Zenless Zone Zero is Like Street Fighter 6 Real Talk
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- Опубликовано: 22 авг 2024
- So the minds behind Zenless Zone Zero from Hoyoverse and Street Fighter 6 of Capcom sat down together to exchange ideas and I'm reacting; IMAGINE!
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Have you played Zenless Zone Zero yet?
Link to the original video: ruclips.net/video/LfLOPJcPk7I/видео.htmlsi=JDal3HKqGtorSJpY
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I love ZZZ. The vibes are chill and the combat is addicting chaining attacks and dodging/parrying.
What would be the fighting game you recommend for a player who didn't want anyone to have any outs with a modern setup?
Your right SF6 is better for modern but I'm trying to respect players who don't agree with it, so what's a modern fighter that fullfills this?
And I do really like WT, not just for teaching fundamentals but also life lessons
The dodge and parry windows are very generous in ZZZ.
I imagine future content will have enemies with smaller windows of defense to address the easy difficulty
First, appreciate the comments.
It’s been a while since I’ve played Guilty Gear: Strive, but I don’t remember that game having any sort of simplified inputs and that still has a very unified player base.
Isn’t that like the only one now? Unless they’ve changed that. The devs want more players and the simplified inputs are a convenient bridge.
@sonicallstarify yeah that’s one of the things I do like about the concept of life service being able to go back into the game and tweak the content according after you feel like the player brace has gotten into whatever metric you want them to be at.
I’ve been having a blast with the game. I have addressed on Twitter/X with the devs some of the heavy handedness of the plot at least in the way they handle it. But I do enjoy the story itself.
Will be uploading a lot of content on the game I hope in the coming days.
Hmm I like the doctor quandary. What about designing a new product to fulfill that niche? Although you can argue it's more efficient to modify the device for a intended purpose
i love pressing the x button until i faint and paying hundreds of dollars for a character with the same press x combo as everyone else.
seriosuly though how has zzz less going on than honkai impact third which released like 7 years ago and already was inferior to every character action game.
if you enjoy this, try devil may cry or bayonetta or god of war trilogy!
isn’t this game a lot more like dynasty warriors
@sussybaka8560 I actually like this comparison, but still believe ZZZ to hold more nuance than those games.
It still has more timing and execution modifiers hidden in the game than DW games do, but they both end up being fun for almost similar reasons.
I can’t speak to it having less; generally I base games on their own merit as much as possible. However, I do think the main metric is simple: do you find it fun. Then we can get into what makes things fun, which has general and subjective elements.
I play all of those action games that you mentioned from yesterday year and yes, they are all amazing for their level of technical input and encourage everyone if possible to go and play older games because they’re still very much alive almost always without the influence of modern gaming and live service monetization. But there isn’t a 1:1 for ZZZ, because those games and it are attempting to do different things- no jumping is a dead giveaway to that point.
Oh so you're an idiot.
This isn't the same team as Honkai impact idiot.