Have the roll you wanted (Polygonal/Extended/Rapid Hit/Frenzy) and it feels amazing. The trade off between omolon fluid dynamics and rapid hit is seamless.
tbh i literally didnt even notice it was a 2burst until i saw this video, ill probably hold onto the next one i get thanks to this. additionally, wouldnt this be pretty good with gyrfalcons too? i know lucky pants is probably way better but at least with gyrfalcon's, it being a 2burst would solve a lot of the issues hand cannons have with volatile rounds due to low firerate.
Mine is hammer forged, accurized rounds, range masterwork. With enhanced rapid hit, enhanced dragonfly. At 85 range and the stability from rapid hit/omolon it’s practically graviton hand cannon
I have been wanting this hand cannon ever since i first got it and have gotten 7 so far. Worst part is 4 of those have enlightened action + disruptionbreak, and the other three were arguably worse. Like damn bungie, all I want is disruption break.
Frenzy / unrelenting is better imo for lucky pants. . I have a few rolls. Checked foundry. Frenzy and a reload mod maxes your reload speed so you don’t need rapid hit for reload. And frenzy pushes your handling high as well I have a good amount of rolls actually with rapid hit/dragonfly/frenzy ETC. Unrelenting imo is best in column one if you have frenzy already.
I’m so close and can’t decide which is better until I try em out. I have repulsor and swashbuckler. Works well with my void hunter with lucky boots. With swashbuckler up it’s hitting for 50k per bullet lmfao and I can get volatile rounds with fragments. Does destabilizing make repulsor proc on every kill?
@@scribbles1940yes. It does. I got lucky i have that roll. But i didn't know about the swashbuckler, i got the same roll as you but i didn't try it yet
im new to these heavy burst HC thing i got the desired roll rapid hit with frenzy tested it with lucky pants and it doesn't hit hard as your video soo what did i do wrong ?
it’s void so it benefits from the artifact mod ( abyssal extractors ) i have an extended mag rapid hit and frenzy i picked up during the campaign and it hits soooo hard
With backup mag and extended mag you still get the full lucky pants buff? The whole point of 4th time is to make sure you have enough ammo to make it for the full lucky pants buff
@@Nickx786that's why I didn't understand why people always said wardens law requires 4th time when extended mag and back up mag gives 26 rds, which is more than enough to go the full duration of LUcky Pants
Have the roll you wanted (Polygonal/Extended/Rapid Hit/Frenzy) and it feels amazing. The trade off between omolon fluid dynamics and rapid hit is seamless.
Im jelly!
My 2nd fav gun this season! Ros A the 720 void auto rifle is #1 have two I master worked. Rewind + onslaught and subsistence + attrition orbs.
Yeah I'm really liking it so far!
I love this hand cannon
Thanks for watching! It means a lot.
tbh i literally didnt even notice it was a 2burst until i saw this video, ill probably hold onto the next one i get thanks to this. additionally, wouldnt this be pretty good with gyrfalcons too? i know lucky pants is probably way better but at least with gyrfalcon's, it being a 2burst would solve a lot of the issues hand cannons have with volatile rounds due to low firerate.
I didnt even think of trying it with gyrfalcons that a great idea! gyrfalcons is literally one of my favorite hunter exotics
Mine is hammer forged, accurized rounds, range masterwork. With enhanced rapid hit, enhanced dragonfly. At 85 range and the stability from rapid hit/omolon it’s practically graviton hand cannon
Yeah I need to test this hand cannon with Grayfaculcan! Lol
I have been wanting this hand cannon ever since i first got it and have gotten 7 so far. Worst part is 4 of those have enlightened action + disruptionbreak, and the other three were arguably worse. Like damn bungie, all I want is disruption break.
The grind is real sometimes LOL im sure you will get it!
Anyone know why lucky pants doesn’t work with this weapon?
Have to have a void spec or the void tether selected on prismatic
If u have the repulcer disabilizing roll. Try it with void loc with briar bands exotic gloves. So good
@@patrickjackson1989 ill have to give this a try if I get one to drop!
Frenzy / unrelenting is better imo for lucky pants. . I have a few rolls. Checked foundry. Frenzy and a reload mod maxes your reload speed so you don’t need rapid hit for reload. And frenzy pushes your handling high as well
I have a good amount of rolls actually with rapid hit/dragonfly/frenzy ETC. Unrelenting imo is best in column one if you have frenzy already.
Thats a good point! And unrelenting can come in clutch at times
i have repulsor and destabalizing, for pve use to me thats the godroll lol
I’m so close and can’t decide which is better until I try em out. I have repulsor and swashbuckler. Works well with my void hunter with lucky boots. With swashbuckler up it’s hitting for 50k per bullet lmfao and I can get volatile rounds with fragments.
Does destabilizing make repulsor proc on every kill?
@@scribbles1940yes. It does. I got lucky i have that roll. But i didn't know about the swashbuckler, i got the same roll as you but i didn't try it yet
Love that roll.
Kinetic still have their damage bonus against all non boss enemies. Wardens law still feel better for general play.
im new to these heavy burst HC thing i got the desired roll rapid hit with frenzy tested it with lucky pants and it doesn't hit hard as your video
soo what did i do wrong ?
Void surge mods 3 of them, along with the artifact mod, to do more damage. Expanding Abyss is the artifact mod you want selected
Bro how does it hit THAT HARD? I remember using it and not hitting that hard
With lucky pants at 10 stacks it hits like a truck!
it’s void so it benefits from the artifact mod ( abyssal extractors ) i have an extended mag rapid hit and frenzy i picked up during the campaign and it hits soooo hard
@@mrthor3061 yeah I'm loving the gun right now 😆
@@Nickx786 it’s fantastic nice video too man real clean. people definitely want to know the juicy damage numbers tho for future reference
@@mrthor3061 I'll try and get a video out with damage numbers and then how to maximize the damage.
doesn’t have 4th time so… not so cool really
With backup mag and extended mag you still get the full lucky pants buff? The whole point of 4th time is to make sure you have enough ammo to make it for the full lucky pants buff
@@Nickx786that's why I didn't understand why people always said wardens law requires 4th time when extended mag and back up mag gives 26 rds, which is more than enough to go the full duration of LUcky Pants
@@FlayvorOfEvil haha 😄 Yep I agree 4th time is nice! But definitely not needed eith extended mag