Easy PBR - Blender PBR Add-on

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  • Опубликовано: 12 янв 2025

Комментарии • 116

  • @costel2094
    @costel2094 11 месяцев назад +1

    I´m completely blown away. Nicely done. No idea how I havent heard about this add on.

  • @ryszardzimek899
    @ryszardzimek899 2 года назад +8

    This addon is just amazing. The fastest, easiest to use and most convenient. Thanks a lot!

  • @ShlomoRaz69
    @ShlomoRaz69 Год назад +7

    Why is the libary does not work? i did evreything right but when i donload something it jsut doesent download it into the blibary. i reloaded and it did nothing what do i do????????? how do i fix it?

  • @WillFalcon
    @WillFalcon Год назад +2

    Next issue - add assets does nothing, there is no library named Easy PBR, so whole list remains untouched, I can add manually from shader editor window but "this is not the way"
    It works only if I add the path manually via user prefs using File Paths tab.
    UP: deleting all the paths, reassign all the paths again helps, so it created a new asset lib named Easy_PBR_Library in assets browser.

    • @rejly
      @rejly Год назад

      how do I delete paths please?

  • @Motaz4k
    @Motaz4k 2 года назад +2

    great work man! seems like u thought of everything with this addon.

  • @buraktabakoglu
    @buraktabakoglu 7 месяцев назад

    Fantastic addon. Thank you for this.

  • @bridge1444
    @bridge1444 10 месяцев назад +2

    Not showing for me in the Shader editor (using version 1.0 in Blender 4.0). Also, The EasyPBR Asset library has been created in the Asset Browser but it's empty. Any idea? Thanks in advance.

    • @bugrasanl2707
      @bugrasanl2707 5 месяцев назад

      did u solved? cus ı have same problem (blender 4.0)

  • @kvdml
    @kvdml 7 месяцев назад +3

    unfortunately not working in Blender 4.1, mac. Library says it'"s valid, python error on adding available assets to library

  • @conceptdigital9999
    @conceptdigital9999 2 года назад +5

    I am in Blender 3.1.2. Easy BPY shows as installed but does not show up in my Shader Editor N side panel. Other plugs do.

  • @KalkuehlGaming
    @KalkuehlGaming Год назад +3

    Last week, I used this addon without any problems.
    Then it was gone and I had to reinstall it and now it just wont work anymore.
    After downloading the Texture there comes an error message after trying to apply the texture.
    Python: Traceback (most recent call last):
    File C:\...\Blender\4.0\scripts\addons\EasyPBR\_init_py, line 1975, in execute.
    File C:\...\Blender\4.0\scripts\addons\EasyPBR\_init_py, line 1294, in add_pbr_groupng = add_pbr_ng(context, asset, res, reload)
    File C:\...\Blender\4.0\scripts\addons\EasyPBR\_init_py, line 1086, in add_pbr_ng pbr_ng.inputs.new(NodeSocketVectorXYZ, Coord)
    AttributeError: SahderNodeTree object has no attribute "inputs".
    What does this mean?

    • @monaime
      @monaime  Год назад +1

      Use the version 1.0 of the add-on with blender 4.0.

    • @jyunacchan9600
      @jyunacchan9600 Год назад

      the version 1.0 seems not compatible with another add-on call "Node Arrange" what is the solution might be?@@monaime

  • @AsyncLight
    @AsyncLight 7 месяцев назад

    beautiful add-on!

  • @tyraniusdelten8207
    @tyraniusdelten8207 2 года назад +1

    This is aswm he just replaced quixel mixer!!! #Legend

  • @rodolflum3444
    @rodolflum3444 2 года назад

    in 3.3 ltsand 3.4 alpha. just disconnect the normal map in bsdf the texture is shown in eevee and just adjust scale in displacement as it was too strong to .1or to your liking.

  • @WillFalcon
    @WillFalcon Год назад +1

    ALT+P does not work, whatever I do.
    UP: solved somehow, I created a new mat then hit alt+p it works, but new issue - first attempt was "wood siding" and it is TOOOOOOOO GLOSSY. Like polished or wet wood. Not PBR (EEVEE)
    UP2: solved by reassign
    ecreate a new material, now it is not as glossy as before. Wierd for me

  • @calmadaniele8280
    @calmadaniele8280 Год назад

    Could you do a video just on the installation of addon, please?Thank You

  • @itscrawford
    @itscrawford 2 года назад +1

    this is bonkers. Amazing.

  • @mosog8829
    @mosog8829 2 года назад

    Thanks very much for the add-on

  • @rejly
    @rejly Год назад +2

    I dont see the asset library

  • @davisburnside9609
    @davisburnside9609 2 года назад +1

    Game changing, not kidding

  • @aasciutti
    @aasciutti 7 месяцев назад

    Amazing addon!

  • @caribbeanchild
    @caribbeanchild Год назад

    Amazing. Thank you so much. Works so well.

  • @devchauhan3607
    @devchauhan3607 Год назад +1

    It's not working with Blender 4.0. When will it get an update? I really need it. I use it all the time.

    • @monaime
      @monaime  Год назад +1

      For Blender 4.0 use the version 1.0 of the add-on.

    • @ayotimo7605
      @ayotimo7605 Год назад

      @@monaimewhere can the 1.0 version be found?

    • @samduss4193
      @samduss4193 4 месяца назад

      I install 4.2 blender and the addon 4.2 and nothing in the toolbar ?

  • @jarkozplf
    @jarkozplf 2 месяца назад

    is a way to bake multiple masks to one texture? I use to do that to reduse numbers of texturs that use only one color like power of emmision, metalic and smoothness

    • @monaime
      @monaime  2 месяца назад

      It's not possible for the moment.

  • @CodenameStudios
    @CodenameStudios 3 месяца назад

    Hey! I don't if you heard but Quixel Megascans will be closing their Bridge app and going for something called "Fab" sometime in the middle of this month. Quixel is letting all their assets, including their army of materials/textures, go for free. I was wondering if Easy PBR can "read" all the materials from a local machine. I know the Local option is there but it looks like its just for AmbientCG. Or if not, I should work with any material; because these Megascan textures/materials are PBRs so was wondering with Easy PBR will read them OK. Uhhh...asking for a friend lol :D

    • @monaime
      @monaime  3 месяца назад

      I know Quixel, but I'm not sure if they provide a public API to download their assets.
      The add-on uses only AmbientCG for the moment because their API is easy to deal with.
      It's possible to add other libraries, but it will require a lot of work, unfortunately I'm very busy with multiple projects right now.

    • @CodenameStudios
      @CodenameStudios 3 месяца назад

      @@monaime Oh OK and I completely understand. Guess I'll run my own test to see if I can work with the textures. And yeah I don't think it will be a public API as Fab will be their main vehicle for future dealings with the assets.

  • @alonnir2091
    @alonnir2091 2 года назад

    thanks for your hard work...but when Itry to load assets I downloaded the sceen just freezes, anyone else had this problem?

  • @yapanwolf
    @yapanwolf 2 года назад

    very good addon. but i don`t know if i installed library corectly. i tried to download vie email not via addon and all materials are not visible in assets window. Do i install separatly all of the materials via addon?

  • @thomasgrrz6548
    @thomasgrrz6548 2 года назад

    Looks awesome!

  • @hibbzUtube
    @hibbzUtube 2 года назад

    I was able to fix the problem for the asset browser, thanks for your reply! Now I have another problem. I tried to follow your video instruction (time stamp 7:20) and when I connect an image texture in the factor the object turns pink as if it couldn't find any image in the material (viewport shading - material). It doesn't happen if I switch to render mode. It doesn't happen if I connect other texture images as noise, musgrave ...
    **System Information**
    Operating system: macOS-12.4-x86_64-i386-64bit 64 Bits
    Graphics card: AMD Radeon Pro 5300M OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.54
    **Blender Version**
    Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: `rBe05e1e369187`
    Worked: (newest version of Blender that worked as expected)
    Let me know cheers :)

    • @rodolflum3444
      @rodolflum3444 2 года назад

      here is a fix.. mapping type cha normal map change to object space instead of tangentnge to texture instead of point and from the bsdf connect it to normal as it was connected to tangent.

    • @rodolflum3444
      @rodolflum3444 2 года назад

      simple just change connection from tangent to normal in bsdf. its working in 3.4

    • @hibbzUtube
      @hibbzUtube 2 года назад

      ​@@rodolflum3444 I tried right now but unfortunately in my case it doesn't work

  • @Admiral_abe
    @Admiral_abe 2 года назад +1

    Golden Turtorial

  • @infinitefighterful
    @infinitefighterful 2 года назад

    You are a Genius!

  • @CodenameStudios
    @CodenameStudios 3 месяца назад

    Thanks for the addon. I am having issues with the addon on Blender 4.2. I thought I sent an email via Gumroad but I don't think it got through. I get an error "No module named 'charset_normalizer.api' when trying to activate the addon. I redownloaded and reinstalled the addon and no go. In Preferences, it labels the addon as "Legacy (User)" instead of "Extension". What am I doing wrong?

    • @monaime
      @monaime  3 месяца назад

      First, make sure you are using the version 1.1.0 of the add-on for Blender 4.2.
      I think there is a conflict with something else you have installed, because there is no module named "charset_normalizer.api" in the add-on.
      To investigate the cause of the issue, you can disable the add-ons/extensions that you suspect to be the culprits, save the preferences, then restart blender.
      The "legacy" type is not an issue, I think it's not accurate from the blender devs to name them that way, because it sounds like it's outdated.

    • @CodenameStudios
      @CodenameStudios 3 месяца назад

      @@monaime HAZAAAA!!!! Found out what it was. You were right. It was another addon causing the issue. It dawned on me after skimming thru a very LONG thread with someone else having a similar issue, that the addon "Bonsai" is causing the issue. Strange because it is on the Blender extension site. After I uninstalled that addon, "Easy PBR" and other addons I was having the same issue with started to light up like Christmas trees lol. I better contact the Bonsai team (formerly known as BlenderBIM) and let them know something is going on with their addon that it is "breaking" Blender somehow. Thanks again for your help and suggestion. :D

    • @monaime
      @monaime  3 месяца назад

      @@CodenameStudios Glad you solved the issue!

  • @iamiam6078
    @iamiam6078 2 года назад +1

    Sorry but the EPBR menu doesnt shows up im using blender 3.0.0 it says its instaled ok but on the right menu i dont have it

    • @monaime
      @monaime  2 года назад +1

      If the add-on is installed correctly you should have the menu in the Shader Editor.
      Do you have any messages in the console?

    • @iamiam6078
      @iamiam6078 2 года назад

      @@monaime Ok everything works like a charm , the menu is" hidden" 😋 in the shading workspace .I love it , the option that you can choose between 1, 2, or 4k is nice the library is clean and well organized.Thank you for your effort for making this tool public you helped out a lot of artists with this 🙂✌️

    • @manosliolios8742
      @manosliolios8742 2 года назад

      @@iamiam6078 Where is the menu? I cant find it either.

    • @iamiam6078
      @iamiam6078 2 года назад

      @@manosliolios8742 Shader editor workspace N menu you will find EPBR

    • @bridge1444
      @bridge1444 10 месяцев назад

      @@iamiam6078Not showing for me in the Shader editor (Blender 4.0). Also, The EasyPBR Asset library has been created in the Asset Browser but it's empty. Any idea? Thanks in advance.

  • @socarnaytoo8518
    @socarnaytoo8518 2 года назад

    I'm using 2.80 and I am having trouble getting the relative path changed to an absolute path I have tried all the folders in and around the folder I downloaded the library to and then some but all I get is "wrong directory" How do I change the relative path in 2.80?

    • @monaime
      @monaime  2 года назад

      Unfortunately 2.8 is too old and the API changed alot since then, the add-on works with Blender 2.93 and above.

  • @RomboutVersluijs
    @RomboutVersluijs 2 года назад

    the url is down saidly. Nice work on this addon!

  • @wssoup
    @wssoup 2 года назад +1

    Hey, i dont think the addon works on 3.1.0, it keeps telling me that there is "No internet connection." I tried reinstalling and changing library folders but still nothing.

    • @monaime
      @monaime  2 года назад

      I just tested it and it's working for me, maybe the issue has something to do with your configuration, or the function that tests the internet connection.

    • @wssoup
      @wssoup 2 года назад

      @@monaime Well it doesnt work for me, i have a normal ethernet connection and basic configruation. Its weird that nobody else encountered this error. Are there region based limitations? Or anything like that?

    • @monaime
      @monaime  2 года назад

      @@wssoup You are the first to report this.
      The function that checks the internet connection tries to connect to a Google server, because the server is always working, it's not a great solution, but it's the best that I have encountered.
      In the next update I will add the option to disable checking for the internet connection.

    • @wssoup
      @wssoup 2 года назад

      @@monaime Thanks, ill experiment more about it but the fact that the console doesnt offer me any info about the error doesnt help.

    • @monaime
      @monaime  2 года назад +1

      @@wssoup For the add-on it's not an error, that's why there are no messages, but it's definitely a false negative.

  • @infinitefighterful
    @infinitefighterful 2 года назад

    In 3.2 the bump map can not connect to the normal map automatically. 3.1 works totally fine.

    • @monaime
      @monaime  2 года назад

      I will fix all the 3.2 issues after the stable release.

  • @chrisgroff5420
    @chrisgroff5420 8 месяцев назад

    I tied installing. It said wrong path bor the directory and I tried it three diffrent ways and even open and closed blender. And my PBR folder is empty.

    • @monaime
      @monaime  8 месяцев назад +1

      You need to disable the relative path 01:51

    • @chrisgroff4981
      @chrisgroff4981 8 месяцев назад

      Is there another way to disable it besides unchecking the box because mine was already unchecked?​@@monaime

  • @CraitMerc
    @CraitMerc 2 года назад +1

    This addon would go from great to absolutely incredible if I could download all textures at once instead of one by one. Is it possible to do that?

    • @jaronjackson6913
      @jaronjackson6913 Год назад +1

      He mentions this @ 3:29 if you want to Add all available assets to Library📥📚

  • @jasaragones9804
    @jasaragones9804 2 года назад

    this is awesome! can I use this on blender 3.1?

    • @jasaragones9804
      @jasaragones9804 2 года назад

      3.1.2 to be exact. Thank you!

    • @monaime
      @monaime  2 года назад

      Yes, it works with Blender 2.93 and above.

    • @jasaragones9804
      @jasaragones9804 2 года назад

      @@monaime great! thanks a lot!

  • @b.2648
    @b.2648 Год назад

    Amazing, thanks you

  • @samduss4193
    @samduss4193 4 месяца назад

    o i try to put it in blender 4.2 i downlpaded the right version i can not see anything in the toolbar :(

    • @monaime
      @monaime  4 месяца назад

      It's located in the N panel of the shader editor.

    • @Thatkidmjk
      @Thatkidmjk 3 месяца назад

      @@monaime not working for a lot of people. Sadly its not visible in the toolbar. Not in 4.0 o. 4.2. Any Fix?

    • @monaime
      @monaime  3 месяца назад

      @@Thatkidmjk It's located in the N panel of the Shader Editor. Not in the 3D View.

  • @hibbzUtube
    @hibbzUtube 2 года назад

    Simply amazing!! I ran into a problem if I want to create assets from my local library. I tried to follow your indication but after I click on "Add all available..." button in preferences nothing happens, asset browser is always empty, I'm using MacBook and Blender 3.0. Im doing something wrong? thanks in advance

    • @monaime
      @monaime  2 года назад

      Try to save the preferences before launching the operator.
      Do you have any messages in the console?
      Do you have the library "Easy PBR" empty? Or no library at all?

    • @cyp296
      @cyp296 2 года назад

      ​@@monaime I'm having the same problem too. I have the library "Easy PBR" but empty in there. version 3.0.0

    • @joromirwave9989
      @joromirwave9989 2 года назад

      @@monaime same here, following

    • @jorgeluisgenova5108
      @jorgeluisgenova5108 Год назад

      @@monaime same here, following. my error is Python: Traceback (most recent call last):
      File "/Users/j/Library/Application Support/Blender/3.5/scripts/addons/EasyPBR/__init__.py", line 2585, in execute
      add_all_as_assets(blend_file, self.reload_all_assets)
      File "/Users/j/Library/Application Support/Blender/3.5/scripts/addons/EasyPBR/__init__.py", line 648, in add_all_as_assets
      output = check_output([blender,
      File "/Applications/Blender 3.5.1.app/Contents/Resources/3.5/python/lib/python3.10/subprocess.py", line 421, in check_output
      return run(*popenargs, stdout=PIPE, timeout=timeout, check=True,
      File "/Applications/Blender 3.5.1.app/Contents/Resources/3.5/python/lib/python3.10/subprocess.py", line 526, in run
      raise CalledProcessError(retcode, process.args,
      subprocess.CalledProcessError: Command '['/Applications/Blender 3.5.1.app/Contents/MacOS/Blender', '/Users/j/Documents/Blender Libraries/Easy_PBR_library/Assets_Library.blend', '--background', '--python-text', 'reload_all_assets.py']' died with .

  • @crazyrobinhood
    @crazyrobinhood Год назад

    Can someone confirm it doesn't work in 4.0 beta? (Amazing work, thank you!)

    • @ayotimo7605
      @ayotimo7605 Год назад

      I don’t think it works in 4.0. Sad

  • @muffo1965
    @muffo1965 Год назад

    the program doesn't work with blender 3.6. It doesn't appear in the N panel.

    • @monaime
      @monaime  Год назад +1

      It's located in the N panel of the shader editor, not the 3D view.

    • @bridge1444
      @bridge1444 10 месяцев назад

      @@monaime Not showing for me in the Shader editor (using version 1.0 in Blender 4.0). Also, The EasyPBR Asset library has been created in the Asset Browser but it's empty. Any idea? Thanks in advance.

  • @terrytjandra
    @terrytjandra Год назад

    is it still working in 2023? i tried to download via the EPBR tab in blender however it keeps on failed to download. could you help me?

    • @monaime
      @monaime  Год назад +1

      Go to the preferences and in the "Internet" tab enable "Ignore Internet Connection Check", if the problem is caused by your location, that should fix the problem.

    • @ayotimo7605
      @ayotimo7605 Год назад

      ⁠@@monaimeI’m having this same issue, I’ve toggled the ignore internet connection check option on and off however I still get the download failed error

    • @monaime
      @monaime  Год назад +2

      @@ayotimo7605 It seems like they have updated the API on ambientCG, to fix it go to the Library tab in the preferences of the add-on, then click on the button "Update AmbientCG Library", wait for the database to be updated then it should work fine.

    • @serimsu6197
      @serimsu6197 Год назад

      ​@@monaime I was getting the "download error" issue too. After updating the AmbientCG Library, it is now working perfectly. Thank you for your help!

    • @JS-nf7yw
      @JS-nf7yw Год назад

      I'm getting the download error issue, I disabled the "Ignore Internet Connection Check" and tried updating the library. Blender says the library is up to date, but in the Add-ons window the Last Update date says 2022-04-04, instead of current date. Any ideas for a fix?

  • @bachutiemphim
    @bachutiemphim 11 месяцев назад

    Brilliant!

  • @KLLDZR-se1qk
    @KLLDZR-se1qk Год назад

    Is this still in developing or left behind? I saw that its still in beta and the database when downloaded the files is from 05.2022. so I’m a bit concerned if it still makes sense to learn that add on. I’m new to pbr stuff and that add on seams to help me a lot getting started and understanding how it works.
    any comments from the dev?🤓 would love to hear from you!

    • @monaime
      @monaime  Год назад +1

      The add-on is not actively developed, so don't expect new features any time soon.
      But i will try to maintain it for as long as I can.

  • @KLLDZR-se1qk
    @KLLDZR-se1qk Год назад

    for me it doesn't add them to the asset browser, anyone an idea why?

    • @KLLDZR-se1qk
      @KLLDZR-se1qk Год назад

      ahh ok, found the answer already below, great :D

  • @cocboss3329
    @cocboss3329 Год назад

    Wonderful

  • @mason4611
    @mason4611 2 года назад

    How do you delete a texture?

    • @monaime
      @monaime  2 года назад +1

      You can do it manually, by going to the textures folder then delete the folder of the shader.
      I will add the option to delete the textures in one the future releases.

  • @lainiwakura2767
    @lainiwakura2767 2 года назад

    bake only cycles?

    • @monaime
      @monaime  2 года назад

      Yes, it uses the baking functionality of blender.

  • @mason4611
    @mason4611 2 года назад

    Will this work in blender 3.0.1?

  • @kushagrasrivastava1091
    @kushagrasrivastava1091 2 года назад

    Thanku

  • @Mukhtar_SH
    @Mukhtar_SH 2 года назад

    Thanks so much

  • @mohammadsadra8325
    @mohammadsadra8325 2 года назад

    awesome

  • @georgios.marinoudis
    @georgios.marinoudis 2 года назад +1

    Thank you so much