The fastest way to get your air support to its destination | Battlestar Galactica Lore
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- Опубликовано: 26 авг 2024
- Generic greetings and welcome to a video on one of the silliest and coolest moments in Sci-Fi. The adama maneuver. Need to get your air support on target but can't fly them there? Not a problem, simply yeet the carrier there and the issues solved, at least it is in battlestar galactica where teleporting is THE way to travel.
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I also argue that the best line of the whole series comes from this episode when “Hot Dog,” while sitting in his Viper, in the tube , about to yeeted into the superheated plasma that is the Galactica plowing through the atmosphere, says, “Well, this’ll be different.”
Did you know that the actor playing Hotdog is the son of the actor playing Adama?
@@mazareen yeah, a fun hit of trivia.
@@mazareenI did not know that. Good trivia. I was thrown for a loop tho when I heard the actor who plays Lee interviewed and he had an English accent.
@@vermt001 I never picked up on the accent during the show but I kept getting these "out of place" behavior cues when he would say certain things. Especially if he was mad or something, it's like it starts unraveling his 'murican accent lol. Like when Baltar is around with his accent it makes Lee start to slip back.
I thought it was "this ought to be different". But, I'm also an idiot...so there's that.
Jingles: it's not an airfield, it's a carrier, it can move.
Adama, several years earlier: Oh yeah.
Ya know, i would not be suprised. Lets head cannon this.
“Shiiit u right”
They actually have repercussions later in the show for the maneuverer being done, as well as all of the hits that Galactica has taken throughout her service. Kind of amazing the level of detail.
Not to mention that she performed her final jump with the flight pods extended.
the cylons were so bad at fighting that the ship rusted to death before they could destroy it
@@insertcognomen The only thing that could kill the best damn ship in the fleet is herself. And only after she got her job done.
@@insertcognomen thanks, TROLL...
I like that the scientific advisor gave 100 reason why this wouldn’t work, but finished with saying this sounds like the most awesome things he’s read, so go for it.
I heard that too 😂
I also love that if the Colonial Fleet were still a thing, this maneuver would never be tried. They would simply try to break the blockade conventionally. But since they don't have the ships, or quite frankly the man power to run the 1 ship, they have to be as creative as possible in getting past the blockade. And since it's just Admiral Adama with no oversight he just does the craziest fucking move that could ever be conceptualized and that's fucking beautiful
I would have to say that the crew of the Galatica and of course the civilian vessels at this time of the series had vast experience in plotting FTL jumps. The first episode "33" had a virtually green crew conduct over 238 FTL jumps over 140 hour period every 33 minutes when they were running away from the Cylons. That's a hell of a lot of experience gained in a short amount of time under pressure and sleep deprivation. Then you have the rest of the series with further jumps so by this episode, Adama had a crew who could do a jump in and calculate a jump out like this almost with their eye's closed. Jumping in to a fight was a tactic used by Battlestars in the first Cylon war so the crew of the Galatica were trained in this manner, the first episode gave them the experience of a veteran 1st war crew.
Halo FTL allows for pin point accurate in-system jumps. Meaning that a ship can open a portal directly on the side of an enemy ship and open fire, or if you’re the INFINITY than you ram into the enemy ship. Covenant warships do this a lot in the novels, and in halo 2 we see a covenant warship use its FTL to get out of Earth’s atmosphere and into space. It jumped from 5 km away from the surface of earth to an entirely different solar system.
The reason why you don’t open up a slip-space portal in atmosphere is because it creates a blast that equates to a nuke when the portal closes. Meaning that using slip-space to jump into the atmosphere like the galactica would end up with a ship getting its ass punched by the nuke that is the portal closing behind them.
3:15 "Friction"
Nay, COMPRESSION. The air can't move out of the way of Galactica's fat metal ass fast enough so it gets compressed. Friction takes minutes, compression is instant.
Admiral Maximilian Jenus would say Hi in Macross 7. He FTLed a ship into the atmosphere to be a launch platform and dedicated CAS.
I remember something from (maybe the Robotech version, not sure which is which) them ramming the carrier hand into another ship and launching some of their vehicles through the hole
@@ironfist7789 the Dedelus maneuver.
@@ironfist7789thats a staple meme in macross.
Babylon 5. Opened a hyperspace gateway in a planets atmosphere to bypass planetary defences and have starships blow up a base on the surface. Epic scene
Babylon 5 opened a hyperspace jump point inside another jump point. It's a known thing. Even called the Bone Head maneuver because most ships that are capable of opening jump points aren't fast enough to escape the explosion that results. Of course, the hero ship Whitestar IS just fast enough, allowing them to take out multiple Shadow vessels.
Or a few seasons earlier: open a jump point inside a (gas)planet to avoid having to deal with a ship in orbit.
Don't forget the Minbari tactic during the Earth Minbari war of baiting in ships and opening up a jump point INSIDE of the ships to destroy/ambush them.
there was an effect to them opening the jump point in mar's atmosphere...i think it started sucking up the atmosphere?
@@insertcognomen From what I understand of the tech that should not be possible, but the portal itself will have taken/deleted air from that space that would then rush back in. Hard to say for certain as they never fully explain what happened only that it was insane.
definitely one of my favorite unconventional use of ftl in scifi
Also my most favorite form of FTL in all scifi
Commenting on the intro “no jumping in atmosphere”. I know some people use the gravity excuse but I’ve always ran with the “jumps produce enough radiation to kill several planets over.” Making jumps drives basically just super advanced dirty bombs and I have used it in some stories myself as an enemy plot, or using a jump drive missiles as torpedoes to ruin fleets or planets.
Also: draining a few km³ of air into hyperspace has weather implications - esp when the inrushing air masses meet each other. Don't do that near a city. Or vegetation you want to keep. And imagine your jump coordinates being a few km off? Not much of a problem in space. Now exiting 5km above or below the surface is a whole other can of worms one might want to avoid...
Newton's 3rd never gets enough use in my opinion. When you hit air, AIR HIT YOU!
What if you can't adjust the velocity vector precisely for exiting?
Planet's both move in orbit and spin, so you could jump in going very, very, very fast in atmosphere, which could be unhealthy.
Even if you're not hurtling at hundreds of kilometres a second towards the ground.
I personally loved this part. At the risk of being a party pooper, it occurred to me that everyone would probably have been smashed into the roof of whatever compartment they were in. Unless I'm missing something.
They'd go from zero gravity in space to freefall in the atmosphere. I'd expect a slight push towards the floor as Galactica is decelerated by the air, unless their artificial gravity reacts quickly.
@@robertmartinu8803 Well said
The bigger problem would probably be when the Vipers suddenly hit that high speed wind blowing at a right-angle to their launch tubes. It looks like it should be enough force to smash them against the roof of their launch tunnels when the nose hits the air.
@@randlebrowne2048 I think one plausible explanation to explain that scene is that the Vipers are actually Protected by the Low Pressure area between the Pod and the Pressure Front of the Galactica's Belly. Though I am not too sure about this theory
@@deathprize88 Could also be that the slingshots in the launch tubes are holding the vipers to the deck. They're normally in 0g so the slingshots would have to hold the vipers down or else it may just end up flinging the viper into the roof of the tube on a normal launch.
The BEST scene in sci-fi history! I still remember the shock on my face when this episode first aired!
Yeah, but no. It was explicity stated that the Cylons were about a light year away when they saw the flash of a nuke at New Caprica that had been detonated a year ago, NOT hundreds of light years.
Also, the wind and rocks were being pulled UP from the ground to fill the vacuum left behind from Galactica's jump.
But besides that, yeah, I never get tired of watching the camera pan up from Tyrol and Tye to a flash of light twenty miles above their heads and thinking WTF?!
Two things this told me about William Adama: First, that I don't think he's EVER though inside of ANY box, let alone know of their existence, and Second, that there must be some kind of high capacity, heavy duty dolly/system needed for him to walk with those absolute monstrosity of a pair of testicles that he has.
He tea bagged a planet with them.
I love that this maneuver is part of why Galactica breaks her keel in the end. Like, they specifically reference this as a reason for her degradation.
Also, let's be real. Pegasus died because the producers balked at the CGI budget. They had to kill one of them, and they weren't gonna kill Galactica.
I mean, the name is right there is the show title...
This reminded me of a scene in the Honorverse where Honor is teaching at a military academy and her general response to students asking about the stunts she pulls basically comes down to 'no one in their right mind would ever consider doing something so stupid. There are so many things which can go wrong and primarily should only be used as examples of what NEVER to do.'
And if you put any of them as answers to test problems I will fail you.
@@earnestbrown6524 Yeah, she also has a reputation for getting most of her ships shot out from under her (with massive crew casualties). It's just that she is constantly getting put into situations that should kill *all* of her crew and managing to save at least some of them.
@@randlebrowne2048 Yep. Honor only pulls out the insane stuff when she knows the sane, safe stuff will fail and kill everyone.
@@randlebrowne2048that always got me in those books, especially the Q ship book. Absolute no-win, but you save SOME, and you will forever hate yourself because it was ONLY some.
For a series with a near god-mode character, he sure knew how to make you worry. And GRRM took lessons from Weber in killing off characters people loved.
I think old Clinkscales maybe hot me the hardest, and I cannot begin to tell you why.
Maybe the line about how most Memories took a few minutes, but his went on for several hours.
Whats also making this scene so incredibly tense, apart from the absolute *chefs kiss* cinematography, acting and everything, is that we KNOW that the jump drive needs time to spool up, so with them falling its immediately known that they are working with no margin for error. If the drive goes fubar theyre done, congrats you flattened the people you tried to save, and the Battlestar you tried to save them with.
In case of Toaster problem, yeet Jupiter class at it until the problem dies
Named manuevers is sci-fi are rare, purposely so. The Picard Manuever, the Adama Drop, and one of my favorites, the Daedalus Attack. You have to love a comander who can not only think outside the box, but actually ram the whole box into an enemy ship and blow it up from the inside.
Punching a ship with another ship is still the Goat of maneuvers
@@martinjrgensen8234 Until the enemy ship expects it to happen and stages a counter-boarding action ambush!
@@randlebrowne2048 At that point I'd respect the enemy, because the mad lads actually expected to be mad lad'd and decided to call their bluff
also there is Keys manuver in HALO lore that is realy 3D thinking but doesn't have any of shenaningans
If Galactica's FTL drive had stalled after the first jump....
One of the best scenes in any sci-fi franchise. I think I was sitting there open-mouthed, for a few seconds.
I appreciate the use of music from "FTL" while discussing the FTL technology of the Galactica
"It's the spanner inquisition" is a fucking genius line
I agree with you the Adama maneuver is the best scene in the entire show.
I pulled up this scene to show it to someone and it made me watch through BSG a second time. One of the best Sci-fi scenes of all time!
The Bucket Drop is the most badass sci fi maneuver I've ever seen depicted on screen. The first time I watched this when it aired, the room literally all shouted 'holy shit!' when it happend. Fun times.
Easily one of the greatest moves in sci fi, so insane, yet made sense for the universe. Fits adama and the Galactica perfectly
love how the "Sorry boss our ftl isnt accurate enough" feels like a jab at me!
Babylon 5 had at least two in atmo uses of FTL, and opened a jump point inside an active jump gate. It was called the bone head maneuver. No offens, Lenir.
2:16 What? They literally saw it a light year away a year later. It made perfect sense.
Ngl, u might not want to wait on the 40k content. seems to be a big hit with the algorithm and even the explainer series, that smooth voice dude who tells scp stories, starting doing more 40k content and was upfront about that. He doesn't want to die an scp channel and I feel that. His 40k primers are good so far, but the meat is coming lol.
You can jump to the warp is atmosphere, but you better have a really good reason to opening a portal to hell right on top of a population.
Really good reason: Inquisitor Justinius the Brainless left the kettle on.
In mass effect, with the side content that released on the Alliance news network during the run of the game, there is a Turian civil war going on, with the separatists using flying cars decked out with FTL engines to nuke cities by ramming 90° onto the center of them. By the end, all major turian city ends up putting ultra-expensive cinetic shields above their heads, just in case...
Well since the jumpdrives are usually the first thing to go offline it would be hilarious to see Adama's face when they jump into atmo - and he gets the news - well sir - the jumpdrives just went offline xD - and he goes "Oh well shieath here goes the planet"...
To be fair, Wh40k do use microwarp jumps to reposition ships, it's just really dangerous. You can warp inside something or just get lost in the warp.
Titanfall actually use jumpdrives to jump into/out of atmosphere. Though we see it only used by dropships.
In a Star Wars RP, we pull the Adama maneuver often.
We pull the first half pretty often at least.
I've always wondered if there was a guy on set whose ONLY job was to cut corners.....
Off
EVERY
SINGLE
PIECE OF PAPER.
On every episode. Every movie. Every spin-off.
I miss this show so very, very mutch. Mostly.
there was, and it started as a F-you moment because the producers where told to cut corners in building the set, because the studio said they were over budget.
Cutting corners off paper ain't much, but it's honest work.
"Spanner Inquisition." Brilliant.
She flew pretty good for a brick.
On the topic of rarely seen cool things in SciFi, Stargate Atlantis is possibly the only television scifi show that has actually used transporters as a weapon. They actually realize they can just teleport nukes directly into enemy ships, without bothering to fire them on a missile. Doesn't take long for the enemy to find a defense, but God I loved to finally see it. Decades of watching TNG reruns, shouting at those unimaginative idiots in Star Fleet, and a silly show based on "Chariots of the Gods" finally uses the most broken scifi tech properly.
Wish we got more of that.
Come to think of it, the intergalactic bridge they came up with to get near instant Stargate travel back to our galaxy was another really inventive use of a scifi tech, stretching the original use to the breaking point. Stargate might be the most inventive of the big scifi series.
I thought this was sacred cow shipyard.
I can't really tell the difference
To be fair, Stargate once used high-precision hyperspace microjumps to bypass an enemy supership's shields and fire missiles directly at the fragile components of the ship's main armament.
Your battlestar Galactica vids are some of my favorites i always get excited when you upload them, yall should do them more often
This was one of my most memorable nerdgssems. The first time I saw it .
In Halo you can jump in atmosphere it’s just the UNSC driver during the war weren’t accurate and advanced enough and the covenant were very rigid in there thinking and didn’t know the full capabilities of there reverse engineered drives
If that planet had birds, any local ones must have been totally screwed.
Ok, Battletech has the reason that Hyperspace *_REALLY_* doesn't like intense gravity sources (and that's why the smallest HPG is a 10-ton machine that requires a fusion reactor; most of that is the capacitors and hyperspace equipment to yeet radiowaves at FTL and the fusion reactor is the only thing able to power it), and for a Sol-type star, you need to be at the distance of Staturn's orbit to FTL. If your FTL jump intersects an intense grav-well? Well, you can get a 'misjump', which ranges from 'making your ride bumpy' to 'Philidelphia Experiment' to 'forward time travel' (the last one is a phenomenon called a 'Long Jump' and apparently has happened often enough to get a name).
You *_REALLY_* don't want to have the middle option to happen.
The deadlock game lets you really take advantage of using the FTL drive as a means for scooting around the map to avoid or attack. Seems mainly used by Cylon ships in the game.
I think the cyclon ships were about a light year outside the nebula New Crapica (yes, intentional) was on and it was a year later that they detected the nuclear explosion though the clouds. Quite a coincidence they happen to be in the right spot and time to catch the explosion signal but canonically there were a lot of coincidences in the show intentionally because of the whole fate theme.
Current understanding of warp drives states that they would act like a weapon that turned all matter caught on the front edge into a radiation shotgun blast, meaning the enterprise if it warped into the atmosphere would just pelt the planet in harsh radiation.
No one ever expects the Spanner Inquisition.
One of my favorite episodes!
"Gods damn you, Lee"
....
"Thank you, Lee"
Stargate actually does use its ftl in creative ways. They do jump to ftl from and into the atmosphere of a planet. They don't do that often because if you fuck up your calculations you risk slamming into the ground at a significant percentage of the speed if light or appearingi side of it. They also use the fact that hyperspace isn't real space to ftl jump an asteroid Through a planet to avoid it. crashing.
"Spanner Inquisition" LMAO
This scene works great with Freebird
The Space Battleship Yamato live action movie did something like that. THey have a spotter blockage run to spot for Yamato. Yamato came out firing at everything as it rushed to the parent and then jumped out.
Stargate has multiple types of FTL one of which is gate drive in Atlantice!
Which works like a BSG or EVE Online jump drive
If you like rule-breaking space combat, you ought to look at the Halo universe "Keyes Loop" and The Battle of Psi Serpentis, aka "Admiral Cole's Last Stand". One involves a pants-wetting, outnumbered, heavily out-gunned desperate situation which is only pulled from the fire by the trickery, quick thinking, and massive balls of the Captain. The other involves humanity's greatest Admiral destroying a war-ending humanity-ruining enemy fleet by TAUNTING them all and baiting them too close to a brown dwarf that's just on the edge of becoming a star, then he nukes the damn thing with every warhead aboard, which was barely enough compressive force to push the brown dwarf over the edge and cause it to briefly attain fusion, with the resulting shockwave from stellar ignition incinerating the entire enemy fleet, including the Admiral...or maybe NOT the admiral. It is heavily hinted at that he had been making calculations for an (at the time in the Halo verse "theoretical) in-atmosphere slipspace jump, faked his death WHILE saving humanity, and left the war to go shack up with his space rebel girlfriend.
And then there's the space battle around Reach, where the UNSC fleet uses two massive repair and refit stations as sacrificial shields to buy their inferior fleet a few precious extra "free" coordinated volleys at the enemy, which has vastly superior defensive and offensive capabilities. And during this, ol' Captain Keyes is up to his trickery again, and single-handedly takes out the enemy's massive and dangerous super-ship with yet more brilliant trickery and rule-bending.
Nah, the best thing about The Cradle's Sacrifice in the Fall of Reach is that the crews did that willingly. They knew they would die, but they knew that if they didn't do that, the rest of the fleet would perish instead because of how unawares they were of where exactly the Covvie fleet came in at.
Also Admiral Cole's entire last stand is a ballad worthy of song, because the man didn't use the Brown Dwarf Star after nuking it to Supernova to kill the covvies, he used his massive fracking testicles to kill them and set the sun off behind him because cool guys don't look at explosions.
@@krullachief669 You know, I never understood why the Cradle had to be manned. For Odin's sake, any old dumb A.I. could have remote-piloted the thing. Never made sense to me why people had to be flying it, and we can speculate all we want but it was never explained.
And yes, Admiral Cole's massive nuts can simply smother the enemy after drawing them in with their gravitational pull. No idea why he even bothered with the planet-to-sun trick...lol
@@mcchuggernaut9378 I honestly thought that the crew on the Cradle, with how the scene was written, were the repair and refit workers still onboard that were just in the wrong place at the wrong time but decided to be heroes anyway.
And the sun trick was just to flex even further.
@4:04 [Laughs in Thrawn Pincer Maneuver]
Or Minbari Hyperspace ambush.
@barrybend7189 very true, but he was specifically calling out Star Wars at that time stamp.
In 40k Orks have a few instances of dropping forces deep into a system bypassing defences or reversely pulling enemy ships from the warp directly into their "fleet". Granted, it is never as graceful as your examples as they tend to have collateral damage. All the other species are cowards though.
Best maneuver ever
Babylon 5 has in atmospheric jump points opening
Whitestars pulled off something similar a few times in B5.
The Thrawn manoeuvre from star war is pretty similar in concept. Hyper drives are somewhat inaccurate under normal circumstances but a good crew and captain can use a gravity well to anchor themselves and come out at an exact point even using artificial gravity wells to do so in battles away from planet/systems and if they’re really good a very experienced crew can even pull it off without the gravity well(though I’m pretty sure they loose some accuracy). there was also a very similar manoeuvre pulled in the clone wars (not the cartoon) where a fighter wing actually used their FLT to appear behind a blocked an blow up a critical enemy facility
Honorable Sudoku
Yes honorable puzzle games lmao.
Nah, I’ve seen weirder.
See: Macross Frontier’s ‘Big Wednesday’ protocol.
Dune at least explains it as the ship just appearing in a new place and the implication is it doesn't just move stuff out of the way. Later books showed that guild high liners left a hard vacuum behind resulting in quiet low pressure sonic booms in the caves they are made in on IX. So it's not that they can't jump onto a planet, just that it's super ill advised unless you want to make a weapon.
Thank you, whoever was bugging him for this episode :D
colonial battlestars are space only ships, they can't go into atmosfere, thats why wen it jumped into the atmosfere, galactica just droped like a rock, it had to jump right after, this was after they set decoys that made the cylons move away from the planet, givin galactica the chance to actualy do it.
This manoeuvre could be a devastating first strike weapon. A Raptor jumps in directly on the target, launches nukes at point blank and jumps out again just before they hit.
In the initial Cylon attack on the Twelve Colonies, Cylon Raiders did jump in and launch nukes on ships, but they just jumped into combat range and then had a normal attack run - which worked against civilian ships and military ships crippled by the Cylon virus, but Galactica dealt with them every week....
Instead, it's "I'm in your face shooting you at point blank without warning", or more accurately it's like Nightcrawler jumping in with a grenade and immediately teleporting away with just the pin.....
Correction: The Cylons were exactly one Lightyear away, and detected the Radiation residue exactly one year later.
Don't forget dark matter. Basically me them gods
I perfer a stellaris inspired limitations on the where you can use FTL. The hyperlane thing is dumb and only exists to create choke points so that stellaris wars can be similar to ground wars.
But I like the rule it establishes where using FTL within the gravity well of a star is very dangerous, as it could damage or destroy the ship, so normally ships only ever go in an out of FTL on the edge of a system. This allows for actual defenses to be used in a system, because if you could just exit ftl whenever then all the defense platforms in the universe will not save you from someone jumping out right at your capitol city.
Ooh I've been waiting for this one!
I went out with a nurse back in the day who tried to make me cry by making me watch romantic movies with her .
She came home from her shift one day and I was balling my eyes out at this scene and she threw a fucking fit lol
In defence of 40k - traditional FTL present there in only limited ways\factions, and have almoust no limitations, similar to BSG. Most factions use warp travel (in ship transporting and lockal teleportations), and this type of travel alsoe have almoust no limitations - there are points for "stable warp travel", you can jump in any point "blindly" (like Pegasus in Razor) and you most definitely can jump to planets (risking get stuck in rock, like Caprica rescue mission) and from the planets, giving from none damage to half-planet-gone, depending on type of warp\teleportation device size :)
Sci, there's a reason most settings don't allow this sort of this is that it prevents battles from happening as people will just MAD each other the first time they come into conflict.
Eventually they should make a ship dedicated to the Adama maneuver, not knowledgeable enough to know what is the best shape for the ship, but I think it would either have a huge bulwark in the front to shield the rest of the ship and so fighters get some room outside of the heat bubble, or a standard shaped ship with reinforced bottom half with upward facing fighter bays. I don't care if it isn't actually feasible, I just think it's cool.
REALY liked your vid.....alas you got the capabilitys of Battletech Jumpdrives wrong. In fact they can get you EVERYWHERE where the averange ammount of space time distortion is below a certain ammount. So you can jump literaly everywhere between the stars and even in system as long as you find a suitable la grange point. But outside of a star system...well feel free to go whereever you want...and be sure that your fusion reaktor has enough and stable power output so you can charge up your jumpdrive again....
Where is Steve? We demand Steve!
Who needs drop pods
4:31 Hm that a Threebody render? Not sure…
I guess if Picard have his manuver, Riker his, its only fair that Adama has his manuver, and i must say one that rocks the most.
but can the FTL cook a burger to perfection? no? what about grow a bunch of really tasty.. uh... whatever that not-meat thing is called. no?
DUNE is peak MF, fight me!
That was a badass scene!
Stupid but awesome is my favourite trope in soft Sci-Fi.
“But what about..?”
“Stfu Quentin! I’m lost in the bullshit sauce 🤤”
The problem with jumping into an atmosphere is that planets are NOT stationary.
Punch it,
I haven't completed my calculations.
I'll make them for you.
As they jump a U-Wing into hyperspace while still in the atmosphere of a planet, that is coming apart.
I'll send you a copy when I'm done read proofing it... promises...
This isn't the 1st time a scifi show did this. Babylon 5 did it (on mars and it wasn't as cool as it was a singular corvette thing)
Just come across your channel, thoroughly enjoying it and would like to join the discord but the link is expired. May i have a new link to the page please?
Babylon 5 jumped into atmosphere, first....
This maneuver feels like one writers middle finger to the previous plot lines many, many problems.
First off the new shit show BSG wasn't the first sci-fi seriers to do an in atmosphere jump. That distinction goes to the Sci-Fi anime series Robotech also several 1980s Sci-fi novels and shows also used the jump drives to do atmospheric jumps such the Earth Final Conflic tv series and several Star Wars novels
*Undisclosed* reasons, huh?
I'm sorry, but "used the funny weapon" has ended me.
"-Sci, an idiot", IT'S OFFICIAL! Steve is the real power behind the throne and the channel! ALL HAIL STEVE!!! #AllHailSteve
I'm still impressed the Viper's managed to launch honestly. Not in the sense of not believing the maneuver would work scientifically as explained how the launch tubes work in universe, but from the fact all of the pilots' massive testicles could squeeze through such tiny holes. My god, besides Admiral Adama's own pair being worthy of song, these men and women proceeded to get shot out of a gun while falling from atmo.
For me BSG has the best form of FTL in all scifi