10:27 imagine selling your body as a weapon to interdimensional slave owners, killing countless innocent people and ascending to the Overwatch Elite in the ultimate betrayal against your planet and this is how you die
"oh god" -me when my elevator gets crushed by tons of falling metal this was so unbelievably scuffed lmfao, not even out of the first chapter and you have to fuck with save file names and exploit a windows restriction props for the commitment cos what the fuck wish u continued for the lulz tho heh
Episode 1 has that achievement to only shoot 1 Bullet for the entire story -- you should do a similar challenge, to only move your mouse ONE time, so you can actually progress through to the rest of Ep1!
with how many different angles you can move your mouse and how you could accidentally go a slightly different direction than intended, it would be pretty hard to define a single mouse movement
When these energy balls tricks showed up.. It was the most clearly proof of Freeman's PhD graduation. "Gordon doesn't need to hear all this, he's a highly trained professional."
I think it'd be really enjoyable if you continued "Half-Life 2: Episode One without mouse movement" and notated which spots are impossible while continuing to move forward, as it's very worthy to see how you get around what IS possible. Given how much time you probably spent on this however, I wouldn't be shocked if you rejected this idea.
0:22 YooToob search get's worse and worse by the day, regardless whether you're logged in or in an incognito/private tab Even if your search is only 3-4 words, and accurate to the title of the video you're looking for, you'll get a _ton_ of irrelevant BS for the first like 5 results, _then_ the video you want. After that, it's just pure unrelated garbage the rest of the way down: random top-10 trending videos, latest music releases, film trailers, a video that's _kinda_ semi-related to your original query, YT kids, clickbait garbage - with shorts sprinkled in occasionally. You can _try_ to fix it a little bit by putting 'before:2025' at the end of the search, but it only gets rid of like 10% - 20% of the useless results most of the time.
worth noting that this savefile bug is a more complicated way to do save deletion, a common speedrun trick, which is more easily done by just deleting the last save (or all saves, not sure) and then pressing F9 (or whatever you have the load quicksave action bound to)
I just love how, because of the savefile trick, this run is now Windows-only lol (the only disallowed character in linux filenames is /, which you obviously can't save a file as because it'd be a directory instead. so I don't think this would work at all)
@@Tmob I thought you were saying it didn't work; yeah the point of my comment is that it works, so this run won't work on linux (since the point of using a special character is that the OS can't save the file so it has to restart from the start of the map)
90 seconds in and the thought of not being able to look around and aim is already giving me anxiety and stress lmao But it's still fascinating to watch
9:15 what are the conditions behind this? I'm actually super curious because I'm suspected something like that for a long time. Does it apply to enemy energy balls too?
I like how its shortest game of the series that seems to be impossible to complete without the mouse. Oh, the irony! And it's the part that's ordinarily the easiest puzzle in the game too. Gaben's final troll... In other news, it would have been interesting to see how you go about fighting the zombies at the lift shaft later in the game, because its such a claustrophobic space as well as being hard to see at the best of times, let alone with no mouse movement. On second thoughts, you're probably going to tell me that this is the easiest part of the game to complete with no mouse... Hopefully look forward to a solution to the stalker train in the future. Seems a bit of a shame to be defeated by so simple a mechanic. Best of luck!
I don't think it is enough, but you can get closer to the ground by falling from certain heights. You can actually jump 6 different heights (I think). And then you can also get slightly closer to objects by walking into them back and forth. Taking damage changes your angle temporarily, but I don't know if this affects the angle at which the gravity gun functions. And potentially you can use props to glitch out hitboxes, but it might not do anything.
I would really love to see a continuation of this for the rest of the game, assuming there aren't a ton more run-ending obstacles like that. The strategies up until the train were super interesting and clever, I was hoping we'd get to see the rest anyways
Could you do a video going through how many times it's required to move your mouse? I was thinking you could perhaps use the console to align your aim as best as possible for minimizing the amount of re-aiming.
7:25 i remember dicking around in episode 1 and doing this, probably cuz the elevator moved out of the way. fun to see im not the only one that tried that
Is your avatar a ghost about to lick the screen? I remember an old animation of a ghost that would lick the screen and it looks immensely close to your lil white thingy
Wouldnt a more accurate title be "without CAMERA movement"? Cause you could totally just type +left or +right (or even +up / +down) to move the camera and not use any mouse movements.
13:34 - OOH? 👀👀👀 Honestly, I'm super curious to know how you got the liquid tech to work in hl2. Did you backport or reverse-engineer the liquid particles from Source Particle Benchmark??
Okay, Now you need to do - Half-Life 2 Episode 2 (I know other people did it before, but it's better with your commentary) - Black Mesa - Entropy : Zero 1 & 2
Hey Pinsplash, I love your videos! I just want to ask, is there any chance you can make a video referencing the history of Half Life 2 speedrunning? Thank you so much for the boundless entertainment that you have provided!
Just set your FOV to like 160 to see around you properly, and use speedrunner strats to get past enemies you can't kill and/or puzzles you can't solve, surely it can't be impossible
"+left and +right!?!?!?!!"
ruclips.net/video/7rl2AhTXWGA/видео.html
It says copyright blocked by "SME" (Sonic Music Entertainment?)
@@nnikitov57 it is blocked in russia for some reason
@@jue130 Music is copyrighted.
@@KlaifTheBeeit's blocked only in russia though
move your mouse to look around
Nah he's saving that for the mouse only challenge
Press space to jump
Press X to doubt
Press W to move forward
move your mouth away from the mic to breathe
We should do a fundraiser to get this guy a mouse
At first I thought you said moose instead of mouse
10:27 imagine selling your body as a weapon to interdimensional slave owners, killing countless innocent people and ascending to the Overwatch Elite in the ultimate betrayal against your planet and this is how you die
bro I feel like my neck is straining just watching this
"oh god" -me when my elevator gets crushed by tons of falling metal
this was so unbelievably scuffed lmfao, not even out of the first chapter and you have to fuck with save file names and exploit a windows restriction
props for the commitment cos what the fuck
wish u continued for the lulz tho heh
4:24 the absolute TRICK SHOT good LORD check out The Bron Jame over here
the bronze age
The Prawn's Shame
the bored dame
The Clawed Maim
KOBE!
1:49 how ill be explaining sex to my kids in the future
bro this is a video about a challenge run for a 20 year old game. nobody here is going to have kids.
@@gamertypeawesome at least 10 now
ruhhhh
Episode 1 has that achievement to only shoot 1 Bullet for the entire story -- you should do a similar challenge, to only move your mouse ONE time, so you can actually progress through to the rest of Ep1!
with how many different angles you can move your mouse and how you could accidentally go a slightly different direction than intended, it would be pretty hard to define a single mouse movement
@@gamertypeawesome +left or +right console command once
One continuous movement maybe. Like you can move it as much as you want, but you have to be standing.
@@gamertypeawesomea single angle snap?
When these energy balls tricks showed up.. It was the most clearly proof of Freeman's PhD graduation. "Gordon doesn't need to hear all this, he's a highly trained professional."
13:16
Alyx will have to make out with the stalker for the rest of the series. Could be worse
plantok jumpscare at 6:30
*plankton
plantok
plantok
plantok
plantok
I think it'd be really enjoyable if you continued "Half-Life 2: Episode One without mouse movement" and notated which spots are impossible while continuing to move forward, as it's very worthy to see how you get around what IS possible. Given how much time you probably spent on this however, I wouldn't be shocked if you rejected this idea.
next: beat Half-Life 2: Episode One with only one mouse movement
Followed by beating Half-Life 2: Episode One with only half a mouse movement.
@@ZanderArchX then beating half life 2 with only your mouse....
@@ZanderArchX"there's no such thing as half a mouse movement"
@@SeanCMonahanyou don’t know that
Well, it is the same game that has the one bullet achievement
0:22 YooToob search get's worse and worse by the day, regardless whether you're logged in or in an incognito/private tab
Even if your search is only 3-4 words, and accurate to the title of the video you're looking for, you'll get a _ton_ of irrelevant BS for the first like 5 results, _then_ the video you want.
After that, it's just pure unrelated garbage the rest of the way down: random top-10 trending videos, latest music releases, film trailers, a video that's _kinda_ semi-related to your original query, YT kids, clickbait garbage - with shorts sprinkled in occasionally.
You can _try_ to fix it a little bit by putting 'before:2025' at the end of the search, but it only gets rid of like 10% - 20% of the useless results most of the time.
youtube on it's way to associate the most educational topics with cropped porn
"lol what"
perfect response
9:48 that's the coolest thing i've ever seen
I love the save filename thing lol that's brilliant!
00:23 DRG SCREENSHOT DETECTED!
>Initiating rock and stone...
FOR ROCK AND STONE!
6:59 I don't know why but I laughed very hard xc
worth noting that this savefile bug is a more complicated way to do save deletion, a common speedrun trick, which is more easily done by just deleting the last save (or all saves, not sure) and then pressing F9 (or whatever you have the load quicksave action bound to)
still easier than playing with a trackpad
I just love how, because of the savefile trick, this run is now Windows-only lol (the only disallowed character in linux filenames is /, which you obviously can't save a file as because it'd be a directory instead. so I don't think this would work at all)
Not true "
@@Tmob no? try this in bash:
$ touch '
@@thezipcreator I don't use linux but linux runners have said < works.
@@Tmob I thought you were saying it didn't work; yeah the point of my comment is that it works, so this run won't work on linux (since the point of using a special character is that the OS can't save the file so it has to restart from the start of the map)
90 seconds in and the thought of not being able to look around and aim is already giving me anxiety and stress lmao
But it's still fascinating to watch
My dude goes above and beyond and actually makes subtitles!
I've always had a suspicion energy balls somehow change directions in subtle ways to kill more enemies but could never prove it.
9:15 what are the conditions behind this? I'm actually super curious because I'm suspected something like that for a long time. Does it apply to enemy energy balls too?
it does, i'll do a video about it some day
@@Pinsplash sounds exciting!!!!!!!!!! yippeeee!!!!
whoa, chaos blob
+left and +right commands: *exist*
Pinsplash: *and I took that personally*
thank you for doing subtitles
I like how its shortest game of the series that seems to be impossible to complete without the mouse. Oh, the irony! And it's the part that's ordinarily the easiest puzzle in the game too.
Gaben's final troll...
In other news, it would have been interesting to see how you go about fighting the zombies at the lift shaft later in the game, because its such a claustrophobic space as well as being hard to see at the best of times, let alone with no mouse movement. On second thoughts, you're probably going to tell me that this is the easiest part of the game to complete with no mouse...
Hopefully look forward to a solution to the stalker train in the future. Seems a bit of a shame to be defeated by so simple a mechanic. Best of luck!
Man is using 150% of his brain to figure out how to do combat, launch balls precisely, and navigate levels without looking in a different direction.
I'm beginning to question Pinsplash's mental state
I don't think it is enough, but you can get closer to the ground by falling from certain heights. You can actually jump 6 different heights (I think). And then you can also get slightly closer to objects by walking into them back and forth. Taking damage changes your angle temporarily, but I don't know if this affects the angle at which the gravity gun functions. And potentially you can use props to glitch out hitboxes, but it might not do anything.
I would really love to see a continuation of this for the rest of the game, assuming there aren't a ton more run-ending obstacles like that. The strategies up until the train were super interesting and clever, I was hoping we'd get to see the rest anyways
That’s an extremely frustrating place for this to end… damn
13:53 black latex💀💀💀
Could you do a video going through how many times it's required to move your mouse? I was thinking you could perhaps use the console to align your aim as best as possible for minimizing the amount of re-aiming.
7:00 I find it amusing how you managed to get the connection problem message to appear in a single player game
7:25 i remember dicking around in episode 1 and doing this, probably cuz the elevator moved out of the way. fun to see im not the only one that tried that
dude just trigger a series of cosmic rays to move the mouse for you
im dying by the fact that rant about saving was useless
this is just like me when i wake up with a stiff neck
I'm curious- do you think it would be possible if you could magically get past the broken ass train part?
can we still see the rest of the game? or all the parts that force movement?
5:04 Wow, valve really thought of everything the player could potentially do.
what????? are bhops intentional?
Woah, that black goo stuff is pretty cool.
Imagine him at Valve playtests.
Bro needs to install a rear view mirror on HEV
Is your avatar a ghost about to lick the screen?
I remember an old animation of a ghost that would lick the screen and it looks immensely close to your lil white thingy
It's the same gif, just in still form
oh thats the Comba bud guy
its a small world...
Damn this is disgusting. Nice work.
bro you're a legend thanks for having no life
6:58 i died 💀
Wouldnt a more accurate title be "without CAMERA movement"? Cause you could totally just type +left or +right (or even +up / +down) to move the camera and not use any mouse movements.
yes you could, but then you're lame as hell
that is not allowed because that makes the challenge trivial (source: faq in a previous video, me' noggin)
considering that the camera moves, no
@@Pinsplashwithout panning & tilting the camera
without pressing any buttons on your input device that rotate the freeman or rubbing a rodent on your desk
no +left or +right console commands?
13:34 - OOH? 👀👀👀
Honestly, I'm super curious to know how you got the liquid tech to work in hl2. Did you backport or reverse-engineer the liquid particles from Source Particle Benchmark??
gordon should get that meningitis checked omg
This is just a Dude Perfect video
6:30 Plankton in Flash!
why is there plankton at 6:29 🤨
Thingies
guys don't look at title there spoilers
Thats quite a backhop o.o
Okay, Now you need to do
- Half-Life 2 Episode 2 (I know other people did it before, but it's better with your commentary)
- Black Mesa
- Entropy : Zero 1 & 2
6:29 That scared me.
Mmm soup
Right-click gaming
i always loved episode 1. i don't get the hate. it's visually great going thru the citadel, and the super grav gun is extreme fun
On replay the ball stuff can kinda get tedious, but everything else about it is really cool
Babe, Pinsplash uploaded a new video
it's joever
YES NEW PINSPLASH UPLOAD LETS FUCKING GO!
arrow keys:
Minimum mouse input challenge?
could connecting a controller and forcing aim assist help?
he*
it's a single person
Interesting....
Hey Pinsplash, I love your videos! I just want to ask, is there any chance you can make a video referencing the history of Half Life 2 speedrunning? Thank you so much for the boundless entertainment that you have provided!
smh, could've just used a controller
12:33 XD
nice
Dude use ur keyboard to look man
Up and down are up and down
you sound like a less annoying version of the daily dose of internet guy
Wassap PinSplash!
rip
WOW
U can borrow my mouse man :)
Just set your FOV to like 160 to see around you properly, and use speedrunner strats to get past enemies you can't kill and/or puzzles you can't solve, surely it can't be impossible
fov doesnt go above 120
@@Tmob I mean, it probably can with some config shenanigans
Hi
AAAAAAAAAAAAAA
“this is a thing you can do” okay then sure
hello 1 minute ago people
Spinplash
owo
Bind your look to keyboard keys bro
24 views in 1 minute? bro has fallen off
you have lived an illustrious life, may none recall it