SO MUCH EXTRA STATS! NEW GEAR ENCHANTMENT EXPLAINED! (Slime: Isekai Memories)

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  • Опубликовано: 14 июн 2024
  • Today, we go over what the new gear Enchantment feature is.
    00:00 - Intro
    00:20 - Disclaimers
    01:41 - New material locations
    03:21 - New stats overview
    04:58 - Enchanting weapon example
    06:55 - Enchantment success rate
    09:45 - Enchanting Armor/Accessories example
    13:10 - Location of the new buffs on units
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Комментарии • 16

  • @joefisher3950
    @joefisher3950 Месяц назад +1

    Thanks for the info. On the one hand it’s not as bad as other gear enchantments in other gatcha. But true sweat will still be a grind. I’m glad I can be content with okay enchantments for the time being. I think the biggest killer is the Magic vs Physical.

  • @robmanucharyan8441
    @robmanucharyan8441 Месяц назад

    As always thanks a lot for the explanation. I am still at 78 amount as i don't have the monthly pass but we will get there. 😁

  • @marwanbokhari2856
    @marwanbokhari2856 Месяц назад

    So it's like you add an extra small buff to specific units.

  • @TheFreeze6662
    @TheFreeze6662 Месяц назад

    Dear Lord. The amount of rng Just to get 1 perfekt piece of gear 💀

  • @rider4523
    @rider4523 Месяц назад +1

    The poison gear getting extra 10% is massive for jubilee rng. Just kind of annoying that they had to make it mag/phys ... I'd be fine if it's just weapons, but defensivly having to have two sets now? That's annoying. I really hope they up the amount of available plat hammers too cause I'd already need 8 new poison evasion decos since I currently just have two and want to make other gear as well.

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  Месяц назад +3

      You really only need 6 total poison. 3 magic 3 phy since you always know what turn the poison will be on, and you just need to plan for 3 units to be up front.

    • @rider4523
      @rider4523 Месяц назад

      @@IcecoldjokerX20A good point!

  • @hlundertaker
    @hlundertaker Месяц назад

    Interesting way to improve my gears, but I really wish they have ways to lock one of the three so you dont have to give everything up to RNG. Danmemo (another WFS game) has a similar system, and after 5 yrs, they finally introduced a way to lock a particular set of stat (but I THINK they introduce these gears back in yr 3). Hope this game will have it sooner though...

    • @PapaBerto
      @PapaBerto Месяц назад

      Yeah, I agree. I play a couple of games right now that pretty much force you to roll rmg on every stat, or leave it as is

  • @erictanweichong5759
    @erictanweichong5759 Месяц назад

    Hi Joker, will the sub stats stack?

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  Месяц назад +2

      The enchantment stats? Yes they will stack. Both with other enchantment stats and skill buffs.

  • @liam292
    @liam292 Месяц назад

    what enchantment stats should I get for Milim the proud ancient dragon demon lord

    • @IcecoldjokerX20A
      @IcecoldjokerX20A  Месяц назад +1

      Octagram Milim has both a pierce and crit rate skill. Her skill fusion gives pierce power, so you should focus on either raw attack or crit damage.

    • @liam292
      @liam292 Месяц назад

      @@IcecoldjokerX20A Thank you

  • @kaos612
    @kaos612 Месяц назад +1

    somehow i dont like this system that much cause of the rng stuff.. like i alrdy suffer this in other games' equip system now suffer in slime too.. at least it's not too game breaking stats i guess... altho like a 3 purple roll crit is practically like a whole extra buff worth of dmg which would just simply put u above the rest in jubilee
    i kinda rather they did it like charm resonance where u just get extra stats if u resonate it to a char

  • @kingrogers7740
    @kingrogers7740 Месяц назад

    Adding complexity to gear is a very good change imo.. I look forward to see how they iterate and expand the system in the future
    As always thank you for the explanation Joker!