Great episode guys! I enjoyed the discussion about the Bordlerlands 3 leader's comment about executive adversity to taking risks on new features. That problem can sometimes be overcome by good product management: use data, mock ups user testing, etc to show execs exactly how and why a certain new feature would add value. Execs are all about risk mitigation, so if the product folks can show that new feature is promising (even in an unfinished state) executives can feel more comfortable about the associated risk. But if the executives are too resistant to risk or are just going on their own internal gut then the project is effed from the start. Dan's point about Ubisoft says it all, they didn't change the formula but people kept buying. If it ain't broke don't fix it. It's on the product folks (producers, directors etc) to drive for change. Which leads me to a question for you all, possibly a future listen question segment: What are some risky new features that games have added that you thought created a ton of value, both from the player and business perspectives? Regarding Stalker 2, it seems logical to me that the Xbox S version would be stripped down, devs have to consider performance in their releases and older gen machines just can't compete with newer pc's. To Maulding's point, I'd be curious whether there's a difference between the X and S versions, I'm assuming not because the studio likely releases one version for all of Xbox but idk. I had just heard of XDefiant last week and downloaded it but didn't play, guess I get some space back on my hard drive now. Thanks for the heads up lol Maulding those people who played Ark for 24 hours sound like wonderful people who are dedicated to creating a better dinotopia. Hoping for a GPWY red carpet event next week at the Game Awards :)
Thanks for the thoughts, buddy! Appreciate you watching the pod! Solid points and we'll definitely have to debate the question you brought up this week! Might have to check out this alleged "Dinotopia" soon!
Good watch! 😊
Thank you!
Thanks, Buddy!
Great episode guys! I enjoyed the discussion about the Bordlerlands 3 leader's comment about executive adversity to taking risks on new features. That problem can sometimes be overcome by good product management: use data, mock ups user testing, etc to show execs exactly how and why a certain new feature would add value. Execs are all about risk mitigation, so if the product folks can show that new feature is promising (even in an unfinished state) executives can feel more comfortable about the associated risk. But if the executives are too resistant to risk or are just going on their own internal gut then the project is effed from the start. Dan's point about Ubisoft says it all, they didn't change the formula but people kept buying. If it ain't broke don't fix it. It's on the product folks (producers, directors etc) to drive for change.
Which leads me to a question for you all, possibly a future listen question segment: What are some risky new features that games have added that you thought created a ton of value, both from the player and business perspectives?
Regarding Stalker 2, it seems logical to me that the Xbox S version would be stripped down, devs have to consider performance in their releases and older gen machines just can't compete with newer pc's. To Maulding's point, I'd be curious whether there's a difference between the X and S versions, I'm assuming not because the studio likely releases one version for all of Xbox but idk.
I had just heard of XDefiant last week and downloaded it but didn't play, guess I get some space back on my hard drive now. Thanks for the heads up lol
Maulding those people who played Ark for 24 hours sound like wonderful people who are dedicated to creating a better dinotopia.
Hoping for a GPWY red carpet event next week at the Game Awards :)
I love that question so muchhhhh! Thanks for always providing such valuable feedback
Thanks for the thoughts, buddy! Appreciate you watching the pod! Solid points and we'll definitely have to debate the question you brought up this week!
Might have to check out this alleged "Dinotopia" soon!
Hell yeah boys
Indiana Jones is encroaching on Stalker 2 lol
@@LastNightsGrimehaha i get it! Also im also one of the folks that are watching more about gaming than actually gaming