Most Performant Global Illumination POE2 Rendering
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- Опубликовано: 27 авг 2024
- In this talk, Alexander Sannikov explains various rendering techniques applied in Path of Exile 2 which enters closed Beta in June 2024.
Alexander Sannikov: / @alexander_sannikov
The Talk: www.twitch.tv/...
Shadertoy: www.shadertoy....
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Twitch ➤ / cakez77
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My Game Tangy Defense
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* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.
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#cpp #gamedev #programming
Timestamps:
0:51 Flowing Materials
3:41 Subsurface Raymarching
7:17 Subsurface Shadows
8:51 Contact Parallax
11:15 Decals
13:50 Motion Vectors
17:20 Bent Normals Shadows
20:45 GPU Particles
25:06 Breaking Waves
28:54 Fields
30.41 Global Illumination