Battle Mech with Piston, Armature, and Walk Animation - Ep. 138

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  • Опубликовано: 19 дек 2024

Комментарии • 22

  • @chanderpalduhan6307
    @chanderpalduhan6307 27 дней назад

    😍😍

  • @AmelNaeb
    @AmelNaeb Месяц назад

    i feel like ive learned alot just from you speaking the actual shortcuts and what they do. saved me a lot of time. Love these videos, Thanks a Mill

    • @xiggywiggs
      @xiggywiggs 22 дня назад

      I've watched enough of these with my son that whenever I'm in blender and he walks past me he chants "E to extrude, S to scale"

  • @farukdis2454
    @farukdis2454 Месяц назад +4

    Great Work 👏

  • @demonitgames
    @demonitgames 20 дней назад

    I been looooking for this !!!!!

  • @juleswombat5309
    @juleswombat5309 Месяц назад +1

    Excellent, I think I will have a try at some Pistons

  • @beardyluke
    @beardyluke Месяц назад +1

    Amazing! great job!

  • @muqdadlinux1677
    @muqdadlinux1677 Месяц назад +1

    that's so cool Awesome! 🌹

  • @ilijastjepanovic2975
    @ilijastjepanovic2975 Месяц назад +6

    How would be the script in Unity or Godot to walk with the left stick and rotate the Torso with the right stick. Should the legs and torso be separated in Unity/ Godot and also the armature or all stay together?

    • @hldfgjsjbd
      @hldfgjsjbd Месяц назад +3

      If you want separate control, it’s best to have separate parts

    • @DerAua
      @DerAua Месяц назад +1

      You could also watch a tutorial on IK, inverse kinematics. But you would only need this in case you want to have a flexible deformation with a humanoid. For mechs it's probably best to keep the parts separate. Then you can also "destroy" them by replacing them with a "destroyed" part (like a stubby arm or something, thinking of something like earthsiege 2 where they used a partially see through texture, too).

  • @TheFlumpySquid
    @TheFlumpySquid Месяц назад +2

    that's so cool

  • @somestuff7550
    @somestuff7550 Месяц назад +1

    Awesome!

  • @RaoniFranciscoSilva
    @RaoniFranciscoSilva 25 дней назад

    Man, do a video modelling organic things, like coral reefs, plants, etc. Excellent videos btw.

  • @DontRunSean
    @DontRunSean Месяц назад +1

    idk why but lowpoly models are my favert thing to see and make myself. but im slow af makeing things but thats fine

  • @random_precision_software
    @random_precision_software Месяц назад +1

    Any change of you doing a 30 min tutorial video of the main things we need to know on blender?

  • @gordonbrinkmann
    @gordonbrinkmann 9 дней назад

    The part on the lower leg securing the lower piston looked a bit strange rotating around with the piston... it should be fastened to the lower leg. When you were assigning the parts to the bones (both times) you first assign this part to the lower leg bone and afterwards to the lower piston bone... but apart from that great video as always!

  • @Norchis
    @Norchis Месяц назад

    Love it! Could you please confirm for me that this wouldn’t be ideal game asset? You would delete the faces you don’t see from inside, right?
    Also, how would you transfer it to unity? Would you be baking the colors? Noob questions 😊

  • @demonitgames
    @demonitgames 20 дней назад

    How to make layout as yours in UV Editor the colors the background the material color picker etc

  • @Bald_Panther
    @Bald_Panther Месяц назад +1

    Hi. Why are you using version 4.0.1 and not LTS 4.2 or 3.6?

  • @sivabharathi_03
    @sivabharathi_03 22 дня назад

    Hi 👋