Create a SIMPLE Drag and Drop System with Drop Areas in Unity

Поделиться
HTML-код
  • Опубликовано: 27 янв 2025

Комментарии • 5

  • @kazumitico
    @kazumitico Месяц назад +1

    Thanks!!!! I'm trying to make a card game for fun and your videos are helping me a lot!

  • @juliorealkyo5644
    @juliorealkyo5644 20 дней назад +1

    Hi it was very interesting, but now I want to do another thing with my card, lol. How can you do a move animation of a card from our hand to a grid cell or drop area container (like play the card on the table), with dotween. thanks ;)

    • @thecodeotter
      @thecodeotter  20 дней назад

      Hi. You would actually drag the card to the position where you want to drop it and then on drop just change its position to the center of the grid cell. You could do it instant or use transform.DOMove(gridcell.transform.position,1f);

  • @DediJuegos
    @DediJuegos 22 дня назад

    Hi! Dont know if it'd be possible for you to explain proper architecture for a deck on a online card system

    • @thecodeotter
      @thecodeotter  21 день назад +1

      Hi! At the moment i do not plan to make videos about multi player. Maybe in the future!