a PS5 is like a PS4: just a really meh PC, not an interesting console. I have a hard time imagining a future in which those 2 „consoles“ will have a cult following like basically any real console before them. I know that wasn’t the joke, but thinking about it, I got a bit sad that people growing up with those meh consoles will never really have what we old farts have with all those old hardware pieces getting so much love…
Excellent interview. Hopefully less people will ask me about this in the future, if not, you're a god send to help simplify that conversation in a link. Appreciate this.
Three months late. Sega CD I presume is possible, but would take work Sega 32X not possible as it has a lot of the Sega Saturn internals, just less. Curious if it could do early 32 like Amiga CD as it already has the Amiga core. The Atari Jaguar would also be interesting albeit maybe any games that use both processors would be impossible, but many of the Jaguar games only used one of the processors.
I’m with you regarding the magic; would love to see the Sega Saturn over N64. I can live with these limitations though and have hope for the future a long the lines you mentioned in an analogue pocket 2.
The way I explain FPGA to others it to use graph paper and a basic calculator and then write every button in a square. Now to explain why some cores cannot fit onto 'smaller' FPGA chips, take a sheet of graph paper and cut it in half and then take one of the halves and cut it in half. Take one of the quarters and write every button in a square. It should fit. Now take the other quarter and get a advanced graphing calculator like a Ti-83. Now do the same thing but don't forget, almost every button has another function so when you use the shift or 2nd button many of these buttons need two squares, one for each function. Chances are a Ti-83 won't fit on one of the quarter so you need to use the half sheet. I can tell you having a Ti-85 which many buttons have sub menus of 5-10 or more, you might need a full sheet of graph paper. Now if you want to bring cost into it, imagine one of the quarters is $100 and the half is $200. A full sheet, let's say $350. So there you go. More advanced systems need bigger FPGA chips and bigger FPGA chips cost more. Years ago I had a Ti-92 which had a full keyboard too. That would definitely take a few sheets of graph paper.
ngl I still have hope that someday the release a ps1 core, even if it sucks and only some games can be played on it. There's already one, but it's very slow, glitchy and has no sound, if they improved it a little bit I'd like to play on it even if it was just for experimentation and even if just a few games were playable
im new on this topic about the fpga (non english speaker)...in a previous video you said that the n64 library is almost complete for the n64 core, but now you said that can't work. Im planning to buy in the short future a fpga, but i need to know if the mister fpga is compatible with majority of n64 games, yes or no, thanks!
I know I’m dreaming, but it would be cool if the Analogue Duo became the disc drive for the Analogue 3D, enabling 3DO, Saturn, PlayStation. It could help them sell a lot more ADuos for economy of scale, but that’s a lot of difficult cores to make for such a setup.
@@VideoGameEsoterica Maybe an “Analogue Station” could be essentially a disc drive for Analogue 3D, unlocking PSX and Saturn. The Analogue Duo could then unlock Neo Geo CD, 3DO, and Jag CD. Pretty sure the Analogue Duo could do a couple of those without tapping the more powerful FPGA in the Analogue 3D, but, well, 3DO could definitely sell some more Duos and improve economies of scale.
What about.. super fx has that been done yet? It’s not really “32” bit but it is possible at creating 3d visuals. 3DO? I mean 3DO might be possible but that depends. Honestly hope PS1 could eventually be somehow possible, as it’s the most likely to be possible, control set is nearly perfect, Saturn and n64 couldn’t work regardless due to the amount of buttons. But ps1 I mean you could use something to switch between L2 and R2 and since most games never used joysticks on the ps1 or supported both I think it would be the most likely if tech or development techniques advance enough.
@ nice also, uhm something I haven’t thought about until now but why hasn’t anyone thought of bringing a adapter for master system cards to the analogue pocket?
Thank you for the videos, theyre so informative. Ive been binging and eatching them as they come out. Really lets me know what to expect of an fpga... Convincing me to press buy as soon as Taki's one is out. I do have a question, if fpga replicates the whole hardware, how come some arcade cores don't support all the games that ran on the boards? I got really sad that Zippy Bug isn't running but Sega System1 the board exists as a core. This makes me pessimistic about rare arcade games needing to be found and reverse engineered
That’s because arcade boards routinely have minor hardware changes even on the same board series. It’s unlike consoles in that manner. A board “platform” can vary a lot
I wonder what it would take to make a PSP core for MiSTer or if that would even fit. I always assumed it would take a larger board, but then we got N64 and Saturn.
@@VideoGameEsoterica I figured that was the case. Thanks for the reply! Consoles like DS and PSP would be so cool, but the DS really needs a dedicated dual screen handheld whether we get an emulator version or FPGA. The split screen options work for DS okay, but the experience is always poor compared to my originals. Thank god I still have every version of that console to play when I feel like it.
Saturn because it's usually harder to play Saturn games overall. This again is part of why I want to see someone "try" to have another FPGA chip in a cartridge style (similar to how the analogizer is used) and expand it that way if Analogue doesn't bring a pocket 2.
so no ps5 core?
PS6 only
a PS5 is like a PS4: just a really meh PC, not an interesting console.
I have a hard time imagining a future in which those 2 „consoles“ will have a cult following like basically any real console before them.
I know that wasn’t the joke, but thinking about it, I got a bit sad that people growing up with those meh consoles will never really have what we old farts have with all those old hardware pieces getting so much love…
Yes the hardware is no longer interesting. They are just mid tier PCs for the year they release
No games to play on it anyways.
Excellent interview. Hopefully less people will ask me about this in the future, if not, you're a god send to help simplify that conversation in a link. Appreciate this.
Happy to do it
Three months late.
Sega CD I presume is possible, but would take work
Sega 32X not possible as it has a lot of the Sega Saturn internals, just less.
Curious if it could do early 32 like Amiga CD as it already has the Amiga core. The Atari Jaguar would also be interesting albeit maybe any games that use both processors would be impossible, but many of the Jaguar games only used one of the processors.
Honestly not sure on any. Sega CD has additional hardware so that may even be out
N64 for sure, no question.
i'd love to play gauntlet legends with 3 other pocket users how insane would that have been?
Such a fun game made so much better with four players
Gauntlet legends! Yes! My brother and I played the heck out of this
I’m with you regarding the magic; would love to see the Sega Saturn over N64. I can live with these limitations though and have hope for the future a long the lines you mentioned in an analogue pocket 2.
I’m sure a Pocket 2 will exist at some point
I’m waiting for the Analogue 3D. They say it’s coming 2024 but it’s nearly September and still no news.
Analogue time usually means a year plus late
@@VideoGameEsoterica ahahaha
Thanks for the info. Time to get a MISTER.
For these cores absolutely
yeah a full build is now as low as $325 with a clone
The way I explain FPGA to others it to use graph paper and a basic calculator and then write every button in a square. Now to explain why some cores cannot fit onto 'smaller' FPGA chips, take a sheet of graph paper and cut it in half and then take one of the halves and cut it in half. Take one of the quarters and write every button in a square. It should fit. Now take the other quarter and get a advanced graphing calculator like a Ti-83. Now do the same thing but don't forget, almost every button has another function so when you use the shift or 2nd button many of these buttons need two squares, one for each function. Chances are a Ti-83 won't fit on one of the quarter so you need to use the half sheet. I can tell you having a Ti-85 which many buttons have sub menus of 5-10 or more, you might need a full sheet of graph paper. Now if you want to bring cost into it, imagine one of the quarters is $100 and the half is $200. A full sheet, let's say $350. So there you go. More advanced systems need bigger FPGA chips and bigger FPGA chips cost more. Years ago I had a Ti-92 which had a full keyboard too. That would definitely take a few sheets of graph paper.
Lotta squares haha
ngl I still have hope that someday the release a ps1 core, even if it sucks and only some games can be played on it.
There's already one, but it's very slow, glitchy and has no sound, if they improved it a little bit I'd like to play on it even if it was just for experimentation and even if just a few games were playable
im new on this topic about the fpga (non english speaker)...in a previous video you said that the n64 library is almost complete for the n64 core, but now you said that can't work. Im planning to buy in the short future a fpga, but i need to know if the mister fpga is compatible with majority of n64 games, yes or no, thanks!
MiSTer is compatible with 99.9% of N64 games
@@VideoGameEsoterica big thanks!
I know I’m dreaming, but it would be cool if the Analogue Duo became the disc drive for the Analogue 3D, enabling 3DO, Saturn, PlayStation. It could help them sell a lot more ADuos for economy of scale, but that’s a lot of difficult cores to make for such a setup.
My guess is every console will be its own hardware release from analogue. So if they tackle these it’ll be as a release per platform
@@VideoGameEsoterica I already have a MiSTer but I'm stupid enough to pay analogue an absurd amount of money for an FPGA Saturn or PlayStation 😂
Haha well disc reading would be fun
@@VideoGameEsoterica Maybe an “Analogue Station” could be essentially a disc drive for Analogue 3D, unlocking PSX and Saturn. The Analogue Duo could then unlock Neo Geo CD, 3DO, and Jag CD. Pretty sure the Analogue Duo could do a couple of those without tapping the more powerful FPGA in the Analogue 3D, but, well, 3DO could definitely sell some more Duos and improve economies of scale.
That would be a fun use case
Spiderman (by Sega) is a core I'd like to see on MISTer.
Would be a fun one
Why still no Sega CD?
I believe once you combine it all together it has fitment issues on the FPGA and some other issues on the bus. But I’d have to check
@@VideoGameEsotericathanks for the video and insight - good stuff.
Happy to do it
What about.. super fx has that been done yet?
It’s not really “32” bit but it is possible at creating 3d visuals.
3DO?
I mean 3DO might be possible but that depends.
Honestly hope PS1 could eventually be somehow possible, as it’s the most likely to be possible, control set is nearly perfect, Saturn and n64 couldn’t work regardless due to the amount of buttons.
But ps1 I mean you could use something to switch between L2 and R2 and since most games never used joysticks on the ps1 or supported both I think it would be the most likely if tech or development techniques advance enough.
SuperFX works on snes yes.
@ nice also, uhm something I haven’t thought about until now but why hasn’t anyone thought of bringing a adapter for master system cards to the analogue pocket?
That’s a good question. Not sure
@@VideoGameEsoterica I mean wouldn’t it be possible especially sg-1000?
Ok, but what about SEGA CD or 32X? how about that on the Pocket??
I may do a second vid on those
Thank you for the videos, theyre so informative. Ive been binging and eatching them as they come out. Really lets me know what to expect of an fpga... Convincing me to press buy as soon as Taki's one is out.
I do have a question, if fpga replicates the whole hardware, how come some arcade cores don't support all the games that ran on the boards? I got really sad that Zippy Bug isn't running but Sega System1 the board exists as a core. This makes me pessimistic about rare arcade games needing to be found and reverse engineered
That’s because arcade boards routinely have minor hardware changes even on the same board series. It’s unlike consoles in that manner. A board “platform” can vary a lot
@@VideoGameEsoterica Ah sorry that's quite reasonable. Does this mean you often find arcade games that aren't supported?
Just depends on what I’m looking for
I wonder what it would take to make a PSP core for MiSTer or if that would even fit. I always assumed it would take a larger board, but then we got N64 and Saturn.
DS / PSP are beyond the capabilities of the DE10 used for MiSTer. Both in logic quantity and overall speed
@@VideoGameEsoterica I figured that was the case. Thanks for the reply! Consoles like DS and PSP would be so cool, but the DS really needs a dedicated dual screen handheld whether we get an emulator version or FPGA. The split screen options work for DS okay, but the experience is always poor compared to my originals. Thank god I still have every version of that console to play when I feel like it.
Yes DS really needs the form factor to be a good experience
I wonder what a non aluminum pocket 2 will cost
Any number would just be a guess
I will keep asking you Eso, constant asking will somehow will it into existence with magic!
Haha you can always keep asking
Can the pocket do sega cd since it can do pce cd?
I believe that’s beyond what will be capable too from what I’ve heard
What about Sega System 32?
Perhaps it could work
So if we stop asking they will eventually come to Analog Pocket?
Haha not quite. I wish
People asking the impossible...so will there be an OLED analogue pocket, or a neo geo analogue console?
I think a Neo Geo FPGA console is a very thin market
Get the superior portable Mister soon. Full Mister, OLED and possibly even cheaper.
Def gonna be a great option
Oled screens are prone to burn-in no wonder how analogue dicht that option. Oled requrie extra care.
Some extra care but it’s gotten better
@@karlhansoAnalogue is a scammy company, that's why.
@@VideoGameEsotericawhat does he mean?
Ha! I just mentioned this the other day!
Been getting a lot of questions about it lately so a vid was made
Time for a video on if the 3DO is possible on MiSTer! (You may have already done that, but I just don't remember!)
I did that didn’t I?
I think you actually did, but I genuinely can't remember! Too much cheese in the brain!
I can barely remember and I’m the one who made it
Saturn because it's usually harder to play Saturn games overall. This again is part of why I want to see someone "try" to have another FPGA chip in a cartridge style (similar to how the analogizer is used) and expand it that way if Analogue doesn't bring a pocket 2.
Ooh interesting. Wonder if it has enough pins
That's the million dollar question, that's for sure.
If we stop asking, will they come?
If only it worked that way
Give me a Model 3 core and a Namco System 23 core, in *any emulator app anywhere*!
We can only hope for future platforms
You'd have thought common sense would say what will fit and what won't. Nice video.
It’s not like everyone’s how FPGA LEs even work nor that they have certain capacities
saturn for sure
Eventually on a handheld MiSTer
How do i strategically file my taxes?
lol huh?
So basically no 3D
Not seeming like it
Does the Pocket Snes core support the Cartridge hatdware accel chips?
@laytaylor yes it can to the FX stuff
@@VideoGameEsoterica So thar would be the 3D Outlier ? Since the Mario chips were designed to speed up geometry calculations.
A $500 device that can't play PS1, Saturn, N64 and Dreamcast games.
Well it’s only $500 if you want aluminum