Another great job done, thank you for uploading the video. Chapter 13 now, lets see how those wall torture me, hope i dont need to resort to swift cast to nuke it down quickly like the red dragon, some boss in hard mode feel like playing puzzle game with hidden timer on it :))
Dunno if it's just me but the devs seems to go all out this time piling enemies up with ridiculous, cheap-ass moves like Red Dragon's Crimson Breath for instance lol
@@cloudcs maybe thay try to make it feel soul like to expand player base. If i replay this game in the future, i will stuck to dynamic with all the hard earn grinding XD. No point to suffer when replay for casual user like me
@@cloudcs Elena is so dramatic I love her. Also the scene of her casually juggling a grenade like it's a soccer ball was so cool. Easily the best Turk (not counting Cissnei of course)
Lol, I wondered how this fight would play out. It was annoying in the original because of those pesky boulders he dropped that dealt a ton of damage. What do you think of having a strength up and a magic up as opposed to two magic ups? I like it more. It's definitely more balanced and more versatile. Put the strength up on Cloud and save the magic up for Aerith, or something. Or stack both of em on one.
@@cloudcsOn an unrelated note, that pause at 2:23 is hilarious lmao The remake team definitely likes to keep the balance. In the original, you could get so incredibly overpowered. Largely due to the fact that materia duplicate when they become mastered. It was crazy lol.
@@BarretTheImmaculateI'm surprised, to say the least, that they went for "you can totally stack Magic/Strength Ups, there just aren't any to stack". If they didn't stack they could've given out 3 or 4 without issue. Given we've got a large party roster, materia seems a little too limited for players who want to just equip everyone simultaneously. One thing I liked about FF7 OG is I could equip the entire party for solo play simultaneously, with different strategies for each.
@@Esponer I actually agree, to an extent. Feels weird that they place so much emphasis on teamwork but you can only build so many characters for max DPS.
@@cloudcs Dude I know, it's such a strange design compared to Cloud's other swords, but the best on raw Attack. I've heard Sleek Saber is Iikely his best because of high Attack and Magic both and 2 Attack +20/ATB Charge Rate Up buffs. Combined with Genji and Elemental he can probably break damage cap in some instances while essentially Hasted. Pretty effing rad.
For Cloud: Some of his weapon abilities mention additional hits during his punisher mode animation. Is there some sort of buff or is that important at all? I just want to make sure I'm not overlooking anything. Great vid btw.
If I understood your question, you're referring to Prime Mode. It particularly enhances the hold down square where instead of Cloud stabbing the ground, he does 3 consecutive strikes that buff the berserk status potency. In other words, Prime Mode berserk boosts Cloud's damage beyond the regular berserk
Oh wow, I had no idea, that answers a question I didn't think to ask lol But what I was specifically referring to was the "Unrelenting Punisher" ability. It says that it increases the number of consecutive slashes with strong attacks in punisher mode. I was just wondering if it were anything noteworthy, especially since some weapons (like the Sleek Saber) have the option to stack this particular skill twice.@@cloudcs
Ah I see. It just makes that 'bob and weave' portion of the combo lasts longer for greater ATB generation. I don't know if stacking 2 similar skills will augment it in any way
But how do you parry in the middle of a combo (aside from punisher mode)? I keep seeing videos of people doing it but I don't get it, is there a way to cancel the animations that i don't know about?
If the game forced me to fight bosses with characters that I don't care much, normally I would just wing it without caring much about nailing perfect block, no damage, etc.
Cloud really wants that black materia
It will never not be funny seeing the entire team besides Cloud turn froggy in perfect unison.
😂
All of your vids are crazy impressive. You’re one of the best FF Remake and Rebirth players. Keep it up man! This is amazing.
Literally as soon as the fight starts the walls start closing in
The frog noises during boss fights always gets me. XD
Lol ribbit ribbit🤣
Another great job done, thank you for uploading the video. Chapter 13 now, lets see how those wall torture me, hope i dont need to resort to swift cast to nuke it down quickly like the red dragon, some boss in hard mode feel like playing puzzle game with hidden timer on it :))
Dunno if it's just me but the devs seems to go all out this time piling enemies up with ridiculous, cheap-ass moves like Red Dragon's Crimson Breath for instance lol
@@cloudcs maybe thay try to make it feel soul like to expand player base. If i replay this game in the future, i will stuck to dynamic with all the hard earn grinding XD. No point to suffer when replay for casual user like me
Damn that perfect defense! 👏
Damn that’s sick game play
Let me through
Absolutely insane. How long does it take you on average to study these fights and nail the patterns?
Hoooouuuuurrrrsss my friend...and a good dose of screw ups lol
@@cloudcs which boss is your favorite so far in Rebirth?
@@tophat_darknessHas to be Rude and Elena coz...you know...Elena's scream🤣🤣🤣🤣🤣Jokes aside, I enjoy Vincent boss fight.
@@cloudcs Elena is so dramatic I love her. Also the scene of her casually juggling a grenade like it's a soccer ball was so cool. Easily the best Turk (not counting Cissnei of course)
Bro you said no limit breaks you kept using braver (heh)
🤣🤣🤣🤣Lol nice pun
@@cloudcsI was surprised they made stardust ray a regular skill too. It hits like a brick house
Nice vid. Btw, how do you set your camera facing the ground?
I don't remember my camera setting. Also what do you mean facing the ground?
Just after you staggered the first demon wall, you can see his cave in attack coming from the ground
I just manually adjust my camera with my right analog stick so that it's facing the ground. I don't recall specific setting from the menu
I see. Okay thank you
Lol, I wondered how this fight would play out. It was annoying in the original because of those pesky boulders he dropped that dealt a ton of damage.
What do you think of having a strength up and a magic up as opposed to two magic ups? I like it more. It's definitely more balanced and more versatile. Put the strength up on Cloud and save the magic up for Aerith, or something. Or stack both of em on one.
I imagine 1 of each is good enough coz I don't want my party to become too OP lol
@@cloudcsOn an unrelated note, that pause at 2:23 is hilarious lmao
The remake team definitely likes to keep the balance. In the original, you could get so incredibly overpowered. Largely due to the fact that materia duplicate when they become mastered. It was crazy lol.
@@BarretTheImmaculateI'm surprised, to say the least, that they went for "you can totally stack Magic/Strength Ups, there just aren't any to stack". If they didn't stack they could've given out 3 or 4 without issue. Given we've got a large party roster, materia seems a little too limited for players who want to just equip everyone simultaneously. One thing I liked about FF7 OG is I could equip the entire party for solo play simultaneously, with different strategies for each.
@@Esponer I actually agree, to an extent. Feels weird that they place so much emphasis on teamwork but you can only build so many characters for max DPS.
You madman! This fight seems really daunting to do this well.
How do you feel about Igneous compared to Hardedge?
I like Hardedge aesthetic-wise. Igneous Saber looks like a disfigured blade from dinosaur era lol😆
@@cloudcs Dude I know, it's such a strange design compared to Cloud's other swords, but the best on raw Attack. I've heard Sleek Saber is Iikely his best because of high Attack and Magic both and 2 Attack +20/ATB Charge Rate Up buffs. Combined with Genji and Elemental he can probably break damage cap in some instances while essentially Hasted. Pretty effing rad.
Wow I should probably try out Sleek Saber with those aforementioned buffs! At least can finally wreck bosses with a sleek-looking sword lol
@@cloudcs Dude I love the Crystal Sword's design but it's materia slots are awful. I miss all weapons having 6 slots when maxed out lol
Ahaha sometimes you just gotta go with function over form I am afraid
For Cloud:
Some of his weapon abilities mention additional hits during his punisher mode animation. Is there some sort of buff or is that important at all? I just want to make sure I'm not overlooking anything. Great vid btw.
If I understood your question, you're referring to Prime Mode. It particularly enhances the hold down square where instead of Cloud stabbing the ground, he does 3 consecutive strikes that buff the berserk status potency. In other words, Prime Mode berserk boosts Cloud's damage beyond the regular berserk
Oh wow, I had no idea, that answers a question I didn't think to ask lol
But what I was specifically referring to was the "Unrelenting Punisher" ability. It says that it increases the number of consecutive slashes with strong attacks in punisher mode.
I was just wondering if it were anything noteworthy, especially since some weapons (like the Sleek Saber) have the option to stack this particular skill twice.@@cloudcs
Ah I see. It just makes that 'bob and weave' portion of the combo lasts longer for greater ATB generation. I don't know if stacking 2 similar skills will augment it in any way
@@cloudcs thank you!
How tf
But how do you parry in the middle of a combo (aside from punisher mode)? I keep seeing videos of people doing it but I don't get it, is there a way to cancel the animations that i don't know about?
Just tap R1 when you see an attack coming
Do you plan on doing Gi Nattak?
I struggled with his ass on Normal….
I couldn’t imagine Hard Mode
😂😂😂😂I literally suck at fighting him coz I suck at using Barret and Red
@@cloudcs Uhhh….I’m gonna do horrible then 😩
If the game forced me to fight bosses with characters that I don't care much, normally I would just wing it without caring much about nailing perfect block, no damage, etc.
@@cloudcs I thought we could switch any character out on New Game+….
I could’ve swore I read that somewhere
@@fearlesscheshirecat1411 You can switch out Cloud in NG+
@1:49 did you block crushing grip?
Yup but that's only doable with max level precision defense focus materia. It allows you to negate bound move if you time your block/parry correctly