MSFS 24 How To Adjust Rudder Control Sensitivity in Microsoft Flight Simulator 2024

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  • Опубликовано: 3 дек 2024

Комментарии • 19

  • @scottrokely1086
    @scottrokely1086 14 часов назад +1

    Was having trouble. Thanks for the video very helpful.

    • @FlightSimSwim
      @FlightSimSwim  14 часов назад

      Cool, glad I could help out! Feel free to let me know about anything else you might be having trouble with, thanks.

  • @XhaleR
    @XhaleR 21 час назад +1

    Great tip! Thanks 👍

  • @bikeguy3034
    @bikeguy3034 16 часов назад +1

    FYI you normally fly with your heels on the ground and balls of feet mid-pedal. You only lift your feet fully onto pedal when needing to brake.
    You will find ot easier to make small movements.
    Ex-military aircrew with 10 years in P-3 Orion.
    I also have those exact pedals, put some Nyogel 767A on the metal rails to dampen the movement hugely and make them feel like real rudder pedals!

    • @FlightSimSwim
      @FlightSimSwim  16 часов назад +1

      Wow, hey thanks for the tip, I appreciate the insight from an experienced pilot!

    • @bikeguy3034
      @bikeguy3034 16 часов назад +1

      ​@@FlightSimSwim You're welcome 🫡
      Check my edit about Nyogel, Absolutely mandatory for these pedals

    • @FlightSimSwim
      @FlightSimSwim  16 часов назад

      I will try that, they aren't the smoothest pedals - that's for sure. Thanks again!

  • @seattime4075
    @seattime4075 11 часов назад +1

    Interesting, I have FFB rudder pedals which are not mapped to the games rudder, but get/inject all their data using telemetry via a third party app. I do although have the nose wheel mapped, for when the airflow is low on the ground. They have worked perfectly from day 1.

    • @FlightSimSwim
      @FlightSimSwim  11 часов назад

      Cool, what rudder pedals and software do you use?

    • @seattime4075
      @seattime4075 10 часов назад +1

      @@FlightSimSwim They are Winwing Skywalker's with a VPforce Big servo DIY kit fitted to it. Runs via VPforce Telem.

    • @FlightSimSwim
      @FlightSimSwim  10 часов назад

      Nice!

  • @mikellock
    @mikellock 16 часов назад +2

    Ya, they need to fix some physics because on take off you are typically pushing hard on that right rudder with a piston single in the real world.

    • @FlightSimSwim
      @FlightSimSwim  16 часов назад +1

      Agreed, even after takeoff there you can feel the physics are weird in the air.

  • @andrewjamez
    @andrewjamez 9 часов назад

    What should happen is for Asobo to fix this issue. Real planes have a linear 1:1 pedal movement yet dont give violent movement to input.

    • @FlightSimSwim
      @FlightSimSwim  8 часов назад

      Yes, the initial physics seem disappointing, after all the hype about the new flight model. I'm not a real pilot, and even I can tell something's not right. I've only flown X-Plane before.

  • @verarian
    @verarian 12 часов назад

    It would be even nicer if you did put a neutral zone.

    • @FlightSimSwim
      @FlightSimSwim  12 часов назад

      Thanks, good tip - I encourage others to try it! For whatever reason, personally I don't like neutral zones, same thing with steering wheel settings for racing sims. I do better without a neutral zone.

  • @caskraker
    @caskraker 17 часов назад

    What is more peculiar: you making a video for this, or people being happy with it? Man, this is so trivial.