DLC Unit Tierlist: Omens of Destruction

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  • Опубликовано: 11 дек 2024

Комментарии • 152

  • @jst1606
    @jst1606 6 дней назад +97

    Oh boy a new tier list video! I hope my favorite Nuln boys don’t catch a stray shot!

    • @zephurwallace9560
      @zephurwallace9560 6 дней назад +21

      I skipped the intro, but I assume it was nothing but Human Boy praising the Ironsides, since they are the best unit of all time.

    • @Long_Paul_Duree
      @Long_Paul_Duree 6 дней назад +7

      @@zephurwallace9560 dont diss the feral mammoth like that

    • @humantwist-offcap9514
      @humantwist-offcap9514 6 дней назад +6

      It’s so funny how passionate he is about that. They do absolutely kick ass in campaign, but idk about multiplayer

    • @Jaann1919
      @Jaann1919 6 дней назад

      @@humantwist-offcap9514 even in campaign they have a lower potential strength than handgunners

    • @zephurwallace9560
      @zephurwallace9560 6 дней назад +1

      ​@@Jaann1919 I would think their passive would offset their lower entity numbers, is that not true?

  • @humantwist-offcap9514
    @humantwist-offcap9514 6 дней назад +43

    The splash attacks of doomseekers and wrathmongers need to be more impactful imo. They need to dish out the same volume of punishment as though they were 80+ single target swings with the same stats, and they don’t feel that way.

    • @Grivehn
      @Grivehn 5 дней назад +2

      They tried to copy SFO with its elite (less models per unit) units, just did the same as CA always does. Elite is not actually elite when they get beaten down by two units of clanrats.

  • @random_lich7604
    @random_lich7604 6 дней назад +57

    Turin really likes the blackorcs so it's probably more for domination

    • @keropnw3425
      @keropnw3425 6 дней назад +15

      Turin compared them to norscan marauder champions. They are cheaper, super durable and still killy. I imagine the durability is a bigger deal in domination to be sticky on a point than it is in land battle though.

    • @DreadedSaurian
      @DreadedSaurian 6 дней назад +11

      Ye heavy slow durable infantry is better in Dom a lot of the time especially for a more skirmish style faction like GS.

    • @voodoodummie
      @voodoodummie 6 дней назад +1

      then there are also a few ranged factions where having a shielded, armoured, ITP front line work great.

  • @CoIdAshes
    @CoIdAshes 6 дней назад +30

    The fact that they didn't give bruisers a mount and a cavalry focused abilities is criminal

    • @MenwithHill
      @MenwithHill 14 часов назад

      Begging CA to reach into the Cylostra hat and pull out a cavalry focused hero/lord option.

  • @Oooooooop10
    @Oooooooop10 6 дней назад +46

    Just you wait until the Nuln Ironfronts drop. You'll change your tune

    • @VenatorStellorum
      @VenatorStellorum 6 дней назад +12

      What about the Nuln Ironbacks though? Won't someone think about them?

    • @Lallunalapruna123
      @Lallunalapruna123 6 дней назад +2

      No one expects the altdorf coaltops

    • @fiveforbiting
      @fiveforbiting 6 дней назад +8

      Trash. Nuln Ironbottoms are where it's at.

  • @sirvydz1857
    @sirvydz1857 6 дней назад +28

    every new bolt thrower type of unit getting 8 models, sad eagle claw noises

  • @taurvanath
    @taurvanath 6 дней назад +22

    Tier list starts at 3:30
    Though you will miss a funny rant before that.

  • @darthplagueis13
    @darthplagueis13 6 дней назад +14

    I will say, Shielded Blorcs look to be really useful for Domination mode. Greenskins previously had no infantry that was really good at holding the ground, everything had rather sub-par melee defence and/or armour and/or leadership. This resulted in Greenskins being the faction that tends to do well in the early stages of a match, but that was the easiest to score a glorious comeback against.
    Black Orcs with Shields on the other hand... you can just plop them down on a point and activate their ability and they'll stay there for pretty much the entire match unless your opponent brought artillery, or a heavy duty nuke spell.
    I'd honestly put them in B for that, even though I'm not a big fan of Domination.They occupy a useful niche that the Greenskins previously couldn't access, even if they're not as killy as their Great Weapon variant.

  • @thelonedrummer18
    @thelonedrummer18 6 дней назад +13

    For Khorne, one thing to consider for the Wrathmongers/Skullreapers, yes theyre like bloodletters, but they won't demonic instability crumble, might wind up helping khorne's endgame

  • @seanzibonanzi64
    @seanzibonanzi64 6 дней назад +11

    I find it so funny Skullreapers specialize in killing ethereals, an enemy with no skulls to reap. It's almost like a punishment 🤣

  • @shiggydiggy6847
    @shiggydiggy6847 6 дней назад +12

    Clearly humanboy didn't get the memo that you are supposed to use the bruiser to turn your gnoblars into peasant spearmen, throw the eshin maneater into the charging enemies for the -armour and then murder everything with cheap high WS low AP stuff like ogre bulls and sabertusks.

  • @_Jeremy
    @_Jeremy 6 дней назад +17

    Just being a squig should push it up one rank, automatically.

  • @Tactical_Lich
    @Tactical_Lich 6 дней назад +6

    Hey don't you dare shit on the ninja ogre! He's great!

  • @residentfacehead3465
    @residentfacehead3465 6 дней назад +13

    Slaughterbrute is cool but i feel, like the Bloodbrute Behemoth is just better in every way.
    Also beastmen continue to take dubs, good frontline halberds with diet BOB? fuck yes?
    I think colossal squig has a bit of a niche just because of 90 speed on that damn meatball.

    • @christianlangdon3766
      @christianlangdon3766 6 дней назад

      Ye it has all the advantages of a carnasour with a much better stat spread and an damage buff when running through units.

  • @Dave51430
    @Dave51430 6 дней назад +36

    Manglers beat also a lot of SE's, on Turins stream they beat a Black Dragon. Very problematic.

    • @spellbound1875
      @spellbound1875 6 дней назад +6

      They really need their MA halved. 40 is excessive for an AI unit.

    • @nicogodinez2176
      @nicogodinez2176 6 дней назад +3

      It's more than a little nuts. I hope their performance gets toned down a bit before release.

    • @SpiceCh
      @SpiceCh 6 дней назад +6

      Put their melee attack down to 20, lower their weapon strength to 150 and give them 35 bonus vs infantry so they still land their attacks on infantry. Also cut their explosion damage in half so they aren't guaranteed to trade up into every single infantry unit in the game.

    • @libertylemonz7145
      @libertylemonz7145 4 дня назад

      vErY pRoBlEmAtIc

    • @Shimatzu95
      @Shimatzu95 15 часов назад

      Honestly i hope their explosion and maybe damage takes the brunt of the inevitable nerf. They look like such a fun unit and i realy hope they dont get nerfed into the ground.

  • @keropnw3425
    @keropnw3425 6 дней назад +28

    Wrathmongers don't get squashed by pit of shades and such like exalted bloodletters do.

    • @Gelthon
      @Gelthon 6 дней назад +3

      But Fate of Bjuma and similar spells are bette against Wrathmongers.

    • @xvim7106
      @xvim7106 6 дней назад +1

      ​@@Gelthon Is that because it is more likely to hit the same model multiple times and kill them off instead of leaving them all weakened? Even then that seems odd because they have 3x the health per model.

    • @Gelthon
      @Gelthon 5 дней назад

      @@xvim7106
      Fate of Bjuma and similar spells have a cap for the max amount of entities hit. It's 32 for FoB if I remember correctly. It overkills normal Infantry with 80+ models by a lot and basically wastes damage against them. It probably destroys Wrathmongers because of their entity count and high health pool per entity.

    • @xvim7106
      @xvim7106 5 дней назад

      @@Gelthon It does 5-10 damage per model (up to 25 models) per second. It only kills models with combat support (especially with 35% spell resist). Admittedly, it's amazing finishing off dudes that are already being hit by your front line.

  • @fidelcashflow4940
    @fidelcashflow4940 6 дней назад +5

    Day one tier list is mad work

  • @cityofbhat7722
    @cityofbhat7722 6 дней назад +2

    What I would love to see from you is a Multiplayer Campaign tier list for each faction at some point.

  • @Amalvipls
    @Amalvipls 6 дней назад +7

    I think I get the black orcs with shields. By giving the greenskins a ironbreaker unit they want you to play the legendary lord with typical "clever" tactics of hammer an anvil. With such a defensive unit that will never rout or move you'll be capable of bringing your boar or spider cavalry behind the enemy to crush them from behind (or with archer), something that would be much harder with any other greenskin infantry
    Obviously this means much less in multiplayer, as you are not actually playing to the greenskin's strengths of an agressive frontline, but I find it a really great idea to motivate players to engage with Gorbad in a very lore-accurate manner

    • @edwardfontaine7108
      @edwardfontaine7108 6 дней назад +2

      People have also been asking for Black Orcs with shields literally since Warhammer 1. It's good to service the fans sometimes.

    • @Amalvipls
      @Amalvipls 5 дней назад +1

      @@edwardfontaine7108 if it was for that reason only they should have given them for free, like the graveguard with halberds or the sword goblins

  • @masaheimoi
    @masaheimoi 6 дней назад +3

    I knew chain squigs would have been a problem. CA has been bad with eratic animations and hitting the thing. So with the most eratic animations no wonder chain squigs would be difficult to hit.

  • @Grivehn
    @Grivehn 5 дней назад +1

    As it stands right now, looks like the only thing double Mangler squigs cant beat is Kugath. And even he gets almost healcapped.

  • @newyorkchungus150
    @newyorkchungus150 6 дней назад +14

    I can see the black orcs being super strong in domination and even conquest. Park them on the point and then activate the defensive ability. It'll take forever to get them off.

    • @warzagg5022
      @warzagg5022 6 дней назад +2

      An encirclement from Slaanesh would definitely help to get them off 😶

    • @Dr.AvenVon
      @Dr.AvenVon 6 дней назад

      magic. nuff said

    • @newyorkchungus150
      @newyorkchungus150 6 дней назад

      @@Dr.AvenVon Black orcs are very well armored. You won't wipe them out with an over-casted burning head.

    • @Dr.AvenVon
      @Dr.AvenVon 6 дней назад

      @@newyorkchungus150 because burning head is used to hit a huge number of models, not to kill elite infantry. I can thnik of at least 10 spells that can wipe out these black orks

    • @newyorkchungus150
      @newyorkchungus150 6 дней назад +3

      @Dr.AvenVon Yes there is spells that can wipe out elite armored infantry but you almost never bring them. Bringing comet against greenskins would be a waste if they don't bring elite infantry. Searing doom would be decent I guess.

  • @kevingriffith6011
    @kevingriffith6011 6 дней назад +6

    The only value I can find out of the Eshin Maneater's armor sundering is getting more punch out of Gnoblar Trappers, and considering that they're both units with vanguard deployment and stalk, I suppose they do work well together.
    I guess the real question is "do the ogres normally struggle to get units into the enemy backline to disrupt missiles and do damage", and... I honestly don't know the ogres well enough to say, but their cavalry is good and they've got the gorgers with stalk and vanguard deployment already... and the only advantage I can say that the Eshin Maneater has over gorgers is that he can smoke bomb out? We'll have to see, but on paper it doesn't look good for him.

  • @zer-ok9sn
    @zer-ok9sn 6 дней назад +3

    Nuln ironsides(whatever they are) are underrated and should be used more

  • @cillblinton8181
    @cillblinton8181 6 дней назад +2

    turin is a big fan of the eshin maneater. I guess we will see who ends up being right

  • @SonofKiernan
    @SonofKiernan 6 дней назад +1

    Your reasoning on Skulltaker was very solid.

  • @darthplagueis13
    @darthplagueis13 6 дней назад +6

    If adaptive tactics is getting absolutely slaughtered, did they buff the Powerguts to compensate, or are they just hyper-nerfed now?

  • @sythrus
    @sythrus 6 дней назад +4

    Perhaps if the Eshin Ogre was more specialized towards killing lords and heroes he would actually have an interesting niche as a caster sniper. Stalk is basically nonexistent for ogres otherwise.

    • @sawyeratkinson
      @sawyeratkinson 2 дня назад +1

      Stalk not apart of ogres? Gorgers, trappers, hunters and sabretusks with hunter talents; basically skrags entire campaign...how's fraggle rock btw?

    • @sythrus
      @sythrus 2 дня назад

      @ tbf, had no idea about the gorgers having it, meant the actual ogres themselves instead of the supporting cast

    • @sawyeratkinson
      @sawyeratkinson 2 дня назад

      @sythrus before this dlc there were one only 2 legendary ogre lords one of which was based on his army having a ton of gorgers...not really a supporting cast if the army is supposed to be built entirely around them...

  • @stedaubney564
    @stedaubney564 6 дней назад +1

    Great video, lots of information. Thank you

  • @JockalWhite
    @JockalWhite 4 дня назад

    Appreciate how honest you are! (within embargo limits, anyway)

  • @jackevnorman
    @jackevnorman 6 дней назад +2

    I just can't believe that CA introduced a new 8 model bolt thrower that is not in S tier.

  • @joshmilner4864
    @joshmilner4864 6 дней назад +4

    nice take on bloodbeasts hope you right. most people are saying they are D or even F.

    • @waywatcher7788
      @waywatcher7788 6 дней назад

      I don't understand the "slightly worse Minos" description given Blood Beasts have pretty much a 50/50 WD/AP split and Minos are majority AP.

  • @melvinmastishin4553
    @melvinmastishin4553 6 дней назад +1

    very sad to see this about Skulltaker but all your points make sense

  • @johnb8265
    @johnb8265 6 дней назад +1

    As a campaign player who finally knows what to comment to feed the algae-gators: I'm looking forward to recruiting allied Black Orcs with shields in every Ogre campaign I play from now on. Grand Alliance Destruction is getting an early start.

  • @Drachenfurie
    @Drachenfurie 6 дней назад +3

    Hey Human boy i have been playing multiplayer same as you, I always place Stormvermin in back line I love how they can defend Skaven artillery. Please make a new Skaven video! Thanks and goodbye

  • @weaseltheweasel302
    @weaseltheweasel302 6 дней назад +2

    this message is here to boost the HumanBoy economy

  • @bomjus1706
    @bomjus1706 День назад

    i don't play PVP, but still like watching stuff like this. i was worried about thundertusk being in B tier but then you said "it's pretty good, it's just expensive"
    perfect. i will be using 19 in campaign then lol.

  • @SonofKiernan
    @SonofKiernan 6 дней назад +1

    This game desperately needs to buff and respect archers. They're the counter to the SEM meta we've been stuck in.

  • @muffinmaster7059
    @muffinmaster7059 6 дней назад +2

    Overall happy to hear every faction got some good stuff, but it is kind of disappointing that only the greenskins got a good LL option when they already have probably the best selection of viable lords already. Also it's funny to me that Gorbad is basically the Queek overhaul that you've been suggesting for a while but he also has an actual mount. Please, CA. I know we're getting some skulltaking, but don't forget about Ol' Headtaker.
    Other than that, I'm personally disappointed to hear that Ogres are getting Death and Heavens magic added to their roster. I'm not saying the Ogres don't need the help, but I always prefer when factions have to use unique, thematic lores of magic rather than just having access to a bunch of generic ones. I mean what kind of ogre is studying astromancy anyways?
    Again, overall I'm excited to see how these factions do with their new tools and I don't wanna downplay what is overall a good dlc, but there are definitely a couple disappointments.

    • @Rukdug
      @Rukdug 5 дней назад +2

      A decent number of people were complaining about the fact that Ogres were missing access to spell lores they had on the tabletop, so it's the same reason they eventually gave the Slann access to all the base lore plus high magic.

  • @E49BonnieE34
    @E49BonnieE34 5 дней назад

    my favourite lil rat boy made another tierlist!

  • @spellbound1875
    @spellbound1875 6 дней назад +1

    12:57 On the Slaughterbrute it quite possibly does not have collision attacks turned on as the MVB doesn't have collision attacks active. For the MVB this is gine because it has a mortis and a DOT effect.
    The Slaughter brute has neither and probably needs collision attacks active to have a snowballs chance in hell of being good with it's fairly poor combat stats.

  • @laytonstainbrook1760
    @laytonstainbrook1760 2 дня назад

    Night goblin hero is severely undervalued here. Stripped down to just his summon and on foot he's dirt cheap and can spawn two units of a fire and forget fast armor piercing unit. That summon is gonna be tweaks

  • @MrEddieLomax
    @MrEddieLomax 4 дня назад

    Interesting info, I did not realize the Wrathmongers had a small number - the insanely high stats just looked unbeatable. But without support they will get surrounded, the stats are edging up though in the game, playing as Lizards the dwarven crises is just painful to deal with, I had fights where some units were down to 4 units with solid morale, practically unroutable, and you cant just sit at range...

  • @Lethoras
    @Lethoras 6 дней назад +1

    Blackorks were a missed opportunity. They should have gotten the ability to swap between AP or no AP and shield instead of getting a separate shield variant.

  • @darthplagueis13
    @darthplagueis13 6 дней назад +1

    There's something weird with the Mangler Squig death explosions having a much higher damage value on the ability card than the Colossal Squig one.
    I'm genuinely wondering if one of the devs just got them mixed up.

  • @grimch9865
    @grimch9865 6 дней назад

    Blood vultures seem op! Most excited for the squig manglers

  • @rubz1390
    @rubz1390 6 дней назад +1

    Ogres getting stuck is so stupid. They are supposed to big brutes that can get any obstacles out of their way.

  • @haze5420
    @haze5420 3 дня назад

    The marked for eating debuff eshin maneater has with the vultures is a very scary combo. Also seen in matches the pigback riders do very very well vs Calvary units.
    The skullcannon RoR is one of the strongest things. Absolutely dumpsters units. Manglers also seem a bit broken.

  • @kohlenkurt3155
    @kohlenkurt3155 5 дней назад +1

    Bloodbeasts are terrible. Idk why exactly but they dont perform at the level they should. They lose a 1v1 against empire swordmen.

  • @Fr1kaD3ll37
    @Fr1kaD3ll37 6 дней назад +2

    Haha! You have no idea how fast I really am

    • @fernyrespi8109
      @fernyrespi8109 6 дней назад +1

      Proceeds to run through the living room

  • @FelrinKirla
    @FelrinKirla 6 дней назад +2

    When are Squigs not jank?

  • @Hauke-ph5ui
    @Hauke-ph5ui 4 дня назад

    8:45 That's not what this unit is supposed to do. It can actually fight heroes and lords and is quite effective at that. It's not a unit you use to fight infrantry in the first place. You use him to kill enemy casters and support heroes and he can even damage enemy duelist heroes and lords.

  • @semi-useful5178
    @semi-useful5178 6 дней назад +2

    Humanboy, do you think that Rat Riders would impact the skaven if they were a real unit and not an Abortion in white Dwarf 15 years ago?

    • @austinkoepp1409
      @austinkoepp1409 6 дней назад +2

      It would be awesome and I'd make 7 videos about it

    • @semi-useful5178
      @semi-useful5178 6 дней назад +1

      @@austinkoepp1409
      Inshallah CA will pull them out in a character pack or something eventually.

  • @nathanspreitzer6738
    @nathanspreitzer6738 День назад

    The skull cannon is gonna be giga cancer to fight if you don’t have ways to snipe it, like you can lose multiple entire frontline units in 3-4 volleys for 1400g XD

  • @stormzilla37
    @stormzilla37 6 дней назад +2

    I think the audio is a lil low

  • @contrariancodex8038
    @contrariancodex8038 5 дней назад

    Tier list POG

  • @jozefkeresturi2139
    @jozefkeresturi2139 6 дней назад +1

    Yeah that explosion in manglers needs to be nerfed. They got surrouned by stormvermin and when they died they just oblitirated the ubit.

  • @itaske2402
    @itaske2402 6 дней назад +2

    Comment for the RUclips gods 🙏

  • @mp5284
    @mp5284 6 дней назад +1

    But huuuuuuuumaaaaaaannnnn booooooooyyyyyyyy…… whaaaaaaaaat abouuuutttt the ironsiiiiiiiidddesssss?

  • @SonofKiernan
    @SonofKiernan 6 дней назад +1

    No buffs/reworks on Greenskins magic, the shittiest in the game. Even behind Dwarves.

  • @GremlinWhisperer
    @GremlinWhisperer 6 дней назад +1

    Algorithm! Over here! Look over here!

  • @yatharthvats4902
    @yatharthvats4902 6 дней назад

    Eshin maneater as D tier?! PREPOSTEROUS!

  • @Indolthir
    @Indolthir 4 дня назад

    Actually, Skullreapers are a bit better of a niche than that. They are your only mortal unit able to do magic damage, so they are your answer to units with PHY res that do magic resistance, so indeed ethereal units, but not only: dryads and treemen, daemons, etc are all units that have magic weapons and PHY res at the same time, you if you countered their PHY res with your daemons, you'd lose the PHY res of these latter as well, which is not the case of Skullreapers as they don't have PHY res being mortals.
    But yeah, very niche.
    Can't Wrathmonger be the generalist, and therefore your elite anti-large infantry unit in campaign? I know that in MP they're super meh since you have warrior of chaos halberds and the chosen halberds ROR, but what about mid/late campaign where you don't care about cost?
    27:20 : That's a really good point. Seeing the stats of the Manglers, they really looked like chariots to me, and my conclusion was that they were chariots which are actually good in melee as well (against infantry), and therefore their hard counters were supposed to be cav and above all single entities. They shouldn't beat cavalry comfortably, they should nerf their explosion thing in a way that only infantry really take damage from it. They should also prevent cavalry from being staggered by them, or at least considerably lower the staggering for cavalry. It's counters should counter it way harder, just like chariots.

    • @darkomihajlovski3135
      @darkomihajlovski3135 2 дня назад +1

      You have to factor a lot of those units already get destroyed by chaos warrior duel axes a unit that cost 150 less and has 120 armour and they easily beat skullreapers in a 1v1
      Because of their lower armour skull reapers will take more damage from non AP units like dryads plague bearers so they will die faster for more money the only units they will have vastly better performance against is ghosts but ghost units suck anyway so it's not a big advantage

    • @Indolthir
      @Indolthir 2 дня назад

      @@darkomihajlovski3135 Eh, good point. They really need some buff...

  • @xvim7106
    @xvim7106 6 дней назад +1

    Nuln Ironsides are S tier, so that invalidates this list.

  • @mariuskroll829
    @mariuskroll829 6 дней назад +1

    But Humanboy skaven are an S tier fac…
    Oh wait this doesn‘t make any sense
    BUT YOU ARE STILL WRONG

  • @jc5512
    @jc5512 3 дня назад

    have we actually seen any of these in action yet? or is this just a pure preview?

  • @Butcherbird9
    @Butcherbird9 6 дней назад

    To be honest I don’t know that Norsca cares about AoE rampage. The only times they need to catch melee units and force engagements like that are places like Bret where they need the ~2k for other things.

  • @sythrus
    @sythrus 6 дней назад

    Those nuln ironsides tho...

  • @zahnegott5473
    @zahnegott5473 День назад

    mangler squigs stole all the anti-infantry from the ogre roster this dlc

  • @libertylemonz7145
    @libertylemonz7145 4 дня назад

    Belly stance is for gnoblars not ogres

  • @busteddroid2012
    @busteddroid2012 День назад

    Putting Skulltaker who destroys in everything I’ve seen him in in D while putting Blood Beasts in A who can’t even beat Empire Swordsman is an interesting take. I don’t believe you have any clue what you’re talking about.

  • @SonofKiernan
    @SonofKiernan 5 дней назад

    cut the samurai ogre's cost to 600, for the memes. He's too shite to actually make a difference in a game. It's a fair price

  • @AndreiMatushenko
    @AndreiMatushenko 6 дней назад +1

    Thank you for content. More i watch about new content i realising that khorne new units are really bad. Except of khornegors... Not worth taking. They do nothing better then already available units. Disappointment((

  • @Amalvipls
    @Amalvipls 6 дней назад +8

    When I saw that khorne was getting three infantry units for its DLC I cringed. At no point I ever though that khorne needed more infantry at all, it was such a disappointment to not get better unit variety and instead receive more of what khorne already had.

    • @longbow857
      @longbow857 6 дней назад +9

      Because that is their identity. The reason we got so many factions, and even so many chaos factions is for identities and clear strengths and weaknesses. I really don't know what else you expected for them.

    • @Greenzone-xx5fj
      @Greenzone-xx5fj 6 дней назад +4

      what exactly did you expect from Khorne DLC? Meele Infantry is their Thing

    • @newsflashasshole7205
      @newsflashasshole7205 6 дней назад +1

      Tf you wanted a mage and some jezzels?

    • @rjstram
      @rjstram 6 дней назад +2

      The disappointing thing isn't that they got more infantry, it's that they got underpowered overpriced crap infantry.

    • @Amalvipls
      @Amalvipls 6 дней назад

      @@longbow857 I don't know why there are so many stupid lorelets who think khorne only has infantry

  • @jaredwalker8978
    @jaredwalker8978 6 дней назад

    Bing bing bong, comment engagement go burrrrrrr

  • @BloodyBobJr
    @BloodyBobJr 4 дня назад

    Mangler mangler mangler?

  • @kylethompson1379
    @kylethompson1379 15 часов назад

    Comments for the comment god.

  • @Sulejmis
    @Sulejmis 3 дня назад

    Please i know you are mp enthusiasist/ player, but can you help CA by proper spelling your 2cents?
    Manglers do not need a nerf? Rather aaa fix perhaps? Of their animation? How can you rate something, or judge their performance if they are obviously broken ?
    Also cost of it? How can it be even a part of some scoring, if , again, is a part of broken unit? Isnt it they should perform arround that cost but obviously are other galaxy level because of issue?
    Why am i saying that? Because in a past they rebalanced a units on similar feedbacks, perhaps of sheer laziness rather than solve the object of issue.
    To be completely honest, i dont understand much why they even went for a unit like this if they obviously have problems get most of completely regular units to reasonable spot, many of them just for shit hitboxes or animations.

  • @GetZ3rged
    @GetZ3rged 6 дней назад +1

    Units that are good in campaign can suck for multiplayer and vice versa or be good in both

  • @waywatcher7788
    @waywatcher7788 6 дней назад

    Could you maybe hold off on the REEEEE NERRRRFFF! calls until the rest of the public at least gets to experience a little of the OP fun?

  • @wesleygevaert7959
    @wesleygevaert7959 6 дней назад +1

    Bad audio and like 8 commercials. I'm gonna ignore you for a while. Gl.

    • @austinkoepp1409
      @austinkoepp1409 6 дней назад

      Hows the audio bad? Actual question.
      As for the commercial dude I have literally no control over that XD.

    • @darthplagueis13
      @darthplagueis13 6 дней назад +1

      RUclips does that sometimes, they'll just randomly decide to heap a crazy amount of ads onto a video.

    • @Arnland69
      @Arnland69 6 дней назад +1

      Audios fine for me ads were all over the place but yeah that's youtube woo

    • @wesleygevaert7959
      @wesleygevaert7959 5 дней назад

      @Arnland69 not sure what was causing the bad audio then. My connection stops if quality is not guaranteed.

    • @wesleygevaert7959
      @wesleygevaert7959 5 дней назад

      @@austinkoepp1409 it was like the audio was getting cut off at the end of some words/sentences on the last letter just a few milliseconds too early. Maybe something like a background filter working too hard. Weird because if the quality is not good my phone usually refuses to stream untill the quality is guaranteed.
      As for the commercials, some were not skippable, but it was the amount that had me raging. I watch plenty of RUclips content every day, never had it been so loaded with commercials.

  • @Kfo221
    @Kfo221 5 дней назад

    lmao dlc isnt even out and theres already a tier list. Youre a joke.

    • @HumanBoyYesYes
      @HumanBoyYesYes  5 дней назад

      I've had early access for a while, and I preface that at the start. But ok bro

  • @BusinessPlant
    @BusinessPlant 6 дней назад +1

    Oh boy another video of complaining about DLC units he gets for free!

    • @austinkoepp1409
      @austinkoepp1409 6 дней назад

      Hey man, human boy phone account
      1. I'm not complaining, I'm informing people who DO have to buy it.
      2. These are more helpful to people trying out the new stuff on multi-player to maybe avoid bad units.
      3. I always advise CA to buff up the bad units and tone down the overpowered ones to make the content better for players.