Creating a Dynamic Real-Time Weather System in Unity - Water Shading, Puddles & Rain Effects

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  • Опубликовано: 25 янв 2025

Комментарии • 11

  • @straatham1738
    @straatham1738 5 месяцев назад +1

    I don't comment often but this video is briliant. Helped me so much! Thank you.

    • @RayznGames
      @RayznGames  5 месяцев назад

      Its a hacky way of getting to the result without caring much about performance, i see every day things i could have done better. But I'm glad it helped out!

  • @quadro_11
    @quadro_11 Месяц назад

    I wish I was smart enough to know this much coding... Very nice work, I wish you success

    • @RayznGames
      @RayznGames  Месяц назад

      Thank you very much fro your comment ♥ If you enjoyed it, It was worth it!

  • @rohithram4494
    @rohithram4494 10 месяцев назад +1

    Waiting to get to 100 likes in this video 🎉

    • @RayznGames
      @RayznGames  10 месяцев назад

      Patience,. It will b released. 🤓

  • @kingastro1508
    @kingastro1508 9 месяцев назад +1

    It's honestly nuts this video isn't more popular.

    • @RayznGames
      @RayznGames  9 месяцев назад

      Thanks a lot buddy it was a lot of time! Just let it be

  • @MohammadFaizanKhanJ
    @MohammadFaizanKhanJ Месяц назад

    Thank you for sharing your hard work with us! Please let me know if you have release and project or package of it?

    • @RayznGames
      @RayznGames  Месяц назад

      Hey! Thanks for your support! I really appreciate you found this useful.
      Haven't yet published the GitHub repo since I need to make some performance improvements and do a good bit of refactoring. Im still willing to release it, maybe that will be a video on its own. I just have other things to deal with now, Thanks for coming over! ❤

    • @MohammadFaizanKhanJ
      @MohammadFaizanKhanJ Месяц назад

      @RayznGames yeah go ahead! Thank you again for your good work.