You're seriously gonna give me a heart attack with that opening "Hoo-What's up guys Justin here with..." xD Anyway.. I often watch your videos and I really like the simple way you speak so that everyone can understand. Great job man! We need more people like you who can encourage education and learning by taking the simplest of measures like this.
Thanks for this great video Justin. Can we do traffic signals with stop and go movements of the traffic or drivers stopping at kiosks or drive through restaurants etc kind renderings using Lumion? I always see moving traffic in most videos. Would really appreciate any input. Trying to understand the capabilities of Lumion.
Sir you have made very nice video, may I know to make a car moving in reverse direction (like at the time of parking in narrow place), car is stationary wheels has to rotate in different angles and car should move some reality at bumps and moving on sloping areas etc.,.........................
This was helpful! I am having an issue with my cars not staying on the ground--have you run into this? In build mode I've forced them to the ground but they seem to levitate when they are animated.
I was faced with a similar problem in Lumion 8.0 while visualizing a railway station. The model is huge as you can imagine. There was an overhead bridge going from platform #1 all the way to platform #4. Everything else was good but the railings that I modeled myself in sketchuo 2017 would appear pointed towards the sky on one end. lol At first I thought it's something related to far clip distance and glitches just like in games but I was wrong. I came to know that something was seriously wrong with lumion itself after I got the renders and the railings of that bridge were still pointed towards the sky on one end. Could never get it fixed. Rest of the 3D appears/renders OK till this day.
thanks... another great video and I'm learning so much from you! One question that I can't seem to find an answer to: When stich two images together on the timeline, it creates camera movements between the two points, but I can't seem to make the camera move during mass movement between two clips. It just plays one clip after the other. So, I'm trying to create camera movement between Point A and Point B with mass movement. What am I doing wrong? Thanks again!
Hey Justin, Is there a way to import animated sketchup models in Lumion ? I have a model with "on click" animation and I'm looking for a way to import it in Lumion, what would you suggest ?
I enjoy every tutorial you make. I learned Sketchup from your tutorials and thanks for that. I have a project in Sketchup which I would like you to animate in Lumion. I will be completing the project in a week's time. Please PM me if this is possible. This is my channel and I'm proud of it.
Hi Sir, i really liked your teaching and i just started learning lumion and the first time use your videos it was very understandable. you are a great teacher i Love that. Please can i have you contact or your email
You could move them downward if you'd like - they're just Lumion car objects, so they're still moveable - that said - I'm pretty sure they were already touching the ground in the rendering
@@TheRenderingEssentials I was wondering if that was adjustable. If you look at frame 11:25 it looks like there is a small gap. Don't get me wrong, I thought that video was great.
@@TheRenderingEssentials I understand, yes I am using lumion cars so there is no way I can scale them together scaling the scene not a good option for me at the moment since the scene consists of more than 20 separate objects.
@@TheRenderingEssentials Yep.. That's how it works in TwinMotion 2019 and the interface is quite similar so yeah, that might actually be the right answer.
I can't remember if there was an actual curved line option for this tool - I would say just add a number of points along a curve using straight segments
@@TheRenderingEssentials well duh. U already scared me and woke my brother up while i was watching ur tutorial midnight. Ofc ill be mad. My feedback is to ensure that all clips have the same volume level before uploading, that would be great. Sorry for my provocative comment, i should have been nicer. But I subbed to ur channel
I really Like you since the first time i saw your videos i was in Love with them
HOW MANY TIMES HAVE YOU SAVED MY LIFE? I LOST COUNT
Lol - trying my best
You're seriously gonna give me a heart attack with that opening "Hoo-What's up guys Justin here with..." xD
Anyway.. I often watch your videos and I really like the simple way you speak so that everyone can understand. Great job man! We need more people like you who can encourage education and learning by taking the simplest of measures like this.
LOL - thanks very much for watching!
Thanks for this great video Justin. Can we do traffic signals with stop and go movements of the traffic or drivers stopping at kiosks or drive through restaurants etc kind renderings using Lumion? I always see moving traffic in most videos. Would really appreciate any input. Trying to understand the capabilities of Lumion.
Sir you have made very nice video, may I know to make a car moving in reverse direction (like at the time of parking in narrow place), car is stationary wheels has to rotate in different angles and car should move some reality at bumps and moving on sloping areas etc.,.........................
similar to this
ruclips.net/video/CflPvbAu6_4/видео.html
This was helpful! I am having an issue with my cars not staying on the ground--have you run into this? In build mode I've forced them to the ground but they seem to levitate when they are animated.
I was faced with a similar problem in Lumion 8.0 while visualizing a railway station. The model is huge as you can imagine. There was an overhead bridge going from platform #1 all the way to platform #4. Everything else was good but the railings that I modeled myself in sketchuo 2017 would appear pointed towards the sky on one end. lol
At first I thought it's something related to far clip distance and glitches just like in games but I was wrong. I came to know that something was seriously wrong with lumion itself after I got the renders and the railings of that bridge were still pointed towards the sky on one end.
Could never get it fixed. Rest of the 3D appears/renders OK till this day.
thanks... another great video and I'm learning so much from you! One question that I can't seem to find an answer to: When stich two images together on the timeline, it creates camera movements between the two points, but I can't seem to make the camera move during mass movement between two clips. It just plays one clip after the other. So, I'm trying to create camera movement between Point A and Point B with mass movement. What am I doing wrong? Thanks again!
Is the camera location different in the second clip? If not, it's not going to animate a transition
@@TheRenderingEssentials Dang... I was doing it wrong. Thank you! Patron support incoming, thanks again Aaron
Great, very useful, thanks a lot!
Thanks - glad you liked it!
TNX FOR THE GREAT TUTORIAL BRO. UR AWESOME. CHEERS
Thanks for watching!
hello , can we open a door of house in this case ? if we can't so how the architecture designers open the door when they displayed that in videos ?
Hey Justin, Is there a way to import animated sketchup models in Lumion ? I have a model with "on click" animation and I'm looking for a way to import it in Lumion, what would you suggest ?
Not that I'm aware of - I don't think Lumion contains this functionality
I enjoy every tutorial you make. I learned Sketchup from your tutorials and thanks for that. I have a project in Sketchup which I would like you to animate in Lumion. I will be completing the project in a week's time. Please PM me if this is possible. This is my channel and I'm proud of it.
Sorry - I don't have the capacity to take on projects like this
@@TheRenderingEssentials No worries.
Hi Sir, i really liked your teaching and i just started learning lumion and the first time use your videos it was very understandable. you are a great teacher i Love that. Please can i have you contact or your email
Why?
@@TheRenderingEssentials Oh ok, just that i Love your teaching and so want to get close to you and just that not any other thing.
Helloo... Can you tell me a solution for how to place a moving camera for a moving object (car ) in lumion pro 9.
Great & So Helpful
Glad you liked it!
Is there a way to remove that gap, or space under the vehicles ?
It would look more realistic if the cars would be touching the rood.
You could move them downward if you'd like - they're just Lumion car objects, so they're still moveable - that said - I'm pretty sure they were already touching the ground in the rendering
@@TheRenderingEssentials I was wondering if that was adjustable. If you look at frame 11:25 it looks like there is a small gap. Don't get me wrong, I thought that video was great.
the cars look stretched. is this lumion default or can be corrected?
They're not stretched...
PLEASE somebody help me about a following moving car on road... Either too fast going away or remaning back of camera...
how to make the cars move slower on corner pls
thanks, i have never used this software. what do I need to do to get it?
www.lumion3d.com
Is there a quick way to scale all the cars together? my cars are to small compared to the scene
Are you using Lumion cars? You might need to scale your scene...
@@TheRenderingEssentials I understand, yes I am using lumion cars so there is no way I can scale them together scaling the scene not a good option for me at the moment since the scene consists of more than 20 separate objects.
thanks man
No problem!
thank so much.
Thanks for watching!
awesome. thx m8
👍
ROCKING
sir, may i know how to put a curve on corner to make car turn smoothly ? thanks you!
I don't know the answer to this one - add more points on your turn?
@@TheRenderingEssentials Yep.. That's how it works in TwinMotion 2019 and the interface is quite similar so yeah, that might actually be the right answer.
how can you control the speed of the car aswell as how to make a car slow down in lumion 8
Just use the slider - see 5:15 into the video
How about circular paths ?? i mean if the path is not linear ? 😬😬😬
I can't remember if there was an actual curved line option for this tool - I would say just add a number of points along a curve using straight segments
Any option for park car
Wwwwwwwww....WHAAATSUPPPPPPPPP GUYS. Holy shet relax. wtf. that is not a hooking intro. that is terrifying. CHILL
Based on this response, maybe I’m not the one that needs to chill...
@@TheRenderingEssentials well duh. U already scared me and woke my brother up while i was watching ur tutorial midnight. Ofc ill be mad.
My feedback is to ensure that all clips have the same volume level before uploading, that would be great.
Sorry for my provocative comment, i should have been nicer. But I subbed to ur channel
How to stop the car in specific place in mass move??
I wouldn't try to stop a single car with mass move. If you want a single car to act a certain way, I'd animate it separately