Street Fighter 6: Love doing this Raging Demon Gimmick

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  • Опубликовано: 29 окт 2024

Комментарии • 28

  • @SaucyCheeseburgerwithRanch
    @SaucyCheeseburgerwithRanch 3 месяца назад +18

    0:40 Raging demon

  • @lilacrain3283
    @lilacrain3283 3 месяца назад +18

    Just a heads up, if you link HK into 2MP 2MP it’ll do more damage than the MP target combo

    • @Apocalypse754
      @Apocalypse754  3 месяца назад +5

      Oh good to know! I'll test these in the lab whenever I get the chance. Thanks for the heads up :D

    • @Guitar-Dog
      @Guitar-Dog 3 месяца назад +2

      Sometimes seems range specific crMP is good tho

    • @lilacrain3283
      @lilacrain3283 3 месяца назад +1

      @@Apocalypse754 No prob! You can also link into 2MP on counterhit MP (or link into another MP), but it’s a little tough to confirm. Very handy on people who like to mash on wake up

    • @smugaladdin8372
      @smugaladdin8372 3 месяца назад +1

      I'm pretty sure that makes the dp not connect after L.tatsu

    • @Guitar-Dog
      @Guitar-Dog 3 месяца назад

      @@smugaladdin8372 probs not

  • @heavenmaycryHQ
    @heavenmaycryHQ 23 дня назад

    Damn ryu fucked up hard, he had enough to finish you but mess up early

    • @Apocalypse754
      @Apocalypse754  23 дня назад

      im not entirely sure though if he were to put himself in burnout to extend the combo that it would kill me. i think i'd be on a silver at health at least still so he wanted to avoid burnout.
      the biggest mistake he made imo was when he tapped parry near the corner and i saw that opportunity and let 'er rip with the Raging demon lol.

  • @Sharky_0456
    @Sharky_0456 3 месяца назад +18

    its just dash demon thats been a gimmick since forever

    • @justsolved4467
      @justsolved4467 3 месяца назад

      i think ur wrong here, pretty sure he did overhead kara cancel demon to lock them in block animation

    • @DiscoMouse
      @DiscoMouse 3 месяца назад +22

      Where did they imply it was hot new tech?

    • @DiscoMouse
      @DiscoMouse 3 месяца назад +4

      @@justsolved4467 there’s no overhead in the inputs. Don’t think you can do that in SF6 anyway

    • @bardockvegetable6377
      @bardockvegetable6377 3 месяца назад +4

      ​@@justsolved4467there are no kara demons whatsoever, the sf6 creators said so in an interview, not only that, not a single overhead input, hell not a single medium attack input either
      You are wrong, he just did regular dash up demon

    • @Apocalypse754
      @Apocalypse754  3 месяца назад +11

      I never implied this was a new gimmick or anything. I just said I love doing this gimmick because when people see an empty dash like that, most of the time they try to react with a grab tech, parry, block, or using lights. But never really account of Raging demon and it works 99% of the time.
      That's why I still love doing this specific gimmick lmao.

  • @TheCyborgMC
    @TheCyborgMC 3 месяца назад

    How did he pull the demon off from neutral with no apparent LP registering first?

    • @kagexice7679
      @kagexice7679 3 месяца назад +2

      you can buffer the inputs needed before your dash ends