@@Apocalypse754 No prob! You can also link into 2MP on counterhit MP (or link into another MP), but it’s a little tough to confirm. Very handy on people who like to mash on wake up
im not entirely sure though if he were to put himself in burnout to extend the combo that it would kill me. i think i'd be on a silver at health at least still so he wanted to avoid burnout. the biggest mistake he made imo was when he tapped parry near the corner and i saw that opportunity and let 'er rip with the Raging demon lol.
@@justsolved4467there are no kara demons whatsoever, the sf6 creators said so in an interview, not only that, not a single overhead input, hell not a single medium attack input either You are wrong, he just did regular dash up demon
I never implied this was a new gimmick or anything. I just said I love doing this gimmick because when people see an empty dash like that, most of the time they try to react with a grab tech, parry, block, or using lights. But never really account of Raging demon and it works 99% of the time. That's why I still love doing this specific gimmick lmao.
0:40 Raging demon
Just a heads up, if you link HK into 2MP 2MP it’ll do more damage than the MP target combo
Oh good to know! I'll test these in the lab whenever I get the chance. Thanks for the heads up :D
Sometimes seems range specific crMP is good tho
@@Apocalypse754 No prob! You can also link into 2MP on counterhit MP (or link into another MP), but it’s a little tough to confirm. Very handy on people who like to mash on wake up
I'm pretty sure that makes the dp not connect after L.tatsu
@@smugaladdin8372 probs not
Damn ryu fucked up hard, he had enough to finish you but mess up early
im not entirely sure though if he were to put himself in burnout to extend the combo that it would kill me. i think i'd be on a silver at health at least still so he wanted to avoid burnout.
the biggest mistake he made imo was when he tapped parry near the corner and i saw that opportunity and let 'er rip with the Raging demon lol.
its just dash demon thats been a gimmick since forever
i think ur wrong here, pretty sure he did overhead kara cancel demon to lock them in block animation
Where did they imply it was hot new tech?
@@justsolved4467 there’s no overhead in the inputs. Don’t think you can do that in SF6 anyway
@@justsolved4467there are no kara demons whatsoever, the sf6 creators said so in an interview, not only that, not a single overhead input, hell not a single medium attack input either
You are wrong, he just did regular dash up demon
I never implied this was a new gimmick or anything. I just said I love doing this gimmick because when people see an empty dash like that, most of the time they try to react with a grab tech, parry, block, or using lights. But never really account of Raging demon and it works 99% of the time.
That's why I still love doing this specific gimmick lmao.
How did he pull the demon off from neutral with no apparent LP registering first?
you can buffer the inputs needed before your dash ends