Multiply or Multiply

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  • Опубликовано: 11 сен 2024
  • Four colours, controlled by the random movement of marbles, select whether to double their current number (starting at 1), or double their number.
    When a size limit is reached, a shot will be launched, with enough energy to conquer as many blocks as the number reached.
    The size limit is constantly increasing throughout the match.
    When a hostile shot reaches a player's cannon, they are eliminated. The last player standing wins.
    Four colors competing:
    Cyan, Magenta, Yellow and Purple
    Which colour will win?
    Subscribe for more!
    #marble_race #multiply_or_release
    Patreon: / lostmarbleruns
    Discord: / discord

Комментарии • 55

  • @hunteryouth5017
    @hunteryouth5017 Год назад +25

    The bit at the end was insane also love that purple took vengeance for yellow

  • @Krovahn
    @Krovahn Год назад +67

    I like the part where they multiplied.

    • @cheapcheese.
      @cheapcheese. Год назад +5

      Really? I prefer the multiplication part

    • @theultimategooberlol
      @theultimategooberlol Год назад +3

      I prefer the eliminating part

    • @justTheBonnieboii
      @justTheBonnieboii Год назад

      Same

    • @catfacecat.
      @catfacecat. Год назад +1

      I prefer the part the they multiplied

    • @salxrn
      @salxrn 11 месяцев назад

      I didn't really liked that part. I thought the multiplication was a lot cooler and also when Yellow multiplied and then multiplied again and then purple multiplied and they all multiplied and then they multiplied because I really like the multiplying

  • @game_miner
    @game_miner Год назад +20

    Physics Engine: “no pls stop adding more things to the arena, I can’t take it all!”
    Winner: “Haha, shots go BBBRRRRRRRRR!”
    Physics Engine: *breaks into a bazillion pieces*

    • @ehx3419
      @ehx3419 Год назад

      Literally from 5:00 onwards I've been wondering whether the containment breach would happen before or after the last elimination.

    • @octavio4827
      @octavio4827 Год назад +1

      From 7:40 to on the arena itself had a stroke

    • @crow231
      @crow231 10 месяцев назад

      bazillion isn’t a number

  • @maf6768
    @maf6768 Год назад +43

    I like the part where they said "its multiplying time" and started multiplying

  • @AlgoMarblerYT
    @AlgoMarblerYT Год назад +14

    To conclude this video:
    Hit the x2 block to charge up the shot, and get down quicker to release more shots
    This didn’t end well for most

  • @mityaboy4639
    @mityaboy4639 Год назад +5

    an idea:
    when enemy orbs collide they should go through a decaying process relative to their sizes allowing collisions to “break” them rather than just bouncing
    here is what i was thinking:
    if an orb with the value of 1000 collides with an orb of 500
    that means their ratio is 2:1
    then simply use the bigger ratio to calculate the fragment lost on the smaller orb
    in this case simply divide the 500 with 2 which is 250.
    both orb should loose the same amount so after collision we have a 750 and 250 sized orbs
    next time they collide the ratio would be 3:1
    so again divide 250 with 3 (then round it) is about 83
    after colision we have an orb of 667 and 167 - this allows the orbs to reduce in size and eat up each other slowly, rather than just bouncing around and filling/counterfilling the arena with their own colors.
    if their relative size is 1:1 then either no decay or a random percentage of loss
    to mix it up, keep a low percentage chance for the orb(s) to rather than decay; they could split
    so back to the original example:
    the larger orb l
    reduces to 750, but the smaller one breaks into to and looses only a small fraction
    (so rather than creating two 250s orb, it creates two 10% smaller ones: 225 and 225)
    or just ignore my stupid idea :) its your channel, your world :)
    keep up the good entertainment :)

  • @JustYourAverageRetro
    @JustYourAverageRetro Год назад +8

    Oh. fuck I didn't realize what day it was

  • @Interesting_Failure
    @Interesting_Failure Год назад +8

    I'll be honest, I was kinda hoping that the shots would just keep getting bigger without firing and the video would just end at some point when the software became unable to handle them.

  • @lego_by_leo
    @lego_by_leo Год назад +2

    7:41, When you overcharged your phone to 10,000%

  • @ShakeyBox
    @ShakeyBox Год назад +2

    An unironically good variant.

  • @deltamico
    @deltamico Год назад +5

    It seemed like you had to have higher number than any existing bullets to shoot. But that is equivalent to the actuall rules you use, cause if they were released already it has been when the threshold was lower and thus the number is lower

    • @lostmarbles2d
      @lostmarbles2d  Год назад +2

      Sorry I didn't properly explain it in the video; the implementation is that all players' size limit increases over time, and the rate by which it increases also speeds up over time.
      The way you describe it sounds like it might work better, maybe I'll give it a shot!

  • @RandomMemes-qt7pe
    @RandomMemes-qt7pe 10 месяцев назад

    The part where blue multiplied was such a plot twist!

  • @tahminakhan9979
    @tahminakhan9979 Год назад

    "What time is it?"
    "It's Multiply Time!"

  • @JustAnotherCommenter
    @JustAnotherCommenter Год назад +2

    Reminds me of supercolliders

  • @svetlananikolaeva8039
    @svetlananikolaeva8039 Год назад +5

    Next video: release or release
    (also can you please fix that bug where a marble hits a cannon and it should be eliminated, but instead the cannon is left with a zero charge like at 1:34 and 3:12 (in both cases yellow afflicted)

    • @lostmarbles2d
      @lostmarbles2d  Год назад +8

      Not a bug - if the charging shot is big enough to cover the cannon hitbox, it will be consumed to reflect the shot

    • @ShakeyBox
      @ShakeyBox Год назад +1

      Release (charged) or Release (burst) would probably also be an interesting alternative.

    • @svetlananikolaeva8039
      @svetlananikolaeva8039 Год назад

      @@lostmarbles2d I thought it was supposed to do this only if the charge was bigger than the colliding shot, but it makes sense, I guess

    • @ehx3419
      @ehx3419 Год назад

      @@ShakeyBox The starting number would have to be something higher than usual, because with 1 it makes no difference. Or maybe the starting number could increase over the course of the battle?

  • @branche6876
    @branche6876 Год назад +2

    Do this with megapixel please

  • @Cape34770
    @Cape34770 5 месяцев назад

    now THIS is what i needed (also youtube thinks this is tetris)

  • @user-gamer216
    @user-gamer216 10 месяцев назад

    That is indeed a big shot moment

  • @enochofmi
    @enochofmi Год назад +4

    Well. I can tell which hemisphere you're from

  • @LAMCHAKFUNG
    @LAMCHAKFUNG Год назад +2

    multiply or multiply? The release is in the size!

  • @mrsgbrandi
    @mrsgbrandi Год назад

    7:41 lol

  • @deleetiusproductions3497
    @deleetiusproductions3497 10 месяцев назад +1

    The ending is confusing.

  • @lemon_lime9396
    @lemon_lime9396 2 месяца назад

    THERE WAS TOO MANY IT EXPLODED LMAO

  • @4096mations
    @4096mations Год назад

    chaos😮

  • @justiceinforcer
    @justiceinforcer 10 месяцев назад

    Ahh yes youtube this definitely Tetris

  • @kolaas2006
    @kolaas2006 Год назад

    Ive got tearssss

  • @salxrn
    @salxrn 11 месяцев назад +1

    Spoiler Blocker ✋

  • @theultimategooberlol
    @theultimategooberlol Год назад

    I loved the part where video started.

  • @SoyElLoboGris13
    @SoyElLoboGris13 11 месяцев назад

    7:40

  • @marblesofraven
    @marblesofraven Год назад +2

    Wondering how many draws that took...

    • @lostmarbles2d
      @lostmarbles2d  Год назад +2

      Surprisingly no draws! The issue was getting them all to survive past the first few minutes, since once they get into the hundreds (very quickly), they were sniping so easily.

  • @anonymousperson5469
    @anonymousperson5469 Год назад

    I’m waiting for release or release.

  • @steviousmusic
    @steviousmusic Год назад

    Do it but with burst shots

    • @lostmarbles2d
      @lostmarbles2d  Год назад

      If you can ask my PC really nicely... because I don't have the heart to ask it :(

  • @decract
    @decract Год назад

    2:41 thumbnail
    (wait a few miliseconds)

  • @milowannebo-sorensen1776
    @milowannebo-sorensen1776 11 месяцев назад

    Do realease ir realease!

  • @liaaaaaaaaaaaaaaaaaaaaaaav
    @liaaaaaaaaaaaaaaaaaaaaaaav 11 месяцев назад

    What the hell happend at the end?