Warhammer 40000 : Darktide - Weapon Animations Showcase
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- Опубликовано: 21 авг 2024
- www.artstation...
here's part of what I've been working on the past year or so
I've left movement animations and a few animation variations out
and no, the lasgun recoil wasn't my idea :D
As someone who has been a fan of 40K since high school, the way you’ve helped bring all these weapons to life is incredible. Lasguns, chain weapons, power weapons, psyker staves, flamers, plasma guns. All 40K weapons I’ve dreamed of seeing properly brought to life on screen. And my god, you absolutely nailed it. Fantastic work, man. The Emperor protects.
The amazing part is seeing them do even _autoguns_ so well. Like.... you expect them to do lasguns and bolters well, those are some of the most iconic parts of 40k, but autoguns are kinda the redheaded stepchild of this universe. You see lots of Imperial Guard novels practically laughing at them. And yet, they're depicted so..._powerfully._ So faithfully.
The revolver is my favorite weapon solely because of the love and care put into its animation work. Individual reload animations depending on the rounds left in the chamber is absurdly good attention to detail. Love and passion in any media is unbelievably important, yet so often overlooked in any form of art, especially video games.
fantastic work, the weight and power of the weapons was seriously well executed
Blocky tabletop rectangles have never had such satisfying sense of weight before, love all of it man ❤️
God dam these are so good, I hope they’re able to bring you back for future weapon animations because this might be some of the best weapon animations I’ve seen in any game period
Should have totally got some enemies to hit with the melee, maybe a Mauler - impact animation is also worth showing off imo
The plasmagun is by an outstanding work and sound design. Along with the boltgun
some of the best weapon animation in gaming imo
Excellent work, outdone yourself with the melee and magic animations too.
This is some sick ass shit
I could say so many good things about all the sets showcased, love it
Great work man
1:50 I like how they can't keep the shotgun perfectly still as you can see the trigger slowly going off-screen.
Seriously amazing work man, really inspiring stuff :)
You’re a legend. Thank you
Wow that's a lot of work!
Awesome Video
Wake up babe, MoR3 just posted a video!
Knocked it out of the park my guy!
ridiculously good
hello
@@Ma_rv hi marvin
Proud of you, bud!
Are you getting paid well for this work? If not i got a tactical kidney i can send you to help with your life, shit, you deserve so much for this talent.
These are SO good
i knew there wuz somgthng ... familar... when i playedd big props (also the shotgun is so 🔥🔥)
Great stuff dude! The revolver's gotta be my favorite alongside the boltgun.
Very nice work! :D
these are so weithty and awedome
I do love all of these thoroughly. But the absolute tinest of gripes that has plauged me with Darktide is the Kantrael Lasgun... Where did the animations go that was for it in the pre-launch build and betas before that? It was alot slower and less 'tactical' than it is today. Alot of weight to it and I feel had much more variety when you swapped to it, flicking off the safety and grabbing it and so on.
Today it just whips out like a spear when you equip it, way way faster and throwing it around. The reloading especially are also less varied and are just executed in and out, very quick. Though I have seen that your guy can kinda fuck up once and gets stuck reloading with the powerpack for a moment, something again that I feel the older animations had alot more of.
Wouldn't it make sense to give that older animation to the Preachers and Psykers that clearly dont have as much Lasgun experience as the Veteran would have for this new faster disciplined way of handling the weapon?
Otherwise, everything else has been nailed down spot on!
I do wish this game had tactical reloads
Looks like modern PSI OPS ❤
my man
How did you inspect the weapons?
Look up keybinds in the settings, default I think is X
Cool anims. Mid game. Tis a shame.