Did mine work? I learned off of tutorials and theyre often confusing so the goal of my channel is to make tutorials that literally anyone can understand
I think that's the beauty of using this sort of programs, so many methods, some faster than others, but it's always troubleshooting the problems you might get.
greatest tutorial so far. ive been struggling with cloth sims and this literally saved me lol. also this was really chill tutorial, it felt like being taught by a cool friend on discord or somethin. it was really easy to follow.
Holy crap... Thanks for sharing how to attach the clothes to the rig. Just stumbled upon this video randomly, but it really saved me a lot of time with my current project!
Going to have to try this technique since I am having zero luck with the sewing one. and I really don't need anything too fancy. and I simply love your very honest way of communication. definitely got me laughing
Thank you! I try to separate my channel by adding a looseness with my vernacular and comedy. It’s better to have someone with a relaxed and fun approach teach u then other channels that feel like they’re talking down to you
I like your way of making clothes. I'm more of a model first kind of person and prefer to do it this way over simulated stuff. I do have a piece of advice that may be helpful to you. Instead of separating part of your model to get rid of the intersection you might want to consider using the Mask modifier. You set a vertex group and when you turn the modifier on it hides that part of the mesh.
So I learn about low poly and start making my landscape is low poly because I don’t know how to make clothes and after all that it’s simple? U are saving my work man
Thank you so much!!! I'm so glad people are finding these helpful, I'm gonna try and make these as often as I can! Once again thank you for the kind words it means the world to me
damn dude, you are a great guide. It didnt feel like most other tutorials that feel like a 4 hour long literature class haha, this was really chill and helped me so much! keep it up. and also your work looks awesome!
And you Sir are the GOAT. lol. wow. what a game changer for real. this was a heachache so bad last time I tried I forgot and was going through tons of videos trying to add cloths to a Daz mannequin in blender lol. thank you so much. Question. say I want to send the clothing alone now back to daz will it match up when I re merge the mesh? not sure if you are familiar. I am going to look in make human though.
ABSOLUTELY INSANE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SAVED MY LIFE!!!!!!!!!!!!!!!!!!!!!!!!
Thank you for this helpful tutorial. I didn't know how to use the cloth brush :D. When you turn on "Clipping" in the mirror modifier and move the verts along the X axis, they will merge automatically. :) And you could also duplicate the body mesh for making the clothes mesh. It could be faster.
Ahhh thank you! I did know about the body mesh thing but sometimes Its topology isn't clean or weirdly sharpen. I like making it from scratch because the quads are way cleaner
Having a hard time doing the Ctrl & you say select when poly building from the front armpit area? not understanding. Are you ctrl + alt lmb or ctrl + L? to select what method are you using cant seem to get passed this area of video. thanks in advance for any assistance or suggestions from anyone would be greatly appreciated!
Thank you!! This is just what I've been looking for! I've seen tuts on stitching but I just can't get into having to make sewing patterns. I have too much to learn in 3D, I do not have time to become a seamstress as well xD. But this method is way more intuitive 👍 I subbed so I hope if you make more clothes videos I'll see them! If possible, I'd love to see how to make shape keys (or however you do it) so that when you pose or animate the model, the clothes wrinkle and stretch based on how you set it to?
thank you so much! and thats a neat method, i've never actually done that. i've seen a similar tutorial of what you explained on Royal Skies channel, so hopefully you can find it
So as using the first way i found on youtube of using sewing in the cloth physics to do this i will try this. It should get rid of all those seams that happen with sewing too. Making more sense to do it this way that with basically a cube cut to be a shirt but a plane extruded to be a shirt or an outfit.
I am sorry for the noob question but I am just starting doing 3d clothes. Would this be a good alternative to Simply Cloth addon or programs like Marvelous Designer? Or would this process be too slow to be working on it daily? Thanks
it's not a noob question don't worry. and i've actually never used any of those so i'm not sure what would be better. i've done this method for quite a bit so i've gotten so used to it that i can make clothes every day and not have it take very long. practice is key for blender. 3d modelling can be kinda stressful because there are so many things to remember and sometimes forgetting a single step can make you lose minutes or God forbid hours of work. even tho i don't have an answer for what you asked, i do have some advice for someone who's new, embrace failure. it's the greatest teacher. i sound like yoda
Simply Cloth and Marvelous Designer are working quite differently. They are trying to replicate making a real piece of clothing with you "cutting individual pieces of fabric", sewing them together and then running simulations. It's advantage is that if you learn how to do that properly, you don't need to make it by the eye. You can just measure your character and make clothes based on that. Although that itself can be hard. Remember that making clothes this way is actual profession that is usually studied in school. For both methods (the simulation one and the manual modelling one) you need to learn things that go with it. If you want to cut pieces of fabric, sew them and simulate, knowing how to measure the character and base it on that, is essential. You also need to base it on things like the fabric properties. For modelling, knowing topology, certain blender modifiers, sculpting, UV unwrapping and the actual modelling basics is the thing. Not sure which is better or worse but these methods both have very different workflow. I think you should take a look at both workflows and decide based on that. You will have to learn a lot for both but you can achieve really nice clothes either way. When you get the hang of it, both can be quite fast as well. TL;DR: Simply Cloth / Marvelous Designer work differently than manual modelling. Both can be fast if you know what you're doing and use it's potential. PS: On the note of manual modelling, I would watch more than just this tutorial because in my opinion if you would follow it, you would be working very slowly and sometimes destructively.
Hello, guy! This is a nice tutorial. This cloth paint is a very good new feature. Can you tell if the MakeClothes plug-in is still usable in Blender 3?
Thank you!! And honestly I have no clue how to use the make clothes plug in. I tried using it but I couldn't figure it out:( maybe it isn't functioning in 3.0 like you said. I didn't even think of that, I thought I was just dumb
@@deusexVFX Thank you for your attention! Maybe I don't need MakeCloths anymore, as there is a wide variety of clothing files in the MakeHuman community that I can download and customize myself in my projects. Anyway, your technique of creating clothes from scratch is also very interesting.
Sorry I thought I did. I gotta find an app that will show all my key inputs on screen. That would make everything way easier. Hope u were still able to follow along
the moment when someone made 22min video and you only came for the last 3 minutes to see how to connect the same body bones to clothes, thx I check it later
Is it possible that you and I can talk some business inworld if you play second life or even if you don’t, I need some clothing me for my personal use in the game
Have you been having any issues with it? And if so explain and I'll try my best to help. But it should work regardless. Only thing I can think of maybe not being available is the cloth brush but I can't remember if they added it in 2.93. Blender 3.0 is available for download though so id highly recommend downloading that if issues persist
@@deusexVFX thank you for answering.....i will be making clothes for my character in 2-3 days so I just wanted to make sure if it will work in the version I have. But if i have any issues i will definitely ask you. Thank u so much 🤜🤛
Sorry for the super late reply but if it didn’t work then your model wasn’t already weight painted. If it was then re watch the video and try again. I showed it exactly as I did it
@@deusexVFX While I'm on poly build and hold Ctrl in the corner it always selects the whole row, and not the top side corner of the shoulder and the bottom side of the chest, so i can make the quad 4:02
1:34
That startled me frfr
@@Malierz
I don't get it, i follow all these tutorials, they all use different methods, and none of them seem to work
Did mine work? I learned off of tutorials and theyre often confusing so the goal of my channel is to make tutorials that literally anyone can understand
I think that's the beauty of using this sort of programs, so many methods, some faster than others, but it's always troubleshooting the problems you might get.
I followed like 15 tutorials and this one was the only simple one that works thanks so much I'm going to sub
greatest tutorial so far. ive been struggling with cloth sims and this literally saved me lol. also this was really chill tutorial, it felt like being taught by a cool friend on discord or somethin. it was really easy to follow.
Please do more of these, you have a fantastic way of communicating as you teach, I was very motivated thank you....more please.
wow thank you so much! i'm going to start working on more tomorrow! i really appreciate that
It is quite rare to find such a good and easy to follow tutorial that also makes u laugh this much thanks man! 🤣👌✌
bro the mood in this video is legend god send material. HAHA also very helpful holymoly blew my mind for sure at that moment.
Holy crap... Thanks for sharing how to attach the clothes to the rig. Just stumbled upon this video randomly, but it really saved me a lot of time with my current project!
Going to have to try this technique since I am having zero luck with the sewing one. and I really don't need anything too fancy.
and I simply love your very honest way of communication. definitely got me laughing
Thank you!!! Glad I could help!!
great tutorial with fun side. 💓 I appreciated the funny part.
Thank you! I try to separate my channel by adding a looseness with my vernacular and comedy. It’s better to have someone with a relaxed and fun approach teach u then other channels that feel like they’re talking down to you
One of my fav Blender vids that I've watched thanks bro. I subbed, liked, and commented
Thank you so much!!! I appreciate you!!
I like your way of making clothes. I'm more of a model first kind of person and prefer to do it this way over simulated stuff. I do have a piece of advice that may be helpful to you. Instead of separating part of your model to get rid of the intersection you might want to consider using the Mask modifier. You set a vertex group and when you turn the modifier on it hides that part of the mesh.
I just figured out about that recently I wish I knew when I made the video :( thanks tho
@@deusexVFXPlease remake this tutorial for us blender n00bs & beginners 😭
The unintentional mistakes with the ass made me laugh so hard, thanks for the easy to follow and understand tute!
Thank you very much for the data transfer modifier!!! You saved me a lot of time!!!
Haven't tried yet, but this video is exactly what I was looking for! Thanks!
i like how ur chill about it
THE WAY TO AVOID THE CLIPPING WHIT THE BODY JUST HIDING IT WAS SO COOL XD. It was a problem that i was thinking in it for days BRO XD. WOW, THANKS =D.
Tanx man. Like your style
The data transfer thing did indeed blow my mind
So I learn about low poly and start making my landscape is low poly because I don’t know how to make clothes and after all that it’s simple? U are saving my work man
I’m glad I helped you!!! Time efficiency is the key to a solid workflow!!! I’m glad you guys like the video!!!
@19:17 I spit out my coffee!!! I laughed for like 5 minutes straight bro! Instantly subbed! Keep it up dude, this is AMAZING!
That was an amazing useful tut definitely i'm going to try it with my character, can't wait for more tut's from you thanks man👍🏻👍🏻👍🏻👏🏻👏🏻👏🏻
Thank you so much!!! I'm so glad people are finding these helpful, I'm gonna try and make these as often as I can! Once again thank you for the kind words it means the world to me
best tutorial online dude thank you
Thanks for this tutorial, I need this tutorial to start learning how to make character clothes that I will make in blender
damn dude, you are a great guide. It didnt feel like most other tutorials that feel like a 4 hour long literature class haha, this was really chill and helped me so much! keep it up. and also your work looks awesome!
And you Sir are the GOAT. lol. wow. what a game changer for real. this was a heachache so bad last time I tried I forgot and was going through tons of videos trying to add cloths to a Daz mannequin in blender lol. thank you so much. Question. say I want to send the clothing alone now back to daz will it match up when I re merge the mesh? not sure if you are familiar. I am going to look in make human though.
Keep doing what you are doing... I watch others and learn a bit from all...! Yours are fine...!
Dude, subscribed. You saved me!!!!
ABSOLUTELY INSANE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SAVED MY LIFE!!!!!!!!!!!!!!!!!!!!!!!!
IM GLAD I COULD BE OF ASSISTANCE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You just blew my mind with that attach to rig thanks this is THE tutorial I was looking for to attach clothes to my character. TYVM
Thanks man, great tutorial! Please make more like these :)
Its more comfortable if you do clothes in character's T postion. Btw good tutorial!!
Thank u so much! This will be a game changer for my future game project. Keep it up man!
Thank you very much
Thank you for this helpful tutorial. I didn't know how to use the cloth brush :D. When you turn on "Clipping" in the mirror modifier and move the verts along the X axis, they will merge automatically. :) And you could also duplicate the body mesh for making the clothes mesh. It could be faster.
Ahhh thank you! I did know about the body mesh thing but sometimes Its topology isn't clean or weirdly sharpen. I like making it from scratch because the quads are way cleaner
Thanks!
WOW. this is what I was looking for. Thanks for your time and effort
Outstanding tutorial. Just what I needed, thanks.
Oh my LORD thank you! This helped SO much
really thx Alot for nice video i had Alot of problem before but with this one the way to Success is easy i hope to continue
Thanks for helping me out really appreciate it 😀
such a good tutorial ❤
Make sure when you add the mirror modifier that you enable clipping, or you'll end up with some funky geometry.
What a good video here!!! thank you for tutorial!
Having a hard time doing the Ctrl & you say select when poly building from the front armpit area? not understanding. Are you ctrl + alt lmb or ctrl + L? to select what method are you using cant seem to get passed this area of video. thanks in advance for any assistance or suggestions from anyone would be greatly appreciated!
Omg, I laughed so much. Thanks for the tutorial by the way 😆Definitely waiting for your new content
Thank you so much!! I'm almost done my next one!!
Thank you!!!! Needed this kind of tutorial.
my pleasure! more coming soon!
Man you make it look too easy :)
Very cool info! And 🍑 is funny too lol
thank you so much this works for me
Thank you!! This is just what I've been looking for! I've seen tuts on stitching but I just can't get into having to make sewing patterns. I have too much to learn in 3D, I do not have time to become a seamstress as well xD. But this method is way more intuitive 👍
I subbed so I hope if you make more clothes videos I'll see them!
If possible, I'd love to see how to make shape keys (or however you do it) so that when you pose or animate the model, the clothes wrinkle and stretch based on how you set it to?
thank you so much! and thats a neat method, i've never actually done that. i've seen a similar tutorial of what you explained on Royal Skies channel, so hopefully you can find it
This is awesome. Thank you!
No… you’re awesome. Ahaha thank you
12:06 I cant stop laughing at this one. send help please 😂😂
I was searching online for this for years... >n
you just earn a subscribed cause this is super easy than sewing.
you did blow my mind!
This will change my NFT's that I make for the better thanks for sharing 🙏
Get that coin Crypto bro 👍🏻🔥
So as using the first way i found on youtube of using sewing in the cloth physics to do this i will try this. It should get rid of all those seams that happen with sewing too. Making more sense to do it this way that with basically a cube cut to be a shirt but a plane extruded to be a shirt or an outfit.
I am sorry for the noob question but I am just starting doing 3d clothes. Would this be a good alternative to Simply Cloth addon or programs like Marvelous Designer? Or would this process be too slow to be working on it daily? Thanks
it's not a noob question don't worry. and i've actually never used any of those so i'm not sure what would be better. i've done this method for quite a bit so i've gotten so used to it that i can make clothes every day and not have it take very long. practice is key for blender. 3d modelling can be kinda stressful because there are so many things to remember and sometimes forgetting a single step can make you lose minutes or God forbid hours of work. even tho i don't have an answer for what you asked, i do have some advice for someone who's new, embrace failure. it's the greatest teacher. i sound like yoda
Simply Cloth and Marvelous Designer are working quite differently. They are trying to replicate making a real piece of clothing with you "cutting individual pieces of fabric", sewing them together and then running simulations.
It's advantage is that if you learn how to do that properly, you don't need to make it by the eye. You can just measure your character and make clothes based on that. Although that itself can be hard. Remember that making clothes this way is actual profession that is usually studied in school.
For both methods (the simulation one and the manual modelling one) you need to learn things that go with it. If you want to cut pieces of fabric, sew them and simulate, knowing how to measure the character and base it on that, is essential. You also need to base it on things like the fabric properties. For modelling, knowing topology, certain blender modifiers, sculpting, UV unwrapping and the actual modelling basics is the thing.
Not sure which is better or worse but these methods both have very different workflow. I think you should take a look at both workflows and decide based on that. You will have to learn a lot for both but you can achieve really nice clothes either way. When you get the hang of it, both can be quite fast as well.
TL;DR: Simply Cloth / Marvelous Designer work differently than manual modelling. Both can be fast if you know what you're doing and use it's potential.
PS: On the note of manual modelling, I would watch more than just this tutorial because in my opinion if you would follow it, you would be working very slowly and sometimes destructively.
Give this guy more subscribers !
:)))))) made my day
amazing work!
Thank you!!!
It's amazing!
thanks! could you cover the makehuman mpfb addon in detail.
Hello, guy! This is a nice tutorial. This cloth paint is a very good new feature. Can you tell if the MakeClothes plug-in is still usable in Blender 3?
Thank you!! And honestly I have no clue how to use the make clothes plug in. I tried using it but I couldn't figure it out:( maybe it isn't functioning in 3.0 like you said. I didn't even think of that, I thought I was just dumb
@@deusexVFX Thank you for your attention! Maybe I don't need MakeCloths anymore, as there is a wide variety of clothing files in the MakeHuman community that I can download and customize myself in my projects. Anyway, your technique of creating clothes from scratch is also very interesting.
wow thanks man!👌🔥🔥
Thank u so much for the tips! Just subbed! :D
Please explain to me where you clicked, that such a tool appeared, that you manually built polygons using a dummy.
That's great. Thanks a lot! ✅✅✅
Bro I love you.
what do u do if when you press vertex groups it the shirt moves ina new direction?
THANK YOU شكرا
Instead of separating at the end , just change its material and add transparent shader to play with opacity.
thanks a lot
@18:47 ”Generate Data Layers“ is totally new to me ;-) I will give it a try…
Thanks! very useful
glad i could help! thank you!
Thank you Sir, 🙏🌺😇
🙏🌺😇
謝謝您的教學.很有參考性.也許您可以將鍵盤滑鼠動件顯示的工具使用上..這樣能能直觀的理解您的教學..
I just click cloth then Body mesh en join together, is that te same?
Does this work with cloth sims?
I've been there too bro me too
thx work
thaaaaaaaaaaank you
how do you add pockets and collars using this method?
Wish you have provided the hot keys or keybinds and more detailed
Sorry I thought I did. I gotta find an app that will show all my key inputs on screen. That would make everything way easier. Hope u were still able to follow along
@@deusexVFX was a little hard since I’m new
Not bad, but doesn't beat cloth mod movement when you animate your mesh. Nice tut though.
1:35 I had to pause because I laughed too much! It's 08:30 am, too early for buttfaces 🤣😂
Very useful and clean tutorial, thank you so much!
🤣🤣🤣🤣🤣🤣🤣
hey, may i ask where you got th3 3d model from ??
He said he used MakeHuman.
the moment when someone made 22min video and you only came for the last 3 minutes to see how to connect the same body bones to clothes, thx I check it later
Yes? What about that moment?
@@Corn_Pone_Flicks this answer was quick xD I wish I could remember what I meant
i made this but my dress is tearing when i move a bone help me
Nice but try to show shortcut keys
Is it possible that you and I can talk some business inworld if you play second life or even if you don’t, I need some clothing me for my personal use in the game
I feel like I just watched Fight Club
I feel like I just left fight club
0:04 the fingers
*WILL THIS TUTORIAL WORK IF I AM USING BLENDER 2.93 VERSION? PLEASE HELP* 😭
Have you been having any issues with it? And if so explain and I'll try my best to help. But it should work regardless. Only thing I can think of maybe not being available is the cloth brush but I can't remember if they added it in 2.93. Blender 3.0 is available for download though so id highly recommend downloading that if issues persist
@@deusexVFX thank you for answering.....i will be making clothes for my character in 2-3 days so I just wanted to make sure if it will work in the version I have. But if i have any issues i will definitely ask you. Thank u so much 🤜🤛
@@melodyyy7954 no problem!! Goodluck!!
i tried your method to rig the cloth to body, didn't work at all.
Sorry for the super late reply but if it didn’t work then your model wasn’t already weight painted. If it was then re watch the video and try again. I showed it exactly as I did it
OHMMGGGGFNFFKFDD DTAHABAKNKAKS YOUUUUUUUUU I LOVE YOU ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 1MILION HERARTSSSS
Didnt work
fucking godsend
1:35 ❤ 😂😂
3:53 I can't for the life of me to get the corner to do both sides
Can you explain what you mean?
@@deusexVFX While I'm on poly build and hold Ctrl in the corner it always selects the whole row, and not the top side corner of the shoulder and the bottom side of the chest, so i can make the quad 4:02