Game Dev Motivation: The Secret of the 5% Who Make It Big

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  • Опубликовано: 12 сен 2024
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    If you're an indie game dev with big dreams, this video is a must-watch!
    Ignite your passion, embrace the risks, and unlock the secrets to becoming a successful game developer. Get ready to embark on a path to success that few dare to tread.
    In this inspiring motivational video, we delve into the mindset and qualities that set apart the brave and resilient 5% of indie game devs who emerge victorious.
    If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our games, Veil of Maia & Samurado.
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    #motivation #indiegame #gamedevelopment

Комментарии • 117

  • @reglan_dev
    @reglan_dev Год назад +100

    This isnt music, but it deserves a spot in my music playlist.
    Little bit of motivation everyday is priceless.

  • @graywall1861
    @graywall1861 Год назад +137

    Success is not final, failure is not fatal: It is the courage to continue that counts

  • @graphicnostalgiastudios
    @graphicnostalgiastudios Год назад +51

    The difference between a master and a beginner, is that a master has failed more times than a beginner has tried. These words motivate me when I develop my indie game.

  • @definitelynotnick2454
    @definitelynotnick2454 9 месяцев назад +87

    This reminds me of the "99% of gamblers quit before their big win" lol

    • @GustavBoye-cs9vz
      @GustavBoye-cs9vz 7 месяцев назад +7

      recommended by 9 out of 10 dentists.

    • @personismaybe0610
      @personismaybe0610 7 месяцев назад +12

      From everything that I’ve heard, that’s basically game development.

    • @AndyFuntown
      @AndyFuntown Месяц назад +2

      That's a false equivalency. Time spent on Indie game dev develops marketable and powerful skills. I cut my teeth making games - I knew more and interviewed stronger than my peers for it. You could fail completely and totally to create a financially successful indie title and you still come out the other side with skills that will aid you in every facet of your professional and sometimes personal life. Passionate creation is a beautiful thing and it shows when you communicate to people.

  • @user-darkodbd
    @user-darkodbd 3 месяца назад +15

    So many people having fear for wasting their life, so they rather waste their time in front of the TV instead of taking risk in their life to achieving something great.

  • @VinnimonCinnimon
    @VinnimonCinnimon Год назад +17

    Finally got this morning off work and had a hard time even leaving bed. I kept asking myself what's the point? My demo for my indie game just bombed, No matter how hard I push and promote no one sees it, and the most success I've had with the project was six years ago on a post with 40 likes and majority of the people in the comments telling me to give up. Honestly sometimes it feels like the easier thing to do but my mind just won't let me. Really needed to hear this today, I appreciate you guys' uploads.

    • @chuichui8162
      @chuichui8162 Год назад +2

      I feel you. Where can I see this demo? I'm very interested.

  • @geekpotion
    @geekpotion Год назад +25

    I needed this video in my life right now, I was minutes from deleting my game engine

    • @ItsEpicWesley
      @ItsEpicWesley Год назад +7

      You got this, improvise, adapt, overcome.

  • @vcdgamer
    @vcdgamer Год назад +48

    Thanks for the fresh dose of motivation, I feel a lot more determination now.
    Being an indie dev is one challenge, but being an indie dev in a country that doesn't care about it is even tougher. At times I'd ask myself, if I don't follow my childhood dream to make an awesome game, then what's the point?
    For better or for worse, it kinda developed this sort of Badeline in me. Anytime I give up on a project of mine, I get haunted by said project in lots of nightmares until I get back to it and finish the job.
    That's a messed up way of not giving up, but at least it works, right?
    Anyways, to my fellow indie devs here, let's keep up the good work, and I hope to see us at the top someday. :-)

    • @kanseidorifto2430
      @kanseidorifto2430 Год назад +2

      It might sound messed up to some, and despite the cruelty of the affliction those projects can grant I would deem it a very inspiring reminder that you have unfinished work to do. And any of us that get that are gonna go someplace because of how much that stuff can gnaw away at us if we don’t.

  • @MikeOlaoye
    @MikeOlaoye Год назад +9

    This is phenomenal!
    Sometimes it gets pretty hard and challenging in game dev. Videos like this help remind me of the end goal.
    Thanks, dude.

  • @MarcWithaC-BlenderAndGameDev
    @MarcWithaC-BlenderAndGameDev Год назад +13

    Great motivational video! Success isn't about being the best, it's about relentlessly moving forward.

  • @nsgames24
    @nsgames24 Год назад +38

    Despite how beautiful this motivational is, I'm not interested in making indies, just to be famous or popular.
    I'm interested in making indies because I'm passionate about what I want to share with others, as others have done within this industry.
    I don't need a million people to play every single game I make to be considered a success.

    • @ItsEpicWesley
      @ItsEpicWesley Год назад +5

      Then you've already won the "metagame" my friend. Congratulations, keep doing what you love!

    • @VoltitanDev
      @VoltitanDev 9 месяцев назад +1

      That hit me where I lived.

  • @subhajitghosh9933
    @subhajitghosh9933 Год назад +9

    Thank you ! I needed this,however i also don't rely on spurts of motivation like this but these are helpful from time to time.

  • @MetehanYengil
    @MetehanYengil Год назад +4

    Pretty good motivation for all kinds of gamedevs! Learn more, have fun, and share your ideas with the whole world! This is what indie game dev is about. Thanks for this great video again:)

  • @PixelOtter0813
    @PixelOtter0813 Год назад +4

    Thanks for this man , i needed this cuz i deleted a small game that i wanted to make out of rage , now i feel guilty

  • @CDH338
    @CDH338 19 часов назад

    I watch this everything it comes up on my you tube feed. Thank you

  • @zedgamedev
    @zedgamedev Год назад +2

    Amazing video bro, keep it up!

  • @thoughtswithzuks
    @thoughtswithzuks 2 месяца назад

    "You only have to worry about the next step" 👌

  • @StealthyShiroeanGames
    @StealthyShiroeanGames Год назад

    I've created a bunch of different playlists for myself on game dev for various topics (marketing, game design, optimization, etc.). Basically just videos that I wanted to consult at a later date or things I want to remember. This video made me start a new playlist called 'motivation'. This is some great stuff to hear. Thanks for making this video, Brandon and Nikki!

  • @slob5041
    @slob5041 11 месяцев назад +1

    I helped with a lot of ideas and concept art for the recent Isaac expansion when it was a fan mod. It was one of the slimiest cut throat environments I was ever in and hope nobody has to experience that. Your videos give me hope that things are okay.

  • @spencerdunn2313
    @spencerdunn2313 Год назад +2

    I don't want to be a RUclipsr, but it feels like i have to get mainstream support for my projects before i finish them

  • @FiggsNeughton
    @FiggsNeughton 5 месяцев назад +1

    At the moment of my defeat I hear everyone in the comments praying for me while listening to this, then I rise once again, my HP and MP completely replenished, thanks guys

  • @CrowGamesDev
    @CrowGamesDev Год назад +14

    There is no failure. You either succeed or you learn something.

  • @shawns4354
    @shawns4354 Год назад +2

    JUST DO IT!

  • @bandisugar9957
    @bandisugar9957 Месяц назад

    These are the words that I need.
    Thank You so much

  • @bodzee
    @bodzee Год назад

    Embrace failure and keep going. Hats off to all the Indie developers out there. Great motivational video, love the background music. Take care.

  • @Yohoat
    @Yohoat Год назад

    Kinda had a lowpoint in the mental rollercoaster of making a game, and just typed "indie dev encouragement" for some motivation. Very good words in this video, I feel more capable now.

    • @sasquatchbgames
      @sasquatchbgames  Год назад

      Glad it was helpful. Feel free to join the discord as well! It's full of super encouraging people. The low points don't stop, I mostly made this video for myself lol

  • @OniricChef
    @OniricChef Год назад +2

    (Semi)successful game dev here. While this is good, something most fail to understand is how important marketing is. A diamond deep in a cave won't pay rent. A shiny turd in everyone's mouth, will. Try to aim for a kinda-pretty but well-known game

  • @shavais33
    @shavais33 Год назад +1

    I came here looking for a place to whine about my current barrier that I'm facing and about all the whole trail of tears that's led up to this current fail block. Because misery loves company? But this space is like holy ground.
    I just can't piss on holy ground.

  • @icesparkstudios
    @icesparkstudios Год назад

    Thank you for this video. It means a lot to remember that each failure is another step. The only time you actually fail is if you give up.

  • @fufudevs
    @fufudevs 10 месяцев назад

    I literally clicked on this video as a joke but now I actually feel encouraged, thanks!

  • @K3ttei
    @K3ttei 9 месяцев назад +1

    To fail... is to succeed
    - Future Creator of Harmonic... If It get's anywhere

  • @adammland6924
    @adammland6924 4 месяца назад

    THX SO MUCH FOR THIS MOTIVATING VIDEO

  • @TedsWorld101
    @TedsWorld101 9 месяцев назад

    This makes me feel a bit better. Thank you.

    • @TedsWorld101
      @TedsWorld101 8 месяцев назад

      I didn’t watch it every day but I’m back. Really needed this.

  • @jacobfriesen7078
    @jacobfriesen7078 7 месяцев назад

    In a way I wish RUclips was just videos like this.... Buuuut then working towards the top 5% would be even harder... At times it's already hard going and trying to make a game of my own instead of playing a game already made by the current 5%.
    Great video, expected me to rewatch as a reminder.

  • @bobbville
    @bobbville 7 месяцев назад

    Thanks for the reminder! 🍻

  • @lebronthegoat3509
    @lebronthegoat3509 7 месяцев назад

    As soon as you said "You know how to fail" i knew you was a real one.

  • @corriedotdev
    @corriedotdev Месяц назад

    Got three months until release of my 5th title. But the difference is this title i quit my job and only have 6 months savings or ill sell the car. Scary. But the vision is insane and the game is called pixel arcade, out on steam. The tribulations of my previous titles taught me what i need to know. Hope it works out

  • @VoltitanDev
    @VoltitanDev 8 месяцев назад

    This video is the top on my motivational playlist in my game development journey

  • @NotLyaGabbro
    @NotLyaGabbro Год назад

    It takes a lot of self awareness to say the things you said in the way you said it. Loved the video, makes me very happy to be a subscriber :)

  • @javatrix
    @javatrix 9 месяцев назад

    I would say this extends to other things in our lives. Thank you so much for this video 🙏 It is so true, and really keeps me going.

  • @adammland6924
    @adammland6924 4 месяца назад

    man this gives me motivation back ervery time i watch it

  • @Minnvin
    @Minnvin Год назад

    I needed this thank you

  • @Ivcifer
    @Ivcifer Год назад

    thank you! recognition really goes a long way

  • @whelp22
    @whelp22 3 месяца назад

    The secret of the 5% who make it big is two-fold. On one hand, it's newer indies who make a ton of games and get good enough at design, marketing, and networking to ship something great. On the other hand, it's industry devs who go indie that understand the development process and the workflow to ship a real game in a timely manner.

  • @itsam00n
    @itsam00n 10 месяцев назад

    I am going to listen to this everytime .... This motivativated me a lot

  • @alfred9805
    @alfred9805 Год назад

    I thought the video was going to show a bank account statement of ConcernedApe but this is probably the 2nd most motivational thing

  • @adammland6924
    @adammland6924 4 месяца назад

    i actually watch this evry day

  • @ThinkWithGames
    @ThinkWithGames Год назад

    Very motivational video!

  • @oscarshark5514
    @oscarshark5514 Год назад +2

    18 years old Got no money no home family disown me I think I will just rob a bank and make my own indie game that is totally not inspired by other games I think I will call it Robbery Bob 3: Scorched-Earth

  • @gabribotha2403
    @gabribotha2403 Год назад +1

    Game dev is Hard!

  • @Roxaro
    @Roxaro Год назад

    I though I would quit or truly started to hate game dev but then I realized how hard I am resisting to quit even tho I am in depression. I realized that no other career interests me like game dev does I am born for this I actually quit 3-4 times and at the end I realized those weren't real quit those were burnouts. Burnout is kinda weird u think it will feel like u are tired but mostly its like hate and questioning your career choice and ofc depression not wanting to live another day, I remember designing table games at middleschool, crafting my own tcg, paper toys and selling them to my friends in primary school. if u can't imagine yourself doing another job other than game dev then there no reason to have doubts about it. You are experiencing burnout, take a few day rest without thinking anything related to game dev and u will be good. Cravings will start and eventually u will find out yourself on game engine doing something in no time.
    NOTE: if you're doing it for solo purpose of making big money then u will fail since there easier jobs that make same amount of salary and they will eventually get you to their side.

  • @GenericInternetter
    @GenericInternetter 7 месяцев назад

    This video is absolutely the cure to all the negativity on RUclips.

  • @tomaszwoznica9862
    @tomaszwoznica9862 Год назад +1

    I'd love to believe that. Thanks!

  • @NexusAnimationsYT
    @NexusAnimationsYT Год назад

    I’ve been in burnout for about a month now from over working trying everyday for sometimes over 6/2 hours to learn how to make games in unity I’m still struggling to get out of it but this I think as definitely helped and I feel a little bit more motivated to try again tomorrow even if it knocks me down (thank you)

  • @alec_almartson
    @alec_almartson Год назад

    Thank You for making this fantastic video.
    This is a very good Insight... reminding us that the one that holds us back is: ourselves
    If we release our fears... and learn to "play with our fears" Instead, then we would achieve more things 💯💪🏼🔥😄

  • @OriFunTime
    @OriFunTime Год назад

    I needed this so much. thank you

  • @lucasmoreira3237
    @lucasmoreira3237 Год назад

    Thank you.

  • @El_Xerus
    @El_Xerus 9 месяцев назад

    I needed this, thank you!

  • @Skjdljr
    @Skjdljr Год назад

    Love it, thanks for the vid and the inspiration!!!

  • @artyomtop1gg739
    @artyomtop1gg739 10 месяцев назад

    This is most helpful vid on yt

  • @thehypersonicegg5540
    @thehypersonicegg5540 Год назад

    Great video tumbnail and title made me want to watch it instantly and video delivered prety well too

  • @flyerderek6073
    @flyerderek6073 2 месяца назад

    Yes

  • @7EEVEE
    @7EEVEE Год назад

    Now I know why people like those generic motivational videos, felt like I needed that! I will now ignore that feeling entirely and go back to being cynical, if you don't mind.

  • @Alastor-sw2fb
    @Alastor-sw2fb 4 месяца назад

    RESPECT

  • @migcreatesgames2622
    @migcreatesgames2622 Год назад

    I always tell myself that my failures are my wins, and my wins are extra surprise bonus🎉

  • @LeonBuis
    @LeonBuis 2 месяца назад

    I’m actually gonna be an indie dev soon

  • @SomeGameDeveloper
    @SomeGameDeveloper Месяц назад

    Thank you. Remember my name.

  • @allmusicplays
    @allmusicplays Год назад +1

    Get a buddy to hold you accountable every day and grind for however many hours you've set for yourself at what part of the day.
    don't let your idea be a spark keep adding fuel to turn it into a flame.

  • @MarioDoodles
    @MarioDoodles Год назад

    Im the dev of REMOTE LIFE and CRUDE...and u can tell... success is if u r able ro finish a game...the rest after is just a + 😅😂

  • @fontainewaite3209
    @fontainewaite3209 Год назад +1

    So. Inspirational!!

  • @legendrags
    @legendrags 9 месяцев назад

    I want to get motivated later

  • @jetboyblue4478
    @jetboyblue4478 Год назад

    Thanks for the advice this really helps

  • @jilmerjohncariaso6825
    @jilmerjohncariaso6825 9 месяцев назад

    I need this.

  • @darkabacus2479
    @darkabacus2479 День назад

  • @lorenz-ggg5062
    @lorenz-ggg5062 6 месяцев назад

    But how do i even find my companions. I am still looking for a team i can hire…

  • @markguyton2868
    @markguyton2868 11 месяцев назад

    Well by that definition I guess that makes me a failure, but I'm supposed to keep trying I think?

  • @timvandeneng4724
    @timvandeneng4724 7 месяцев назад

    I don't want to become rich with game development but i just want to make a loving doing what i love.

  • @fj06carnone
    @fj06carnone Год назад

    My issue is that this same monologue runs through my head everyday, but it tells me I'm in the 95% lol 😂....😅....😢

  • @Kaulonhs_Network
    @Kaulonhs_Network 6 месяцев назад

    i aint tryin to make some crazy just makin a cod 4 custom mod that takes a fuck ton of time lol

  • @linuxrant
    @linuxrant Год назад

    Hey guys I need advice... I already asked ChatGPT but as much as he is an amazing therapist and listens like no human, in this particular case he wasn't that helpful. I think he tries to be gentle and politically nice and correct, and not straight to the point and rough.
    I started to make my proof of concept game in GDevelop. It was fun, and the project has a real potential, and the GDev is really amazing software, but I don't see my future in GDev, and once I am done doing the game I am reluctant to maintain the project in GDev (I don't see growth for myself in this software. ) By now I learned Godot and Python libraries that allow me to make this game on a better engine, with more advanced code that performs better and gives more control. But rewriting the game will take me some time, and I can't decide. should I finish the project in GDev and then drop it move on and build the next version of the game in the new engine, or not lose any time to finish a dead cat and straight move on to rewriting the game as fast as possible? it seems in all cases I "lose" some time, but I end up richer by one proof of concept game on my account...In both cases those are at least months of work if not more... What should I do? finish the project in the old engine? maybe finish it roughly to have a portfolio? or move on to rewriting the game in Godot?
    Any advice would be appreciated.

    • @Miky13
      @Miky13 Год назад +1

      Finish it roughly, for your Portfolio. So you have it out of your mind and can start fresh.

    • @sasquatchbgames
      @sasquatchbgames  Год назад +1

      I guess that depends on how attached to this game you are. If you really love it and would want to publish/maintain it I'd say take the time to rewrite. If you're wanting go move onto other projects then probably just finish it and use fir portfolio.
      Good luck, you got this!

    • @linuxrant
      @linuxrant Год назад

      Thanks, I think I am going to finish it roughly as a proof of concept, and then make a full remake in a new engine. I think this is the way. thanks guys. Good to see kind spirits here. Salutations from Poland to you.

  • @yourtypicalcupoftea
    @yourtypicalcupoftea Год назад

    thanks, this helps me as a 12yo game developer (well not yet developer)

  • @shonmacklin9613
    @shonmacklin9613 Год назад

    Guys? I think I " GOT THIS"
    I can do this

  • @SanyaBane
    @SanyaBane 2 месяца назад

    And all of the examples are 2D....

  • @Jazzypanttss
    @Jazzypanttss 6 месяцев назад

    Do you guys think I can do this?
    I
    v

  • @Eternity_YT244
    @Eternity_YT244 10 месяцев назад

    It really hurts when u have passion and interest but u r poor and dont have any resources to be a game developer 💔😊

    • @LamontGilkey
      @LamontGilkey 4 месяца назад

      I started developing without a computer. I wrote and drew my game ideas, studied, went to the library.. and when I finally got a PC years later, I put those notes into action.

  • @mhahveergujjar
    @mhahveergujjar Год назад +1

    😤

  • @medalimakhlouf1508
    @medalimakhlouf1508 Год назад

    ✳✳✴✳✳

  • @PhilipPetrunak
    @PhilipPetrunak Год назад +2

    YIKES
    This sounds delusional

  • @joegrizzly999
    @joegrizzly999 Месяц назад

    I honestly i hate 2d indie games 😅

  • @Coco-gg5vp
    @Coco-gg5vp Год назад

    First

  • @SaudBako
    @SaudBako 8 месяцев назад +1

    Dafuq is this?

  • @VeriloMusic
    @VeriloMusic Год назад

    Thank you

  • @a_shmiggy
    @a_shmiggy Год назад

  • @fireraccoon_
    @fireraccoon_ Год назад

    Bro i need help;) for you is like 2 sec for sure. I have script for Enemy randomly paroling (this case horizontal) how can i make HIM FLIP (rotate 180) right now he moves forward and backward with initial direction...:( Script is based on your last video about behaviors and scriptible enemies
    public override void DoFrameUpdateLogic()
    {
    base.DoFrameUpdateLogic();
    //transform.position = Vector2.MoveTowards(transform.position, moveSpots[randomSpot].position, moveSpeed * Time.deltaTime); //Schemat patrolu
    transform.position = Vector2.MoveTowards(transform.position, moveSpot.position, RandomMovementSpeed * Time.deltaTime);
    //if (Vector2.Distance(transform.position, moveSpots[randomSpot].position) < 0.2f) //Schemat patrolu
    if (Vector2.Distance(transform.position, moveSpot.position) < 0.2f)
    {
    if (waitTime < 0)
    {
    moveSpot.position = new Vector2(Random.Range(minX, maxX), Random.Range(minY, maxY));
    //randomSpot = Random.Range(0, moveSpots.Length); //Schemat patrolu
    waitTime = startWaitTime;
    }
    else
    {
    waitTime -= Time.deltaTime;
    }
    }
    }

    • @sasquatchbgames
      @sasquatchbgames  Год назад

      Each time he changes direction, you can call transform.Rotate(0f, 180f, 0f)
      Or you can multiply the scale of the x by -1.
      Either works.

    • @fireraccoon_
      @fireraccoon_ Год назад

      @@sasquatchbgames kinda working transform.Rotate(0f,180f,0f) when i put is here:
      if (waitTime < 0)
      {
      moveSpot.position = new Vector2(Random.Range(minX, maxX), Random.Range(minY, maxY));
      transform.Rotate(0f,180f,0f)
      //randomSpot = Random.Range(0, moveSpots.Length); //Schemat patrolu
      waitTime = startWaitTime;
      }
      but when enemy is has 10f between A and B and moving 5f to the right and then another 3f he changes "facedirection" so its working when moving right left right left and so on but when is right left left (starting to mix sides :(

    • @sasquatchbgames
      @sasquatchbgames  Год назад

      ​@@fireraccoon_ looks like you'll need to add a check for their facing direction. Add a bool somewhere on your enemy script IsFacingRight{get;set;} Set it in start depending on their default facing direction, and you'll want to do a check that goes something like this: (pseudocode)
      If (IsFacingRight AND they are moving left)
      {
      transform.Rotate(0f, 180f, 0f)
      IsFacingRight =! IsFacingRight
      }
      else if (!isFacingRight AND they are moving right)
      {
      transform.Rotate(0f, 180f, 0f)
      IsFacingRight =! IsFacingRight
      }
      it could be written neater than that, but hopefully that gets the point across.