FEV Complete History, Lore and Speculation
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- Опубликовано: 28 сен 2024
- FEV is such an integral part of Fallout that it finds itself in every single game, either directly or indirectly. Let's give FEV its due and dive deep into this incredible piece of lore, compare against real world science and speculate on the fuzzy parts of the lore.
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Timestamps:
1:14: FEV history
30:31: FEV lore, real world parallels
46:54: FEV speculation, lore questions and conflicts
57:40: Comment highlights
Gameplay wise, I'm sick of seeing super mutants, especially since they're all roughly the same enemy since FO1. Lore wise however, I love the existence of FEV and that multiple factions just keep experimenting with it. We just need more Harolds, Franks, and Masters for characters and Floaters, Wanamingos, and (ideally multiple designs) Centaurs for enemies.
I would love to see some new stuff, I hate super mutants with how common they are, but I would love it if different regions had different results of FEV testing.
I dont mind super mutants themselves, it is important to have some degree of consistency between games. But there needs to be a bit more variety.
You could say the same thing about raiders, who are essentially just humanoid enemies that reside in groups and attack with firearms and melee weapons. The Super Mutants in Fallout 1/2, Fallout 3, and Fallout 4 are all about as different from each other as the raider factions in each game. They dress slightly differently, use different weapons, have differing physical characteristics (height and skin color), and varied levels of intelligence. Are you sick of seeing raiders in Fallout? They differ about as much between iterations as Super Mutants do.
The reason all Super Mutants tend to look similar is because they are all made from the same stock. If you inject a human with F.E.V. they either take on a form that can't survive (like the abominations in Vault 87), or they take on one that can. That form is the Super Mutant, and logic follows that if you expose a human to F.E.V. and it doesn't kill them, the vast majority of the time they will come out resembling what we recognize as the stereotypical Super Mutant. There are exception like Harold and The Master, but they are just that, exceptions. It's also been part of the lore at least since Fallout 3 that F.E.V. has the effect of making all those who survive its mutations look the same. It destroys the genitals and removes all traces of sexual dimorphism. Then it causes rapid muscle growth and a drastic decrease in intelligence. Again, there are exceptions like Fawkes and the first generation mutants that the Master produced, but compared to the total Super Mutant population, they are a very small percentage.
I'd like to see different variations of Super Mutants, but they should all follow the same basic template that we recognize as being a Super Mutant, or else they'll break the lore in more ways than one. The bottom line is this: F.E.V. does not produce random results. If you expose an "X" to it, you produce a "Y". There is a clear pattern of inputs producing specific outputs, which makes sense on a genetic level. Therefore, there should be about as much variation between Super Mutant individuals as there is between the humans they are made from.
This is very random but there is a town called Wanamingo in my state lol
I want to see mutant dog human hybrids.
Yes I am a furry lmfao, but I want a canonical reason to play as one in a Fallout game.
personally, my theory on the institute's use of fev in synth creation is that they used it to alter the dna enough from the base specimen from shaun to achieve genetic diversity. otherwise, the synths would be clones, rather than synthetic humans.
Most underrated comment. Mind blown.
I will be running with this headcanon from now on tyty
Agreed, I also think the FEV might have been used in other ways for the production of coursers, since Dr. Zimmer is mentioned to have shown a specific interest in the research seemingly correlating to around the time he made A3-21 aka Harkness.
It's apparent effects on longevity, neurological function, and cell stability might also be a factor in getting from 'dead meat we assembled' to 'functioning organic creature'.
Although you're going off science fiction cloning Just because you copy someone's DNA doesn't mean you're gonna get the exact same Features you could get traits from genetic Ancestors in the DNA. Genetically they would be the same but appearance wise that's totally Different. Look at a group of siblings They share the same creation DNA But how the dna formed To create the physical appearance was completely different Sure there might be some similarities but you're not gonna say that To brothers That are 2 years apart Are going to look exactly the same One might look more like mom 1 might look more like dad Could look even More like an Uncle or have similar features to one of there Ants that are blood related to them Or even grandparents or great-grandparents , I mean when I'm heavier set I look more like my mom's older brother Her uncle my grandmother's brother And her grandfather But when I'm skinny I Look more like my dad but taller And his dad Just different hair colors And skin complexion And my full blood brother Looks more like my mom's younger brother And her dad And his twin sister my Full blood sister looks like our dad and our Uncle And our dad's mom And her twin brother, In the end genetics are a c*** shoot of a lottery And even if you clone someone you're gonna get different Features based on what genetics are inside the person If we're going off real world
I love the Super Mutants in FO3 and New Vegas that were treated like SCP Containment Breaches. They were dangerous, dark stories that you got to play through. FO4 Super Mutants were used more like orcs lol
This translates with gameplay too.
If you look at nv and fo3 (to a less extent) they always took a while to whittle away and on average were rarer (except in 3 but you can make that slide since it was there first rodeo . FO4 has A MASSIVE ISSUE with super mutants being EVERYWHERE. . . and then worse these mutants take a inhuman amount of rounds.
Call me bad but no tank enemy like a super mutant should be ANYWHERE NEAR THIS STRONG
3 and New Vegas supermutants seemed almost more military (makes sense, a number of the ones in Vegas were from the Masters Army)
I think super mutants ahould be very tanky or less tanky and do more damage?
I just feel super mutants should be a real threat when you come across them@@doot7730
They shouldn't even exist outside the masters army
@@barfrodgers1202there are different FEV strains all over the place, the master just perfected it. Super mutants were developing in Appalachia before the the war, the EEP was taking place in DC and once the institute had some, it became one of their preferred ways of disposing of rule breakers, defectors and enemies. Theres a terminal that explains it's what they do when they're done with you, infect you and dump you outside to see what happens.
It makes sense that other infections would pop up elsewhere since it's waterborne and everyone is just dumping infected people and water all over the place.
i used to have a big problem with super mutants anywhere but fallout 1 but this video made me okay with them showing up anywhere cause i had no idea FEV was researched in so many areas
hole of fallout 76 is just sad reusing assets if the only have super mutants in huntervile it would be cool i can understand that but why the every where ?
and fallout 4 it feels like the should have spend more time fleshing out the institute to explain why the do things like super mutants 100 years of making the same super mutants sounds just stupid
@@t84t748748t6 Simple, because Bethesda knows super mutants are a staple of the Fallout series so now they're everywhere!
@@visassess8607 Exactly. Retcon. Simple explanation.
@@t84t748748t6 Yeah, sadly, Bethesda doesn't seem to care about consistency. They prefer to jangle keys in front of the player for five minutes. Using power armor meant you needed specific training, and you couldn't equip any power armor without this training. Then, here comes Fallout 4, where you're given incredible armor and a weapon that was considered end game level gear.
@@visassess8607much like the brotherhood
Immunologist here. Since mega viruses are so big, most are able to survive long durations of inactivity. Even if they aren't air transmissable, it getting kicked up into the air, it would act as neucleation sites for rain clouds. Once it rains the virus is in the water, essentially exposing all life that needs water to the virus.
So basically, by Fallouts own lore and logic, everyone should be a centaur or super mutant?
@noodlepotreal no, but the ghoulification process is said to require both FEV and radiation exposure. With FEV in almost every water source, and radiation a constant companion, it makes the fact that ghouls are becoming increasingly more common make sense.
So essentially the plot point of fallout 3 is useless since they could have just released the virus into the air and it would have been the same effect as polluting the water source directly
@@candidizationthis isn’t actually said in-game anywhere, it’s restricted to developer statements which vary by developer and time. Particularly I know the fallout Bible had this claim floated around but the last one has them go back on it and say it’s just Radiation. Bethesda seems to lean on it being exclusively radiation now regardless, what with examples like Eddie Winter.
I love when cool facts are also terrifying
I wonder if humans after the war who were more sensitive to radiation has less efficient immune systems, because white blood cells were less likely to identify cells with mutations. This also explains why FEV evolves more rapidly in more irradiated individual, since the white blood cells that recognise mutated cells also recognise virus infected cells
Good point about the lowered white blood cell count. I wonder if FEV rewrites some immune system code. It has its origins as a pan immunity virion product that did show resistance to some viral infections, so maybe FEV still confers some viral protection?
From what I remember of Fallout lore, the Master and his Lieutenant, as well as pre-war logs at West Tek, said that FEV mutation did succeed in conferring extreme resistance and near immunity to all diseases and radiation in the overwhelming majority of tests performed.
There was also something about infected chimpanzees being immune to chemical agents, I think?
I would imply that the first tests of the newly reconstituted FEV showing immunity to diseases and radiation also implies that the Pan-Immunity Virion could be considered a success in the original intent of creating a genome immune to biological warfare.
It "just" had major side effects, like uncontrolled tissue growth and sterility...
Of course, the U.S. Army repurposed that into FEV, with a focus on controlling the mutagenic effects, rather than eliminating them.
If you want your mind to be blown then you should look up the radiation hormesis hypothesis.
I mean you could definitely infer that the survivors of a nuclear holocaust would be less sensitive to radiation damage than people before the war...most of the extra sensitive people outside of Vaults would of died off generations ago.
If you already have high WBC, radiation unless lowers it. If you have a normal WBC, it'll hurt you more. I win!
Holy nuke!! It's an hour long...
Please, do continue
😅 hope you enjoyed it
If that quad helix in Fallout is radiation damage resistant, do you think the children of Atom are "blessed" with such an adaption?
No you can see that they are affected negatively by it.
@@Hiihtopipa Some are, some aren't. Especially seen in Far Harbor some are outright immune.
@@Hiihtopipa many of them are, altough some suffer from rad poisoning and see that as a penitence for not being worthy of the blessed glow of the atom yet
Man, I love just putting one of Radking's videos on in the background while I build. And this one's a full hour long
A real treat
There is another possibility about WesTek: When the facility blew up and the strains were thrown around, even with the best possible winds and other aerial carrying factors, it couldn't have gotten that far. But! What if the "aerosol" fell into soil and reached ground water, or fell into a river and polluted the river? A barrel in the right (or wrong) spot in some crevasse trickling a drop every minute into a flowing river can contaminate anything and anyone drinking it downstream the whole way to the ocean for decades, perhaps even centuries.
But, this is the only thing that I can think of to make the theory work that the WesTek-FEV is not airtransmittable. This would make it hardly air-transmissible, only the initial burst was a forceful transmission after all, the major transmission was water-based - which dilluted it sufficiently to give everyone a certain immunity without mutating them.
Well, the "black rain" clouds, which you are reffering to - were spread all around the world in huge gust storms of winds after the nuclear war.
It's not surprising considering what kind of huge tornadoes those massive nuclear fires the size of entire cities in the future would cause (those cities were probably 2x the size of our own)
It's certainly much better than the stupid theory of "Hurr, durr radiation zombies" Fallout has... And Fallout 4 seemingly "Went to" and considering it wasn't the FIRST nuclear war that happened (Nuking of Tel Aviv, Pakistani Indian war come to mind) - people would have KNOWN that ghouls exist.
for that matter, perhaps there is a common species that was only mildly altered by the FEV, and which basically act as asymptomatic carriers to spread the virus to the various species it encounters.
I know you've heard rumors of "zombies" or "waking corpses" from the fallout of the terrorist attack in Tel Aviv. But let me assure you, those reports were grossly exaggerated. They were just survivors with horrible radiation and conventional burns.
As I'm sure they received the best medical care they could, given the circumstances, but unfortunately anyone fitting the description of "radiation zombie" passed away from their injuries.
I hope this puts a stop to this rumor and the dead can finally rest in peace.
I appreciate how people make vids about games with such inconsistent lore as fallout with such heart, vigor & interest
Y'all are genuinely epic for such dedication on such genuinely difficult topics, cheers m8!
I just got to the beginning of part 3 and a thought I just had about FEV not being transmitted through the air. What if when the facility was hit, it turned the FEV into a gas form carried up into the stratosphere from wind from the force of the explosion, carried around the us/world on wind currents, froze while in the stratosphere like water does before falling back down with rain thus blanketing everything in smaller less potent doses of FEV, which then causes mutations in the animals and people already affected by radiation giving us Rad (insert animal/insect name here) and ghoulification instead of massive amount of radiation poisoning and cancers.
I remember way back in the day I tried to slap together a handful of concepts for things I’d like to see some day in a Fallout game, and I got way into the FEV after considering an intelligent Super Mutant Behemoth loaded up with makeshift armor and weapons.
I was hyped when I saw Swan just because it reminded me of my idea, and now I’m hyped to get back into the FEV lore.
I mean frank horrigan is sort of like that since he's bigger than most other super mutants and is fairly intelligent.
Neutrons are in fact a harmful radiation type given off through the decay of radioactive isotopes. Neutrons are typically what activates other atoms when interacting with them. Neutron shielding is taken into consideration when developing a shield for a reactor plant.
Seeing a subatomic particle referred to as radiation hurts.
That's like saying "Lead is in fact bullets".
@@stevenschnepp576 en.wikipedia.org/wiki/Neutron_radiation
www.ncbi.nlm.nih.gov/books/NBK304359/
www.nrc.gov/reading-rm/basic-ref/students/science-101/what-are-different-types-of-radiation.html
🤦♀️
@@stevenschnepp576 neutron radiation is a very real form of radiation, please do your research before trying to call others uneducated.
Keep it up Rad king! I've loved watching you grow :)
Thank you! :)
I know this is an older video but I think King is forgetting one huge possibility...the water cycle. When the WestTek facility got kaboomed, entire vats of the stuff went into the atmosphere. But you know what happens when stuff goes into clouds/atmosphere? It comes BACK DOWN. Rain my dude.
My head cannon is almost everyone in the Fallout universe is infected with FEV.
Save those still sealed in vaults.
@@dylanpelo I thought that was explicitly so.
YAY radchan posted~ all jokes aside please keep up the content
Hey it’s my favorite shed.
@@Rad_King >///< stophhhhhhhhhhh
I recently completed FNV, I did as many quest as I could, got banned from every casino, did every expansion, tried to be as morally good as possible, and got an independent Vegas. I wish the game acknowledged the fact that I helped out the NCR a lot, and made them more willing to abide by an independent Vegas.
Well that’s disappointing haha. It’s been a while since I did an independent play through (I think it was the first play through I ever did)
It would be cool if you could convince Ceasar of his tactical blunder, and make a treaties with the NCR like the Ranger outpost. A true total victory. Let Ceasar keep the east, hell, hire him on to guard caravans going east.
@@geminiarch3972
I wouldn't want to ally with the Legion, considering they keep people as slaves.
Dude your upload just made my day love the channel
Thank you, I’m really glad I could make your day a bit better.
Stoked to see this in my subscriptions, hell yeah
Happy to hear it :) been too long
objectively the opening shot is sick as hell, makes me wish you could actually keep swan as a companion somehow.
Or save them.
I have to say, its a little disappointing that Bethesda couldn't keep super mutants as an invention by the master alone. One would think they would jump at the chance to make something entirely new.
I would love to get the top minds on bioweapons, viruses, nuclear munitions and such to do a deep dive on FEV. However, in lieu of obscene wealth and resources, I'm very happy this video exists. Thanks, Rad!
I may have just found this channel but you've got a fan for life my dude.
King, indeed
I fall asleep to your videos. You do very good narration. Glad to know you're still around.
Appreciate it. You’ll like a series I’m coming up with next if you need some good sleeping material :)
Oh wow I didn't think my comment would be featured. Thanks so much I'm glad you thought my theory made sense.
I was just wondering where you were yesterday, glad to see you upload again. :)
Sorry friend, I made a big move recently. I’m bag on schedule now though!
Maybe FEV doesn't actually cause the majority of the mutations but simply tries to protect the body's DNA aswell as its more vital systems.
The radiation causes the mutations like the extra Brahman head or gigantic size, but then the FEV exposure comes in after and sees this as the creatures form, and then tries its best to keep that mutation stable, and the cells going which allows these creatures to keep living. That's why it's so powerful for making creatures like supermutants and deathclaws, because scientists can play around with the DNA to make whatever, then use the FEV to keep that rearranged DNA stable, while also storing the genetic code for the mutation be it a deathclaw, supermutant, or brahman.
It would do this because it was supposed to protect people from their DNA being destroyed by the new plague at first but was so effective it could protect the DNA from other things too. But if someone had too much radiation exposure, and their body and DNA was at a point where it was unsustainable already, then the FEV would fail as it couldn't save the body that was already broken. Some evidence for this is that in the fallout bible, while disbuted, it could be that human ghouls are made out of a mix of FEV exposure and radiation, and there is Fev in earths atmosphere. What if ghouls who just get heaps of radiation go feral, but if they get radiation exposure and have a little Fev protecting their vital systems, they stay sane and immortal but still become ghouls. As for ghouls who were created by the bombs falling almost immediately or in a area with no fev, that could be explained that the ghoul transformation to a feral ghoul is slow. those who become normal ghouls and then later went feral, are the ones who remained unexposed to enough Fev.
this Fev protecting mutations theory could also explain how a injection like the one Hancock used in fallout 4 could work, having hard wired in the genetic mutation of a ghoul allowing a radiation free transformation like supermutants.
Also bonus theory, what if some animal livestock that survived the great war with Fev mutations survived the FEV because the government wanted to protect not just people, but their food sources.
This is about to make the next 50 miles of cotton enjoyable
You driving 50 mph? 😀
@@Rad_King Was stripping a ruined cotton crop with the cotton stripper yesterday. 50 miles can be hell in one of those things but your hour long video made it a bit more bearable
these long videos is nice to have going in the background when doing different tings, like playing games that dont have lots of dialog etc you need to lisen to etc.
The next game is going to take place pre-war(around 2040) and there will be super mutants fighting against the NCR in Florida.
That's just regular Florida
I have a theory for you on ghoulification and airborne fev, it goes something like this. The new plague was a weaponized and genetically modified virus that somehow escaped containment infecting the populace. Survivors of the new plague that were exposed to airborne fev become ghouls.
This Theory would indicate that the new plague was a early cousin or clumsy proto variant of the forced evolutionary virus. These people have immune systems that are somehow resilient but not impervious to fev. This causes them to experience a period of cellular decay and necrosis During the period that the body is attempting to fight off fev. Then followed by a period of cellular robustness and prolonged lifespan. This process could be accelerated sometimes greatly so by exposure to large amounts of radiation.
This Theory would (at least hypothetically) explain why feral ghouls are so wildly numerous and why non-ferral ghosts are so rare. When you think about it feral ghouls are the most abundant "life form" in the Wasteland.
I got caught up in my theory and almost forgot. Welcome back Rad-King I really enjoy your videos.
Thank you for the video. I like your style of presentation. Keep up the good work sir.
Thank you, I am very happy you enjoyed it.
I blame Harold for spreading FEV from west to east! 😂
Can you do a video on the aliens of fallout?
Sure thing! I would love to
What's up Rad, been awhile, glad to see more content on the FEV, I'm an old school fallout player so it's very important
It could be, as suggested on the FEV page of the Fallout Wiki, that ZAX 1.2 meant that it isn't air transmissible in the person-to-person contagious sense. It was successfully deployed as an aerosol over Arroyo, and that wouldn't functionally be all that different from being dispersed from the WestTek explosion.
TL;DR: I think ZAX meant a different kind of not airborne.
Crazy to see how much this channel has grwon , been here since less than 20k subs your deep dives on lore are amazing !!
In a way the FEV, or a version of it, being released prior to the fall would explain a ton of the mutations (like ghouls) and the ability to survive the radiation at all. That’s how I worked it out in my head canon.
You know these annoy the shit out of everyone right? I get there are marks but this is getting tiresome.
10:19
"Cute and cuddle deathclaw" - RadKing
My favorite line
I theorize that the FEV plays in a role in controlling the development and heightened physical abilities of gen 3 synths, not in a literal sense, as in FEV being part of the creation process, but I imagine the results of their experimentation allowed them to isolate specific mutations to target when developing their 3rd gen synths.
Thank you Atom for providing us your speaker 🙏🏽
To me, as far as I remember seeing ghouls and mutants in this franchise for the first time, it always struck me that for those people to be functional with radiation damage they had to have something messing up with their DNA previously of the nuclear holocaust and all that starts to make sense when I see research and virus like that early in the franchise...
Great video! I’m hoping that Fallout 5 (whenever that happens) will focus more on the pre-war days, and give good insight as to what was going on (maybe in cinematic flashbacks or have an actual pre-war experience before being thrust into the apocalypse).
I also hope they come up with new environmental enemies that rely on stuff other than FEV for their mutations.
I love ghouls and super mutants, but it's definitely time for another type of creature.
They may need to try a setting that isn't the U.S.
I think FEV will always be there in some way, but I too would like to see an emphasis on something new. The U.S. is a big place with a lot going on. Certainly it’s not all super mutants, enclave and BoS!
@@Rad_King I want a colony of centaurs. Don't @me.
@@Rad_King personally as a Illinois native I'd be interested in seeing a fallout that takes place in Chicago and the surrounding areas. But that's just me
@@dragula131 Fallout Tactics even it is not canon..
fev is so powerful it turns flatworms into roundworms, and roundworms into hyperdimensional-sphere tubes
This is really random and really small but at about 10:00 you say "The Redding area of post-war Nevada" and idk if Redding got moved in the Fallout lore but if not, Redding is in California not Nevada. Like I said, it's a small thing, and if Redding IS in Nevada in Fallout I apologize, but I grew up in California and have been to and passed through Redding many times so I'm a little confused lol
Has someone pointed out the facts that in order to turn Thaddeus to a ghoul I am pretty sure the doctor had to of given him the FEV pointing out he had a special concoction
2:30 hmmm that sounds so familiar.
This video just cleared all my questions regarding Fallout76 mmorpg online. Thanks👏✌️🙌
There's a simple fix for the Zax reliability issue. Simply assume it isn't air transmissible, but *is* extremely stable and still active when dry on a surface, thus explaining the Meriposa slave infections.
As to the airborne from WestTec conflict, there are several real life diseases that are not airborne natively but can be made so mechanically. HIV for example can become a [very]temporary airborne threat if someone with the infection is shot or blown up. BSE can be mechanically powdered and then be an airborne threat.
Assuming the WT explosion was positioned correctly and powerful enough it could have arisolised the FEV and pushed it into the upper atmosphere were it eventually came down in rain, and dried on surfaces giving and animals people all over the continent low grade FEV exposure
I'm sorry desert bro, I've been watching your videos for the longest time and they were so good that i kept forgetting to subscribe up til now. keep up the stuff I love what you and others keep putting out. its always nice to have something to listen to while my overencumbered ass limps back to my player home.
i know I'm late on the video but thnx for the content it's really rough to find high quality fallout lore. ~ subscribed.❣
On the radiation issue, FEV CAN be RESISTANT to radiation... But Resistant does not mean "Immune" maybe the blast that hit west tek was able to overcome the FEV's resistance due to the sheer amount of radioactive material being thrown around, the area IS still lethally radioactive a hundred years later afterall.
This is so informative!!! Fantastic reporting; I love this kind of content!🌻🌼🐝
I think Harold is a sincere character and Bob really is speaking to him. He's self aware enough to know if he's losing his mind or not but Bob is unique to him so he just appears to have lost a grip on reality.
It could be that by 'air transmissible', he could have meant by breathing, like covid, but any liquid could be Aerosolized.
30:25 is that like an ATM machine?
Bro it kida weird to say
But I've watched all your lore videos without actually watching most of them because I listen to them in my sleep.
Your videos make me sleep so easily. Idk if that's an complement or insult.
Anyway felt like I needed to comment for the RUclips althogrim thanks. 🐖
Honestly, FEV annoys me cause it's used as a "boogeyman" of the series. I was going to leave a comment talking about how I wouldn't be surprised if over the series they just keep making every things backstory tied to FEV... and then you listed a bunch of creatures that apparently have just that. It's basically a plot device for everything. No no can't just be mutation and adaptation. Next its the army intentionally used horseshoe crabs to make juggernaut like troops and ended up with mirelurks. It's extremely lazy. It feels like the series has given up on making unique stories (like how I'm pretty sure that nightstalkers can go invisible because of interactons with stealthboys, not FEV). Don't get me wrong, it can be used amazingly, but they just keep slapping the FEV logo on things cause it's easier than coming up with an actual reason why this "thing" exists or has the abilities that it does. Is it really that hard to make up a backstory for how a two headed cow started? Some mutation or adaption pushed the species to try and breed faster by birthing two cows per pregnancy instead of the typical one to try and adapt to the new environment but because of the radiation or the DNA being messed up the two unborn calves would always fuse together and boom brahmin are made.
That's literally the whole point of fallout. But yeah it only makes sense around california
@@DrPiggy101 I wonder if it's because people are clued up that radiation just kills you instead of making you huge but that's the charm of the earlier games, it has a 50s B-movie design.
I wonder how much of that is FOBible and how much is just Bethesda treating Fallout as a post-apoc version of TES without any great effort on their part
Idk how I got here or why I watched since I most definitely knew most of this but here I am and I watched literally all of it
8:40 Does any Enclave group have FEV? 55:43 The Master was to impulsive
Another solid vid
I want a Fallout 4/76 style remake of Fallout 1, 2, BoS, and tactics. They're small enough, they could even be bundled together in one game, unless Bethesda adds new content, which isn't a bad idea, with how short 1 and 2 can be, and how little actual content is there.
I love how rad king is casually just sitting next to Swan
Near the end of the video, in regards to stability of quad-DNA and cancer cells; cancer could be more or less immortal cells. We still have sample cultures from people who died decades before and their cancer cells show no sign of real aging. If in Fallout, West-Tek achieved a stabilising control mechanism over the cancerous growth factor, that could explain the longevity and stability of super mutant cells. They simply outgrow any damage, perhaps with a CRISPR-CAS9 like mechanism to fix up radiation-induced damage at an increased rate. That would certainly lead your metabolism to go into overdrive and Super Mutants would require vastly more caloric intake, but it could help to, at least in universe, add explanations to the function of the FEV.
I have a community consisting of several dozens of different families from every culture that are the result of a perfect application of F.E.V.
They appear as if they have been exercising their bodies since birth. Each. No matter their age.
Usually a S.PME.C.I.A.L. of 10 across the board with +2 in one of them to go with it.
Traveling society. Gypsy quite literally.
There are palaces to the north, east, south & west each. Beneath the earth. The earth above usually blooming with crops. Crops as if found in nature though. Amidst a series of fountain sculptures that tell one legend or another...or each legend in on work of art.
Woooow,an hour of it !!
Hope you like it! 😅
@@Rad_King It was .... EduCatIonal 8)))
51:00 The most simple explanation is FEV got into water of an area not that it mutated and had a rare chance of mutating to go airborne or always has been and only happened in a select location.
When fish start showing up covered in oil we don’t start thinking it somehow became alive to animals and had a rare chance to seek out the animals to coat them…we just think there was a spill of oil where these things came from.
It’s wild you came up with such a confusing baseless theory of FEV right after saying how such a thing would be ridiculous to do and to look for the most simple answer.
Explosion, spill, contaminated liquid diluting it’s effects to a populated area.?Happens quite often with non transmissible through air substances and is by far the most simple explanation.
I loved this longform dive. It was so awesome I mutated. More please!
I want to see FEV on a cybernetic human. Imagine a super mutant with the power to shoot lasers out of their eyes.
if shaun is the genetic shouce used to create all the new synths then they are effectivly the main chracters grand children... now thats an intresting consideration if you join the rail road....
The fire psychos from fallout 1 remind me from this one scene from ren and sleepy the scene with Ren screaming about his brain.
Nobody tell him that hydrogen shielding would protect from radiation, just not electromagnetic radiation, which isn't the main source of radiation in the Fallout games. When the neutron interacts with a nucleus, it may attach to it and turn a stable isotope into an unstable isotope.
30:00 what are you talking about? Dick Richardson was utterly convinced global genocide was a good thing, simply because "they're not human." He also said near humans should be glad to sacrifice their lives for the real humans (the enclave). Colonel autumn didn't want genocide true enough, but president Richardson did.
This is so heart warming to see them together man. I'm happy for you Deji.
So I didn't get into fallout until after fallout 4, but I started with fallout 1. FEV and what it did in the first game was pretty cool for me, but I was slightly disappointed with the enclave being able to recover it from mariposa.
However that at least made some sense but what I don't like is what Bethesda did with it (or all of fallout fir that matter). I feel Bethesda relies to much on super mutants and death claws rather than making as many new things.
I would agree, its a broader problem that just Fallout though. A lot of media coming out today has a tendency to recycle aspects of the original for brand recognition even when it conflicts with internal logic
@@MediumRareOpinions oh yes most definitely its part of the corruption caused by corporations not people owning IPs. Hopefully the issue of copyright doesn't come up again in time for Mackey mouse to fall into the public domain in 2024 and we can finally have a legitimate debate about copyright law, or better yet it somehow becomes a legit election issue going into 2024 and we can do something about how corrupt it has become over the past century.
Did you know copyright law was originally just 23 years? We could have public domain star wars instead of this toxic cesspool of Disney sludge in some parallel universe.
I’ve thought about this a good amount. There is always a certain level of “fan service” that needs to be done or else people will say it’s not even a Fallout game. Defining the “line” between not enough and too much is something I’ve been thinking about for a while.
@@Rad_King yes that is a good point, and it is definitely very hard to pin down you are corrent. I'm curious to see if someone did a list of what all was kept that broke lore and what all was kept that didn't. Like caps for example. And how most fans view the lore breaks. I'm sure most people are fine with caps being brought back by Bethesda despite it breaking the lore.
it's possible that the combination of low dose FEV and radiation create feral ghouls, which makes sense when you look at how things go. Then you have low dose rads(or rad resistance in the subject) and low dose FEV which create non-feral ghouls. While having resistance to both will mean you just get sick from exposure. The question becomes "what gives you resistance to FEV?" such as the people of far harbour.
The fallout 3 ending FEV meant for project purity will kill the player if you drink enough aqua pura during broken steel. Being a vault dweller ain't enough to have few enough mutations.
It's likely that fEV itself isn't airborne, but rather can attach to airborne particals, like fallout for example. This would explain what happened at Mariposa
GOT to be the chillest Child of Atom I've seen in my entire life.
Funny that mention that the master gave up too easily. You can suggest that maybe all is not lost and he just needs more test subjects.
The Master agrees.. then promptly tells he'll start with you and initiates combat.
Whoops.
The closest thing to a panacea is heat. Warm bloodedness is an amazing immune defense. But after a while everything stops working
Tmw I hear ACHTUNG sends shivers down my spine. Gotta love signalis
I'm a simple man see fallout related channel, I like, comment and subscribe
Bro got that supermutant rizz
Oof, an hour long! I'll watch it after work
😅
What? Hour lore vid? Im in🍿😍
Good video I like to see people care about the franchise more than the developers
No need to be so harsh towards Obsidian and Black Isle, they try their best!
Coming in clutch with another bedtime story!
FEV shows every sign of being airborne. Which strain is debeatable.
I always thought that with the resource wars, many govt would invest in biology weapons. So there might be dozens of such weapons slowly mutating around the world.
neutron capture allows elements to become isotopes or different elements. but ionized hydrogen would collect electrons become it would be positively charged so beta radiation
So with the fev spreading from west tek doesn't have to be air. Nuke hits, fev vaporizes and rises into the atmosphere melding with clouds and then could have rained down across the country.
Absinthe does not cause hallucinations though, no more than any other alcohol based concoction. That's a myth. Then again, with how far it has spread and how vehemently it's still upheld I guess it's fair to call it a legend instead.
It's still thoroughly delicious.
Lou said he believes that FEV was blown into the Air and infected everyone. It is his best guess for why Vault people make better mutants. He doesn't have a clue.
A possible way that FEV could have spread everywhere over the USA would tie to the Vault Tec started the war theory. If FEV is radiation resistant and was loaded into the nukes, it would have easily spread.
Redding is in California, but is super close to the Nevada state line. Have family that lives there.
His name is RadKing. He is the master 🙌
What song starts at 26:27 ? I tried going through the soundtrack and everything else but honestly I cannot find it for the life of me and it's stuck in my head now...please, anyone..
Watching this video got me thinking, there are a lot of organisms that with FEV/radiation, could appear as either races or enemies in new fallout games if they just got a little more creative. Imagine giant amoebas for example. That sounds very fallout-y and can be either good or bad depending on the writer. XD
I don't know if this was in the vid what about the super mutants in the far harbour vim pop factory?