Why complicated when one can do it easy. I have installed 3 different programs to get a half decent 3d terrain of geo data and here a few clicks and et voila pretty high detailed 3d terrain! Amazing, thank you for sharing!!!!
Very simple but very effective. I've done probably over 100 of these in 3DS Max. But coming in C4D, with a brand new Render Engine I hadn't used before, I needed something that got right to the point and did so quickly. And this was perfect for that.
Bravo Man i was so confused that how to build the Ground section and you amazingly show that, by connecting the boarder of displaced mesh to the other plan! thanks so and so much!
you are awesome man! thank you so much. i'm so glad i found your channel this morning, and subscribe rightaway after watch landscape with octane. stay awesome man!
Could you animate this? Would you need to grab LOTS of height maps spaced apart and the equivalent satellite textures from google and basically create a massive sequence or texture map and animate the texture and bump map along the massive map?
i wish i have a powerful pc enough to do these kinds of renders, my laptop is very bad it lags everytime i do renders like these. Sometimes it will crash. Nice video, keep up the good work!
Nice workflow! I always used the very precise data of NASA, GDEM (global digital elevation model) which has a resoultion of up to 30m per hightpoint. Whats the resolution of tangrams? - find no info on that. There are even more precise data sets available coming from LIDAR airscans - but mostly are quite cost intensive. NASA data is free for everybody. And what is the geo projection method of tangrams? Its not always fitting the mercator mapping of google maps for example. There are appropriate tools available to fix this, like Global Mapper e.g. - which is generally a very nice tool if you do more of geographic workflow.
I found Tangrams was good at the time and easy to find locations or landmarks by co-ordinates. Please share the NASA / GDEM links. Might be helpful to others.
@@RhettMankind Just type in "NASA GDEM" in google and you are there: asterweb.jpl.nasa.gov/gdem.asp You have to apply for it to use it and download the high-res GDEM tiles. They are in 16-bit tiff format, you have to adopt the info in your 3d-program to get the correct hight information. Also you have to adopt the Geo mapping format into Mercator projection (like used in google maps e.g.)
Hey! thank you very much for your tut... just starting working with dems and this helped me a lot. One silly question: did you make the walls look like that? Mine look different (I'm not using octane).
Hello good afternoon, I am a guy who works in a 3D design company I've seen your entire video and I'm on the Tangram page, maybe my question is absurd, but I do not get the location search. I needed, if you could help me, to know how I could use it, since I need this tool, to be able to work as comfortably as possible without having to be squaring the plane at a glance, some more technical or more reliable way. Thank you very much and I'm sorry for the inconvenience.
Why complicated when one can do it easy. I have installed 3 different programs to get a half decent 3d terrain of geo data and here a few clicks and et voila pretty high detailed 3d terrain! Amazing, thank you for sharing!!!!
Very simple but very effective. I've done probably over 100 of these in 3DS Max. But coming in C4D, with a brand new Render Engine I hadn't used before, I needed something that got right to the point and did so quickly. And this was perfect for that.
Learned so much in this video bro!! I can finally make some sweet architectural isometric diagrams
no search bar at website :(
YOU SAVED MY LIFE! ❤️❤️❤️❤️❤️
that's brilliant! but for some reason, I don't have the search bar on Tangrams like you
same here
Bravo Man
i was so confused that how to build the Ground section
and you amazingly show that, by connecting the boarder of displaced mesh to the other plan!
thanks so and so much!
you are awesome man! thank you so much.
i'm so glad i found your channel this morning, and subscribe rightaway after watch landscape with octane.
stay awesome man!
I will. I will stay awesome.
If You rasterize the image You will get blurry images. And You should crop after matching, it’s easier and more precise when matching the whole image.
Could you animate this? Would you need to grab LOTS of height maps spaced apart and the equivalent satellite textures from google and basically create a massive sequence or texture map and animate the texture and bump map along the massive map?
Awesome!! can i have hexagon base C4D R13 ?
Bro, great tutorial~
i wish i have a powerful pc enough to do these kinds of renders, my laptop is very bad it lags everytime i do renders like these. Sometimes it will crash.
Nice video, keep up the good work!
i was confused , the section cross mapper so beatiful. i followed your steps , what is wrong with me ?
Nice workflow! I always used the very precise data of NASA, GDEM (global digital elevation model) which has a resoultion of up to 30m per hightpoint. Whats the resolution of tangrams? - find no info on that. There are even more precise data sets available coming from LIDAR airscans - but mostly are quite cost intensive. NASA data is free for everybody. And what is the geo projection method of tangrams? Its not always fitting the mercator mapping of google maps for example. There are appropriate tools available to fix this, like Global Mapper e.g. - which is generally a very nice tool if you do more of geographic workflow.
I found Tangrams was good at the time and easy to find locations or landmarks by co-ordinates. Please share the NASA / GDEM links. Might be helpful to others.
@@RhettMankind Just type in "NASA GDEM" in google and you are there:
asterweb.jpl.nasa.gov/gdem.asp
You have to apply for it to use it and download the high-res GDEM tiles. They are in 16-bit tiff format, you have to adopt the info in your 3d-program to get the correct hight information. Also you have to adopt the Geo mapping format into Mercator projection (like used in google maps e.g.)
bro i cant search for city like you did
Hey! thank you very much for your tut... just starting working with dems and this helped me a lot. One silly question: did you make the walls look like that? Mine look different (I'm not using octane).
Thanks so much, it's very useful!
what about the size of Kirkwall island from UK ?
Thanks for the links, that is super handy!!!!
Hello good afternoon, I am a guy who works in a 3D design company
I've seen your entire video and I'm on the Tangram page, maybe my question is absurd, but I do not get the location search. I needed, if you could help me, to know how I could use it, since I need this tool, to be able to work as comfortably as possible without having to be squaring the plane at a glance, some more technical or more reliable way.
Thank you very much and I'm sorry for the inconvenience.
ailove-lab.github.io/heightmapper/
Thanks! Great video.
what if you use tangram for 3d atlas heightmapper? does it work?
No idea. You'd have to ask the creators of Atlas
@@RhettMankind i tried and it actually gave an awesome results xD
cool~simple and useful~ thanks~
interesting
If I don't have Octane, which material settings should I use the map texture? Thanks!
GREAT !!!
This is problematic, as in philippines I would have to use terrain party to capture the whole Island and its very hard to align it unlike yours .
My Tangram is way lower quality