No idea what I'm doing wrong, but I _think_ I got mine set up exactly the way this one is, but it's only turning on the empty bucket dispenser, not the rest. Mango's walkaround didn't show everything, and I must be missing one or two components in the parts he didn't show. I'm so close, but it's so frustrating watching the video over and over trying desperately to find one detail I have out of place.
I personally think worse sources of fuel are better suited for super smelters, like bamboo. This actually maximizes efficiency for smaller jobs since you're not wasting fuel. With lava buckets, however, you need to be smelting multiples of 100 _per furnace_ in order to achieve full efficiency. You'll be wasting a lot of fuel when doing most jobs this way, and lava takes a while to replenish.
I'm convinced that all these people asking "why don't you just do it manually?" are just kids that have all the time in the world to play minecraft. If something isn't afk-able, it's literally impossible for me to get a lot of it. That's also why I have no problem with sand and concrete duping.
If you put a 5x5 cauldron setup in your base where you walk past frequently and have a system to automatically put the lava into your smelter, then you just take the lava when you walk by every now and then
@@Bingo55 sure, if you just need a little bit of something, it's faster to do manually. I usually use charcoal for fuel though, since it's fully afk and stackable.
Also why would you want to destroy the world to get resources? I don't want to erase an entire desert to get my sand, and I don't want to drain my nether to get lava!
Although I'd generally agree with this, I made myself a small (16 cauldrons) manual lava farm and in no time flat I had several chests full of buckets of lava with minimal effort. If you really need a huge amount of lava, perhaps you'd need to automate it but I can't see myself needing that much lava ever.
This could even, or perhaps especially, be useful in modded Minecraft. Not all mod packs offer good renewable lava options, especially early game. And for those that do, this is more interesting than a magic single block machine
Also the mods that do add renewable lava usually have a cost associated with it, like dumping in massive amounts of cobble, power or magic/etc. Now that lava is essentially renewable for free, I expect this to change a lot in the modded scene
>1.17+ >Modpacks Hmmmmmmm... The last actual modpacks I remember is for 1.12. And by actual I mean the modpacks that heavily impact gameplay with such mods as industrial craft, tinker construct, buildcraft, thaumctaft, aether mod etc. The only 1.16+ modpacks I know are something like "Fabulously Optimized" (non-gameplay changing), and some biome-adding, terrain-changing, nether-bettering, end dimension beautifier kind of modpacks and they all are built on the superior Fabric API
@@theseanglethen you haven't played modded recently. Tinkers just got updated for 1.16.5, along with many other things. Big packs too. Enigmatica, some FTB flavors, Valhelsia, All The Mods, Direwolf20 just finished his playthrough of FTB presents Dw20, which is in 1.16. It seems like 1.16 is going to be the "next" 1.12 in terms of where modpacks hang for a while. Also, even though modpacks might not update to 1.17, I think that the change Mojang made with vanilla lava will find its way backported, since that's how it is in vanilla now. A lot of Update Aquatic features were backported to 1.12, after all. also Fabric isn't really superior. It's great for smaller mods, but Forge is still the way to go for more complex mods in 1.16+
The beauty of this farm is that you can just leave the computer while you get more lava buckets instead of venturing out to always find lava in the nether, and risking dying
Re: getting lava via dispenser: I think it would actually be more intuitive if the cauldron could empty the lava into a hopper which is filled with empty buckets. That's what hoppers do - they take things out of containers. :) Anyway, Mojang, if you're by chance reading comments, that's just my 2c. :)
Ilmango, choosing a slower farm over a faster one for simplicity what happened who took over the channel (all jokes of course, your videos and farms are amazing!
1:20 exactly!!! it made so much sense for it to be in the game for me that when I was designing a lava farm I tried doing that, just to find out that it doesnt work.
I was so disappointed when I realized dispensers couldn't be used to pick up lava. Not like I need that much lava, just a redstone guy that doesn't like farms that need a player
I think what they should add, is that if you pull a cauldron down, it leaves its contents where it was. Then you could pick up its contents with dispensers, without modifying dispenser behavior
@@lanatsif Ya, I thought it was nuts as well, that's why I figured it would be fun. It would also add the possibility to do some weird stuff, like redstone torch tower, with sticky piston under lava cauldron at the top, for remote control volcano lol.
This is a great idea. You could build one of these next to your super smelters to charge it up and basically have a high power, renewable fuel source for your smelter
Yeah, what Ali Gator said, I think that he can sometimes be online on discord. IMO he was ahead of his time and made some amazing contraptions and inventions.
wonderful farm, I simply made it afkable all night by removing the counter and adding a manual toggle. I needed this for a wither obsidian farm and it does the job well.
in 1.20 you have to fix it. The Button activates the Trapdor over the palyer. But you can simply replace the trapdor with an upper slap and plache the repeter on the slap. and it works again.
As a hardcore player who is deathly terrified of the various dangers in the nether, this will be super helpful. Definitely building this one up in my world!
I’ve always saved my coal for torches and brought stacks of buckets into my branch mining to clear out lava. I never ran out and even saved lava in long pits. I blocked ceiling with half block to never fall in and made it like a sort of forging pit. I always did this and burned lava in furnaces nonstop to fuel up making stone bricks for everything. This kind of farm is a must build for me enabling me to keep a larger furnace going for all the new blocks and smooth stone requiring another round of cooking. I’d favor the ability to build this to scale with available iron and gradually add a few layers of cauldrons at a time. Easy enough with simply adding cobble in place of cauldrons and swapping them. I’m even crazy enough to bucket the saved lava up to bring to to site when making large overworks portal gold farms. Water column and lava buckets with no mining obsidian.
I built a variation of this on Titancraft almost two years ago and dear god is the pickup of lava annoying. Even worse I've hit edge conditions on paper where the cauldron can actually get stuck if it's pushed while extracting. It's still a fascinating farm, especially considering that its dimensions are so intrinsic. It basically builds itself once you decided the direction of the flow.
On ps4 (bedrock) flowing lava works as a seed... If you build a 9x9 diamond shape, add on more block on top in the center. Put lava on top of that and then remove that block. You can get tons of lava with just one lava source...
Lava is a weird furnace fuel, it's almost too good. it puts too much fuel into one furnace and it isnt spread out. and of course, that might be useful for the largest of batch smeltings with hundreds of thousands of items, but that isnt a frequent occurrence. You'd almost want to find a good mid-size furnace array, like around 32-64 to use lava as a fuel that is used efficiently.
Definitely more effecient if you need to burn a ton of items at a time. But since you get like 250 lava buckets in 2 minutes of AFKing, it's ok to just waste some lava now and then. Crafting kelp blocks is better but again, you need a separate farm and furnace array for that and to manually craft it.
@@Okatogurui I think lava would work pretty well for me, I have a collection of large farms that need their items to be smelted, like chorus and kelp. Those farms are slimeblock based, so they get a large amount of items in one go, not a continuous stream. So if I were to make a row of furnaces with hoppers lined up that matched the produced number of items, it should be able to use the lava as efficiently as possible. Each furnace hopper unit would hold 6 stacks or so. Then I can just sort out the buckets to send back to the lava farm.
I suppose you could make the loop long enough that most of the cauldrons would be filled back up again by the time they come back around. One layer takes about 2 minutes, if you figure out a way to loop the layers vertically, then you can stack this thing up ten layers, slap down a beacon, and AFK all night if you have a large enough storage system and enough shulkers. That seems a lot less elegant than a 0 tick lave cauldron farm, but (and I’m not sure this is a thing) if anyone has reliability problems with 0 tick stuff, or if Mojang fixes 0 tick farms for lava cauldrons like they did with sugarcane and other stuff, then that might be the way to go.
Even in the faster mode, you don't need the autoclicker, since rebinding place/interact from RMB to a keyboard key makes it click much faster. (Twice as fast if I'm correct.)
I have an excess of lava in my main map because I have many of my farms deep under my base and have to remove some lava lakes. However, my most ambitious use of lava/obsidian was making the floor of a ~36x48 room out of obsidian, and I did that way back just before 1.0 was released when infinite lava sources were briefly in the game. Also, I don't know if the amount of lava in the overworld is as high now as it was back in beta when that terrain for my base was generated. I've been on the same map so long, that when I did my more recent obsidian project, making a new storage room, the stacks of buckets I used for hauling lava up from the lowest part of my base to just underground were almost all ones found in dungeons, not crafted.
I made a smaller, tileable (in one horizontal direction, so techically not tiles, but i am not sure what to call it) and less efficient design for bedrock edition. Each slice is one block wide. 37 cauldron conveyor belt, where 3 cauldrons have lava and dripstones over them, and the last one of those 3 is detected for lava. when lava is detected, it cycles once. If the next cauuldron already has lava in it, it detects it, and cycles again and so on. You know when to harvest the lava when it's noisy because it's completely filled.
I like that this now exists simply because I HATE having to go to the nether every time I need to make either a small project that uses 10 buckets, but I still dont have that available or a large one that requires 10 boxes full of lava buckets. It’s just tedious yk
I remember early Minecraft, when people didn't even know what the version numbers would do after 1.9, and the idea of a "lava farm" sounded completely ridiculous. _"That'll never happen"._ And now in 1.17 all you need to farm lava is a cauldron, a bucket, and a pointy rock.
About dispensers and cauldrons, if you could do that it would be useful for making computers. It would allow you to store 2 bits in a single block by putting different levels of water in a cauldron via bottles in dispensers, and you could push the cauldrons on a tape to make something like a Turing machine. On that note, I'd like to request you to make a computer that's programmable with a piston feed tape input somehow. If that's not possible, I'd like to see the alternatives
@@benjaminw.1471 True dat, but i guess with the level progression being RNG based it wouldn't do for a data unit, though there might be some crazy cool use to make out of it!
@@mrmaxmondays My only reserve with this is that there won't be any powerable & immovable block in the game anymore, as i guess only obsidian would remain immovable. This means that some existing optimized contraptions will be made less compact, as many i've seen use the immovable property of a furnace or a dropper for example. So I guess such a big change in redstone would mean a good occasion to revamp every contraption but yeah, i think some blocks other than obsidian should remain immovable.
i would like that dispenser feature too, maybe you should make a vote or something so that we can show something to mojang. i would be great for a lot of things, not only lava, also powdered snow, maybe also obsidian farms...
Question: is it possible to make a farm large enough that you could theoretically have a constant flow of lava cauldrons in front of the player, or would there not be enough random tick radius around the player?
That would end up being a damn long cauldron conveyor. The wiki says the average time to fill a cauldron is a bit over 19 minutes. Idk if pushing them around make them miss some of the random ticks, but let's just say it takes 20 minutes to fill each of them. It looked like mango's design used 4 tick repeaters for the pushing delay. One cauldron every 0.4 seconds for 20 minutes makes 3000 in total. But that's just to match the average time. You'd need a bit more to make sure most of them actually get filled in that time. Sounds doable tbh. Inb4 someone makes a 50k buckets per hour farm.
an automatic farm is one that the player just needs to be somewhere nearby so the chunks load. a semi-auto farm is one that requires minimal player interaction. this is clearly a semi-auto farm not an auto farm
I was sure dispensers could pull lava. Dang. Moss farm plus tree farm. Sigh. Still, even like this, you could fill up a super smelter pretty fast, and it would fuel it for a long time. Obsidian farm is useful, too.
Thank you so much Ilmango for this amazing farm! Just finished building the whole thing in my world. Just wondering for people out there what adaptation have you made to make it fully afkable. Right now If I want to make it run once I press button. But what timing do I need to set up to make it fully afkable? Thank you!
Wouldn’t it be possible to use a dispenser which fills up buckets and when it reached 9 full buckets a hopper unlocks And everything a comparator determines a cauldron to be full to makes the dispenser fill up one bucket Then just put like 5 cauldrons with that setup in your base which hooks onto your smelter or a chest and just go on with your buissness? Filling up a chest with empty buckets or the ones you get back from your furnace? Idk if that would work
Last time I was this early, Ilmango's IRL self looked like Mumbo Jumbo's Minecraft skin. Also, how am I supposed put all those lave sources down in survival?
@@dumspring8964 Yeah, if movable entity block is movable by redstone. Sadly it's yet to be applied in java edition, it's just manual placing with fire res potion, not that big of a deal.
@@dumspring8964 How we supposed to move the dispenser if it's unmovable. Putting player on the flying machine isn't too wise since there's a possibility to fall down, so I still can't get what you mean by that, unless you're taking the risk being on top if the flying machine while placing lava, or maybe you just use carpet mod to make entity block to be movable.
Hello, that's a really good farm, thanks. Also, can u make a playlist to put all the 1.15 skyblock? 1.14 skyblock don't have next episode so yeah, that kinda strange... Love ur videos and all u do !
What would be the theoretical limit? I imagine you can fill 72000 buckets an hour with a clicking script? The size of that thing would be a sight to see...
I don't know about Java, I play on Bedrock, but I didn't need one lava source per cauldron. I built a 25 cauldron set up with a platform above and one bucket spreading out across all the blocks, pointed dripstone below, and each and every cauldron gets lava. Not as fast, but I don't need that much. Could you get by with fewer lava sources with this kind of build?
i wish you showed how to build this as i need the redstone for the system that takes tha line of full lava buckets and returns the whole row back to singles for the tape ( part near the trap doors )
In 1.20.4 this farm was broken for me because the stone button would activate the iron trap door above the player and break the repeater sitting on it. I fixed this issue by replacing the repeater with an observer facing the line of repeaters with the incoming signal.
I'm pretty sure that's true for most youtube channels. I guess a lot of people subscribed for a certain type of his videos but don't feel like watching the rest?
Hey Ilmango, I just had a shower thought. So, lava flows faster in the nether right, does lava drip faster in the nether? If it does, would it fill the cauldron faster?
Does anyone else feel like dispensers should be able to take things out of a cauldron? They can already place and displace water and lava out of a cauldron but can't take it out?
"This is a lava bucket"
"Dear god!"
"There's more"
"No!"
where, where have you been automating it
_The Nether!_
"You did not read mine"
"Does it say you want the lava cauldron"
"YES"
* piston pushing sounds *
"I think most people should be able to recreate that"
That tiny "most" gave me a good chuckle
its pretty straight foward
@@fabio5286 then give us a step by step guide...
@@notworpp yeah
@@seanorr5105 if u really need a step by step for this stuff, you probably havent reached the point in survival where this is useful anyways
No idea what I'm doing wrong, but I _think_ I got mine set up exactly the way this one is, but it's only turning on the empty bucket dispenser, not the rest.
Mango's walkaround didn't show everything, and I must be missing one or two components in the parts he didn't show.
I'm so close, but it's so frustrating watching the video over and over trying desperately to find one detail I have out of place.
Now my super smelter will never run out of fuel!!
I've never tried running a smelter with lava .. do hoppers below the furnace take out the empty buckets automatically?
@@augustaseptemberova5664 Yeah. The buckets are collected after the lava starts to smelt the items and the buckets end up in the smelted chest.
@@somratkhan8688 Thanks for the info! :)
Blaze farms work but I understand why this could be better
I personally think worse sources of fuel are better suited for super smelters, like bamboo. This actually maximizes efficiency for smaller jobs since you're not wasting fuel. With lava buckets, however, you need to be smelting multiples of 100 _per furnace_ in order to achieve full efficiency. You'll be wasting a lot of fuel when doing most jobs this way, and lava takes a while to replenish.
I'm convinced that all these people asking "why don't you just do it manually?" are just kids that have all the time in the world to play minecraft. If something isn't afk-able, it's literally impossible for me to get a lot of it. That's also why I have no problem with sand and concrete duping.
If you put a 5x5 cauldron setup in your base where you walk past frequently and have a system to automatically put the lava into your smelter, then you just take the lava when you walk by every now and then
I think it's Smitty Weberjagermanjensen
@@Bingo55 sure, if you just need a little bit of something, it's faster to do manually. I usually use charcoal for fuel though, since it's fully afk and stackable.
Also why would you want to destroy the world to get resources? I don't want to erase an entire desert to get my sand, and I don't want to drain my nether to get lava!
Although I'd generally agree with this, I made myself a small (16 cauldrons) manual lava farm and in no time flat I had several chests full of buckets of lava with minimal effort. If you really need a huge amount of lava, perhaps you'd need to automate it but I can't see myself needing that much lava ever.
When Mango says he *might make a more complicated farm... I can't wait for the next video!
same, i cant wait to see how complicated/fast he makes it.
8:05
he always says thanks for watching. No, thank *you* mango, for making!
This could even, or perhaps especially, be useful in modded Minecraft. Not all mod packs offer good renewable lava options, especially early game. And for those that do, this is more interesting than a magic single block machine
Also the mods that do add renewable lava usually have a cost associated with it, like dumping in massive amounts of cobble, power or magic/etc. Now that lava is essentially renewable for free, I expect this to change a lot in the modded scene
>1.17+
>Modpacks
Hmmmmmmm... The last actual modpacks I remember is for 1.12.
And by actual I mean the modpacks that heavily impact gameplay with such mods as industrial craft, tinker construct, buildcraft, thaumctaft, aether mod etc.
The only 1.16+ modpacks I know are something like "Fabulously Optimized" (non-gameplay changing), and some biome-adding, terrain-changing, nether-bettering, end dimension beautifier kind of modpacks and they all are built on the superior Fabric API
@@theseanglethen you haven't played modded recently. Tinkers just got updated for 1.16.5, along with many other things. Big packs too. Enigmatica, some FTB flavors, Valhelsia, All The Mods, Direwolf20 just finished his playthrough of FTB presents Dw20, which is in 1.16. It seems like 1.16 is going to be the "next" 1.12 in terms of where modpacks hang for a while. Also, even though modpacks might not update to 1.17, I think that the change Mojang made with vanilla lava will find its way backported, since that's how it is in vanilla now. A lot of Update Aquatic features were backported to 1.12, after all.
also Fabric isn't really superior. It's great for smaller mods, but Forge is still the way to go for more complex mods in 1.16+
@@theseangle what about create
@@Sw3d15h_F1s4 And in some of them it can be fully automated. Eg. The deployers in create eould probably be able to take the lava out.
The beauty of this farm is that you can just leave the computer while you get more lava buckets instead of venturing out to always find lava in the nether, and risking dying
I'm more interested in the fact that this makes lava furnaces renewable and Obsidian fully renewable without relying on cross-dimensional systems.
@@Technizor also useful for turbo furnaces
@@Technizor there's also piglin bartering for obsidian, which is probably the best way to get it if you have a good gold farm
I very much like the not dying part
And grief the nether
i hope ilmango enjoys making vids as much as we enjoy watching him. easy to watch and never a bore, with all the engaging technical stuff.
Never a *bore* you say? I have to disagree, he made plenty of those.
Re: getting lava via dispenser: I think it would actually be more intuitive if the cauldron could empty the lava into a hopper which is filled with empty buckets. That's what hoppers do - they take things out of containers. :) Anyway, Mojang, if you're by chance reading comments, that's just my 2c. :)
to easy
Ilmango,
choosing a slower farm over a faster one for simplicity
what happened
who took over the channel
(all jokes of course, your videos and farms are amazing!
Ilmangos videos in a nutshell
"We have 200,000 units ready and a million more well on the way"
1:20 exactly!!! it made so much sense for it to be in the game for me that when I was designing a lava farm I tried doing that, just to find out that it doesnt work.
I was so disappointed when I realized dispensers couldn't be used to pick up lava. Not like I need that much lava, just a redstone guy that doesn't like farms that need a player
he sounds so salty when he says "nobody forces you to use it" lol
Oh the irony of this comment lol
Automatic lava? More like automatic like on this video
more like automatic like in this comment
You’re right it is more like that
Automatic liva like on this video...
I'm sorry
I think what they should add, is that if you pull a cauldron down, it leaves its contents where it was.
Then you could pick up its contents with dispensers, without modifying dispenser behavior
That's a crazy idea but a very cool one as well
@@lanatsif Ya, I thought it was nuts as well, that's why I figured it would be fun.
It would also add the possibility to do some weird stuff, like redstone torch tower, with sticky piston under lava cauldron at the top, for remote control volcano lol.
This is a great idea. You could build one of these next to your super smelters to charge it up and basically have a high power, renewable fuel source for your smelter
Totally with you on the dispenser/cauldron mechanic needs to be updated. Maybe bug the devs, or start a public campaign on the forums.
that design is so brilliant, really outdid yourself
I'm doing good today, thanks for asking ^-^
This farm looks like it'll be really handy, might make something similar for my base :)
Ilmango: This is a good infinite lava bucket farm
My big brain: Infinite water bucket farm
Love to see the new builds!!!!
Anyone know what happened to pallapalla? Is he still on scicraft? I was really enjoying his storage tech series.
He lost interest in minecraft. Really a shame...
Yeah, what Ali Gator said, I think that he can sometimes be online on discord. IMO he was ahead of his time and made some amazing contraptions and inventions.
This is very cool farm, having a dedicated location for gathering a specific resource is very useful
wonderful farm, I simply made it afkable all night by removing the counter and adding a manual toggle. I needed this for a wither obsidian farm and it does the job well.
in 1.20 you have to fix it. The Button activates the Trapdor over the palyer. But you can simply replace the trapdor with an upper slap and plache the repeter on the slap. and it works again.
thank you so much ❤
As a hardcore player who is deathly terrified of the various dangers in the nether, this will be super helpful. Definitely building this one up in my world!
Playing forza and watching ilmango best day so far
I’ve always saved my coal for torches and brought stacks of buckets into my branch mining to clear out lava. I never ran out and even saved lava in long pits.
I blocked ceiling with half block to never fall in and made it like a sort of forging pit. I always did this and burned lava in furnaces nonstop to fuel up making stone bricks for everything.
This kind of farm is a must build for me enabling me to keep a larger furnace going for all the new blocks and smooth stone requiring another round of cooking. I’d favor the ability to build this to scale with available iron and gradually add a few layers of cauldrons at a time. Easy enough with simply adding cobble in place of cauldrons and swapping them.
I’m even crazy enough to bucket the saved lava up to bring to to site when making large overworks portal gold farms. Water column and lava buckets with no mining obsidian.
I built a variation of this on Titancraft almost two years ago and dear god is the pickup of lava annoying. Even worse I've hit edge conditions on paper where the cauldron can actually get stuck if it's pushed while extracting.
It's still a fascinating farm, especially considering that its dimensions are so intrinsic. It basically builds itself once you decided the direction of the flow.
I didn't know you could use lava on dripstone, now my lava will be next to my potatoe xp farm. Thank you mango
On ps4 (bedrock) flowing lava works as a seed... If you build a 9x9 diamond shape, add on more block on top in the center. Put lava on top of that and then remove that block. You can get tons of lava with just one lava source...
Ahhh answer to the real question:
"but why?"
Jaja love it
It's nice to have a farm simply because it's a farm.
Nice! Have you considered adding a note block tune when it finishes rotating?
Lava is a weird furnace fuel, it's almost too good. it puts too much fuel into one furnace and it isnt spread out. and of course, that might be useful for the largest of batch smeltings with hundreds of thousands of items, but that isnt a frequent occurrence. You'd almost want to find a good mid-size furnace array, like around 32-64 to use lava as a fuel that is used efficiently.
Definitely more effecient if you need to burn a ton of items at a time. But since you get like 250 lava buckets in 2 minutes of AFKing, it's ok to just waste some lava now and then. Crafting kelp blocks is better but again, you need a separate farm and furnace array for that and to manually craft it.
@@Okatogurui I think lava would work pretty well for me, I have a collection of large farms that need their items to be smelted, like chorus and kelp. Those farms are slimeblock based, so they get a large amount of items in one go, not a continuous stream. So if I were to make a row of furnaces with hoppers lined up that matched the produced number of items, it should be able to use the lava as efficiently as possible. Each furnace hopper unit would hold 6 stacks or so. Then I can just sort out the buckets to send back to the lava farm.
I suppose you could make the loop long enough that most of the cauldrons would be filled back up again by the time they come back around. One layer takes about 2 minutes, if you figure out a way to loop the layers vertically, then you can stack this thing up ten layers, slap down a beacon, and AFK all night if you have a large enough storage system and enough shulkers.
That seems a lot less elegant than a 0 tick lave cauldron farm, but (and I’m not sure this is a thing) if anyone has reliability problems with 0 tick stuff, or if Mojang fixes 0 tick farms for lava cauldrons like they did with sugarcane and other stuff, then that might be the way to go.
Holy crap this changes the idea and how to play on skyblock....
I haven't played skyblock for a long time but how are you going to get dripstone?
@@joshuarosen6242 Wandering trader sells them
@@racernatorde5318 I did not know that. Thank you.
Good lord ilmango, you never cease to amaze me. Truly an incredible farm
"I really like the simplicity of this design" I CANT BUILD ANYTHING REMOTLEY LIKE THIS.
Even in the faster mode, you don't need the autoclicker, since rebinding place/interact from RMB to a keyboard key makes it click much faster. (Twice as fast if I'm correct.)
You can right click(hold it) and then press f3 and t. If the mojang screen pops up you can stop holding the button
*looking up simple farms*
*sees Ilmango*
“Why do I hear boss music?”
Now we need the continuous version, just like the nether wart one
I have an excess of lava in my main map because I have many of my farms deep under my base and have to remove some lava lakes. However, my most ambitious use of lava/obsidian was making the floor of a ~36x48 room out of obsidian, and I did that way back just before 1.0 was released when infinite lava sources were briefly in the game. Also, I don't know if the amount of lava in the overworld is as high now as it was back in beta when that terrain for my base was generated. I've been on the same map so long, that when I did my more recent obsidian project, making a new storage room, the stacks of buckets I used for hauling lava up from the lowest part of my base to just underground were almost all ones found in dungeons, not crafted.
I made a smaller, tileable (in one horizontal direction, so techically not tiles, but i am not sure what to call it) and less efficient design for bedrock edition. Each slice is one block wide. 37 cauldron conveyor belt, where 3 cauldrons have lava and dripstones over them, and the last one of those 3 is detected for lava. when lava is detected, it cycles once. If the next cauuldron already has lava in it, it detects it, and cycles again and so on. You know when to harvest the lava when it's noisy because it's completely filled.
For the faster one, wouldn't you be able to re-bind the 'use item' button to something on a keyboard, and that work quicker?
I like that this now exists simply because I HATE having to go to the nether every time I need to make either a small project that uses 10 buckets, but I still dont have that available or a large one that requires 10 boxes full of lava buckets. It’s just tedious yk
I remember early Minecraft, when people didn't even know what the version numbers would do after 1.9, and the idea of a "lava farm" sounded completely ridiculous. _"That'll never happen"._ And now in 1.17 all you need to farm lava is a cauldron, a bucket, and a pointy rock.
About dispensers and cauldrons, if you could do that it would be useful for making computers. It would allow you to store 2 bits in a single block by putting different levels of water in a cauldron via bottles in dispensers, and you could push the cauldrons on a tape to make something like a Turing machine.
On that note, I'd like to request you to make a computer that's programmable with a piston feed tape input somehow. If that's not possible, I'd like to see the alternatives
Yeah I was thinking about that. Cauldron is the only block (on Java) that can be moved and be read by comparator as having more than 1 state.
Mojang mentioned they hope to eventually add movable block entities to Java, imagine the tech we’ll be able to make when that rolls in
@@azlan194 Composters can be moved by pistons and have multiple states
@@benjaminw.1471 True dat, but i guess with the level progression being RNG based it wouldn't do for a data unit, though there might be some crazy cool use to make out of it!
@@mrmaxmondays My only reserve with this is that there won't be any powerable & immovable block in the game anymore, as i guess only obsidian would remain immovable.
This means that some existing optimized contraptions will be made less compact, as many i've seen use the immovable property of a furnace or a dropper for example.
So I guess such a big change in redstone would mean a good occasion to revamp every contraption but yeah, i think some blocks other than obsidian should remain immovable.
this farm got drip
Do universal tree farm have a fix in 1.17? It got broken in the "putting down" pistons.
He might do a fully automatic tree farm using azaleas and moss
@@HawkSK he already has in the peaceful series
@@HawkSK wait no I’m dumb he tried to but he couldnt
I believe it still works, I'm building one right now, and my world download worked flawlessly yesterday.
think that this is also good for late game skyblock-type things, where u dont have a nether full of lava
Renewable lava!
I can foresee some very complicated progression trees for skyblock maps now that shulkers and lava are renewable.
Wow that's an amazing feature .. thanks for showing
There are some absolut genius on this world
i would like that dispenser feature too, maybe you should make a vote or something so that we can show something to mojang. i would be great for a lot of things, not only lava, also powdered snow, maybe also obsidian farms...
Finally an easy way to get large amount of obsidian
wonderful, nice, easy, simple farm, love it
0:51 perfect
Question: is it possible to make a farm large enough that you could theoretically have a constant flow of lava cauldrons in front of the player, or would there not be enough random tick radius around the player?
I was wondering the same thing but I think there wouldn't be enough random tick area.
Also why would you need that much lava lol
@@scubasteveandunderwaterroc3547 for a bigger lava farm XD
@@Albrett I couldn't imagine getting all the lava to make a lava farm that big.
It almost seems counterintuitive.
Yes you could. Because you can stack lava farms vertically
That would end up being a damn long cauldron conveyor.
The wiki says the average time to fill a cauldron is a bit over 19 minutes. Idk if pushing them around make them miss some of the random ticks, but let's just say it takes 20 minutes to fill each of them.
It looked like mango's design used 4 tick repeaters for the pushing delay. One cauldron every 0.4 seconds for 20 minutes makes 3000 in total. But that's just to match the average time. You'd need a bit more to make sure most of them actually get filled in that time.
Sounds doable tbh. Inb4 someone makes a 50k buckets per hour farm.
It seems like increased depth of lava above increases the rate the cauldrons get filled.
I mixed this farm with your bigger one and I did a mid dimension farm, big 4 time this one 👍
Would make sense....will be in a future update. (Been said quite often about the dispenser throughout Minecraft)
an automatic farm is one that the player just needs to be somewhere nearby so the chunks load.
a semi-auto farm is one that requires minimal player interaction.
this is clearly a semi-auto farm not an auto farm
Great video, but [Java] or [Bedrock] would really help, don't you think?
Wow your just the best in making farms, i never ever have tought by myself hmm lets make a lava farm xD! Your the best keep it going!😘
Useful 100%
I was sure dispensers could pull lava. Dang. Moss farm plus tree farm. Sigh. Still, even like this, you could fill up a super smelter pretty fast, and it would fuel it for a long time. Obsidian farm is useful, too.
Thank you so much Ilmango for this amazing farm! Just finished building the whole thing in my world. Just wondering for people out there what adaptation have you made to make it fully afkable. Right now If I want to make it run once I press button. But what timing do I need to set up to make it fully afkable? Thank you!
Figured it out and just set up a timer. Thank you!
I am a simple man, I see piderman skin, I like the video
Wouldn’t it be possible to use a dispenser which fills up buckets and when it reached 9 full buckets a hopper unlocks
And everything a comparator determines a cauldron to be full to makes the dispenser fill up one bucket
Then just put like 5 cauldrons with that setup in your base which hooks onto your smelter or a chest and just go on with your buissness? Filling up a chest with empty buckets or the ones you get back from your furnace?
Idk if that would work
Last time I was this early, Ilmango's IRL self looked like Mumbo Jumbo's Minecraft skin.
Also, how am I supposed put all those lave sources down in survival?
With patience
You can even make a flying Machine to place those lava
@@dumspring8964 Yeah, if movable entity block is movable by redstone. Sadly it's yet to be applied in java edition, it's just manual placing with fire res potion, not that big of a deal.
@@Grittled you can make a 4 way flying Machine to afk it.But it will be stupid to design it for just around 300 lava Buckets
@@dumspring8964 How we supposed to move the dispenser if it's unmovable. Putting player on the flying machine isn't too wise since there's a possibility to fall down, so I still can't get what you mean by that, unless you're taking the risk being on top if the flying machine while placing lava, or maybe you just use carpet mod to make entity block to be movable.
ilmango tha goat
FTFY: ilmangoat
This german thing I've ever seen
Its not to difficult
-ilmango
Hello, that's a really good farm, thanks.
Also, can u make a playlist to put all the 1.15 skyblock? 1.14 skyblock don't have next episode so yeah, that kinda strange...
Love ur videos and all u do !
Clean, simple and useful. Thanks :)
Hoppers should also work like funnels if you have empty buckets in a chest
I used it for also ilmago Gold Farm to smelt the Golden Swords.
Prayers for all the houses that will catch fire because this farm was built too close
"Why would you make that farm?"
?!?!? Because your can, man.
BECAUSE.YOU.CAN!
You could take out the lava faster if you map the key to a key on the keyboard.
Hold up, the cauldrons can be zero-ticked.. How small a farm can this become? (Remembering the cacti/bamboo micro-farm days)
I think it's zero ticking piston speed, not an exploit of a bug to force cauldron to fill up. But yeah, i think it's nice to see zero tick farm again.
@@Grittled yeah, it got me nostalgic😅
Who else has been with ilmango since 12k subs?
What would be the theoretical limit? I imagine you can fill 72000 buckets an hour with a clicking script? The size of that thing would be a sight to see...
I don't know about Java, I play on Bedrock, but I didn't need one lava source per cauldron. I built a 25 cauldron set up with a platform above and one bucket spreading out across all the blocks, pointed dripstone below, and each and every cauldron gets lava. Not as fast, but I don't need that much. Could you get by with fewer lava sources with this kind of build?
I have never pressed video so fast!
Would it be technically feasable to have an automatic obsidian farm using a wither cage in combination with such a lava farm?
renewable lava will be nice for skyblock
i wish you showed how to build this as i need the redstone for the system that takes tha line of full lava buckets and returns the whole row back to singles for the tape ( part near the trap doors )
In 1.20.4 this farm was broken for me because the stone button would activate the iron trap door above the player and break the repeater sitting on it. I fixed this issue by replacing the repeater with an observer facing the line of repeaters with the incoming signal.
i love u
You can also switch the trapdoor for a slab and crouch under it :)
how does ilmango have 728k subscribers, and not have that many views on his videos?!?!
I'm pretty sure that's true for most youtube channels. I guess a lot of people subscribed for a certain type of his videos but don't feel like watching the rest?
How big would it need to be to get continuous usage out of it? Can that even potentially be done, kind of like the scicraft ice farm?
Very compact farm 💕
Hey Ilmango, I just had a shower thought. So, lava flows faster in the nether right, does lava drip faster in the nether? If it does, would it fill the cauldron faster?
Hold on
For when you need lava buckets for your obsidian farm to work
No finally we can make an obseiden farm
Does anyone else feel like dispensers should be able to take things out of a cauldron? They can already place and displace water and lava out of a cauldron but can't take it out?
Ahhh
So much drip...