it

  • @isyaboi3524
    @isyaboi3524 20 дней назад

    Cant wait to see more!

  • @mcman355
    @mcman355 22 дня назад +1

    Finest quality from the depths

  • @tomarmadiyer2698
    @tomarmadiyer2698 15 дней назад

    This is so so so good

  • @YourMusicShare
    @YourMusicShare 21 день назад

    Great video, keep em coming.

  • @tomarmadiyer2698
    @tomarmadiyer2698 15 дней назад

    So very cool.

  • @sobta2736
    @sobta2736 23 дня назад

    Nice, very good

  • @Mernom
    @Mernom 22 дня назад

    Pro tip for campaign play: APS guns can have up to 4 ammo inputs put directly on the firing piece. Those inputs can fit in shells of ANY length, regardless of what your other autoloaders are sized for. So you can fit in an alpha strike of 20 part shells of whatever caliber you're using. And the best part: They reload every time the vehicle is unloaded, which negates their otherwise downside of VERY slow reload speed. The gun's normal operations are not interrupted.

    • @fausrr
      @fausrr  21 день назад

      any length? guess that was changed, since i remember then fitting 1m shells, could have been a 2015 thing though, often dont have enough space to fit 4 of them, but 1 could be useful, thank u

    • @Mernom
      @Mernom 21 день назад

      @@fausrr You can even build APS guns that only have those direct inputs for a powerful, compact, one time use gun.

    • @fausrr
      @fausrr  21 день назад +1

      @@Mernom so thats how the TG have that disgusting bomber APS that takes out 5x5 chunks

  • @carbyde416
    @carbyde416 22 дня назад

    great vid! keep it up!

  • @dembones9275
    @dembones9275 22 дня назад

    here is some advice from someone who has completed the land campaign a few times
    remember to bring air craft as they can be useful especially against one of the 2 tech factions
    and you can build pipes by placing buildings with only containers on them, with enough finagling with the logistics tab i am sure you can set it up so that your main production bases get all the resources
    good tank design either way, but i recommend reducing the size of the opening in the hull for the turret and armoring the neck to prevent shots from slipping inside your hull and completely destroying your turret
    lastly, most vehicles will become combat ineffective below 70% health so remember to withdraw them from combat when appropriate
    overall good vid, i would like to see your campaign of total war succeed

    • @fausrr
      @fausrr  21 день назад

      yup, buncha stuff planned for the next one
      a yeah ik that method, thought i did that but that was a diff run lol
      yeah the gap in the turret is a weakness, but i did it to reduce its size, if something goes trough the turret its prob dead anyway, and it only costs like 20k resources
      i feel like withdrawing vehicles from combat is a bit cheaty, since the AI cant do the same
      thank u!!

  • @Spookyma2
    @Spookyma2 26 дней назад +1

    Subscribed 👁👄👁

  • @gregorioconti5998
    @gregorioconti5998 22 дня назад

    Great video! Please keep doing this series!

    • @fausrr
      @fausrr  21 день назад +1

      thank u, already in the works boss

    • @gregorioconti5998
      @gregorioconti5998 21 день назад

      @@fausrr hell yeah, hope to see your channel grow!

  • @goldenalbatross9462
    @goldenalbatross9462 22 дня назад

    When it comes to front-facers, I tend to not go with turrets. If it's already orienting itself to the target, a turret loses some of its usefulness. They're still good for tracking fast targets but for heavy hitters, I prefer to invest the volume from the turret cap into the weapon and armor.
    I also just love the look of SPGs

    • @fausrr
      @fausrr  21 день назад

      then youll like the next one :3
      and yeah, the one i made had versatility in mind to fight mobile vehicles, while not sacrificing looks for performance, which is a major gripe i have with ftd..

  • @Puttrik87
    @Puttrik87 18 дней назад +1

    Very good. High production values and cool designs. Maybe raise your voice volume just a teensy bit? I loved the music but it overpowered your voice a little at times.

  • @RorstenVT
    @RorstenVT 23 дня назад +1

    Glad to see the Khopesh working as intended, its the first of my new style im adding to DWG for aote campaign, sadly you didnt get to see the new Scrapworks or Sand Raider but thats fine, any feedback for the campaign? What was too easy in DWG or too hard etc First thing ive noticed is that EMP is super OP because smaller designs but ill try to work on that

    • @fausrr
      @fausrr  21 день назад +1

      nice, and yeah my ftd is a bit outdated, since there was a section i wanted to add of a 3rd vehicle, but an update broke it and the 1st vehicle, so just to be safe i just disabled updates for the time being
      the campaign the designs are great, EMP can be an issue yeah, it makes designs need to be bulky, but my only issues come from the game itself, namely cheese armor (SH wedge armor) which restricts your weapon choices to either missile spam, HP/HESH spam, lasers/PC and such, which imo is kinda lame... id think that a mitigated angle effect could be a way to defeat it, right now the angle+armor just removes a shitton of KE, since the wedge armor isnt homogeneous, its ductility/armor value should be a lot lower, maybe an angle mitigation effect could be added to the heavy head, give it a form of normalization

    • @RorstenVT
      @RorstenVT 21 день назад

      @@fausrr Keep in mind that plasma hard counters wedge spam and ive been slowly remove wedge spam from the campaign as I update the factions

    • @fausrr
      @fausrr  20 дней назад +1

      @@RorstenVT oh nice, havent experimented with the plasmas, i have a whole plan set out for the series is why
      and nice, thank you for all the work, and imo wedge spam is fine for the more ''advanced'' factions and vehicles

  • @voodoo_kenzie9581
    @voodoo_kenzie9581 26 дней назад +1

    I love this game so any content is good content, and this just happens to also actually be good content! Please have a subscription :)
    Edit: some constructive criticism, the music you added overpowered your voice at some points which made it difficult for me to hear you, could just be a me thing though

    • @fausrr
      @fausrr  21 день назад +1

      thank u!
      and yea, it was a bad mix of distance sensitive mic and being stuck in a perfectionism loop, where it would have been more efficient to just start all over

  • @IronFudge123
    @IronFudge123 18 дней назад

    The music is a bit loud at times and overpowers your voice, but otherwise great video!

  • @ForkEnthusiast-tw8fg
    @ForkEnthusiast-tw8fg 25 дней назад

    More FTD!

    • @fausrr
      @fausrr  21 день назад

      on its way

  • @OliverPickard
    @OliverPickard 22 дня назад

    Nice one 👍🏻 You put a ton of work into this and it shows but from one RUclipsr to another turn your music down to 50 in your editing software.

    • @fausrr
      @fausrr  21 день назад +1

      thank u!
      yup, distance sensitive mic issue, over the span of listening to parts over and over i just got ''tone deaf'' and realized i was in a perfectionism loop and just accepted it, i think i got to -17.2db on the music and abt +3.5db on my voice which made it slightly tolerable, but ill be experimenting with limiters more instead of doing manual mixing

    • @OliverPickard
      @OliverPickard 21 день назад

      @@fausrr A really good rule of thumb is try to project when you speak, mess with your mic sensitivity is you have to and then keep the music at a max of 50% volume and that usually comes out really nicely without mixing audio getting in the way of getting the video out. Bear in mind it's always better to have a little louder video that people can turn down than a video that's too quiet and people can't turn up but if the music is too loud they'll turn it off. We've all done it

    • @fausrr
      @fausrr  21 день назад +1

      @@OliverPickard ah yeah, i simply went with the feel of it, come back to the video in 2 days or so with a fresh mind and see what i think of it, see what ive missed
      with the volume in general, ive often had a thing of not being able to get videos quiet enough, and ideally i want to make videos id want to watch myself, so thats how that went, i appreciate the heads up

  • @Mechtii
    @Mechtii 21 день назад

    Yeah n1 Video, only the Musik is to loud with your Voice :) Keep up the good work.

    • @fausrr
      @fausrr  21 день назад

      thank u
      and yup, distance sensitive mic, will be doing things differently next time

  • @funcaronq5097
    @funcaronq5097 23 дня назад

    The music is sometimes a bit too loud just like the other guy said, but otherwise very cool video!

    • @fausrr
      @fausrr  21 день назад +1

      yup, had to compromise on it, thank u

  • @Amaltraz
    @Amaltraz 22 дня назад

    great video, only complain I have is the music being too loud compared to your voice. But otherwise very entertaining!

    • @fausrr
      @fausrr  21 день назад

      thank u!
      yeah known issue, mic is distance sensitive, i tried fixing but it would have been more efficient to simply redo everything, and thats no good lol

  • @ItsJoKeZ
    @ItsJoKeZ 22 дня назад

    mix your audio. music is too loud or voice is too low - it'll help a lot. just have a limiter make the music not able to go higher than your voice.

    • @fausrr
      @fausrr  21 день назад +1

      yup known issue, distance sensitive mic, will be experimenting with such next time

    • @ItsJoKeZ
      @ItsJoKeZ 20 дней назад

      ​@@fausrrseeing this now sorry if it sounded rude, wrote it quickly - have issues with ears! my bad man

    • @fausrr
      @fausrr  20 дней назад

      @@ItsJoKeZ didnt sound rude at all, just serious, im my own worst critic anyway