Try a city at 200k with proper city density 😅 That‘s where the real problems start, if not already at 100k. Even with public transport commuting 20k people it‘s just a nightmare where you have to create completely unnatural things.
For your beachfront, I suggest creating a pedestrian zone with a promenade running right along the beach (right on the border between the green grass and sand). Then have part of it as a residential area with posh beachfront houses facing toward the sea and a tourist area with some low density commercial. Add some hotels too.
@@kittehgo This build of Biffa's is vanilla only. So I don't think he's using any mods or workshop assets. He's only using DLCs and officially issued Creator Packs
Having a nature reserve around the lake would be amazing! Maybe also some of the new hotels the cabins and the nature hotel on one side would be amazing!
Fortunately, I have never had to move house in my life. I’ve moved from one location to another several times but the house stayed behind 😜 Edit: I would have tried a variant of the SPUI there. Have the highway go underground. Connect the highway ramps to the ends of a 4 lane bidirectional road that intersects the local road. Bring the highway back above ground after the junction.
It's easier when you move the house as you don't have to pack and then unpack everything. Just tie everything down and you're ready to go. :) Of course your neighbours might not be so thrilled if you live in a semi-detached (duplex) or townhouse (row house) but it's not as you'll be there anymore to hear them complain.
@@kittehgo I still don't think that they would be happy with having the back of an internal wall, perhaps with a bit of extra protection to prevent sound or fire from going from one unit to another, suddenly being exposed to the elements. Your house was the insulation, air & moisture barriers, and exterior covering. It would cost them many $10k's to properly seal up the exposed side of their house. The neighbours gain an exterior wall but it's not free and they will see their heating and cooling bills rise because they have an extra wall exposed to the elements (no matter how well insulated it is).
Famous budget hotel chain in america is Howard Johnson, it is shortened to Ho-Jo's on most of the locations now, We could make a play on that for Hu-Go's. Hubert Goodtea's or something as the long name.
@@MadCheshireHat 280 locations around the world. Looks like it is now the budget for Wyndham hotels. They are spread out over the US, but most states have only a few locations. 25% are in China, a decent amount in Argentina.
You can't save the rocks, but you can replace them. Perhaps you've invented another QoL mod called "ReincarnateIt ™". Whenever you are forced to delete a rock, you put a new one down somewhere. "No, it's not a different rock, it's the same rock, just reincarnated". #reincarnatetherocks #replacetherocks
Thank you Biffa! I never thought I'd be so interested in watching someone else play a game. I'm sad this is the final CS1 city. I know I am excited to see what the sequel has coming.
Hugo-slavia awesome! I had really really great child freidn from the actual version of that place, which I dont think is a 'place' anymore, their momma was an engineer, and she helped me a lot with maths, I was really poor, and she tutored me and taught me really cool tricks, I'd get a problem faster, but get marked down because it wasn't how the teacher did it, She was so amazingly awesome, the whole family were xoxo, I think my mom still gets an actual letter from them sometimes, its so adorable, there's just something about a hand written letter -- innit?
Hi Biffa! I've got 4 suggestions for the hotel chain 1 - Biffatonian Hotels with a Dark Red Mountain Icon 2 - Biffton Resorts/Hotels (Its actually a Hotel Hilton Parody) With a Beach Icon (dont know what color) 3 - Biffington Hotels and I dunno what icon (Tribute to New Biffington) 4 - Hugo There Hotels and also dunno what icon
My heart stopped when you put those first water towers down by the industry/water treatment area lol It is hard to remember all of the vanilla game limitations without mods, especially after using them for so long. Great job so far, really loving the vanilla work.
Good luck with the move Biffa! That ore storage is the wrong type for coal. You need one from the Ore industry. A nature reserve would be lovely around those lakes. With regards to the trolley bus, you have nowhere for the bus to turn back, except for the very end. If you want to split the lines, then there will need to be at least one connecting road for them in the middle somewhere. And now you have the hotels, it may be worth bringing in some intercity busses. Let's get that beachfront working!
I loved the Timelapse at 11:42 , the way the camera was moving separately from the build camera. Not sure if you have done that before but I noticed it this time and it looked awesome! Keep up the great work!
Really is looking good!! Look forward to seeing even more!! 🤩 Maybe some of the old southern buildings like in Charleston around the seaside! If I remember right, they had some pretty homes in that package. My computer isn't allowing games atm. So I can't check and see 🥴
As much as I've seen you use the move it mode you'd think you'd be great at this moving thing. Hang in there Biff When it's all said and done what a great feeling you'll have. And congratulations on the upgrade. 😊
3:50 FYI, while you generally don't want the overlays when placing things you can enable dark mode overlays in ToggleIt (in the toggleit settings enable at the bottom and put in bar, toggle it, optionally remove from bar but leave enabled or it will go into blind mode again)... Saves your eyeballs :D
I like this new city Biffa :) The lake area would be good for some of those cabins, maybe fishing/kayaking piers? Also with the new power plant area why not add a sliplane or two to the highway to pre-empt traffic. Wait....doesn't vanilla mean traffic despawning is off...?
Am I the only one thinking how well planned Biffa’s new house is going to be? I can already imagine the super efficient bedroom-bath-closet-kitchen morning route. Love your content!
Yes, we should definitely go for a park in the new square where the lakes are, not a city park but a nature reserve that would double as a water resources area (big water towers within the park).
Just a heads up, it takes some time for the accomodation levels to change on the hotels (like a week or so). So when you moved the 1 hotel closer to the beach, it may have actually been in range of nature accomodations, but it didn't register yet before you moved it back.
The Main Advantage i see to Trolley-Busses is that i get to tell them which way to take and not have them go who knows where because they think they know better than me what the best route would be to reach their stops . .
You have definitely inspired me over the years to take my time with my builds, slow down. I pay more attention to how my city looks and operates than how quick it builds. Thank you for the years of tips, tricks, and ideas.
With the transportation, I always wondered why people look at the lines and don't remove stops that have only 2 people waiting when other stops have over 100. It does not fix the problem in itself, but when you have multiple extra stops that are barely being used, you lengthen the wait times at the busy stops unnecessarily, which contributes to the problem.
I've got two ideas for the Hotel Name: First one, Hugosleephere Resorts, a little wordplay with the city name. Second, Hugo Slavia Resorts. Maybe He could have been the founding father of this town (or is named as such in the founding myth which often aren't 100% true). Or he opened his first hotel in Hugoslavia when it was still a little settlement since he believed in the natural beauty of the town and started its first golden age. Whatever it is, the city got its name in honor of this man's legacy.
I feel like we could turn this episode into a drinking game. Every time Biffa mentions moving, sippa tea! (or coffee, if you prefer) 😂 Great episode! Can't wait to see how you use the rail warehouses!
this is so crazy. when you built ONE tile of the map to its max full with high rises, you only reached about 50k inhabitants. here you have just a small settlement with family houses and you already got almost 5k people. in vanilla, the set capacity for houses is so unreal. like you have a 8 story high rise with 8 appartements. but anyway, love the name of the city too! ^^
I think some cabins in the nature reserve would be amazing!! really emphasize the nature resort aspect of it. What about a name like 'The Hugo Verde Nature Reserve'? or 'Hugo Tealand Nature Reserve' ? Or even just 'The Hugoslavian Campgrounds'?
That lake screams for a recreational use (boat ramps/jet skis in a general/public use area) with some high scale housing on a corner of the lake - the posh rich folks in the gated community who believe the lake is theirs. And of course an older style neighborhood on one side.
Hello Biffa, how about a swimming area for tourists? i believe it may add to your tourism count. I am loving this new series, for sure. Thanks a bunch for your hard work, and i pray you recover quickly from your moving house saga :) xx
Love the update and all the improvements for the city. Here are a few name ideas that could help: Hugo's Hotels - Sip o Tea Nature Walk - Cool Bean's Amusement Park (along the beach) - There You Go (Metro / Train / or Airport) - Steep Woods (forestry) - As always keep up the wonderful work. :) 😎
Biffa this city design is looking amazing sir and you are a true master. Also I want to wish you the very best with your new home and getting the moving done since it is such a pain in the neck to do. God bless you to you sir and your entire family and may God also bless the move that you will be doing so hopefully you won't get too many headaches doing it.
27:01 it doesn't start off hard, it gets hard after the city gets massive (which they _have_ mitigated somewhat since the initial release, esp with all the different transport options they have now, but there's still too much pain without full control over stuff for me to want to bother with it..)
I said. You have all Dlcs. And this added alot of solutions over the years. Industries is helpfull To Controll the Traffic. But there is still despawning.
You pick such nice and chill tunes for all these time-lapses. :) And yes, I know I've said pretty much this exact comment in the past. It's still true. Been many a time I was super-stressed, and needed to wind down. One of the reasons I like your channel.
Hey Biffa, good luck with the house move mate, I know how stressful it is having done it a few times. Get your family sorted, and we all look forward to your videos when you are all settled in!
What better than to sit down to breakfast taking in the world and lives of the little of Hugonians or Hugoslavians (if y’all don’t mind the extra letters) Judging by the tag line dear Biffa I’m judging you found it a breeze. I’ve found in my let’s play the city of Blackwoods sits around 89 to 96% and has throughout. Why is it so easy you may ask ? My advice is watch Biffa’s Traffic Fix’s. I’ve never had a problem, so thanks to you Biffa. Right I’m gonna unpause and finish off my bagel an coffee and kick back with some Hugo mania
@@BiffaPlaysCitiesSkylines Yeppers if you watch about 25:30 to 28:08 of my video “Blackwoods episode 30 my most ambitious build yet part two” I bumble around trying to do a more complicated angled version and at 33:06 to 33:12 there’s a times lapse showing the usual simple way of doing it, you’ll recognize it instantly. It’s my way of fitting in extra details like putting in metro stations. It only takes seconds and is not as long as my key wall tricks I use it’ll def add a little summit extra to your vanilla builds let me know later on an I’ll give you a pathway trick you can use to make the vanilla paths look better anyways great job I finished my bagel an coffee and then went shopping with my 3 little girls now believe me that is more stressful than moving home. I’d send you the link but I’m not sure how sending out links on comments goes as I don’t like to encroach on peoples land if ya catch my drift anyways great job as usual and your detailing is getting so much better, I first noticed your improvement way back when you detailed the football stadium in New Tealand that’s when I knew you you’d gotten your detailing chops and you’ve haven’t looked back since Anyways I’m keeping my promise to follow the ride so gd luck - ya won’t need it
Love the vanilla build so far. Also loving the multiple rock parks. May I give a suggestion to trench the highway? That way you can improve connectivity between the neighborhoods from each side of the highway with smaller overpass bridges. Just a thought.
I had insane truck traffic in my oil industry district (basic xbox s/x version). Finally found out the problem was they weren't producing oil, but the game doesn't tell you because they just import the oil instead. So there was crazy train traffic and hundreds of trucks going back and forth importing the oil/exporting the oil related goods. Cleared it and made forestry instead...now the truck traffic problem is gone.
12:40 It screams Blue / Yellow Ike-ai! (Ikea) WHAT DO YOU MEAN NOT A THROUGH ROAD?! Hahah Oh my days, I've had this experience irl. Was playing 4d chess with a parking structure... I lost..
Agree on the flood wall trick unnecessary for that little space you need to plan them out before hand and have better use of s-ace, easier to cover those little bumps with foliage/ground cover
Hotel name ideas: - Bifflins (play on Butlins) - Biffton (play on Hilton) - Holitea Inn (play on Holiday Inn) bit of a stretch maybe but where I am in England its often pronounced holidee instead of holiday, but maybe thats just me 😂
This hotels dlc needs an update, it is very hard to please the needs of the hotels. Realistically you can always walk a few blocks for shopping and offices and parks, doesn't have to be directly across from it.
It is such an annoyance to me, I have hotels that have all but one bar filled. Or perhaps a one or a two in the office or shopping bars, but I don't want to ruin that block by replacing residential..
I just moved houses for the 5th time in my life and every time I say: "Never again!" But here we are ☺ It's stressful, but all will be alright I promise. Also, I think the industrial part where the new sewers are installed could do with a 2nd connection perhaps? From there down, what do you think? It seemed to line up.
Fundamental: when placing services, place them where the circle of influence covers the most population. don't place them on outter ring roads (or near the beach).
Good stuff, I have to say though, that's pretty long distance for a single long considering it's one way; a few stops back requires you go all the way around; so a line the other way would be nice if it were possible considering two one-way nature of the road there. I suppose some other buslines going into the neighborhood going in the counter direction of the main trolley line would be nice. As far as tourism and leisure is concerned, including those beach front hotels; what about working beaches? City Planner Plays made some functioning beaches in the vanilla asset creator that he uploaded to the workshop; is that vanilla enough? If not, or you don't like the way his look, there's always the option of creating your own that way, after watching how he did it. I have to say, this could work for those beach front houses you didn't like; add beaches, I don't know how easy or impossible it is to create functioning private beaches, possibly attached to the houses; but alas, it's a thought.
15:34 you can get them to attach but you can’t attach them yourself … it’s like placing a path next to a road you can’t reach all the way … I play vanilla entirely to much 😂
"Dan! Get back in the truck and tell Linda to fire up the crane! Biffa's ordered more rocks for Hugoslavier again!" "Cor how many's it this time?" "Three for a shopping mall and a couple for a school. Says he needs them stuffed inside eachother again." "That'll be it for the weekend with the lads then again, eh." "I'll tell them you won't make it."
Before you said nature reserve for your lake I was thinking it, it's the perfect spot for it. I also feel good names for a waterside area would be Lipton Ice Sea (instead of Ice Tea), The Dead Tea or The Red Tea.
I currently play on ps4 skylines , I’ve got a town of 50k people , I’ve been following biffas traffic tips and it’s currently at 93% , thanks
Try a city at 200k with proper city density 😅 That‘s where the real problems start, if not already at 100k. Even with public transport commuting 20k people it‘s just a nightmare where you have to create completely unnatural things.
@@xXdnerstxleXx not got the money for it yet , saving up with the industry pack thing, highways and other infrastructure costs a lot
@Artharem I got a city of 195k people and my traffic is at 80% on ps4
Ive got a citie of 121k but its dying and traffic is at 73% :/
Great job 👏 👍 👌
For your beachfront, I suggest creating a pedestrian zone with a promenade running right along the beach (right on the border between the green grass and sand). Then have part of it as a residential area with posh beachfront houses facing toward the sea and a tourist area with some low density commercial. Add some hotels too.
I found a beach in the workshop, I think it's called realistic beach or something. It really adds life to a zone that is usually just sand..
@@kittehgo This build of Biffa's is vanilla only. So I don't think he's using any mods or workshop assets.
He's only using DLCs and officially issued Creator Packs
@@meson183 Ooh right, I forgot heh. I am so used watching him move and magic stuff into conformity 😁
Having a nature reserve around the lake would be amazing! Maybe also some of the new hotels the cabins and the nature hotel on one side would be amazing!
That would be cool!
@@BiffaPlaysCitiesSkylines Yes, Biffa this would be great.
I vote for this !
It sounds awesome !
I was thinking the same thing.
Ditto
Keeping with the European theme, the hotel chain must have Czech in it. Like Czech-in Resorts.
Update: Name should be Czech-Our-Souvlaki-a Resorts.
6:35 Biffa's thought process:
"Save the rock"
"Save the rock"
"Save the rock"
"I can't save the rock."
😅
Fortunately, I have never had to move house in my life.
I’ve moved from one location to another several times but the house stayed behind 😜
Edit: I would have tried a variant of the SPUI there. Have the highway go underground. Connect the highway ramps to the ends of a 4 lane bidirectional road that intersects the local road. Bring the highway back above ground after the junction.
It's easier when you move the house as you don't have to pack and then unpack everything. Just tie everything down and you're ready to go. :) Of course your neighbours might not be so thrilled if you live in a semi-detached (duplex) or townhouse (row house) but it's not as you'll be there anymore to hear them complain.
One side of the wall is yours in a row or town house, so leaving it behind would just be giving the neighbours a free wall.
@@kittehgo
I still don't think that they would be happy with having the back of an internal wall, perhaps with a bit of extra protection to prevent sound or fire from going from one unit to another, suddenly being exposed to the elements. Your house was the insulation, air & moisture barriers, and exterior covering. It would cost them many $10k's to properly seal up the exposed side of their house. The neighbours gain an exterior wall but it's not free and they will see their heating and cooling bills rise because they have an extra wall exposed to the elements (no matter how well insulated it is).
I think the nature reserve is a great addition! Maybe you could add some hiking paths and tours around both lakes
That's a great idea!
I would incorporate the old factory building behind the lakes into the park design
Famous budget hotel chain in america is Howard Johnson, it is shortened to Ho-Jo's on most of the locations now,
We could make a play on that for Hu-Go's. Hubert Goodtea's or something as the long name.
I don't think I've ever heard of it. Is it on the east coast or south?
@@MadCheshireHat 280 locations around the world. Looks like it is now the budget for Wyndham hotels.
They are spread out over the US, but most states have only a few locations.
25% are in China, a decent amount in Argentina.
The city park needs to be an actual park for the happiness levels to do stuff. This is one of my favourite series from you yet, keep it up!
8:54 “bleehh, stock exchanges, who uses those?” 😂😂😂😂
Maybe it’s a nice idea to make the whole beachfront pedestrian only with maybe some shops and higher apartments
How about QualiTea Resorts for the name of your hotels?
You need foot-Paths that cross the couplet so people can reach both directions of travel in the trolley bus line.
I’d for sure do the nature reserve by the lake area, or even divide the spot for both nature and zoo parks. Would be great!
You can't save the rocks, but you can replace them. Perhaps you've invented another QoL mod called "ReincarnateIt ™". Whenever you are forced to delete a rock, you put a new one down somewhere. "No, it's not a different rock, it's the same rock, just reincarnated". #reincarnatetherocks #replacetherocks
Thank you Biffa!
I never thought I'd be so interested in watching someone else play a game.
I'm sad this is the final CS1 city.
I know I am excited to see what the sequel has coming.
Hugo-slavia awesome!
I had really really great child freidn from the actual version of that place, which I dont think is a 'place' anymore,
their momma was an engineer, and she helped me a lot with maths,
I was really poor, and she tutored me and taught me really cool tricks,
I'd get a problem faster, but get marked down because it wasn't how the teacher did it,
She was so amazingly awesome, the whole family were xoxo,
I think my mom still gets an actual letter from them sometimes,
its so adorable, there's just something about a hand written letter -- innit?
Man, the ability to plan is great within this one! Amazing work :)
Glad you think so! 😁
For the lake area, I'd make it a neture reserve with a few rental cabins :)
Hi Biffa! I've got 4 suggestions for the hotel chain 1 - Biffatonian Hotels with a Dark Red Mountain Icon 2 - Biffton Resorts/Hotels (Its actually a Hotel Hilton Parody) With a Beach Icon (dont know what color) 3 - Biffington Hotels and I dunno what icon (Tribute to New Biffington) 4 - Hugo There Hotels and also dunno what icon
Hugoslavians after 15 years in the city: We're separating!
Hugo there
Hugo there
Hugo there
Hugo here
good luck on the Move. and I hope you get as nice an Office space as you once had in your garden
Thankyou 👍
My heart stopped when you put those first water towers down by the industry/water treatment area lol It is hard to remember all of the vanilla game limitations without mods, especially after using them for so long. Great job so far, really loving the vanilla work.
You know that Saturday is about to become a good day when Biffa releases a video. Great way to start the weekend.
Enjoy!
Thanks biffa! I think you should do a area with parts of old cities!!
35:09 Chamomile for the hotel chain, I think of it as a vanilla type tea (in vanilla as basic not flavour) 😊
Good luck with the move Biffa!
That ore storage is the wrong type for coal. You need one from the Ore industry.
A nature reserve would be lovely around those lakes.
With regards to the trolley bus, you have nowhere for the bus to turn back, except for the very end. If you want to split the lines, then there will need to be at least one connecting road for them in the middle somewhere. And now you have the hotels, it may be worth bringing in some intercity busses. Let's get that beachfront working!
I loved the Timelapse at 11:42 , the way the camera was moving separately from the build camera. Not sure if you have done that before but I noticed it this time and it looked awesome! Keep up the great work!
Good luck with the house move Biffa. I moved once and that was enough! Hope everything goes smoothly as possible for you and your family :)
Really is looking good!! Look forward to seeing even more!! 🤩 Maybe some of the old southern buildings like in Charleston around the seaside! If I remember right, they had some pretty homes in that package. My computer isn't allowing games atm. So I can't check and see 🥴
the area across from the new shopping area could be a good area for a university. a beach front uni would most certainly be a nice addition.
Ocean view hotels and water villas in the far end of the beach area could be a perfect addition to compliment the beauty of your city planning
As much as I've seen you use the move it mode you'd think you'd be great at this moving thing. Hang in there Biff
When it's all said and done what a great feeling you'll have. And congratulations on the upgrade. 😊
3:50 FYI, while you generally don't want the overlays when placing things you can enable dark mode overlays in ToggleIt (in the toggleit settings enable at the bottom and put in bar, toggle it, optionally remove from bar but leave enabled or it will go into blind mode again)... Saves your eyeballs :D
I like this new city Biffa :) The lake area would be good for some of those cabins, maybe fishing/kayaking piers? Also with the new power plant area why not add a sliplane or two to the highway to pre-empt traffic. Wait....doesn't vanilla mean traffic despawning is off...?
Thanks 😁
Vanilla is despawning on, the normal behaviour.
TMPE turns off despawning and pocket cars too if you want 👍
Am I the only one thinking how well planned Biffa’s new house is going to be? I can already imagine the super efficient bedroom-bath-closet-kitchen morning route.
Love your content!
Yes, we should definitely go for a park in the new square where the lakes are, not a city park but a nature reserve that would double as a water resources area (big water towers within the park).
Just a heads up, it takes some time for the accomodation levels to change on the hotels (like a week or so). So when you moved the 1 hotel closer to the beach, it may have actually been in range of nature accomodations, but it didn't register yet before you moved it back.
The Main Advantage i see to Trolley-Busses is that i get to tell them which way to take and not have them go who knows where because they think they know better than me what the best route would be to reach their stops . .
You have definitely inspired me over the years to take my time with my builds, slow down. I pay more attention to how my city looks and operates than how quick it builds. Thank you for the years of tips, tricks, and ideas.
With the transportation, I always wondered why people look at the lines and don't remove stops that have only 2 people waiting when other stops have over 100. It does not fix the problem in itself, but when you have multiple extra stops that are barely being used, you lengthen the wait times at the busy stops unnecessarily, which contributes to the problem.
The amount of skill that is in those tea-sipping hands is indeed extraordinary. Can't wait to see what you do in C:S II!
I've got two ideas for the Hotel Name:
First one, Hugosleephere Resorts, a little wordplay with the city name.
Second, Hugo Slavia Resorts. Maybe He could have been the founding father of this town (or is named as such in the founding myth which often aren't 100% true).
Or he opened his first hotel in Hugoslavia when it was still a little settlement since he believed in the natural beauty of the town and started its first golden age.
Whatever it is, the city got its name in honor of this man's legacy.
I feel like we could turn this episode into a drinking game. Every time Biffa mentions moving, sippa tea! (or coffee, if you prefer) 😂 Great episode! Can't wait to see how you use the rail warehouses!
😁
this is so crazy. when you built ONE tile of the map to its max full with high rises, you only reached about 50k inhabitants. here you have just a small settlement with family houses and you already got almost 5k people. in vanilla, the set capacity for houses is so unreal. like you have a 8 story high rise with 8 appartements. but anyway, love the name of the city too! ^^
I think some cabins in the nature reserve would be amazing!! really emphasize the nature resort aspect of it. What about a name like 'The Hugo Verde Nature Reserve'? or 'Hugo Tealand Nature Reserve' ? Or even just 'The Hugoslavian Campgrounds'?
How about 'DesTeaNation Hospitality' for the Hotel chain.
At 13:17, that’s supposed to mimic a Whole Foods and has a perfect corner orientation if it was rotated. I guess I’ve been watching too much Egg.
That lake screams for a recreational use (boat ramps/jet skis in a general/public use area) with some high scale housing on a corner of the lake - the posh rich folks in the gated community who believe the lake is theirs. And of course an older style neighborhood on one side.
He has built over 20 cities and fixed over 100 traffic and I don't even manage to finish one map in the editor for years maan xD
I have no interest in map making, different skill set all together 😉
You could save the rocks by placing new ones every time you destroy one.
like a memorial park for all the rocks we lost
For the hotel chain, I suggest: Sadura Hotels. Don't know why but it sounds beautiful.
Hello Biffa, how about a swimming area for tourists? i believe it may add to your tourism count. I am loving this new series, for sure. Thanks a bunch for your hard work, and i pray you recover quickly from your moving house saga :) xx
A nature Reserve !! With small cabins to rent. And lots of paths and benches and all the stuf that you can find in.
Heads Up Everyone! Cities Skylines 2 has gone up for pre-order!!!!!!!
Love the update and all the improvements for the city. Here are a few name ideas that could help: Hugo's Hotels - Sip o Tea Nature Walk - Cool Bean's Amusement Park (along the beach) - There You Go (Metro / Train / or Airport) - Steep Woods (forestry) - As always keep up the wonderful work. :) 😎
Thanks for the tips!
Biffa this city design is looking amazing sir and you are a true master.
Also I want to wish you the very best with your new home and getting the moving done since it is such a pain in the neck to do. God bless you to you sir and your entire family and may God also bless the move that you will be doing so hopefully you won't get too many headaches doing it.
Just wait. The traffic problems will come when you least expect it.
Nah! 😅
Ironically, a city named Hugoslavia can’t use “hugo there” in it.
So true!
27:01 it doesn't start off hard, it gets hard after the city gets massive (which they _have_ mitigated somewhat since the initial release, esp with all the different transport options they have now, but there's still too much pain without full control over stuff for me to want to bother with it..)
I said. You have all Dlcs. And this added alot of solutions over the years.
Industries is helpfull To Controll the Traffic.
But there is still despawning.
I love that Biffa is enjoying this episode as much as we are!
You pick such nice and chill tunes for all these time-lapses. :)
And yes, I know I've said pretty much this exact comment in the past. It's still true. Been many a time I was super-stressed, and needed to wind down. One of the reasons I like your channel.
Thanks, glad I can help 👍
I would love to see Last-Citea or The Final SipaTea for the city name...
Hey Biffa, good luck with the house move mate, I know how stressful it is having done it a few times. Get your family sorted, and we all look forward to your videos when you are all settled in!
8:24! The game approves of your idea 🎉
and so do i
What better than to sit down to breakfast taking in the world and lives of the little of Hugonians or Hugoslavians (if y’all don’t mind the extra letters)
Judging by the tag line dear Biffa I’m judging you found it a breeze. I’ve found in my let’s play the city of Blackwoods sits around 89 to 96% and has throughout.
Why is it so easy you may ask ? My advice is watch Biffa’s Traffic Fix’s. I’ve never had a problem, so thanks to you Biffa. Right I’m gonna unpause and finish off my bagel an coffee and kick back with some Hugo mania
😁👍
@@BiffaPlaysCitiesSkylines Yeppers if you watch about 25:30 to 28:08 of my video “Blackwoods episode 30 my most ambitious build yet part two” I bumble around trying to do a more complicated angled version and at 33:06 to 33:12 there’s a times lapse showing the usual simple way of doing it, you’ll recognize it instantly. It’s my way of fitting in extra details like putting in metro stations. It only takes seconds and is not as long as my key wall tricks I use it’ll def add a little summit extra to your vanilla builds let me know later on an I’ll give you a pathway trick you can use to make the vanilla paths look better anyways great job I finished my bagel an coffee and then went shopping with my 3 little girls now believe me that is more stressful than moving home. I’d send you the link but I’m not sure how sending out links on comments goes as I don’t like to encroach on peoples land if ya catch my drift anyways great job as usual and your detailing is getting so much better, I first noticed your improvement way back when you detailed the football stadium in New Tealand that’s when I knew you you’d gotten your detailing chops and you’ve haven’t looked back since Anyways I’m keeping my promise to follow the ride so gd luck - ya won’t need it
I was like.. Don't you dare fill out that beautiful land and the lake with houses... and thankfully you agreed hahah!
TeaTree Suites for the hotels (a play on the DoubleTree Suites brand of Hilton Hotels).
Love the vanilla build so far. Also loving the multiple rock parks. May I give a suggestion to trench the highway? That way you can improve connectivity between the neighborhoods from each side of the highway with smaller overpass bridges. Just a thought.
I had insane truck traffic in my oil industry district (basic xbox s/x version). Finally found out the problem was they weren't producing oil, but the game doesn't tell you because they just import the oil instead. So there was crazy train traffic and hundreds of trucks going back and forth importing the oil/exporting the oil related goods.
Cleared it and made forestry instead...now the truck traffic problem is gone.
Hotel chain 'TEA'vel Inn (travel Inn)
Also, wood industry looks like its good on the other side of the highway.
FawlTea Hilton, FawlTea Spoons ... i just got Fawlty Towers in mind when i see Hotels :]
12:40 It screams Blue / Yellow Ike-ai! (Ikea)
WHAT DO YOU MEAN NOT A THROUGH ROAD?!
Hahah Oh my days, I've had this experience irl.
Was playing 4d chess with a parking structure... I lost..
Considering what other mods that they have included in the core game it is amazing that something like Move It has not.
Hotel chain name ideas:
- Sheratea Hotels & Resorts (based off Sharaton)
- Hiltea Hotels (based off Hilton)
Agree on the flood wall trick unnecessary for that little space you need to plan them out before hand and have better use of s-ace, easier to cover those little bumps with foliage/ground cover
*Better use of Space , typing and balancing a 2yo on ya lap can be quite the typing challenge
You're adding too much parking, just add more public transport lines or options.
Or more dedicated bike lanes ^^
I think the lake area would be a great spot for a university! (As well as other things!)
Do a IT tech high density district in the new square, with those lakes is gonna be sooo cool
Hotel name ideas:
- Bifflins (play on Butlins)
- Biffton (play on Hilton)
- Holitea Inn (play on Holiday Inn) bit of a stretch maybe but where I am in England its often pronounced holidee instead of holiday, but maybe thats just me 😂
Loving the series so far!! Can’t wait to see the city grow 😊
This hotels dlc needs an update, it is very hard to please the needs of the hotels. Realistically you can always walk a few blocks for shopping and offices and parks, doesn't have to be directly across from it.
It is such an annoyance to me, I have hotels that have all but one bar filled. Or perhaps a one or a two in the office or shopping bars, but I don't want to ruin that block by replacing residential..
you should add like [part3] at the end so people know its a series and not just another video
It's on a platlist, and the lack of episode numbers is deliberate 😉
@@BiffaPlaysCitiesSkylines 👍
Lovely work, mate. Time always flies watching your builds!
I just moved houses for the 5th time in my life and every time I say: "Never again!" But here we are ☺ It's stressful, but all will be alright I promise.
Also, I think the industrial part where the new sewers are installed could do with a 2nd connection perhaps? From there down, what do you think? It seemed to line up.
Fundamental: when placing services, place them where the circle of influence covers the most population. don't place them on outter ring roads (or near the beach).
Good stuff,
I have to say though, that's pretty long distance for a single long considering it's one way; a few stops back requires you go all the way around; so a line the other way would be nice if it were possible considering two one-way nature of the road there. I suppose some other buslines going into the neighborhood going in the counter direction of the main trolley line would be nice.
As far as tourism and leisure is concerned, including those beach front hotels; what about working beaches? City Planner Plays made some functioning beaches in the vanilla asset creator that he uploaded to the workshop; is that vanilla enough? If not, or you don't like the way his look, there's always the option of creating your own that way, after watching how he did it.
I have to say, this could work for those beach front houses you didn't like; add beaches, I don't know how easy or impossible it is to create functioning private beaches, possibly attached to the houses; but alas, it's a thought.
15:34 you can get them to attach but you can’t attach them yourself … it’s like placing a path next to a road you can’t reach all the way … I play vanilla entirely to much 😂
i am so very glad that the ground water level does not get depleted in cities skylines as it does in simcity 2013 . .
Calmly talking about what should hopefully happen...while panning over a building merrily blazing away. Because of course.
I can’t believe you’re doing this without move it or anarchy 🙈
😮
Or even Traffic Manager only to disable despawning
I found it funny how you have pretty much the exact recommended specs for cities skylines 2
What a shame about not using Mods (for the most part) because now Hugo can't go there, or there, or there (TM:PE lane lines) in Hugoslavia.
The wooded area beyond the highway is ideal for forestry industries, providing the needed jobs
Nature reserve surrounding the lake sounds great.
Congrats on getting the move sorted. Often a truly monumental task.
Thankyou 👍 😁
"Dan! Get back in the truck and tell Linda to fire up the crane! Biffa's ordered more rocks for Hugoslavier again!"
"Cor how many's it this time?"
"Three for a shopping mall and a couple for a school. Says he needs them stuffed inside eachother again."
"That'll be it for the weekend with the lads then again, eh."
"I'll tell them you won't make it."
Double Tea Inns & Suites (or Sweets) :)
Before you said nature reserve for your lake I was thinking it, it's the perfect spot for it.
I also feel good names for a waterside area would be Lipton Ice Sea (instead of Ice Tea), The Dead Tea or The Red Tea.