FINALLY More Frames DLSS is Working | Star Citizen
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- Опубликовано: 10 сен 2024
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PC specs: AMD 7950 X3D
EVGA 3070 TI
96GB DDR5
change gpu to AMD .frame generation and FSR will get you above 100 fps at 4k or even more...
Sure just send me 900 bucks and I’ll get right on that 😂
@marcuswynn89 AMD cards are way cheaper
Yeah I know
and with that nasa PC you only get those fps? You always justify everything in this game. I thought you would say it runs dlss with a modest rig. Too bad
u can use FSR on nvida card mate :D
Yeah I realize that now it’s about the same in terms of performance as dlss
BROTHER, AS I UNDERSTAND IT, THE DLSS IS COMPLETELY NOT WORKING FOR ME AT THE MOMENT. I'LL EXPLAIN: DLSS ALWAYS GIVES A MINIMUM OF +60 FPS IN ANY GAME! ALWAYS , HERE ON OFF 0 THERE IS NOT A SINGLE FPS DIFFERENCE ANYMORE FOR ME!
Are you using nvidia?
I get 50-100% FPS increase using it in Quality @ 8K x 2K on a 4090. Very happy.
Let me borrow that 4090
on 2:56 , no way ur incredible PC specs is run this game at 16fps with DLSS off, there must be something wrong
Gotta be some issues with his build forsure
Nothing wrong with my pc on the live servers I get about 50-60 fps most places it’s more about the patch not being optimized
Great review! I was experimenting with it last night but i was on a terrible shard at microtech and couldn't distinguish if i was having server issues or settings changes were happening. hopefully once 3.23 goes live in a month, it will be much better! 🤘
There was a memory leak on microtech so I haven’t been over there much yet only to do bounties
a play at a resolution just below full 4k native with little visual difference but a 10fps bump so DLSS at 4k would make all the difference for me i'm so close to 4k decent performance but never quite there!
though I wonder if that's more to do with me or just the lack of server meshing and this current juncture it will be a nice boost until meshing is fully functional and then i'll prob go back to native!
I hope they do fix the card stacking UI from being affected no reason to anti-alias that really!
But it's impressive hurston is generally like 15fps for me it's not really playable, but microtech is okay at 30-45 if you avoid the commons and port
and especially good at baijini station orbiting arccorp which it's habs and it's hangars have the highest fps i've seen anywhere i've been If you go to level 5 of the habs you'll see a high framerate on good server it's over 100fps!
and I get 60-90 anywhere but the ship terminals the loby can drop down to 50+ and on rare occasions if the server is bad 40+
but i've neven seen baijini drop below that even on native 4k if the server is running good at native 4k I get around 90+fps in the ship hangar bare minimum 60+ on bad ones!
It’s a solid start for a change
How do you have ultra performance? I only saw quality, balanced, and performance
i paid extra?
He's running it at 2160p
You "can" use FSR on nvidia GPUs: It's works on every GPU brand, unlike DLSS.
It wont work better then DLSS I guess, but its worth testing anyway.
Should CIG introduce FSR3.1 you could even use DLSS for upscaling and FSR3.1 for frame generation at the same time, even on a 3070 that has no frame gen under nvidia drivers.
BTW, your main Issue, right now, is the 8GB on your card, which are not really suitable for 4K> because DLSS is upscaling from 720p at your settings, the 8GB limit wont be a problem any more, but I'd rather play ad 1440p native for a better experience.
I've always had a tough time believing DLSS did something to improve fps cause every time i try it on my pc it doesn't quite work.
My PC :
CPU . I7-9700k 8 core / 8 thread
GPU: 2060 180 TDP
RAM: 80 GB DDR4 3600 mhz
Screen : 144 Hrz, 1920 x 1080.
i tried using on various applications dlss and all it seems to do is make the game look worse while giving me problems when i alt+tab the game because of changing resolution
So, if i'm not mistaken, what dlss should do is, for example on my 1080p screen: it renders frames at a lower risolution ( for example 720p) and then it upscales them (or forces a smaller rendered frame to a bigger screen) to my 1080p screen; then it applies some sharpening and some other stuff to compensate for the loss of detail.
This should in theory reduce the stress on the (GPU ?) because it has to render at a lower resolution, resulting in more frames at the cost of a minor game look.
Tough, star citizen is a heavily CPU bound game, and it doesn't care too much about what gpu you have (of course having a 4080 is better than a 2060, but the improvement is minor due to game optimization not being present) ; altough, i have no idea anymore since the game tecnically introduced Vulcan and other tech that should make the GPU more relevant, even if i heard from some friends of mine that are EVO testers, that the vulcan is only usable if you have a beast GPU (40 series and above) otherwise it will just make everything lag.
I am very confused at this point, please some tech experts of the internet, clear my mind XD
yeah get a new pc would be my advice
DLSS is not a good option for 1080P, better at any higher resolution. Also if you are CPU bound in the game DLSS will no nothing at all
What was the fps difference between dlss on and off?
About 20 fps or more
Generally speaking and relative to each system, about 100% gain in FPS performance. So in this video with DLSS off he gets 10-25 fps, double that = 100% increase 35-50 fps with DLSS on.
For is bad though. Intels xlss is free, good, works across all GPUs
What GPU/CPU are you using that even with DLSS you're only getting 25-45 fps?
a lot is tied to server performance, on the PTU its garbage right now, everyone is trying to get in and make videos and see shit lol
evga 3070ti and amd 7950x3d
yeah server performance is shit, normally ptu is good but this has been awful
@@chomp7927 Not true at all. A server that's been up a while might have more entities for your client to render than a fresh server, but that will impact your client FPS minimally. The only thing a slow server is going to do is cause network related issues like desync. Your client does not have to wait for the server to update a frame, that would be awful.
CPU-bound. The Vulkan multithreading thingy isn’t in yet, is it?
I think the issue with DLSS making the mobiglas look blurry is because the AI is trying to predict frames, but it can't or hasn't been trained to replicate what a hologram is supposed to look like, or it can't recognize the code/heavily modified engine. Pretty sure it can be fixed but I remember some of the devs talking about issues with DLSS so that makes sense.
Yeah it’s a scale issue but I think it can be solved over time, this is the first feature I’ve seen that works well in its first iteration
what model nvidia card is it?
EVGA 3070ti 24 gb
It would be helpful to know what kind of PC you are running as well. I was going to say with DLSS on 30-50 fps was not all that impressive, and granted you are at 4k reso, but even I don't get that bad of FPS with DLSS off on live. That said I can still see the difference it makes for you. Curious now what it will do for me.
See pinned comment o7
@@marcuswynn89 For some reason DLSS does nothing for me. No change in FPS. I get the same FPS with it on as I do with it off. :( In my case the game looks better with it off. *shrug*
If it matters: i9-10900K 64GB DDR4 RTX3080
@@Fluke2SS If you're CPU bound, then DLSS isn't really going to help. If you're GPU bound, it will help. It's just rendering at a lower res and AI upscaling which lowers the load on the GPU, thus increasing framerate. You can bump up the resolution and at least get better looking frames out of it.
@@AlanColon1979 Normally play a 1440P, but I'll bump it up to 4k see what happens. No change at 4k, Guess my i9-10900k finally reached its limit. Last time this happened was when 3.0 was launched years ago on a lower end CPU. But if that is the case: Then the minimum specs just went up on Star Citizen by another large jump. CPU was at 60% and GPU at 50%
how to get in wave eptus?
💰💰💰💰
@@marcuswynn89 Subscriber?
@Justin-qh4po yup
Yea how about make the e cores work at newer intel CPUs . we still need to turn them of off otherwise the game is unplayable
Got rid of the intel cpu switched to amd and you should as well
Not going to change my 14900k for Star Shittisen
@Dr_Chandra 7950x3D is the king
cmon man leave your specs in description
see pinned comment
O M G
It doesn't work, no matter if DLSS, FSR or TSR. No matter if FullHD , 1440p or at 4k, Quality of the Graphic doesn't change and the FPS staying the same. So idk where u get this from but it doesn't work..
Something is making the frames increase care to explain?
@@marcuswynn89 Ignore that guy. He has NO idea what he's talking about.
It doesn't work for me either. Have you seen the equipment this youtuber has? it should be running at 180fps. hahaha.
Is this not out yet?
What do you think?
He's on the test server for the next patch.
DLSS or not, game is still jank as fuck
You’re not wrong
Anybody who is still a sucker for Star Citizen. All I can tell you is wake the hell up. This game is going to go nowhere with a capital N where
It’s not that deep.
What a ridiculous comment 😂
Dont care + Having fun