[TUTORIAL] Unreal Engine 4 - Physics Simulation in Sequencer

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  • Опубликовано: 1 окт 2024
  • UPDATE: As of 4.25 using Camera Rig Rails is no longer neccessary, you can animate the transforms of the models.
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Комментарии • 49

  • @loacherfilms
    @loacherfilms  3 года назад +9

    UPDATE: As of 4.25 using Camera Rig Rails is no longer neccessary, you can animate the transforms of the models.

    • @iansapp
      @iansapp 3 года назад

      4.26 I can't seem to use the transforms track. My object slowly floats down and acts weird until I pause the sequence, then it'll simulate properly

    • @TMZStreetWorkout
      @TMZStreetWorkout 2 года назад

      @@iansapp i have same problem, solved this by importing static mesh as skeletal mesh and animation simulation physics checkbox in sequencer works properly

  • @ballezebre6515
    @ballezebre6515 6 лет назад +36

    I don't understand one thing of this vids but you did a so much great job really nice Man, I hit the like button 💪👍

  • @thecreativemind6425
    @thecreativemind6425 4 года назад +16

    Can you please make a tutorial on how to add a destructible object to the scene and record it in sequencer. What I mean by destructible is a rock or something shattering or breaking into pieces

    • @jrwyattmusic
      @jrwyattmusic 2 года назад +1

      I know this is an old comment, but I've been struggling with this issue and figure others may be as well. I'm working in UE5. No matter what I did, I couldn't get a fractured asset simulation to capture on the sequencer, despite numerous attempts (recording sequence with record button, using take recorder, changing a million settings, etc.). As it turned out, it was capturing it, but would never play back. However, once you render the clip you've simulated using movie render queue, it shows up in the final render. It must be a bug, and I've submitted a bug report to Unreal. Just wanted to write it out because I spent an entire day trying to figure it out and was annoyed that it was probably a bug, not me. If someone knows of a way to do it, let me know!

  • @maineuropeancombatsquad6867
    @maineuropeancombatsquad6867 5 лет назад +10

    Could you do tutorial "how to walk" or something like that becouste I want to learn how to do animations like you ;)

  • @_PsychoFish_
    @_PsychoFish_ 6 лет назад +9

    Nice tutorial!
    My only critique would be that you have a lot of silent, non-explanatory parts in this video (especially 6:14 to 6:34 is completely silent with "wild clicking"). My tip would be to either cut out those parts completely, add some voice later or plan the tutorial stricter. Nevertheless, it is still a great, short, easy-to-understand tutorial!

  • @dylanxdstarwars5686
    @dylanxdstarwars5686 6 лет назад +3

    Can I ask a quick question how do you get Star Wars models I am confused

  • @prixenthedude
    @prixenthedude 4 года назад +3

    you are the best animator on youtube that i have found! but how long does it take to make an animation???

  • @RwanLink
    @RwanLink 4 года назад

    I try to simulate cloth on my character in sequencer but looks weird. I did a walkcycle and I use the transforme track to move my character in sequencer but when I simulate its very bad the cloth is very stretch but If the character don't move then it's perfect. I don't understand how to fix that.

  • @AcoylteKraven82
    @AcoylteKraven82 4 месяца назад

    I do have a few questions (but I kinda think I should have asked them in the first video of this playlist!?! But I didn’t think about most of them until a few minutes ago)!?!
    So when it comes to drawing/designing that character/any character are you doing it piece by piece?!? Or did the program do a lot of the look for you?!?
    If you are making (let’s just say) a action scene and you have all the colors and shadows already on the character do you have to design every single thing while that character is in motion? Or (for example) if you say the sun is out of view but it’s in the top right side of this character, will the shadows follow the correct path as the character is running forward or being blasted backwards?
    And I know you are on a computer, but can you get these programs on anything else where you can design everything from (let’s just say) a tablet/iPad and then when you want to put it all together and add sound effects and whatever else you want in the screen then you can send it over to a computer to piece everything together?!? Or (even better) is there a way I could do literally all of it off of my iPad?!?
    I have a few more questions, but this is already really long and I’d like to find out if I’m going to get any answers from at least these ones first before I ask more!?! But also, if the answers aren’t really the ones I need to be able to do what I’m thinking about…… then I don’t really need to ask the other ones in the first place!!! Have a great weekend!!!

  • @jasoncorganbrown
    @jasoncorganbrown 4 года назад +2

    How do you render movie to image sequence and still capture the physics simulations? When I try this, the sequencer does not export the actor with physics attached.

    • @ChristinnaK
      @ChristinnaK 4 года назад

      Have you ever found a solution? I'm stuck on this too!

    • @jasoncorganbrown
      @jasoncorganbrown 4 года назад +2

      Christinna You have to record to sequencer to capture the physics simulations, then export from the recorded sequence. I was only using the regular sequencer and that is what caused my issue.

    • @ChristinnaK
      @ChristinnaK 4 года назад

      @@jasoncorganbrown Ah yes, that works, thanks!

    • @sylwiaannaszymczyk4278
      @sylwiaannaszymczyk4278 3 года назад

      @@jasoncorganbrown I tried to record to sequencer my capture with cloth simulation but it does not work, have you ever tried that?

    • @jasoncorganbrown
      @jasoncorganbrown 3 года назад

      @@sylwiaannaszymczyk4278 cloth is a more complex issue I’m still trying to figure out. My characters with cloth that are imported need alot of manual attention. There is a Groom plugin that I believe helps with setting up hair.

  • @umarcga7823
    @umarcga7823 2 года назад

    Man I need help.. my physics simulation going crazy... I have to deliver the project!

  • @poochyboi
    @poochyboi Год назад

    does this work in 5.1? my char has body physics (breast physic) but it doesnt record in the sequencer when i stop simulate

  • @RwanLink
    @RwanLink 4 года назад

    How to have your character run in sequencer with the cloth applied ?

  • @Ahmadnaweed786
    @Ahmadnaweed786 2 года назад

    what if we don't have a skeletal mesh with physics asset? I have a car blueprint with physical constraints. how do I do that?

  • @unrealdevop
    @unrealdevop 2 года назад

    Nice man, thanks

  • @ahsokalover117
    @ahsokalover117 5 лет назад +16

    Jesus I don't know if I can become a game designer lol but I'm gonna try to learn

  • @JB_YouTube_
    @JB_YouTube_ 3 года назад

    Great tutorial! I have 2 objects colliding and breaking apart in pieces that works perfectly in the game mode, but How i can to make it work on sequencer?

  • @breakingfl
    @breakingfl 2 года назад

    How do i render it out with the simulations

  • @microsoftpowerpoint3039
    @microsoftpowerpoint3039 4 года назад +1

    how much does this cost?

  • @wowersdh1
    @wowersdh1 3 года назад

    I like to make flag flapping in sequencer. can you make tutorial for it??
    It only works for physics
    Can't put Apex cloth simulation in sequencer :(

  • @turdle69420
    @turdle69420 6 лет назад

    I'd you're looking to teach and explain youve missed the mark, but its cool. Vid is a good reference. Gotta immerse yourself in it

  • @cj5787
    @cj5787 5 лет назад

    Hi man, i need some help.. how could i do exactly the same but with Cloth simulation? i havent been able to enable cloth simulation in the sequencer. =(

  • @PetalStarbreez
    @PetalStarbreez 6 лет назад

    Awesome stuff thanks very much ^.^ I'll be making use of thi soooon :3

  • @dylanxdstarwars5686
    @dylanxdstarwars5686 5 лет назад

    I think that model folder is in Starwars battlefront 2 Game files

  • @blaisemanfredi5035
    @blaisemanfredi5035 4 года назад

    Can we download this ragdoll you see the thing is I love ragdolls and I really want this

  • @Santuus2023
    @Santuus2023 4 года назад

    Thank you friend!

  • @portzzz
    @portzzz 5 лет назад +2

    where do you get the 3d model

  • @tumuakiblandford5401
    @tumuakiblandford5401 3 года назад

    Where did he get the characters? Or did he make them?

  • @enskyz1145
    @enskyz1145 5 лет назад

    How get this clone?

  • @ShainAnimations
    @ShainAnimations 6 лет назад

    Great tutorial! Might use this in my next animation if an opportunity for it comes by

  • @kloakovalimonada
    @kloakovalimonada 3 года назад

    Do I have to physically start the simulation in the UI every time? That hardly seems effective. Thanks.

    • @loacherfilms
      @loacherfilms  3 года назад

      Once you start rendering using Sequencer or the Movie Render Queue, all simulations will kick in automatically during the process, as during these UE is already in 'Game' mode

    • @kloakovalimonada
      @kloakovalimonada 3 года назад

      @@loacherfilms ah, very cool! It would be better if there was an easier way, for, Say, editing and testing, but this will do. Thanks!

  • @komradematt8025
    @komradematt8025 6 лет назад

    damn id love to learn how to get this make some of my own xD

  • @ruggierocilli1959
    @ruggierocilli1959 4 года назад

    Grande !

  • @LillyRoseH23
    @LillyRoseH23 5 лет назад +2

    How is it you even have the star wars models maps and etc to do all of this. And where can I get it?