The Rise and Fall of Trials.
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- Опубликовано: 15 сен 2024
- The Trials Franchise was one of the most popular in gaming when I was growing up. However, overtime it feels as if the franchise has declined, both in popularity and in quality. Lets discuss what has caused this fall in Trials.
One thing that was not even mentioned in this review is how they changed the physics of the bike. The bike is much less agile making it feel a lot less arcadish. In order to fix tire glitches, they made magnetic wheels which instantly killed a lot of ninja techniques from being executed as smoothly as it's predecessors. All of this has held almost all ninja players who were active since Trials Evolution from ever playing Trials Rising.
I still play trials rising all the time!
Great video my dude, I know you're a small channel, but if I didn't see the sub count I wouldve thought you were a much bigger channel then currently. Keep it up, keen to see where this goes !
Thank you so much dude! Really appreciate the support, hopefully get some more vids out the next few days!
well put. I hope that we will see another creative boom like in trials fusion, where the community builds a ton of fun and challenging levels out of passion for the silly bike game
I think you need to play Rising again. It is phenomenal. As an Evolution player on 360 I didn’t enjoy Fusion as much and Rising was the death of the series but I recently gave Rising another chance and it blew me away.
The loading times are atrocious, no doubt but the quality is still there and there is so much content. I was put off by the UI and loot boxes but the game gives you plenty of premium currency through Squirrels and Contracts. The customisation of both rider and bike has never been better. It has replays and leaderboards for specific bikes on each track.
I think the Designer of Rising knew Ubi were killing the franchise so they gave us everything we need to make our own endless Trials. Rising is a masterpiece.
I grinded the shit out of it for over a month and just bought the complete Fusion and am very much enjoying what feels like a new game.
The physics of the Mantis on Rising is what killed the franchise
Sort of, but frankly it’s been 5 years. Most of the community should be used to it at this point. Trials Rising is one game I’ve warmed up to big time in recent years.
@@RealKaiserRyu The physics killed the ninja scene it's not about warming up to the physics they where just straight bad on that bike for Ninja tracks
@@TheAwkwardNugget whatever. I don’t get the hate. I played through all the official Ninjas, including Black Belt, and never had an issue with the physics.
@@RealKaiserRyu I diamond black belt n I still hate that bike magnetic wheels that literally pulls you against walls was a terrible decision if you play backwheel only tracks the hit trigger will literally activate n crash you without your front wheel even touching the ground
@@TheAwkwardNugget okay, now I kinda see the hate. The new physics basically eliminated entire track types in community tracks. Since I usually stick to the official tracks (aka the Walled Garden) I don’t see that negative effect to the physics. Now I see why the community wasn’t as hard in making tracks for this game compared to Fusion.
Great analysis. This game serie is one of my favorites to this day/ I do agree with your point regarding Rising. That worldmap is just too full of information. I wish they had stuck with the interface the had been using since HD. The 'Contract' mode in Rising is something that the developers took from their mobile game, Frontier and threw into Rising.
There is a predecessor to HD called 'Trials 2: Second Edition, but in my opinion the controls are way to clunky. It still has it's fans though. Trials HD built on SE: Better graphics. how still in a warehouse setting. This meand that the loading times were very quick and the desiners could focus on the track design rather that the surroundinhs. That changed in Evolution where we 'went outside' . Just like you Evolution was my Trials starting point and I was hooked. The game is easy to learn, but difficult to master. As far as I know most players like this entry in the series, because the handling of the bikes got way better and we 'went outside'. Fusion was seen as 'looking too polished, but still very playable'. This is the reason why Rising looks more like Evolution in it's design.
Rising is my least favorite to play. The way you progress in the game is way to slow. Tracks take too long to load, grinding to progress is way more prevalent than in previous games. Developers incorporated too many mobile game elements.
And the big one: The scoring system when you play against friends is all messed up. In Evolution and Fusion you could clearly see who won and wo lost. In Rising it's just..meh.
Where all of these games shine (HD, Evolution, Fusin and Rising) is in the level editor where plays can build custom tracks that can be played by everyone. This is the one reason that these games have endured for so long. There is almost an unlimited supply of tracks to play. Some sub par, but some that rival the main game's tracks.
Ow.. and Blood Dragon... I've seen footage.. Never played it.. There are sections in that game where you get off the bike, have to do some shooting or control some RC car to navigate a path from A to B. Not really what Trials players are looking for.
I really hope that Ubisoft one day releases another Trials game or at least some more DLC for Evolution or Fusion. If there is a new game in the franchise however they have to keep it simple however. Lose the worldmap user interface.
Trials Rising is great, but I do remember the progression being a slog until you unlock everything. I think that might have been patched, but as I played at launch, I don’t know. Once you get at a high level in these games, their true greatness really shows.
Everyday Ninja, can't stop
can u do a history of trials ninja levels
The load times are due to loading in the other characters and the servers being absolutely awful. When I first started playing Rising, the load times were fine, but they became very bad, very quickly. It's a shame, because apart from the load times, ghosts and awful challenges, I actually really like Rising. The load times make it completely unplayable though.
Evo was always my favourite, HD was ok but didn't play much, Fusion i didn't like much at first but got into it a bit more later on, but Rising became my favourite by far even though it has lots of annoying things about it, i loved the bike and gear customisation, the levels and the way the bike looks and handles, played it constantly for a couple of years, not played in a while though
Rising looks exponentially better than the other games imo. Loading times are gonna be more, it's a much more detailed game. They do get annoying sometimes but you're reaching a little.
Never spent a penny on any transaction on Rising. And I've been through most of the game.
I agree that there is way too much stuff going on in the menu screens in Rising. It's confusing. And it did get monotonous at times.
I respect that, I think with regards to the visuals, Fusion is just so vibrant and heightened, whereas I would argue Rising is more grounded and realistic. I can understand why you’d prefer Rising but to me the artistic direction Fusion had trumps all the other games in the franchise
Next trials game
No Ubisoft
I still play Fusion. Trials rising aggravates me while playing. The hipster style and the loot boxes are so annoying. The bikes are not so interesting and the Mantis bounces all over the place. I hate it the most that the game freezes for a slight moment during a run, every time it tries to connect to the servers, which is enough to mess up the gameplay and makes you fall half of the time, the other half it makes you lose speed. The game is a mess. I regret buying it. Even HD is more fun to play than Rising.
Rising was my first Trials so... I love Rising! also I play Fusion! and... il like! but I still prefere Rising.
for me Rising is very good for the speed run
and Fusion for the Ninja level
The thing is red lynx sold it to ubislop after evolution and then the downfall began... its so sorry i am still a big fan of the game and the huge easteregg thingi and all the community stuff. i just miss it.
Trials Rising, Good graphics
Bad for
Grinding $
Acorns
Can't get $ in commutiny tracks
Fusion, Everything just right
Campaign had the best screen
The squares
Rising has the worst map
Rising needs to have a setting to make it like Fusion
I hate in rising you have to do the challenges, to unlock more of the map
Yeah, in order to buy all the track packs and bikes you basically have to pay for the acorns, which is what I did and didn’t mind, considering this game didn’t sell too well. What sucks about the challenges is that only the good ones appear at the endgame. Once you get 340 out of 425, the final ones are pretty challenging and actually test you. Unfortunately only a pro like me will actually get to that fun point, because the rest is a complete slog.
@@RealKaiserRyu true, I didn't mind paying just annoying tho
Fusion you can't buy anything no more but rising you can
Hi
Blood dragon is pretty decent, it’s short, kinda expansion length, but its more story based with missions, very different in execution but the gameplay is the same
also big up the Dead rising mall music 🙌🏼 love featuring too all be it as a ghost 😂
Pog